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Archive 1Archive 2Archive 3

Haunted House, Atari 2600: The first "survival horror" game?

I added info on Haunted House for the 2600, which shares many of the gameplay elements found in what we'd later term "survival horror". Item management (you could only carry a couple at a time), item finding, inaccessible rooms that can only be opened with a key or finding another route, supernatural/paranormal "inhuman" monsters as enemies that are more powerful than the player/character, sense of foreboding (the maze is completely dark, and you have to use a match to see around you). Indeed, Haunted House takes much of it's gameplay cues from Adventure (also on 2600) and puts a horror spin to everything. As "survival horror" games, are, for the most part, action/adventure games with strong horror elements in terms of story and "experience" on the part of the player, then I think Haunted House being the "first" survival horror game is quite possibly a fact. I've provided a link in the article that points it all out.

Here it is, btw: Gamespy Haunted House article

--Therealspiffyone 17:01, 19 September 2007 (UTC)

Thanks for the addition, especially since you provided a link to cite. I compressed your edit into a single sentence because the article you linked to contains all the information and isn't really long enough to require summarizing. We used to have a bunch of notes about other games that appeared earlier (Uninvited, etc), but I think Haunted House predates them all, so it seems like a nice addition to the article. --waka 14:44, 20 September 2007 (UTC)

Is Manhunt really a survival horror game?

I know that Manhunt has been compared with this genre, but should it really be included in the genre? To me, it seems to lack one important element, that of the supernatural. Typically, a survival horror game pits the player against undead. Some of the games that have been retroactively included in the genre (Sweet Home, Clock Tower) may not have zombies, but have a spooky mansion setting with other irrational or supernatural elements. I do see lots of parallels between Manhunt and survival horror, but do not think it should be included in the genre. — Graf Bobby 04:39, 3 April 2007 (UTC)


Manhunt as sruvival horror?? Come on, I know the genre is teetering off the edge of atmosphere so as to include any lame-brain action game with more gore than usually included, but Manhunt is not and should not be considered a part of this genre. Whenever you find yourself pitted with categorizing a game under the wing of survival horror, always ask this question first: What makes the game horrific? Mairebleu 06:56, 11 April 2007 (UTC)


I'm not sure I'd call Manhunt survival horror, but I wouldn't say with great certainty that it isn't. To claim horror requires elements of the unreal would be to claim that real life contains no acts of horror.

Ubersuntzu 05:52, 29 April 2007 (UTC)

Likewise, the fact that the gameplay revolves so much around stealth and remaining unseen is a testament to the fact that it contains the "underpowered" aspect of survival horror, which the article itself states is the main requirement in regards to gameplay.

Because of this, I would think the requirement of supernatural elements is a superficial one written by someone with a certain degree of bias towards their preferred style of horror. The predominance of supernatural elements in horror games is likely due to the fact that tense gameplay often requires enemies that can take much more damage than real people can. Clearly Rockstar found a way around this by focusing gameplay on stealth.

Ubersuntzu 06:01, 29 April 2007 (UTC)

What about Dino Crisis and John Carpenter's The Thing (the video game)? Do only games about zombies count, and if so, what about Dead Rising? [unsigned]

Yeah! I kept waiting to see Dino Crisis on the list and it isn't. Seems to me it's modeled off of RE the same as so many others. 74.10.226.163 (talk) 22:33, 11 June 2013 (UTC)

Requested move: "Survival horror" to "Horror game"

The following discussion is an archived discussion of the proposal. Please do not modify it. Subsequent comments should be made in a new section on the talk page. No further edits should be made to this section.

The result of the proposal was no consensus to move the page, per the discussion below. Dekimasuよ! 04:08, 4 May 2007 (UTC)


At this point it would seem the horror genre of video games has more than outgrown the sole focus on survival horror. The current nature of the article is excluding a great many games that are clearly horror games, yet do not focus on the survival aspect, but do focus on the fear and suspense aspects of horror. In fact, the industry as a whole seems to going through just such a change of focus in regards to horror games. Due to this, I'm suggesting that the article split its coverage between both survival horror and action horror, and thus adopting the new title of Horror game.

