Talk:Listener fatigue
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This article was the subject of an educational assignment in 2013 Q3. Further details were available on the "Education Program:Georgia Institute of Technology/Introduction to Neuroscience (Fall 2013)" page, which is now unavailable on the wiki. |
Commercial content - membrane (Asius)
[edit]The section on Asius's developments into possible mediation approaches seems like promotional material, and needs revision or removal. Ta 27.253.56.104 (talk) 13:36, 12 June 2016 (UTC) NcLean 2016-06-12
This page is a PRESS RELEASE, not an article. Consider the claim, "Researchers at Asius Technologies have designed a synthetic membrane to take the brunt of the pounding in earphones away from the ear drum by disrupting the pressure waves.[18]". Using language like "to take the brunt of the pounding...away from the ear drum" is pure marketing wording, and I cannot trust any information in this article due to it's clearly being non-biased and self-serving. In the Asius Company's efforts to make this article seem legitimate, they reference ([18]), an NSF article about the company's claims. I have to say it was a pretty clever trick on Asius's part, though! — Preceding unsigned comment added by Soledritswiki (talk • contribs) 17:10, 3 June 2019 (UTC)
This doesn't really explain what it is.
[edit]It goes into possible causes, but I still don't really have any idea what "listener fatigue" is. 71.54.204.175 (talk) 06:27, 14 March 2013 (UTC)
- Hi 71.54.204.175! You are quite right, and I now wrote a definition. I cannot find a good source though. Lova Falk talk 19:30, 3 October 2013 (UTC)
- Recently I read a definition by Audio Engineering Society. Here it is:
C.1.6 listening fatigue: Subjective sensation of annoyance and tiring that develops gradually after a long period of continuous listening. You want to turn it off. This effect may be due to spectral peaks, unstable imaging, or a number of other problems, alone or in combination. Listening fatigue is to be distinguished from immediate dislike of a sound system on first hearing. Listening fatigue due to the loudspeaker must also be differentiated from listening fatigue caused by the source material. A good loudspeaker system playing good recordings at a natural loudness will not cause fatigue for many hours, or ever.
- I think that definition may be useful. ⸻Nikolas Ojala (talk) 11:52, 30 August 2020 (UTC)
Hi - please read over WP:MEDRS. This article has a lot of sourcing problems. I'm sorry if your instructor didn't go over our medical sourcing standards, but Wikipedia doesn't allow the use of primary sources etc in articles about medicine, and greatly prefers the use of review articles published in the last decade unless no such sources are available. I'm going to drop some cleanup tags on the page until the sourcing problems are addressed. Thanks, Kevin Gorman (talk) 00:33, 19 November 2013 (UTC)
Talk page
[edit]Hi students! The talk page of an article is for discussing the article, not for grading editor's contributions. You can use the editor's talk page for this. Lova Falk talk 19:24, 9 December 2013 (UTC)
Section 'Causes' Should be Deleted
[edit]This section is completely unverified and lacks credibility. I think this section needs to be entirely removed. W. M. Martínez (talk) 21:40, 8 March 2017 (UTC)
- Would prefer sources to be found. If none exist then it needs to disappear due to probable WP:OR PriceDL (talk) 10:31, 9 March 2017 (UTC)
- Just removed the most outlandish subsection, however almost the entirety of the remainder is speculation. There's also the wider point of whether this article should address all listener fatigue, or only that in a musical context. --pmj (talk) 07:43, 30 November 2018 (UTC)
The Simple Explanation for Ear Fatigue
[edit]I know exactly what causes this phenomenon and no, I have no sources to give you, so you'll just have to look it up and put two and two together, if so inclined. The hair cells in the ear actually have tiny muscles attached to them that oscillate 180 degrees out of phase at frequencies the brain wants to cancel out. This is how you are able to pick out the voice of one person in a crowded room in which many people are talking. It also is how the ear tries to mitigate sounds loud enough to cause damage. The length of time sounds are heard, the amplitudes, and the frequencies all contribute towards the micro-muscles literally becoming fatigued. 2600:1700:5DD0:3E40:54E2:CFD1:B5F1:4879 (talk) 17:38, 4 August 2021 (UTC)