Talk:Nintendo DSi/Archive 1
This is an archive of past discussions about Nintendo DSi. Do not edit the contents of this page. If you wish to start a new discussion or revive an old one, please do so on the current talk page. |
Archive 1 | Archive 2 | Archive 3 |
Wi-Fi?
So, will the Wi-Fi connectivity be compliant with at least 802.11g (or higher) and/or support WPA, or will it only be 802.11b and WEP, like on the original and lite versions? --Geopgeop (T) 09:24, 3 October 2008 (UTC)
- AV Watch confirms WPA and WPA2 support for DSi. Well, consider that one more DSi sold. --BPM (talk) 01:48, 4 October 2008 (UTC)
Finally, huh? Since one complaint was the NDS and DS Lite had limited Wi-Fi Security, meaning unless your router used WEP, you were out-of-luck. Meaning you had to shell out for the Nintendo USB Wi-Fi device, hoping it would work well with your OS. Thus, news the DSi will support WPA means people can now use their routers for getting online, rather than missing out, or going somewhere with compliant Wi-Fi connections. Fangarius (talk) 17:57, 10 October 2008 (UTC)
Hard to say for sure now, Gamespot has posted an article on a DSi they imported and it states it only uses WEP. The article is mainly pictures, doesn't go into a lot of detail, and in my opinion it's very likely the author can't even navigate the Japanese menus, but a source is a source. It's worth noting that the system will have firmware upgrades, which doesn't rule out the possibility of upgrading to WPA encryption at a later date even if it's not available at launch. http://www.gamespot.com/features/6201087/p-3.html "We took a peek at the networking settings and it looked like the system still only has WEP compatibility" 76.10.136.31 (talk) 02:50, 1 December 2008 (UTC)
Motherboard
CPU
Someone seems to have removed the fact that the DSi has a 132 MHz ARM9 processor (twice as fast as the ARM9 on the DS and DS Lite) and 16 MB of RAM (4 times as much as on the DS and DS Lite). This is a confirmed fact on the Nintendo Software Developer Support Group's website, www.warioworld.com, but the part of the page is only available to licensed Nintendo developers. —Preceding unsigned comment added by 85.127.115.67 (talk) 01:41, 5 December 2008 (UTC)
- That's because that particular source can't be cited. There's photographic proof of the 16MB besides the warioworld site, but I'm not sure if that counts. 24.201.224.108 (talk) 05:46, 17 December 2008 (UTC)
Has anyone confirmed the CPU speed of the dual-core ARM processor currently used in the DSi. I have seen no concrete information. 216.70.38.79(talk) 216.70.38.79 (talk) 01:20, 18 February 2009 (UTC)Max Fierke
- The present assumption is that the 66Mhz ARM9 has been upgraded to 133MHz, and the old ARM7 is still present and likely changed insignificantly or not at all. (Licensed developers basically only have access to the main processor, the ARM7 is loaded with a prebuilt binary.) 70.80.31.146 (talk) 20:52, 21 February 2009 (UTC)
Why would they actually put a faster ARM9 in anyway? Do you not think it's more likely that they have infact removed the ARM7 (since there is no GBA anymore) and they've given it the faster ARM9 to compensate for losing ARM7? (I know that DS games used the ARM9 and ARM7) 79.66.67.193 (talk) 17:03, 25 March 2009 (UTC)
Total RAM
There's what appears to be a 16MB RAM chip per photos here. Does this replace main RAM or is it additional? I think it's total, but I can't find any comments on it by anyone (outside of forums.) 24.200.32.201 (talk) 05:36, 9 November 2008 (UTC)
It has a bigger Main Ram... 16MB "instead of" 4MB (89.97.140.211 (talk) 11:56, 5 December 2008 (UTC))
Internal Memory
256 Megabytes of internal flash memory has BEEN CONFIRMED by Nintendo president Satoru Iwata. I've tried adding this into the article twice, but apparently somebody thinks this isn't relevant. —Preceding unsigned comment added by 72.200.113.127 (talk) 20:49, 1 November 2008 (UTC)
- Your edit was reverted because you didn't provide a source. Rhonin the wizard (talk) 21:05, 1 November 2008 (UTC)
- Ah. That makes sense. Well, the info's up now so it doesn't really matter. Thanks! —Preceding unsigned comment added by 72.200.113.127 (talk) 18:32, 2 November 2008 (UTC)
3 megapixel camera