Ubersuntzu 05:48, 29 April 2007 (UTC)

  • Oppose Survival horror does not encompass all horror games, never has, so if an article is wanted discussing all horror video games then that article should be created. Survival Horror is a separate subject and will remain so regardless of whether or not developers create any more games labelled as survival horror. QuagmireDog 13:52, 29 April 2007 (UTC)
    Survival horror games should not need to encompass all horror games for the page to acknowledge other aspects of the genre. Obviously horror games as a whole encompasses all survival horror games, which is all the change in title would imply. However, as you said, a new article with a larger scope is certainly another solution. Ubersuntzu 19:08, 29 April 2007 (UTC)
Survival horror is the genre, and one a lot smaller than the seemingly random list suggests. Horror games in general are a theme, a large theme encompassing multiple genres. Survival horror is the only genre with horror as a specific aspect - there is no 'action horror' genre as of yet, just plenty of horror games in many different action genres. As a genre, Survival Horror should retain a separate article, regardless of whether or not anyone wants to write about horror in video games.
I'm sure there'd be a lot of interest in an article along the lines of Horror in video games, and I'd love to help with one at some point if you're up for it. But right now this article needs reconnecting with reality as the term has become little more than a whipping-boy for every game that even resembles horror, which is not what it's used for in most circles. The article is in danger of being drowned in original research. See the Resident Evil 4 discussion as an example - this article needs to be peeled back to the basics and rebuilding with the games which are recognized as SH. QuagmireDog 13:02, 30 April 2007 (UTC)
  • Oppose The article would benefit from being more focused and constrained, not made more general. A horror video game might be useful, but I suspect that the amount of horror game-related information that isn't covered on this page is fairly small. --waka 14:40, 2 May 2007 (UTC)
The above discussion is preserved as an archive of the proposal. Please do not modify it. Subsequent comments should be made in a new section on this talk page. No further edits should be made to this section.

'Themes' section, genre examples text removed

I removed the following text from the themes of SH section:

" The genre is also arguably home to beat 'em ups (Nightmare Creatures, Grabbed by the Ghoulies), point-and-click adventures (Clock Tower, D), role playing games (Sweet Home), first-person shooters (Call of Cthulhu: Dark Corners of the Earth, Condemned). "

I believe what the text is actually trying to say is that survival horror's gameplay style resembles other genres depending on the game, which is great and backs up what is said earlier - survival horror is not limited to carbon copies of Resident Evil.

The problem is that it refers to survival horror being a theme among games belonging to different genres, rather than different gameplay styles belonging to survival horror as a genre. I'm also a little worried that some of these examples aren't really SH, particularly Grabbed by the Ghoulies. Any weak links like these are going to casue more work as the article wanders all over the place like a seagull with concussion.

If nobody else is interested, I'd like to explore the gameplay styles offered by these examples and break them down in the article (the same as the Resident Evil style ones are now). QuagmireDog 14:08, 30 April 2007 (UTC)

The intent of that section was to drive home the thesis of this paragraph: that survival horror is a genre defined by theme rather than by game mechanic, and is therefore flexible enough to encompass a large variety of game play styles. Agreed that the games sited are not the best, but I think something like that sentence should still be included. Survival Horror is, as far as I can tell, the only genre that can be easily defined this way, so I think that the article should make it a point to show that SH is not just Resident Evil. I am not tied to the text you removed, however, so if you can communicate this point some other way, that's cool with me. --waka 14:24, 30 April 2007 (UTC)
To be honest I'd envisioned having a quick tinker if nothing else and putting it back rather than just cutting altogether - sorry, I'm getting a little worried. How would you feel if I reworded it more explicitly, something like: "The survival horror genre contains titles which borrow heavily from gameplay styles associated with other genres, such as beat 'em ups, point-and-click adventures, role playing games and first-person shooters."
Would that be OK? In the longer term I'd hope to expand on the points, drive it home, in the short term it clearly draws a line between survival horror and other genres - hopefully making progress easier. QuagmireDog 15:05, 30 April 2007 (UTC)
Yeah, I think something like that would be OK. I sort of had the idea that rather than borrowing from other genres, Survival Horror is sort of a superset of genres, linking games with otherwise unrelated game play mechanics together under the theme of horror and isolation. Resident Evil 4 and Clock Tower, for example, have very little in common mechanically (other than they are both third-person), but both are classifiable as survival horror. As long as that point is made, the actually nitty-gritty of the text is less important to me. --waka 21:45, 30 April 2007 (UTC)

Talk page archived, list of 'further examples' (><) cut and pasted from article.

