Talk:Lego Island/Archive 1
This is an archive of past discussions about Lego Island. Do not edit the contents of this page. If you wish to start a new discussion or revive an old one, please do so on the current talk page. |
Archive 1 |
Untitled
Can someone put up an info box on this arcticle?
Does anybody know what is in that cave under the mountain in LEGO Island 1? I got this game when I was 5 years old,, and this consumes me. 64.40.45.166 23:11, 23 June 2006 (UTC)
Captain Click (listed as Pirate Skeleton in the credits) is in the door in that cave. Unfortunately, you can't open that door. Even if you use the "Walk Through Walls" button (Keypad Plus or Keypad Minus), there's nothing behind it but just sky.
The two times I lost the Chase The Brickster mission many years ago, my game didn't reset. I even saw my score cube right after the mission both times. How is this? Also, is there a reward for winning the Brickster other than that ending movie?
The game is designed for kids and I don't think deleting all their hard earned proggress after losing the brickster chase would have gone over too well. Also there is no reward for beating the game other than the end movie. --Jukilum 02:16, 19 July 2006 (UTC)
Blah Blah...
I have the game an might be able to find the instructions.
(Oh, and the save file ISN'T deleted if the Brickster wins)
Of course it isn't!!! You can actually let him out an unlimited amount of times!!!See Ya', tfullwood 15:39, 22 May 2008 (UTC)
I have also noticed several differences between the cutscenes and the real-time rendering. These include more plants and rocks, Mama's piano missing, racetrack not going inside tunnel, more detail on road textures, and a lot more.See Ya', tfullwood 15:46, 22 May 2008 (UTC)
Compatability
Does anyone know if this game is compatible with Windows XP or Vista? I'm curious about this...
Thanks
I have a version of this game supposedly for XP, but I never tried installing it on the XP before. (It also works on my other computer)
DarthSidious 07:47, 15 October 2007 (UTC)DarthSidious
It is. -Uagehry456talk 20:32, 2 January 2008 (UTC)
It is, however when I run it the mouse does not work as well, and the 2D backgrounds usually flicker, making it very hard to play. I have a copy and I am willing to make this article a bit better. See Ya', tfullwood 12:53, 19 May 2008 (UTC) —Preceding unsigned comment added by Tfullwood (talk • contribs)
I have discovered how to fix this problem. After installing the game, do not run it! Instead, go to the cofiguration program, then click the button labeled "advanced." A box will appear, showing Direct3D (if installed), RAMP, RBG, and on newer systems, MSX. Direct3D is selected. To fix the problem, select anything besides Direct3D. This has two unfortunate side effects: One, no texture filtering. Two, no actuall transparency, instead the solid-clear-solid-clear fake transparency technique.See Ya', tfullwood 12:45, 23 October 2008 (UTC) —Preceding unsigned comment added by Tfullwood (talk • contribs)
Bank and Super Store missions
the owners said something about remodeling them, is this true? —Preceding unsigned comment added by 98.64.3.37 (talk) 19:15, 20 December 2008 (UTC)
No evidence of it, probobly one of many features I've discovered never added. See Ya', tfullwood 15:13, 16 March 2009 (UTC) —Preceding unsigned comment added by Tfullwood (talk • contribs)
The Unproduced Sequel?
In the LEGO Island manual, it mentions that LEGO Island is in the Fanta-Sea. LEGO Island Xtreme Stunts acknologes this, even in a song. However, in the SCRIPT for the LEGO Island manual (found on Wes Jenkin's website, see below), there is a mention of (they skimmed over that part, and it wasn't in the final manual) including a contest, with prizes including a pre-order for BENEATH the Fanta-Sea. This is probably one of many unadded features I discovered (some mentioned in the game itself), and since mindscape doesn't seem to have done very much more for LEGO, and that the final sequel was released in 2001, it might of been officially canceled before the game was completed. However, according to Wes Jenkin's website, he made a pilot for a LEGO TV show for BBC that didn't go through. The segment posted on his website includes not only Captain Click, AND some of the models (sorry for the capitals, I just finished writing a patriotic-type speech on the King Kong visits Edo talk page) from the original game, but also the same animation style, namely the non-rubbery but the different parts stretching individually. This seems to imply that he had much more of LEGO Island planned before he got to the point he is now. (namely, working for himself and me probably being the only LEGO Island fan to voluntarily search for and find his site. Come to think of it, I'm probably the only LEGO Island fan who did historical research) For more on this subject, see below. See Ya', tfullwood 23:17, 10 June 2009 (UTC)
Wes Jenkins, the Creator?