Camera on outside is a 3 megapixel camera, not 0.3 as in current revision. KMcD (talk) 13:28, 3 October 2008 (UTC)
- If you see the Nintendo conference, Iwata himself said that the DSi camera has 300.000 pixels, that's 0.3. Moreover, he says that they don't want to enter the race of increasing of megapixels. Iwata didn't mention 3 megapixels, it was a mistake from some media reports.--84.58.0.245 (talk) 21:32, 3 October 2008 (UTC)
- Why is the camera on the outside so much bigger than the one inside if they're supposed to be the same camera? --Thaddius (talk) 11:59, 4 October 2008 (UTC)
- Seriously, is the size that important for the amount of mega pixels? So then, the 6 mega pixel cameras have to be twice the size of the DSi camera? Have you seen the conference? Please, check it and then you will discover that you're wrong. If you hear that 3 mega pixels is mentioned anywhere, please let me know. This is a mistake, and by don't changing it, Wikipedia is giving wrong information. Also, some of the first reports were telling that the DSi has two touch screens, but eventually they changed this info, to give an accurate one.--84.58.20.165 (talk) 22:12, 4 October 2008 (UTC)
- The references in the article all say 3 megapixels or 300.000 pixels. For you Americans/Canadians, Europeans (other than the Brits) use commas where you use decimal points and vice-versa. Thus, 300.000 px = 300,000 px. That's my take. Luigi6138 (talk) 14:19, 5 October 2008 (UTC)
- You know, 3 megapixels is not equal to 300,000 px. 3 megapixels is more like 3,000,000 px. And the cameras have 300,000 pixels.--84.58.20.165 (talk) 14:38, 5 October 2008 (UTC)
- Pretty much all English websites have used the Famitsu and Gemaga livebloggings of the Tokyo conference as their source for information. And both Famitsu and Gemaga have only made mention of 300,000 pixels (0.3MP) as the camera resolution. The only site making mention of 3MP without saying Famitsu/Gemaga as their source is GameSpot. And even then, they don't specify whether or not these tech specs are directly from Nintendo or not. So, unless Nintendo comes out to state whether or not both cameras are 0.3MP, or if one is 3MP... it seems to be just rumor and speculation until then. --BPM (talk) 21:53, 6 October 2008 (UTC)
- As I see that no one is willing to check the actual conference (available in Nintendo UK, don't trust the reports, check it by yourselves!), check the Japanese version of the article (with a web translator). It mentions two 300,000 pixel cameras. I guess they might have more accurate sources than we have, here in the Western Hemisphere. --84.58.87.220 (talk) 23:27, 6 October 2008 (UTC)
- Wikis are not reliable sources. CNet, Gamespot, and others, are. If you can produce a source to the contrary, we can discuss it, but otherwise... ffm 15:33, 9 October 2008 (UTC)
- (correction, there is a bit of innacurracy, but a majority of sources report the 3.0mp figure) ffm 15:35, 9 October 2008 (UTC)
- I'm not using a Wiki as a source. Famitsu and Gemaga are two very reliable Japanese news sources WHO ACTUALLY ATTENDED THE TOKYO CONFERENCE. And both have only made mention of the DSi having 300,000 pixels (0.3MP) as the camera resolution. And most (if not all) US sites have used them as their source for DSi info. 640x480, VGA, or 0.3MP... however you want to refer to it as, I haven't read yet a primary source (and not a secondary source) reporting that the two cameras capture at different resolutions. However, even at VGA resolution, it may still take good quality pictures. All a higher MP count does is make a bigger picture, not necessarily a better one. --BPM (talk) 11:05, 11 October 2008 (UTC)
- BPM is spot on, at that sensor size you cannot get any benefit from 3 megapixels. 0.3 MP will give you just the same quality in terms of sharpness and detail but with less noise (due to less crowded pixels) and smaller file sizes. To benefit from pixels increase you also need a much larger sensor, which would also require a proper lens and sensor box to accommodate the focal length required. --Shogunu (talk) 09:16, 9 November 2008 (UTC)