  • I've archived the talk page using the cut-and-paste method, leaving the last three discussions which may still be active.
  • After what seems to be a lot of previous discussion, I've cut the 'list of further examples' and pasted it here. 'See Also' is the same thing, except it contains links to actual SH games and the most obvious examples, likewise the History of SH does contain examples and will contain many more as time progresses. The examples left on the list could (potentially) be good for the history section, but leaving it there does nothing except provide a rubbish bin for passersby to chuck random wikilinks into. QuagmireDog 13:14, 3 May 2007 (UTC)
Awesome! --waka 15:07, 3 May 2007 (UTC)

I've removed the list as it's doing nothing except clutter the page, the survival horror game category will suffice if more titles need to be pulled out for the article (though I doubt it, we need more sources not more game examples). QuagmireDog 22:20, 7 July 2007 (UTC)

More 'Alone in the Dark' prominency in the 'History' Section

I've added some more information about the similarities of Resident Evil and Alone in the Dark. I think one of the main misconceptions of the genre is that every single element in the first RE was an outstanding act of serendipity, when actually most of them were introduced in AitD. Obviousy, placing Sweet Home as the spiritual predecesor is much more romantic, but the connection with Infogrames' game is too obvious to ignore.

Looks good. You could source that with this link if you wanted, or I will if I get a free moment. --waka 21:05, 16 June 2007 (UTC)


Wolfenstein 3D was released around the same time as Alone in the Dark and had all the same features and feel, as defined at the beginning of this article (rationing of ammo, unlock new paths, etc). The second chapter ("episode") even features zombies with machine guns implanted into their chests. Even though "Wolf3D" is overall hardly a horror game in theme and appearance, it still had the same feel as a survival horror game according to the definition given in this article.

The consideration of other influential titles such as this opens up a broader problem in that 'Survival Horror', as defined in the beginning of the article, actually ecompasses a wider scope of gameplay that stretches beyond horror-based themes. I propose that the definition of 'Survival Horror' be edited or re-written to; A) Reference horror-themed games specifically, regardless of gameplay, or; B) Encompass other non-horror-themed games with similar gameplay, or at least acknowledge the similarity in gameplay.

Blue

Hello. A quarter of the page is blue. Regards 85.64.125.211 00:12, 7 July 2007 (UTC)

Another image?

Looks like we've lost our picture... again. Anybody got another image? Gamer Junkie 08:03, 23 November 2007 (UTC)

I'd just nab one of the existing Silent Hill or Resident Evil gameplay shots and add an additional fair use rationale to it.Someone another 05:16, 4 December 2007 (UTC)
I'd say a Resident Evil image would be the most un-controversial choice. Ideally of the original.--SeizureDog 11:36, 4 December 2007 (UTC)
Indeed. I'll see if I can grab one from Capcom's Resident Evil site or something. I seriously doubt they'd have any objection. Not to mention they pretty much coined the term in '96 with the release of the first RE game. Maybe that should fit into the image description? "Resident Evil. The first "survival horror"." I know that there's several games that came before it that would fit the genre, but none were ever marketed as such. Also, I don't know about everybody else, but when somebody says "survival horror", the first thing that always comes to mind is: "Guy's a maniac! Why'd he bite me?!". That's case closed as far as I'm concerned. Gamer Junkie T / C 13:49, 9 March 2008 (UTC)

Fair use rationale for Image:Haunted house atari 2600.JPG

Image:Haunted house atari 2600.JPG is being used on this article. I notice the image page specifies that the image is being used under fair use but there is no explanation or rationale as to why its use in this Wikipedia article constitutes fair use. In addition to the boilerplate fair use template, you must also write out on the image description page a specific explanation or rationale for why using this image in each article is consistent with fair use.

Please go to the image description page and edit it to include a fair use rationale. Using one of the templates at Wikipedia:Fair use rationale guideline is an easy way to ensure that your image is in compliance with Wikipedia policy, but remember that you must complete the template. Do not simply insert a blank template on an image page.

If there is other fair use media, consider checking that you have specified the fair use rationale on the other images used on this page. Note that any fair use images lacking such an explanation can be deleted one week after being tagged, as described on criteria for speedy deletion. If you have any questions please ask them at the Media copyright questions page. Thank you.

BetacommandBot (talk) 23:35, 13 February 2008 (UTC)

Does it have to be supernatural?