Although the first game credits him as co-creator, and although the second game gives him special thanks credit, AND the third game doesn't even credit him, (I don't think he was actually involved with that one) I believe that he was the 'Official' creator of LEGO Island. Supporting this claim, I have the fact that he was the only one of the co-creators to be involved in the second game (as far as I know), as well as: he was the only one interviewed, or even featured, and actually mentioned in an interview for the first game; he's apparently created the characters, he's the only one who really seems to have gone anywhere with it, and some other stuff. He also seems to have been involved in such projects as Mario is Missing, where he apparently did the graphics. I believe that someone here (not me, my E-Mail's not working) should conduct an E-Mail-based interview with him (although maybe me, I could get a new one, my account hasn't worked for almost a year) on LEGO Island to clear up many points about it, and maybe even so far as create a new page for him. The site (if you're interested in conducting the interview, or other research) is Wesdotcom.com. See Ya', tfullwood 23:17, 10 June 2009 (UTC)
LEGO Island 3?
Dude, I just heard that someone's making a fan-made LEGO Island 3 RPG! 24.40.128.243 (talk) 19:28, 19 August 2009 (UTC)
They made a WIKI for it, dude! See Ya', tfullwood (talk) 14:51, 25 September 2009 (UTC)
Lego Island Manual
Could shots of this game's manual be found anywhere on the internet?
I remember this manual. It was a comic book where some kid got sucked into the game as Pepper and it was basically a nice big promotional leaflet with not much instruction for the actual game. Unfortunately I don't know where my copy of the manual is and am without a scanner, so I'll just reiterate what the guy above asked. Thanks.
I have the manual, If I can find it, I'll try to scan it. (Mark77711 (talk) 03:31, 13 September 2008 (UTC))
I've found pictures of it! They can be found at the website of one of the "Co-Creators" of the game, Wes Jenkins. The website is at Wesdotcom.com EDIT: I just remembered, that site also has the script for it! See Ya', tfullwood —Preceding unsigned comment added by Tfullwood (talk • contribs) 14:16, 22 October 2008 (UTC)
I have that Adobe Instruction Manual Reader thingy, so I don't have the maunual but can read it on the computer. Don't konw if any of you guys have that? LemonKiller (talk) 21:11, 29 June 2009 (UTC)
Try replacementdocs.org - that's where the map came from. It appears to be the only place to have a full copy. See Ya', tfullwood (talk) 16:34, 2 October 2009 (UTC)
Game function
This game does not work on my new PC flat screen LG computer even though it has the same equipment that is listed in the infobox. Can anyone be accurate about this. trainfan01 —Preceding undated comment added 00:47, 17 June 2010 (UTC).
LEGO Island Modding!!! (Bum-Bum-Buummm)
Thank you for the dramatic music, me (ha-ha): I believe that the LEGO Island animations are stored in the .si format, which was the old format for SOFTIMAGE|3D; if the SOFTIMAGE Mod Tool (free version of the current version of SOFTIMAGE) can open this format, I should be able to change animations. If someone could figure out the format of the "*.dta" files on the hard drive (which I beleive store which animations are where), then it would be possible to create NEW animations!
Of course, I could be wrong, but... in any case, this would allow one to actually MOD LEGO Island!
Well, here goes!Signed, Troy Fullwood: EXPLORER OF THE GREAT DUNGEON OF ZORK!! (talk) 13:11, 26 October 2010 (UTC)
Well
So who asked for the list of characters to be deleted, and who's going to bring it back or find a way to at least spread it through the three game articles? --Lair of Rockwhales (talk) 00:43, 16 September 2011 (UTC)
- I moved it to User:Lair of Rockwhales/List of Lego Island characters (page history) per your messages on my talk page. – Athaenara ✉ 05:06, 21 September 2011 (UTC)
If the pizza place is the only place to eat?
Then why did the policemen have doughnuts?--65.33.57.115 (talk) 17:53, 15 June 2013 (UTC)
Engine?
