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I assume this game is an ancestor of Napoleon at Bay (on the 1814 Campaign) and Struggle of Nations (on the whole 1813 War). It's nearly forty years since I played either, but as I recall they use an initiative-based system for movement as trialled in this game (Army Commander issues a few direct orders, other corps commanders must roll less than their initiative number or else sit out the turn), but all units are now kept in off-map leader displays, where their strength can be reduced by march attrition. The games also distinguished between encounter battles (defeated force retreats) and pitched battles (stand and take losses), a distinction which was sort of trialled in this game. These games in turn were getting closer to the many Napoleonic games which Zucker has produced since then. We'd need a source, I suppose. Paulturtle (talk) 22:56, 12 September 2024 (UTC)[reply]