"undead or otherwise supernatural enemies" becuase lots of survival horror games do not have supernatural enemies for example in the Penumbra games the enemies are merely infected with an (extraterrestrial) virus. Jamhaw (talk) 22:24, 11 March 2008 (UTC)jamhaw

Doesn't that qualify as a supernatural/sci-fi theme? Gamer Junkie T / C 07:38, 12 March 2008 (UTC)

I see that it could be supernatural and be sci-fi. The way the survival horror differ from sci-fi, is by putting that little bit supernatural and bringing an explanation on how it happened. sci-fi gives you a reason that go's with the game, an you dont understand stand it. The supernatural effect in the survival horror is really what makes it scary, if it was humans and they had tried to kill you it would be a regualar war game and possibly another first person shooter.

--Naru-chu 15:36, 28 February 2009 (UTC) Naru-chu 9:35 Saturday February 28, 2009 —Preceding unsigned comment added by Naru-chu12 (talkcontribs)

Apparently, an upcoming game, Six Days in Fallujah, is attempting to make a survival horror game without resorting to the supernatural or science fiction, depicting the psychological horrors of urban combat in the titular week-long battle in Operation Iraqi Freedom.Dibol (talk) 20:01, 6 April 2009 (UTC)

Please explain why this game A) Is more notable than dozens of other released and yet-to-be-released games, and B) why it's unreleased yet belongs in the history section? Geoff B (talk) 20:33, 6 April 2009 (UTC)
I agree with Geoff B, in that the developers/publishers themselves have stated the game is a survival horror. To use that as the basis to give the game a whole paragraph in the history of the genre makes it "unduly self-serving" (see WP:SPS) in this context. bridies (talk) 20:38, 6 April 2009 (UTC)
Yep, I also agree that this would be WP:UNDUEly self-serving. For exceptional claims like this, we generally need more reliable sources than the developer themselves. But more importantly, this is not an article about that game... it's about the genre as a whole, and we don't go into detail about every single game in the genre. Randomran (talk) 20:44, 6 April 2009 (UTC)
I did not mean to go against the grain nor become self-serving regarding an unreleased game, and at the time, it seemed notable enough that this particular game while labeled as a survival horror game did not fit the "traditional attributes" of a survival horror game. As it is, only Gamepro managed to cover this game, and more info will come eventually. Just to make everyone happy, I'll leave this alone until more news regarding the game arrives in the upcoming months.Dibol (talk) 20:59, 6 April 2009 (UTC)
I think that's pretty fair. If this really catches on as an unconventional survival horror game, then we'll definitely see more references that talk about it. And that will give us an idea of how important this game is or not, and how much coverage to give it. Randomran (talk) 21:02, 6 April 2009 (UTC)


Doom (video game), released in 1993, most definitely had a survival horror theme (albeit sci-fi horror) and is widely regarded as one of the most influential video games in history, yet it is hardly mentioned at all in this article! The gameplay of Doom matches the definition in this article, particularly in a comparative sense that the player is always against a greater force and must rely on means other than firepower to overcome obstacles. I propose that Doom (video game) be thoroughly referenced in this article, considering it's heavy survival sci-fi horror theme, popularity, and matching style of gameplay.

You need a source that says it's a survival horror. bridies (talk) 04:27, 27 June 2009 (UTC)

getting this article to GA status

Over the next few days, I plan on nominating this article for GA status. It's come a long way. In the meantime, I'd appreciate any comments about how to improve the prose, and if the article is comprehensive enough. Obviously we could talk about every survival horror game ever made, but let's err towards only titles that made a huge impact on the genre. Randomran (talk) 17:17, 17 April 2009 (UTC)

Left4Dead brought the genre to co-op multiplayer experiences

This seems like a very odd statement, as Resident Evil Outbreak predates it but just wasn't the same hit. Perhaps the statement should be revised or removed? —Preceding unsigned comment added by 68.148.76.209 (talk) 06:12, 28 July 2009 (UTC)

Not familiar with the Resident Evil series, but the ObsCure_(video_game) was released 3 years earlier with a split screen co-op and is considerable more representative of the genre. Deleting this now.--Waxsin (talk) 08:11, 21 March 2011 (UTC)

Left 4 Dead isn't survival horror. None of the basic tenants of the genre are present in L4D except for slight horror themes, and the fact that *some* enemies, like tanks and witches, make your obscene power seem smaller, though really when you are killing normal zombies you have more ammo than even RE4 and much more survival ability. It is an action horror shooter. Obscure also does not predate Resident Evil for multiplayer gameplay - Outbreak was released in 2003. Obscure was released in 2004. — Preceding unsigned comment added by 98.28.156.18 (talk) 16:39, 30 August 2011 (UTC)

Capcom refers to that sub-sub-genre as "Dramatic Horror". It's not "survival horror" because it misses out on the survivalist theme of ammo conservation, in favour of "Dramatic Horror"'s increased use of Action.-- OsirisV (talk) 14:43, 27 January 2012 (UTC)

Requested move

The following discussion is an archived discussion of a requested move. Please do not modify it. Subsequent comments should be made in a new section on the talk page. No further edits should be made to this section.