The current version of the article states that "When they began, technology was so limited that they considered making the game with a custom 3-D engine, which was used in several id Software titles of the day. In the end, DirectX was chosen.[7]"
There's a few weird things going on with that. First off, the citation says they were originally building an engine from scratch, not using one of id Software's engines (and the sentence as written doesn't even make sense, is it a custom engine or is it an off the shelf one from id?) Second, I think the source itself may have made a mistake, because Direct 3D (called Direct X in the article, when it's actually a subset of Direct X) isn't a 3D engine in itself, it's a graphics library that acts as a middleman between the engine and the graphics card. They still had to have some sort of an engine, not just "Direct X." What might make more sense is if they were planning on an engine that only did software rendering initially (and as the current article says if that's the word that was intended, id Software games tend to have software renderers, and the early ones were software only on release), but later decided to implement Direct 3D support. Any ideas? The source for the engine is a review on what looks to be a fansite from 1997, which may not be the most reliable of sources. — Preceding unsigned comment added by 24.144.124.152 (talk) 21:58, 12 August 2014 (UTC)
Sales
Is there anywhere where an accurate sales figure might be found for this game? I have no clue where that 7 million number came from. --Lair of Rockwhales (talk) 19:48, 3 August 2012 (UTC)
- @Lair of Rockwhales: According to this book, the game only sold 909k copies. Said book was published in 2000, so it should be very accurate. Lordtobi (✉) 14:11, 18 February 2016 (UTC)
Development
I wrote the previously extensive development section my self when i was in middle school, sadly enough, from extensive emails with one of the developers, Wes Jenkins. Not a lot of it was really sourceable, except that i got it from him. I would like to find a way to fix this and get more of this information into the page, except i don't really know a lot about wikipedia editing :( — Preceding unsigned comment added by Tfullwood (talk • contribs) 21:10, 18 April 2016 (UTC)
- @Tfullwood: I see you are trying to contribute; first of all, welcome to Wikipedia! Generally, for talk pages, keep in mind to add a
~~~~
to then end of your message, it will "sign" your comment, but more about that later. The problem with using emails as sources is that mostly that information is far off reliability, and also primary, therefore opinionated. A useful method I use is to collect information from the dev (as you did), and then condense it into encyclopedic, meaning "professionally sounding" text. Once that is done I search for reliable sources to support the claim. Reliable sources are gaming magazines (online and offline) such as PC Gamer, Destructoid, IGN, and so on. A gigantic issue you will encounter is that the game released in 1997, and it is 2016 now. Meaning that, even if articles existed, they might be long-gone and hard or impossible to find. Off the top of research, I cannot find a lot of valuable information from reliable sources, but we will see. I would like to give you the task of rewriting the development section, since you seem to have the information, and make it encyclopedic (no short-forms, good flow in reading, no unnecessary cuts, etc.) and I can review it later. Since this is the end of my message, we come back to~~~~
; if you enter the four tildes like that, it will produce the following, just with your credentials: Lordtobi (✉) 21:28, 18 April 2016 (UTC)
Japanese release date
Is this an acceptable source for a Japanese release date (December 18)? --Jessietail (talk) 01:32, 10 October 2017 (UTC)
- Usually, yes. However, per our guidelines, we do not include Japanese dates on non-Japanese games. Lordtobi (✉) 16:49, 10 October 2017 (UTC)
Release date
I thought it was delayed from the September 26 release? If not where did the October dates originally come from?--Jessietail (talk) 05:24, 21 October 2017 (UTC)
- The October 2 date was first introduced in this edit, by an unregistered user, with no source or comment, in May 2008. The dates that were there before, still different to what the sources we actually found say, were added by a still-active community member in August 2006, in this edit, but also without source or comment. And since we can only verify this particular September 26 date, we use it (WP:V). Also, I would have found it unlikely if the game was delayed by just six days. Lordtobi (✉) 07:39, 21 October 2017 (UTC)
David Patch was the Art Director of Lego Island
David Patch started out as an artist and was promoted to Art Director after Lego executives conducted a site visit and liked the art style he had developed. 2601:647:0:DBE0:C96C:7464:17E4:FD71 (talk) 21:30, 12 February 2022 (UTC)
- Patch is credited as "Lead 3D Artist". IceWelder [✉] 21:47, 12 February 2022 (UTC)
GA Review
The following discussion is closed. Please do not modify it. Subsequent comments should be made on the appropriate discussion page. No further edits should be made to this discussion.
