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Talk:Marvel vs. Capcom: Clash of Super Heroes/GA1

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Reviewer: AdrianGamer (talk · contribs) 12:14, 20 July 2015 (UTC)[reply]


  • It received ports to the Dreamcast and PlayStation, - Rephrase it to "it was ported to the Dreamcast and PlayStation - flow is better
  • More information about the game's development can be added to the list
  • which removed tag team battles due to the console's limited RAM capacity, received more mixed reviews - remove "more", there is no comparison
  • When the sequel is announced is not notable enough for the lead
  • Before starting each game, the player selects a team of two fighters to compete in one-on-one combat - should be each "match" instead of each "game"
  • While one character fights, their teammate resting off-screen will slowly regenerate their life gauge - Gameplay section should be written in present tense
  • The first team to completely drain their opponent's vitality wins the match - Don't really think that "drain" is the best word to use here
  • You are swapping between "the player" and "players" - choose one
  • the player can attack their opponent with both characters simultaneously for a limited amount of time - Personal opinion, "amount of" is not necessary
  • Upon completion, the player is awarded a cinematic ending unique to each playable fighter. - I don't think "awarded" is the best word to use.
  • such as game speed - What is game speed? What do this mean?
  • Should be artificial intelligence difficulty, no short form unless the full form is introduced once in the article
  • In Survival Mode, players fight through waves of enemies while racing against the clock - Personal opinion, not necessary, but instead of using "racing against the clock", would "fight through waves of enemies in a limited time" sounds more appropriate?
  • You don't need to use the see also template for the playable character when you had listed all of them there already.
  • the PlayStation version introduced Cross Over Mode - Should be written in passive voice
  • which allowed tag team play by forcing the players to fight with identical teams - "allows"
  • The development section feels a bit weak. There is not enough information. Why the team introduced the new mode. Why they exclude the old mode, who compose the music, challenges they faced in development. - The development section can be expanded significantly. But there is nothing you can do if there is no source.
    • I was afraid of this. Believe me, I looked everywhere I could think of for more development information. As I delve into the earlier Marvel vs. Capcom games, useful sources become way more scarce...which really bums me out. I wanted to get all the MvC articles to GA status and create a good topic, but I don't think that's even possible with how difficult it is to find stuff. I'll keep trying, but I'm not too optimistic. Wani (talk) 19:47, 21 July 2015 (UTC)[reply]
      • Some offline sources may help you. You can use our WikiProject Video Games reference library to see whether there is any available results. If there really isn't, you can merge the two sections together, effectively making the section to look longer. I understand that the game is relatively old, so, I think the current length of the development section is acceptable. The article can be further improved if it is expanded. AdrianGamer (talk) 03:14, 22 July 2015 (UTC)[reply]
        • If I can't find anything, which section should I merge it with? Release? Wani (talk) 05:22, 23 July 2015 (UTC)[reply]
          • Yes, the release section. Name the section "Development and release"
            • I've looked through the search and relevant archives, but I was only able to find reviews containing information that I already have. It's unfortunate, but I went ahead and merged the two sections. Wani (talk) 17:01, 23 July 2015 (UTC)[reply]
  • adding new features such as online multiplayer - Does this mean that the multiplayer featured mentioned above is local multiplayer? You need to clarify that.
  • What viewing filters, dynamic challenges are? The article should be written in a way every one understands, not only people who are familiar with fighting game.
  • The reception section could be expanded as well
  • All sources are reliable. Nice job. No dead link as well
  • 82.5% copyright violation possible, but it is not a problem, some people probably copied the entire section to their article.

GA review – see WP:WIAGA for criteria

  1. Is it reasonably well written?
    A. Prose is "clear and concise", without copyvios, or spelling and grammar errors:
    B. MoS compliance for lead, layout, words to watch, fiction, and y:
  2. Is it factually accurate and verifiable?
    A. Has an appropriate reference section:
    B. Citation to reliable sources where necessary:
    C. No original research:
  3. Is it broad in its coverage?
    A. Major aspects:
    B. Focused:
  4. Is it neutral?
    Fair representation without bias:
  5. Is it stable?
    No edit wars, etc:
  6. Does it contain images to illustrate the topic?
    A. Images are tagged with their copyright status, and valid fair use rationales are provided for non-free content:
    B. Images are provided if possible and are relevant to the topic, and have suitable captions:
  7. Overall:
    Pass or Fail:

Overall, it is a nice article, but I think that it is a bit unbalanced, especially when the gameplay section is so long while other sections in comparison, feel too small. And for my copyediting request, if you are not interested, feel free to ignore it. For some reason when I am thinking of good grammar the first one I remember is you. :D AdrianGamer (talk) 16:28, 20 July 2015 (UTC)[reply]