The result of the move request was: move done. Fences&Windows 15:59, 7 July 2010 (UTC)



Survival horror video gameSurvival horror — This was the previous name. The page was moved unilaterally, against a previously reached consensus (see above). All verifiable content pertains to video games and evidence overwhelmingly demonstrates that "survival horror" is a video game term. "Survival horror" is now a redirect with links to "horror movie", which does not mention survival horror and "Survival horror novels", a page which does not exist. bridies (talk) 06:02, 28 June 2010 (UTC)

I've never heard of or seen a film or book referred to as being survival horror. The only use of the term (that I could source) concerns games, and only games. Geoff B (talk) 09:59, 28 June 2010 (UTC)
  • Support If survival horror has become a film/book etc. genre then it's up to someone to prove it. I can imagine that the term has been slung about, in its day RE was extremely influential and made der big bucks, and lazy video game reviewers have used the term to mean 'horror'. The whole 'survival' aspect, however, stemmed from gameplay, not setting. Remove the gameplay/interactive aspect of survival horror and you're left with horror, why would passive enterntainment mediums need to borrow this non-passive term when the 'horror' part of survival horror was borrowed from them in the first place. Nah, I'm not seeing it. Someoneanother 11:32, 28 June 2010 (UTC)
  • Support I ran a few searches, including through Google Books and Scholar, and results for "survival horror" were exclusive to video games. Amongst the sorts of published sources that these searches turn up, its not only the primary meaning, there's no indication that its used for anything else. The only result that had it used in connection to film was discussing the Resident Evil adaptation. -- Sabre (talk) 10:21, 29 June 2010 (UTC)
Oh dear. Take a look at this. Geoff B (talk) 16:34, 29 June 2010 (UTC)
Yes, I'd noticed that too. At a guess, the user's wish to call that film a survival horror was the reason for the page move. Not reflected in sources though, only results for calling 28 Days Later a survival horror that I've found are forums. -- Sabre (talk) 09:51, 30 June 2010 (UTC)
Scroll up to the other "requested move" section on this talk page. bridies (talk) 04:33, 30 June 2010 (UTC)
The above discussion is preserved as an archive of a requested move. Please do not modify it. Subsequent comments should be made in a new section on this talk page. No further edits should be made to this section.

Survival horror as a film genre

I did the move, but as some of you are also interested in films in this area, you should know that "survival horror" is a term that has been used in reliable sources to apply to films and well as video games. See this search. Writing about it in Horror film and adding a hatnote to this page would seem like a good idea. Fences&Windows 16:08, 7 July 2010 (UTC)

Many horror films have some sort of survivalist aspect to them - zombie-related films, in particular, along with other stories that rely on people trying to escape a tragedy by working together (as opposed to psychological horror, which is much more personal, and slasher horror where no one seems to know about the killings until the end). The only films I, personally, have read being refered to as "survival horror" are films based on survival horror games - Resident Evil and Silent Hill.-- OsirisV (talk) 17:29, 27 March 2011 (UTC)

System Shock 2 is "survival horror" video game

System shock 2 is one of the best in the genre, and it is not even mentioned on the page?! Come on! 91.176.250.104 (talk) 20:12, 9 May 2014 (UTC)

I am still confused about System Shock 2 genre, the game is some sort mixture of first-person shooter/role-playing/horror, some journalist say its is a survival horror video game.--182.63.112.131 (talk) 05:15, 20 February 2012 (UTC)

A lot of games are called "survival horror" these days simply because they have horror themes. Of course, a true survival horror game would stick to the limitedness of ammunition, forcing the player to take "survivalist" approaches - essentially, you avoid enemies rather than killing everything. Capcom has named the more action-laden horror games as "Dramatic Horror"; it still tries to scare you, but you've got a lot of weapons, too - Resident Evil 6 is in this genre, though I suppose it wouldn't hurt to put Dead Space into it, too.-- OsirisV (talk) 08:03, 20 February 2012 (UTC)
I was also thinking about System Shock 2. Even stranger, though, is the absence of Condemned: Criminal Origins, which really doesn't rely on using firearms - similar to the original RE games and constrasting later entries like Dead Space and F.E.A.R.. Anyone else think Condemned should at least be included? ViolentLee (talk) 02:32, 10 January 2013 (UTC)