- I'm not using a Wiki as a source. Famitsu and Gemaga are two very reliable Japanese news sources WHO ACTUALLY ATTENDED THE TOKYO CONFERENCE. And both have only made mention of the DSi having 300,000 pixels (0.3MP) as the camera resolution. And most (if not all) US sites have used them as their source for DSi info. 640x480, VGA, or 0.3MP... however you want to refer to it as, I haven't read yet a primary source (and not a secondary source) reporting that the two cameras capture at different resolutions. However, even at VGA resolution, it may still take good quality pictures. All a higher MP count does is make a bigger picture, not necessarily a better one. --BPM (talk) 11:05, 11 October 2008 (UTC)
- As I see that no one is willing to check the actual conference (available in Nintendo UK, don't trust the reports, check it by yourselves!), check the Japanese version of the article (with a web translator). It mentions two 300,000 pixel cameras. I guess they might have more accurate sources than we have, here in the Western Hemisphere. --84.58.87.220 (talk) 23:27, 6 October 2008 (UTC)
- Pretty much all English websites have used the Famitsu and Gemaga livebloggings of the Tokyo conference as their source for information. And both Famitsu and Gemaga have only made mention of 300,000 pixels (0.3MP) as the camera resolution. The only site making mention of 3MP without saying Famitsu/Gemaga as their source is GameSpot. And even then, they don't specify whether or not these tech specs are directly from Nintendo or not. So, unless Nintendo comes out to state whether or not both cameras are 0.3MP, or if one is 3MP... it seems to be just rumor and speculation until then. --BPM (talk) 21:53, 6 October 2008 (UTC)
- You know, 3 megapixels is not equal to 300,000 px. 3 megapixels is more like 3,000,000 px. And the cameras have 300,000 pixels.--84.58.20.165 (talk) 14:38, 5 October 2008 (UTC)
- The references in the article all say 3 megapixels or 300.000 pixels. For you Americans/Canadians, Europeans (other than the Brits) use commas where you use decimal points and vice-versa. Thus, 300.000 px = 300,000 px. That's my take. Luigi6138 (talk) 14:19, 5 October 2008 (UTC)
- Seriously, is the size that important for the amount of mega pixels? So then, the 6 mega pixel cameras have to be twice the size of the DSi camera? Have you seen the conference? Please, check it and then you will discover that you're wrong. If you hear that 3 mega pixels is mentioned anywhere, please let me know. This is a mistake, and by don't changing it, Wikipedia is giving wrong information. Also, some of the first reports were telling that the DSi has two touch screens, but eventually they changed this info, to give an accurate one.--84.58.20.165 (talk) 22:12, 4 October 2008 (UTC)
- Why is the camera on the outside so much bigger than the one inside if they're supposed to be the same camera? --Thaddius (talk) 11:59, 4 October 2008 (UTC)
The Nintendo UK press release never specifies that any of the camera has 3 megapixels.
They do specify the 0.3 megapixels figure though:
"We cannot boast about the resolution, as the camera for DSi has a 0.3 megapixel resolution." - http://www.nintendo.co.uk/NOE/en_GB/news/2008/nintendo_introduces_dsi_9691.html —Preceding unsigned comment added by Shogunu (talk • contribs) 20:52, 8 November 2008 (UTC)
- The Nintendo DSi Japan page also has no mention of any 3 megapixel camera. Nintendo DSi Japan website They do mention the 0.3 figure; translation: "Effective pixels: approx 300,000 pixels File format: JPEG Resolution: 640x480 pixels" Shogunu (talk) 09:04, 9 November 2008 (UTC)
'i' in DSi
I was just wondering, does anybody know what the i means in DSi? Douglasr007 (talk) 23:12, 3 October 2008 (UTC)
- Most likely it's in reference to the two cameras(one on top of the unit and the other on the hinge) Wiilanadapter (talk) 08:06, 4 October 2008 (UTC)
Is Nintendo going to stop making Nintendo DS lite????? —Preceding unsigned comment added by Celman (talk • contribs) 19:04, 4 October 2008 (UTC)
- Hardly, because if you recall, when the original Nintendo DS debuted, the Big 'N' was still selling Game Boy Advance SPs at the time. Right now, because the DS Lite is still selling far too strong for them to replace it right off. Then you have to factor in the fact the current DSi has several flaws (limited battery life, network, downloads), so NOA probably will wait until a 'perfected' version of the handheld's available as well as a functioning network.
