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SWAT Kats: The Radical Squadron (video game)

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SWAT Kats: The Radical Squadron
Developer(s)AIM
Publisher(s)Hudson Soft
Director(s)Toru Nakagawa
Joe Shishikura
Designer(s)Daisuke Tajima
Programmer(s)Kazuaki Toida
Composer(s)Tomoyuki Hamada
Platform(s)Super NES
Release
  • NA: August 21, 1995
Genre(s)Action
Platformer
Metroidvania
Mode(s)Single-player

SWAT Kats: The Radical Squadron is a side-scrolling action video game developed by AIM and published by Hudson Soft for the Super NES. It is based on the animated series of the same name,[1] and was released in North America on August 21, 1995.

Gameplay

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The game is a 2-D action platformer featuring elements of role-playing games, where the player can be Razor or T-Bone.[2] The game uses a password system and features third-person flying sequences using the Turbokat Fighter. The game is based on multiple episodes of the series and includes a different boss on each world, and Dark Kat is the final boss. Mayor Manx (rather than Callie Briggs who has been kidnapped by Dark Kat) sends an urgent message at the beginning of each world.

Reception

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Next Generation rated the game two stars out of five, stating that "What sets this apart are the intermittent fighter jet stages, done in someone's bizarre, myopic idea of what a simple 3D, one-point perspective should be – shots fired 'into' the screen, 'toward' your enemies tend to veer off to the 'sides.' Someone not under the influence of mind-altering substances is going to take a while to 'hit' anything."[1]

Reviews

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References

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  1. ^ a b "Finals". Next Generation. No. 9. Imagine Media. September 1995. p. 105.
  2. ^ Ruchala, David (August 1995). "SWAT Cats". Electronic Gaming Monthly. No. 73. Sendai Publishing. p. 122.
  3. ^ "SuperGamePower - Ano 02 No. 020 (1995-11)(Nova Cultural)(BR)(pt)". November 1995.
  4. ^ "Ação Games".
  5. ^ "GZ Reviews--Swat Kats".