GA toolbox |
---|
Reviewing |
- This review is transcluded from Talk:Lego Island/GA1. The edit link for this section can be used to add comments to the review.
Reviewer: Vacant0 (talk · contribs) 17:15, 25 August 2023 (UTC)
Hi, I'll be reviewing this GAN as part of the ongoing GAN backlog drive. --Vacant0 (talk) 17:15, 25 August 2023 (UTC)
GA review (see here for what the criteria are, and here for what they are not) |
---|
|
Overall: |
· · · |
Initial comments
- There is unlikely any copyright violation in the article. Earwig's Copyvio Detector has reported only 5.7% in similarity.
- There are no cleanup banners, such as those listed at WP:QF, in the article.
- The article is stable. There has not been any edit warring in the recent period.
- No previous GA reviews. References for improving the article are listed on the talk page so I'll look at which have been implemented in the article.
- There are four references left on the talk page that could be possibly added to the article. This is, of course, optional, so it is not a requirement in order for this article to be promoted to GA status.
General comments
- Prose, spelling, and grammar checking.
- No problems were found in the lede.
- No problems were found in the rest of the article.
- Checking whether the article complies with MOS.
- Add alt texts to the images in the article.
- Done.
- FYI, you can remove the single citation from the lede. I doubt that it is something that is likely to be challenged by someone and the information is already mentioned in the body. Lede meets the rest of the WP:LEAD guideline.
- Done.
- Howard Gardner and theory of multiple intelligences are wikilinked twice in the body. The second mention in the "Development and release" section could be unlinked.
- Done.
- The article also complies with the MOS:LAYOUT, MOS:WTW, and MOS:WAF guidelines. There are no embedded lists within the article, so I am skipping MOS:EMBED.
- Add alt texts to the images in the article.
- Checking refs, verifiability, and whether there is original research.
- References section with a {{reflist}} template is present in the article.
- No referencing issues.
- Most of the references are reliable, however:
- Per WP:RSPYT:
The refs in this case come from unverified and anonymous channels, therefore the refs should be removed and replaced with a reliable source (if there is one that backs that sentence up).Most videos on YouTube are anonymous, self-published, and unverifiable, and should not be used at all. Content uploaded from a verified official account, such as that of a news organization, may be treated as originating from the uploader and therefore inheriting their level of reliability. However, many YouTube videos from unofficial accounts are copyright violations and should not be linked from Wikipedia, according to WP:COPYLINK.
- That's a tougher one, since the staff confirmed the ending was changed for that reason when asked about it and one of the two citations is the original cut, but since I couldn't find it listed in a better source, I pulled the sentence.
- You can add the URL to the instruction manual: Internet Archive.
- Done.
- Ref 7 and 39 do not have pages listed.
- Done.
- Per WP:RSPYT:
- Spotchecked Ref 2, 4, 7, 13, 21, 25, 32, 40–all verify the cited content. AGF on other citations.
- I do not see Bill Ding being mentioned in Ref 7 and 10.
- Done.
- I do not see Bill Ding being mentioned in Ref 7 and 10.
- Copyvio already checked.
- Checking whether the article is broad in its coverage.
- The article addresses the main aspects and it stays focused on the topic. The only thing I still do not get is why is Jenkins' death mentioned in the article.
- Yeah, me either. Removed.
- The article addresses the main aspects and it stays focused on the topic. The only thing I still do not get is why is Jenkins' death mentioned in the article.
- Checking whether the article is presented from an NPOV standpoint.
- The article meets the criteria and is written in encyclopedic language.
- Checking whether the article is stable.
- As noted in the initial comments, there has not been any edit warring in the recent period.
- Checking images.
- All looks good, images are properly licensed.
