Rommel: Battles for Tobruk
Appearance
Rommel: Battles for Tobruk | |
---|---|
Publisher(s) | Game Designers' Workshop |
Engine | Atari 8-bit |
Release | 1985 |
Genre(s) | Strategy |
Rommel: Battles for Tobruk is a computer wargame for Atari 8-bit computers published by Game Designers' Workshop in 1985.
Gameplay
[edit]Rommel: Battles for Tobruk is a game in which the four major World War II battles for the city of Tobruk (Operation Brevity, Operation Battleaxe, Operation Crusader and the Battle of Gazala) are simulated.[1]
Reception
[edit]M. Evan Brooks reviewed the game for Computer Gaming World, and stated that "Overall, Rommel is an extremely detailed simulation. But the detail clutters playability to an unconscionable degree so that Rommel becomes an exercise in frustration."[1]
Reviews
[edit]- Computer Gaming World - Dec, 1991
- Current Notes[2]
References
[edit]- ^ a b Brooks, M. Evan (November 1986). "Rommel: Battles for Tobruk". Computer Gaming World. Vol. 1, no. 32. pp. 46–48.
- ^ "Current Notes Volume 7 Number 1 February 1987". February 1987.
External links
[edit]Categories:
- 1985 video games
- Atari 8-bit computer games
- Atari 8-bit computer-only games
- Computer wargames
- Cultural depictions of Erwin Rommel
- Game Designers' Workshop games
- Turn-based strategy video games
- Video games about Nazi Germany
- Video games developed in the United States
- Video games set in Libya
- World War II video games