Not to mention also probably keeping the DSi reasonably priced at about $140 as opposed to the $180 price tag at the moment. Also keeping the DS Lite on the market gives people the option of going with an economical version of the system than being forced into purchasing the upgraded version.Fangarius (talk) 17:50, 10 October 2008 (UTC)
- How is that? --90.184.165.134 (talk) 08:46, 4 October 2008 (UTC)
- I think he means it's like DS"eye" - like the cameras are eyes. The Playstation camera is the Playstation Eye. RainbowOfLight Talk 09:17, 4 October 2008 (UTC)
just checked, nintendo stated it's 'i' as in 'me' or 'mine' and in reference to the cameras. Wiilanadapter (talk) 14:35, 4 October 2008 (UTC)
- Would you happen to have a source for that? RainbowOfLight Talk 22:00, 4 October 2008 (UTC)
Does'nt it stand for like yourself Nintendo DSi "i" just look at nintendo wii means us together i think nintendo wants everyone to own thier own dsi —Preceding unsigned comment added by 69.118.66.250 (talk) 01:02, 14 January 2009 (UTC)
3rd Pillar
Isn't the DS line itself the 3rd pillar or has Nintendo changed its stance on that? 71.74.99.71 (talk) 18:46, 5 October 2008 (UTC)
- That "third platform" stuff is quoted out of context. Nintendo refers to it as "the third model of the Nintendo DS platform". Source. Rhonin the wizard (talk) 19:10, 5 October 2008 (UTC)
- Thanks for the correction. I didn't know that link existed. Dancter (talk) 21:56, 5 October 2008 (UTC)
two touch screens
many sites say it has teo touch screens. —Preceding unsigned comment added by 76.183.233.4 (talk) 00:46, 6 October 2008 (UTC)
- And they're all wrong. It's just like DS and DS Lite, only the screens are slightly bigger. The idea of two touch screens originated from IGN's translation of Famitsu's live-blog, which they've since edited saying it was a mistake. Pretty much all other sites have used them as source. --BPM (talk) 08:27, 6 October 2008 (UTC)
- Nope, there really are two touch screens.[1][2][3][4] (videos from the conference) --User:Super Shy Guy Bros.Not shy? 21:11, 7 October 2008 (UTC)
- That's a simulation, and not a real console and stylus being used. Dancter (talk) 21:57, 7 October 2008 (UTC)
- And Nintendo confirmed with Eurogamer: one touch screen, not two.[5] Dancter (talk) 22:00, 7 October 2008 (UTC)
- Nope, there really are two touch screens.[1][2][3][4] (videos from the conference) --User:Super Shy Guy Bros.Not shy? 21:11, 7 October 2008 (UTC)
Rename article?