Final comments
@Cyberlink420: The article will be put on hold for a week so that you can fix these issues that I've pointed out in the review. Cheers, --Vacant0 (talk) 15:34, 26 August 2023 (UTC)
- Think I got everything, but if I missed something, please let me know! -- Cyberlink420 (talk) 22:06, 26 August 2023 (UTC)
- All issues have been addressed so I'll promote the article to GA status. Good job. Vacant0 (talk) 10:29, 27 August 2023 (UTC)
The cut bad ending
I have been wondering if it would be worthwhile mentioning the cut version of the "bad ending"? I found this source that said it was cut for being too dark and looking at the video of it, you can kind of understand why they did cut it down a lot. The C of E God Save the King! (talk) 07:59, 6 September 2023 (UTC)
- Yes, but you'll need to find a better source for it. According to WP:VG/RS, WatchMojo is considered an "unreliable" source; you'll need to find mention of it on one of the "reliable" sources listed on that page. -- Cyberlink420 (talk) 12:44, 6 September 2023 (UTC)
Did you know nomination
- The following is an archived discussion of the DYK nomination of the article below. Please do not modify this page. Subsequent comments should be made on the appropriate discussion page (such as this nomination's talk page, the article's talk page or Wikipedia talk:Did you know), unless there is consensus to re-open the discussion at this page. No further edits should be made to this page.
The result was: promoted by Lightburst (talk) 23:41, 29 August 2023 (UTC)
- ... that the developers of Lego Island built a real-life model of the game's world to study how children interacted with it? Source: Crecente, Brian; Vincent, Ethan (December 30, 2020). "LEGO® Island: Birth of a LEGO Video Game" (PDF). The Lego Group. p. 18. Archived (PDF) from the original on January 9, 2021. Retrieved January 17, 2021.
- ALT1: ... that the entire development team of Lego Island was fired the day before the game was released? Source: Phillips, Tom (January 4, 2021). "Lego Island studio Mindscape fired staff to avoid paying bonuses". Eurogamer. Archived from the original on January 28, 2021. Retrieved February 8, 2021.
- Reviewed: none
- Comment: My first ever nom. Hope it's good enough!
Improved to Good Article status by Cyberlink420 (talk). Self-nominated at 19:06, 27 August 2023 (UTC). Post-promotion hook changes for this nom will be logged at Template talk:Did you know nominations/Lego Island; consider watching this nomination, if it is successful, until the hook appears on the Main Page.
- Claiming for review, comments to come! ThadeusOfNazereth(he/him)Talk to Me! 13:00, 28 August 2023 (UTC)
General: Article is new enough and long enough |
---|
Policy: Article is sourced, neutral, and free of copyright problems |
---|
|
Hook: Hook has been verified by provided inline citation |
---|
|
Image: Image is freely licensed, used in the article, and clear at 100px. |
---|
|
QPQ: Done. |
Overall: Nothing to say here other than good job! Both hooks are excellent, although I had a slight preference for ALT1. ThadeusOfNazereth(he/him)Talk to Me! 13:27, 28 August 2023 (UTC)
- @ThadeusOfNazereth and Cyberlink420: Both hooks appear to be referenced by a primary document. Is there a secondary source for either hook? Lightburst (talk) 19:03, 28 August 2023 (UTC)
- @Lightburst: Not sure what you mean? ALT1 is sourced to Eurogamer.-- Cyberlink420 (talk) 19:06, 28 August 2023 (UTC)
- It is also mentioned in this interview. IceWelder [✉] 20:42, 28 August 2023 (UTC)
- Actually, now that I think of it, the original hook is also sourced here, which is where the image comes from. So that's both of them. -- Cyberlink420 (talk) 19:30, 28 August 2023 (UTC)
- @Lightburst: ALT1 is a secondary source, unless you're implying that it's primary because it cites the podcast, at which point pretty much every source ever would be primary. ALT0's source is primary in that it includes an interview with the senior developer of the game, but I'm unaware of any DYK rule that says hook sources can't be primary, we typically give leeway to interviews, and the source's use in the article fully meets the criteria laid out in WP:PRIMARY. ThadeusOfNazereth(he/him)Talk to Me! 00:54, 29 August 2023 (UTC)
- @ThadeusOfNazereth and Cyberlink420: The source is www.lego.com. That seemed primary to me since the article is about legos. I could be wrong of course. I see a secondary source was added to the hook language in the article so I can promote now. I also prefer ALT1. Lightburst (talk) 23:39, 29 August 2023 (UTC)
- @Lightburst: Not sure what you mean? ALT1 is sourced to Eurogamer.-- Cyberlink420 (talk) 19:06, 28 August 2023 (UTC)