Seven: The Days Long Gone
Seven: The Days Long Gone | |
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Developer(s) | IMGN.PRO Fool's Theory |
Engine | Unreal Engine 4[1] |
Release |
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Genre(s) | Role-playing |
Mode(s) | Single-player |
Seven: The Days Long Gone is an open world science-fantasy-themed role-playing video game developed by IMGN.PRO and Fool's Theory.[2][3] It was released on 1 December 2017,[4][5] and has been released on Steam, GOG.com and Humble.[5]
The game does not have one clear genre, with Brendon Calswell from Rock Paper Shotgun calling it a mix of "cyberpunk or technofantasy".[5] It is played from an isometric perspective.[2] The player character is a thief, and gameplay elements are reminiscent of Thief and Assassin's Creed, with stealth, assassination and rooftop parkour.[5][6] The game contains music by Miracle of Sound and Marcin Przybyłowicz, who also collaborated to provide music for the game's trailer.[7][8]
It was nominated for "Best Original Soundtrack Album" at the 16th Annual Game Audio Network Guild Awards.[9]
References
[edit]- ^ Rowe, Brian. "Traversing Convention in Seven: The Days Long Gone". unrealengine.com. Retrieved 4 July 2024.
- ^ a b Donnelly, Joe (2 December 2016). "Seven: The Days Long Gone is an isometric RPG that lets you go anywhere and steal anything". PC Gamer.
- ^ Brown, Fraser (1 December 2017). "Seven: The Days Long Gone review". PC Gamer. Retrieved 13 January 2018.
- ^ Donnelly, Joe (6 October 2017). "Seven: The Days Long Gone release date set". PC Gamer. Retrieved 6 October 2017.
- ^ a b c d Caldwell, Brendan (1 December 2017). "Seven: The Days Long Gone is out this day". Rock, Paper, Shotgun. Retrieved 13 January 2018.
- ^ Meer, Alec (6 December 2017). "Seven: The Days Long Gone ruined all other RPGs for me". Rock, Paper, Shotgun. Retrieved 13 January 2018.
- ^ Marnell, Blair (23 April 2017). "MIRACLE OF SOUND DEBUTS THE THEME FROM SEVEN: THE DAYS LONG GONE". Nerdist.
- ^ "Listen To The Soothing Sounds Of Seven: The Days Long Gone". Bleeding Cool. 22 April 2017. Retrieved 16 May 2017.
- ^ "2018 Awards". Game Audio Network Guild. Retrieved 14 April 2018.