Shall we rename it to DSi? The only reason we use Nintendo DS for its predecessor is because DS is a disambiguation page. ffm 12:59, 6 October 2008 (UTC)
- No, "Nintendo DS" is the actual name of the original version. If we needed to disambiguate, the title would have been DS (handheld system) or something along those lines. This article is named correctly, as the name of the product is "Nintendo DSi". Pagrashtak 14:25, 6 October 2008 (UTC)
Why isn't the DSi part of the DS page? This seems to me like it should ALL be on the DS page, not a page by itself! —Preceding unsigned comment added by 76.235.75.188 (talk) 04:07, 13 November 2008 (UTC)
- The DSi is pretty different from the DS in regards to a lot of functionality. While the DS Lite was a remodel, the DSi is a partial upgrade with a lot of new features. -Zomic13 (talk) 05:55, 13 November 2008 (UTC)
- According to Nintendo's developer page, the DSi even has a different code name (TWL). Both the DS and DS Lite were known as "Nitro" from a developer standpoint, but the DSi has both a new SDK, a new dev kit, and a new designation. —Preceding unsigned comment added by 85.127.104.82 (talk) 22:36, 25 November 2008 (UTC)
Outer shell texture
The DS Lite has this weird clear plastic coating on it, you know, the kind that made it glimmer in the light sort of. While the original DS only had standard plastic. Does anybody know whether or not the DSi will have that DS Lite coating? I don't know if you understand what I'm talking about. So, feel the DS and feel the DS Lite. You notice how the DS Lite always seems to be slipping out of your hands because of that weird plastic? Anyways, all the pics don't have that DS Lite glimmer. But I might be wrong. So what I'm asking is, does it look like it has the DS Lite coating?no it doesnt Or is the plastic more akin the the original DS? Zabbethx (talk) 19:57, 7 October 2008 (UTC)
- I get what you mean. The white Lite has a layer of clear plastic all around apart from the hinge. If you look closely at the DSi pics, you can see it does have an extra layer of clear plastic on the outside.--Baker1000 (talk) 16:58, 9 October 2008 (UTC)
- Damn that sucks, I hate that weird clear plastic coating. Oh well, thanks for the clarifaction Baker1000. Zabbethx (talk) 20:46, 9 October 2008 (UTC)
- Actually, the DSi is entirely matte. It isn't glossy like DS Lite is. | See the pictures here. Even though they're just renders, Nintendo's renders of the DS Lite always showed off how the system was glossy. Unlike the DS Lite where there was a "seperation" on the back of the Top Screen, here you can see it as one solid piece of plastic (I hope what I'm saying makes sense). --BPM (talk) 10:57, 11 October 2008 (UTC)
Yeh, I just saw a video of G4 inter-veiwing Reggie and it looks like it doesn't have that weird clear plastic coating. And those Kotaku pics seem to support that. Good, now it won't slip out of my hands. Thanks for the help y'all. Zabbethx (talk) 15:08, 11 October 2008 (UTC)
- I look for a source to confirm it, but the DSi has a matte finish so it won't be glossy like the DS Lite. -Zomic13 (talk) 03:12, 12 October 2008 (UTC)
I found a source. Volume 237 of Nintendo Power has all the info and Specs. I would put it in myself but I have a problem with sourcing things on articles. I'll leave it to somebody who knows what they are doing.Zabbethx (talk) 17:26, 14 December 2008 (UTC)
Merge article?
Should this article be merged with Nintendo DS? The DSi is nothing more but a upgraded version of the previous DS console. If you feel that this article should be merged, go right ahead. It was only a suggesstion.--megamanfan3 (talk) 19:10, 13 November 2008 (UTC)
- I oppose. The DSi is much more than just a remake of the DS like the DS Lite. -Zomic13 (talk) 21:19, 13 November 2008 (UTC)
- I think it's premature. From what's been discovered so far more changes than similarities have been discovered. DSiWare alone stands to set the system apart, and I've heard a (well sourced) rumor that there will be DSi-specific carts in the future, despite what Nintendo has been implying. 24.200.32.201 (talk) 00:59, 14 November 2008 (UTC)
- I disagree. The DS Lite has it's own article, and so should this one. In fact, it's more similar to the DS Lite than the DS. Also, it has more differences with the DS than the DS Lite. It appears to have too many new features to be merged with the DS. --UltimateDarkloid (talk) 17:24, 14 November 2008 (UTC)
SDHC compatibility
There were rumours of sdhc compatibility before the dsi launch, can anyone confirm this? 206.255.198.78 (talk) 21:16, 4 December 2008 (UTC)
- The SDHC logo is in the manual for the DSi. I'm guessing that would confirm support, but I don't know if anyone has actually tried and reported on it. --BPM (talk) 02:36, 5 December 2008 (UTC)
DSi isn't Third Incarnation