I can understand the inclusion of System Shock 2 because it actually has survival aspects in the game, but why is F.E.A.R. included? It's just a regular FPS with a horror theme, just like Doom 3.--85.178.149.152 (talk) 04:22, 26 March 2012 (UTC)

If you don't enter this, I will: Forbidden Forest

1983, one of the best survival horror games ever made came out.

http://www.youtube.com/watch?v=j86veyiIcS8

There's no way one can say they didn't flinch when faced with that last level/demagorgon, true horror.

C'mon: Do the right thing and give this game it's DUE.

I'm glad Project Firestart got a mention though: true atmospheric brilliance.

Claimsfour (talk) 12:13, 29 June 2012 (UTC)

How about BioForge (1995) by Origin Systems?--115.135.91.247 (talk) 23:25, 30 June 2012 (UTC)

Judgement Day

Someone's added a new game to the 'Transformation' period, but it reads as overt self-promotion and I can't even find anything about the game through Google. It doesn't seem noteworthy enough to justify such a large part of the article. I will simplify it if the developer doesn't. 79.74.88.27 (talk) 09:27, 28 April 2013 (UTC)

LIST OF SURVIVAL HORROR GAMES

This article needs the list of Survival Horror games. There are precious few of them, so compiling this list shouldn't be too difficult.

I wish they stated making more quality survival horror vidyas! I'll take like Resident Evil 4/5, Dead Space over your generic repetitive Far Cry type fps every time! --184.161.152.198 (talk) 18:10, 29 March 2014 (UTC)

horrible biased Japanese wiki page

Almost looks like some kind of propaganda to be pumped out with the emperor's blessing in world war 2 or something. What a bunch of complete bullshit masquerading as historical information. The lede itself is 50% about japanese titles, desite them all being derivatives of alone in the dark, which isn't mentioned at all. It gets worse as the wiki goes on. Most will be deleted when I get around to salvaging what is actually factual from jingoistic Japanese fantasy.71.89.118.248 (talk) 10:08, 29 January 2015 (UTC)

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Where is Alien Isolation ?

Alien Isolation should be at least mentioned in the final part of the history . it was released the same year as The Evil Within. it sold 2 million copies worldwide which shows it's successful .

Suspense in horror video games

The afd for Suspense in horror video games closed as merge to this article. Since this is a Good Article and that one had essayish problems I have just redirected it for now. This is a link to the pre-redirected version in case any editor here thinks something useful could be taken from it. AIRcorn (talk) 08:35, 9 July 2016 (UTC)

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IOS

Is Forgotten Memories: Alternate Realities a game worthy of getting an article?I am selling a bridge in Brooklyn (talk) 03:50, 23 April 2018 (UTC)

Title image

The main image of the page is not well suited. I suggest an image of something related with horror. Lamacc (talk) 23:23, 23 December 2021 (UTC)

Television??

Why is there a section about Television in this article about a video game genre? This should be removed, by definition a television show isn't survival horror because it's not a video game. 174.216.145.160 (talk) 18:29, 10 October 2022 (UTC)

Survival horror renaissance?

The history section for this article currently lists three distinct eras; Origins (1980s–1996), Golden age (1996–2004) and lastly Transformation (2005–present). But I find the last one to be somewhat dated now, because for how long can an era be considered as being in "transformation"? From 2005 until now is a period of 17 years, and the current games in survival horror are VERY different from how they looked like in 2005 or even the late 00's. Time's have changed.

Some video game publications have talked about a "survival horror renaissance" for some time now, but I don't know if it's enough to warrant a completely new section. It's also difficult to pinpoint exactly WHEN this supposedly renaissance has started. I think what is evident is that since the release of the Resident Evil 2 remake in 2019, we have seen more and more game studios remaking their old games: Dead Space, Alone in the Dark, and as of yesterday Silent Hill. To me it is pretty clear that we are witnessing a renaissance that started around 2019.

If we can find enough news articles to back this up, I suggest a new section called Renaissance (2019-present) and rename the former to Transformation (2005-2018). Jonipoon (talk) 17:14, 20 October 2022 (UTC)