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Talk:Illusory motion

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Merge decision

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Illusory motion (this page) was chosen over motion illusion for the merge target, because it had more Google scholar hits as of this post. --Patar knight - chat/contributions 01:39, 29 March 2009 (UTC)[reply]

McCullough

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This page stated that "Another explanation is that afterimages from the retina (the McCullough effect) cause a...", implying that afterimages from the retina are referred to as the McCullough effect. However, the McCollough effect is not a retinal effect but instead takes place in the visual cortex (or beyond). See McCullough effect Explanations for possible theories, all of which do not implicate the retina. I am removing the parenthetical until someone objects. — Preceding unsigned comment added by 2600:1010:B054:5920:6C93:BDB0:15B9:9656 (talk) 00:34, 15 April 2019 (UTC)[reply]

Shadows

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Its said that shadows can move even faster than light. As shadows are no objects at all but sort of projections, this is not at all violating any laws of physics. The rationale in respect to the article right here is this: shadows are as well creating an illusion of being some object. And those illusional shadow objects can "move". Thus their motion could be categorized as Illusory Motion as well. Shall and if yes, how could that see addition to the article? --Alexander.stohr (talk) 08:39, 1 September 2022 (UTC)[reply]

dim light perceived motion

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If you put a dim light into a dark environment and then let some persons watch it, they will tell you its moving, even if its not. The extension of this goes into the observers giving numbers on their assumed metrics of the motion. Due to some group psychologic effect the third responder (that knows the first two answers) will more likely select a value that is in between the range of what the other two responses have set. Migth that be a candicate for addition to this article? --Alexander.stohr (talk) 08:44, 1 September 2022 (UTC)[reply]

Try it. Find a reliable source or two and add it in. GenQuest "scribble" 16:04, 1 September 2022 (UTC)[reply]