I know Wikipedians believe that "the Brick" had inferior CPU than Gameboy Color, a Z80 CPU, but was just a GB in Color. I believe the DSi is the sequel to NDS, because of the massive change in tech specs (16 VRAM instead of 4V / 60+ MHz improvement). The "i" comes from Wii. Wii is backwards compatible with Gamecube. DSi is backwards compatible with DS. No intelligence required to comprehend this. That's my only beef with this. Renegadeviking) 18:32, 1 January 2009 (UTC)
- Actually, I think the "i" comes from "eye" in reference to the cameras 74.71.64.200 (talk) 06:04, 4 January 2009 (UTC)Ulrock7777
- If it were the followup to the Nintendo DS, it would have had launch games besides the downloadable titles (no retail games have yet to be announced for DSi that cannot be played on DS Lite). - The New Age Retro Hippie used Ruler! Now, he can figure out the length of things easily. 00:35, 6 January 2009 (UTC)
- When why does IGN think that it's a sequel? [6][7][8]Renegadeviking) 12:04, 17 January 2009 (UTC)
- Nintendo themselves have called it "the third model of the Nintendo DS platform", source. From the first IGN article you posted "the third generation of hardware for the country's best selling platform of all time". Rhonin the wizard (talk) 18:49, 17 January 2009 (UTC)
- When why does IGN think that it's a sequel? [6][7][8]Renegadeviking) 12:04, 17 January 2009 (UTC)
DSi games
Will the DSi have it's own games, or will it just have the normal DS games? —Preceding unsigned comment added by 65.189.224.229 (talk) 01:20, 3 January 2009 (UTC)
- We don't know. DSiWare games are technically DSi-only, but by the virtue that they're on a service only available on the DSi. In theory, there can be games that are DSi-only, as a game may take advantage of its camera or its onboard memory. - The New Age Retro Hippie used Ruler! Now, he can figure out the length of things easily. 01:27, 3 January 2009 (UTC)
- It's unlikely, Nintendo wouldn't give it its own games unless it was a truly different handheld. And it's not time for a whole new handheld, besides, there would be signs anyway, have you noticed that there is a new Pokémon generation for each new handheld? The DSi is more akin to the GBA SP than the GBC, like the Lite. GuyNamedSean (talk) 00:20, 12 January 2009 (UTC)
DSi only games?
I've been hearing that newer games will take full advantage of the DSi hardware, there by making them not compatible with earlier ds systems. —Preceding unsigned comment added by 169.139.176.84 (talk) 17:46, 24 February 2009 (UTC)
Larger screen functionality
I've already learned that the DSi's screens are about a quarter of an inch wider than the screens of the original DS or DS Lite, but does anyone know if playing older games on the system will result in a black border, such as with Gameboy games on the Advance? Or will there be an increased field of view for older games as well? -69.121.179.87 (talk) 20:37, 15 January 2009 (UTC)
Hmm, last time i recalled, the DSi no longer supports the gba. Danfun64 (talk) 22:23, 16 January 2009 (UTC)
- Oh, I was clear on that, I was just using the GBA as an example- playing Gameboy/Gameboy Colors games on a GBA results in a black border around the screen. I'm wondering if playing an older DS game with the DSi's larger screens will result in a similar border. -69.121.179.87 (talk) 03:33, 17 January 2009 (UTC)
There is no black border. The screens are bigger but they have the same resolution as the DS and DS Lite. NFreak007 (talk) 09:27, 19 January 2009 (UTC)
Release dates
North American release date
Someone put a citation up for the (probably false) "June 11, 2009" North American release date that appears on the page. If no one can can up with anything soon, I'm going to remove it. Rar. Josh7289 (talk) 04:50, 30 October 2008 (UTC)
The New Update Rumor of a release is April 4, 2009. This is according to ign, the new North Amearican release cited here http://ds.ign.com/articles/944/944589p1.html —Preceding unsigned comment added by 141.155.27.68 (talk) 02:32, 14 January 2009 (UTC)
Here's something that came out http://www.electronista.com/articles/09/01/30/nintendo.dsi.launch.leak/ it says a SECOND source states that the DSi is "supposed to" hit NA and the UK in "Spring-Summer 2009" 71.168.33.234 (talk) 05:07, 31 January 2009 (UTC)
- I found this, http://www.nintendo.com/whatsnew/detail/Q5D4ti_bPqJO_I0Oup0AMFudaUOLz6C7 "Nintendo DSi launches April 5 in the United States", ...Nintendo DSi launches in the United States on April 5, 2009, at an MSRP of $169.99... Logan GBA (talk) 13:39, 18 February 2009 (UTC)
Australian release date
I can't find any evidence for June 2009, best I've found is "Late 2009" other than speculation of sometime near Easter. http://www.vooks.net/modules.php?module=article&id=13391 I'll make the text changes, but I can't figure out how to put in the reference. 220.238.58.202 (talk) 07:40, 21 January 2009 (UTC)
Maybe for a temporary compromise about the US release...
