Serge Laget
Appearance
Serge Laget | |
---|---|
Born | Oloron-Sainte-Marie, France | 13 February 1959
Died | 23 January 2023 Carpentras, France | (aged 63)
Nationality | French |
Occupation | Board game designer |
Serge Charles Jean Laget (13 February 1959 – 23 January 2023)[1] was a French board game designer.[2] He also worked as an education advisor near Avignon.
Biography
[edit]Serge Laget and Alain Munoz designed the game Le Gang des Traction-Avant from International Team,[3] and they were awarded the Pion d'Or 84 for the game.[4]
In 2003, Laget created the board game Mare Nostrum,[5] and its successor, Mare Nostrum: Mythology Expansion, two years later. In 2011, he created Cargo Noir and, in 2020, Nidavellir.[6]
Serge Laget died in January 2023, at the age of 63.[7]
Collaborations
[edit]With Bruno Faidutti
[edit]- Mystery of the Abbey (1996)[6]
- Castle (2000)
- Kheops (2008)
- Ad Astra (2009)
- ARGO (2016)
With Bruno Cathala
[edit]- Shadows over Camelot (2005)[6][8][9][10][11][12][13]
- Wicked Witches Way (2006)
- Senji (2008)
- Mundus Novus (2011)
References
[edit]- ^ Laget Serge Charles Jean (in French)
- ^ "Serge Laget". Boardgame Design by Bruno Faidutti (in French). 23 January 2023. Retrieved 25 January 2023.
- ^ "Jeux & stratégie 35". October 1985.
- ^ "Jeux & stratégie 37". February 1986.
- ^ "New Empire Builder from Academy Games".
- ^ a b c Jarvis, Matt (2023-01-23). "Shadows Over Camelot and Nidavellir board game designer Serge Laget passes away". Dicebreaker. Archived from the original on 2024-10-03. Retrieved 2024-10-03.
- ^ "Serge Laget, auteur de jeux de Nidavellir, est décédé". Gus & Co (in French). 24 January 2023. Retrieved 25 January 2023.
- ^ Libraries got game : Aligned learning through modern board games. 2010. ISBN 978-0-8389-1009-2.
- ^ "Ruse, Trust, and the Fiction of Betrayal: How Game Designers can Author Player Experiences | Analog Game Studies". 11 July 2016.
- ^ Analog Game Studies: Volume III. Lulu.com. 5 February 2019. ISBN 978-0-359-38397-9.
- ^ Everybody Wins: Four Decades of the Greatest Board Games Ever Made. Simon and Schuster. 14 March 2023. ISBN 978-1-83908-191-0.
- ^ Libraries Got Game: Aligned Learning through Modern Board Games. American Library Association. January 2009. ISBN 978-0-8389-9928-8.
- ^ How to Host a Game Night: What to Serve, Who to Invite, How to Play—Strategies for the Perfect Game Night. Simon and Schuster. 27 October 2020. ISBN 978-1-9821-5048-8.