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Talk:Banjo-Kazooie: Nuts & Bolts/GA1

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Reviewer: AdrianGamer (talk · contribs) 06:28, 9 May 2016 (UTC)[reply]


  • 11 November 2008 in North America, 14 November 2008 in Europe, 20 November in Australia and 11 December 2008 in Japan - Japan release date is not needed. You only need to mention that the game released worldwide in November 2008.
  • and also the first game in the series released for a console unaffiliated with Nintendo. - you shouldn't assume that readers know that the game originated from a Nintendo console, which is unnecessary.
  • More plot in the lead would be nice.
  • The game revolves around vehicle construction - Sounds like the main focus of the game is to build a vehicle, but then you say Gameplay is centred on completing a series of challenges depending on the specific vehicle, which seems to be a little bit contradicting.
  • Both really, but rephrased. I put in "gameplay itself" as the reader should know that the game revolves around building vehicles, but gameplay itself is based on driving them. JAGUAR  13:05, 10 May 2016 (UTC)[reply]
  • There may be too many sales in formation in the lead
  • The ultimate objective of the game is to earn "Jiggies" in order to unlock new worlds - Collecting "Jiggles" don't seem to be the ultimate objective. It is a key part of the gameplay. Your "ultimate objective" is probably defeating the boss in the final level.
  • The doors are initially closed and marked by the number of Jiggies required to open them - Too detailed. Readers probably know what "unlock" means.
  • Source for 1600 parts.[1]
  • The lead and the gameplay section mentions "a set of challenges", but what are they actually? Vehicular combat? Racing?
  • What are you fighting actually? Does the game has any combat elements?
  • The GameSpot reviews mentions that exploration is now optional. You could mention that in the first paragraph of the gameplay section.
  • which are scattered throughout the hub world - They are found in crates [2]
  • What about the game's multiplayer? Seems like there is both cooperative and competitive multiplayer.
  • I am not convinced by both screenshots. Wouldn't a gameplay screenshot of the game's key element, vehicle construction/the set of challenges involving vehicles more appropriate to illustrate the game's gameplay?
  • Some interview: [3][4]
  • Development section is a bit too short.
  • Initially, Rare conceptualised developing a direct sequel to Banjo-Tooie - Not supported by the source provided
  • revealed in a retrospective interview - unnecessary.
  • the entire team giving it full-time attention - could further added that it was developed by the core team of the first game.
  • and making the vehicles playable was a "colossal challenge" - You can move this part to the part talking about the difficulty of players constructing vehicles in a three-dimensional space
  • Banjo-Kazooie: Nuts & Bolts was the final game to be worked on by Kirkhope, a Rare employee since 1995 - It is not his final project, only his last project for Rare. "to be" should be removed.
  • which also released the soundtracks for Kameo and Perfect Dark Zero - unnecessary, a bit trivial
  • game's racing mechanics and the overall design of vehicles - Did he explain why?
  • The reviewer of GamesRadar also criticised Rare's "old habit" of "collect-a-thons", asserting that all the elements of the game were "clumsily put together" - You can move the Game Informer review part here. They are talking about the same thing.
  • Some retrospectives that may be useful in the reception section. [5][6] The refideas can also be used as well.
Chiming in with two more retrospectives that might be useful for further filling in the development section. [7] [8] -- 136.181.195.25 (talk) 12:20, 11 May 2016 (UTC)[reply]
  • Is there any information about the game's marketing and accolades?
  • There is a DLC for the game, titled LOG's Lost Challenges. The article should mention about it.[9]

[10]

  • I might have deleted that when I wiped the article last week. Oh, I've just come back to this and it looks like an IP has done all the work for me! JAGUAR  19:23, 10 May 2016 (UTC)[reply]
  • Source 36 and 37 need a better title.

GA review – see WP:WIAGA for criteria

  1. Is it reasonably well written?
    A. Prose is "clear and concise", without copyvios, or spelling and grammar errors:
    B. MoS compliance for lead, layout, words to watch, fiction, and list:
  2. Is it factually accurate and verifiable?
    A. Has an appropriate reference section:
    B. Citation to reliable sources where necessary:
    C. No original research:
  3. Is it broad in its coverage?
    A. Major aspects:
    B. Focused:
  4. Is it neutral?
    Fair representation without bias:
  5. Is it stable?
    No edit wars, etc:
  6. Does it contain images to illustrate the topic?
    A. Images are tagged with their copyright status, and valid fair use rationales are provided for non-free content:
    B. Images are provided if possible and are relevant to the topic, and have suitable captions:
  7. Overall:
    Pass or Fail:

Overall it is a well-written article, though some information is missing. I am not really convinced that you need to source the gameplay section using the manual, given that this is a relatively recent game. When all the issues mentioned above are fixed, the article should be good to go! AdrianGamer (talk) 06:49, 10 May 2016 (UTC)[reply]

Thanks for the review, AdrianGamer. I think I've got everything addressed. JAGUAR  19:49, 10 May 2016 (UTC)[reply]
As all the issues were fixed, the article is good to go! Banjo-Kazooie: Nuts & Bolts is now a . Congratulations! AdrianGamer (talk) 12:38, 11 May 2016 (UTC)[reply]