Alright, for weeks now, the US release date has been changed over and over. I offer maybe a compromise... see how it plays out...
I say keep the date on the side "Prior to Q4 2009" until more is heard for REAL. But maybe in the Release section of the page, MAKE NOTE that IGN started that rumor for 4/4/09, and that it has not yet been denied or confirmed... I mean it's worth putting up that the rumor EXISTS... It's not like you can't type Nintendo DSi into google and find dozens of pages talking about IGN's rumor...
Maybe? —Preceding unsigned comment added by 71.168.37.108 (talk) 02:23, 23 January 2009 (UTC)
Protect this page...?
A lot of vandalism and baseless speculation seems to be ending up on this page and, frankly, I'm getting sick of it. Should we maybe try to get it protected in some way?NFreak007 (talk) 09:14, 26 January 2009 (UTC)
Dimensions
Do anyone now the dimensions of the DSi.62.119.16.131 (talk) 14:14, 30 January 2009 (UTC)
Release dates wording
The wording of the second paragraph in the Launch section (talking about the upcoming world release dates) looks a bit messy to me. The newly-announced specific dates (ie. 4/4/09) have been tacked on after the vague ones (ie. Q4 2009) quoted in earlier interviews, and everything is still mentioned in the present tense! Could someone get a handle on the grammar here? JaffaCakeLover (talk) 17:37, 20 February 2009 (UTC)
Infobox image
Is there a better (preferably free-use) image available for the infobox of this article? The current one is too dark, has too much whitespace and reflects its surroundings in both screens. Haipa Doragon (talk • contributions) 07:26, 26 February 2009 (UTC)
- I only found this, but someone will need to make the background transparent. « ₣M₣ » 14:47, 2 March 2009 (UTC)
- Mm, that would be a lot better. I have no idea how to make it transparent, though, or whether it would be fair/free-use. Haipa Doragon (talk • contributions) 16:01, 2 March 2009 (UTC)
Touch screen(s)
I assume this follows the previous format of only having the lower screen be a touchscreen, but nowhere in the article does it say how many touch screens there are or which screen is the touch screen. Some guy (talk) 06:50, 28 February 2009 (UTC)
Brightness display
The current article states that the DSi has 5 different brightness levels, while the official UK Nintendo site claims that it only has 4. —Preceding unsigned comment added by Ebagtheftp (talk • contribs) 15:47, 5 March 2009 (UTC)
- Then Nintendo's site is wrong. I don't have a DSi, but have seen YouTube videos demonstrating that it has 5 brightness settings. 88.105.56.187 (talk) 18:57, 7 March 2009 (UTC)
- You say YouTube videos are more reliable than Nintendo's own word? Haipa Doragon (talk • contributions) 19:06, 7 March 2009 (UTC)
- The JP Nintendo site states that there is five. But the FR Nintendo site states that there is four. Hope that helps, despite conflicting information generally not helping. RP9 (talk) 17:34, 8 March 2009 (UTC)
Well of course Youtube videos are more reliable than Nintendos own 'word', if they demonstrate that in reality there are 5 settings. Goodness me... 79.66.67.193 (talk) 17:09, 25 March 2009 (UTC)