Sword Coast Adventurer's Guide
Rules required | Dungeons & Dragons, 5th edition |
---|---|
Campaign setting | Forgotten Realms |
First published | 3 November 2015 |
Pages | 159 |
ISBN | 978-0786965809 |
Sword Coast Adventurer's Guide is a supplement to the 5th edition of the Dungeons & Dragons role-playing game.
Publication history
[edit]Sword Coast Adventurer's Guide was written by Joseph Carriker, Brian Cortijo, and Jeremy Crawford, and was published by Wizards of the Coast with Green Ronin Publishing in 2015.[1][2] On book's development process, Steve Kenson, Lead Designer of Sword Coast Adventurer’s Guide, said "we had to balance rooting those options strongly in the Realms – and the Sword Coast, in particular – while also making them as broadly useful to D&D players as possible. Too much one way and you lose the unique character and style of the Realms that make it such an appealing setting; too much the other and the Adventurer’s Guide would only be useful to those looking to adventure in the Realms".[3]
Reception
[edit]In Publishers Weekly's "Best-selling Books Week Ending November 16, 2015", Sword Coast Adventurer's Guide was #18 in "Hardcover Nonfiction".[4] The book was a Judges’ Spotlight Winner at the 2016 ENnies Awards.[5]
Jonathan Bolding, for The Escapist, highlighted that the book fails to meet its $40 MSRP — "Sword Coast Adventurer's Guide, taken as a whole, is not a very good roleplaying game book. It's a 20-page whirlwind tour of thirty-some years of Forgotten Realms history and geography, a kinda-useful 40-page whirlwind tour of the Sword Coast region. The rest of the book is 60 pages of mostly-superfluous descriptions of what standard D&D characters are like in the realms, with scattered nuggets of game mechanics customizing specific classes, a few alternate racial mechanics, and a trove of backgrounds. None of these sections particularly excels".[6]
Alex Lucard, for DieHard GameFan, also highlighted the cost of the book and wrote "what you’re getting here is extremely overpriced for the page count. [...] The book basically assumes you are a long time D&D veteran and expects your memories and previous Forgotten Realms releases to fill in the gaps – which is not cool. [...] The Sword Coast deserved a lot better than this, especially for the price you pay. This book is my first real disappointment with Dungeons & Dragons, Fifth Edition and unless you want some of the new PC options or are a completionist, this is a very easy pass".[7]
In a review of Sword Coast Adventurer's Guide in Black Gate, Howard Andrew Jones said "this a wonderful campaign sourcebook, and a great inspiration for game masters. Two thumbs up."[8]
References
[edit]- ^ "Sword Coast Adventurer's Guide - RPGnet d20 RPG Game Index". index.rpg.net. Retrieved 2020-07-11.
- ^ Mappin, Don (2016-02-06). "Reviewed: Dungeons & Dragons 5th edition". Ars Technica. Retrieved 2020-08-20.
- ^ Kenson, Steve (August 2015). "Sword Coast Adventurer's Guide". Dragon+ (Issue 3). Retrieved 2020-08-20.
- ^ "This Week's Bestsellers | Back issue 11/16/2015". Publishers Weekly. Retrieved 2020-08-20.
- ^ "2016 ENnie Award Winners". ENnie Award. Archived from the original on 2017-03-01. Retrieved 2020-08-20.
- ^ Bolding, Jonathan (November 5, 2015). "D&D Sword Coast Adventurer's Guide Review - Best Left Forgotten". The Escapist. Retrieved 2020-08-20.
- ^ Lucard, Alex (November 9, 2015). "Tabletop Review: Sword Coast Adventurer's Guide (Dungeons & Dragons, Fifth Edition)". DieHard GameFan. Retrieved 2020-08-20.
- ^ "Dungeons & Dragons Sword Coast Adventurer's Guide". Black Gate. 6 November 2015.