From Wikipedia, the free encyclopedia
Xbox Play Anywhere, formerly Live Anywhere, is an ongoing initiative by Microsoft Gaming to bring the cross-platform Xbox network (formerly Xbox Live[1]) service to a wide variety of Microsoft platforms and devices, chiefly the Xbox Series X|S, Windows 11, Xbox One, and Windows 10.
Platform
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Service Name
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Launch
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Discontinued
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Windows 11
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Xbox Network
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October 5, 2021[2]
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Xbox Series X|S
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Xbox Network
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November 10, 2020[3]
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Windows 10
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Xbox Network
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July 29, 2015
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Xbox One
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Xbox Live
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November 22, 2013
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Windows 8 and 8.1
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Xbox on Windows
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October 26, 2012
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Before May 8, 2023[4]
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Windows Phone,10 Mobile
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Xbox on Windows Phone
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October 21, 2010
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Before October 8, 2017[5]
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Zune
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Zune Social
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September 16, 2008
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September 4, 2011
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Windows XP, Vista, 7
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Games for Windows – Live
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May 22, 2007
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Before May 8, 2023[4]
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Xbox 360
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Xbox Live
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November 22, 2005
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July 29, 2024
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Xbox
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Xbox Live
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November 15, 2001
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April 15, 2010
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- Single identity (Gamertag) across all platforms (tied to a Microsoft Account)
- Cross-platform chat, with text, voice, and video
- Unified friends list and message system
- Single, worldwide currency for purchasing virtual games, music, videos and content (Microsoft Points)
- Cross-platform multiplayer online gaming, including game invites
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Xbox series | |
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Windows | |
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Other platforms | |
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Online services | |
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Promotions | |
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Developer tools | |
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Games | |
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Developers and publishers | |
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People | Founders | |
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Board of directors | |
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Senior leadership team | |
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Corporate VPs | |
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Employee groups | |
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Products | |
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Company | Conferences | |
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Divisions | |
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Estates | |
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Campaigns | |
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Criticism | |
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Litigation | |
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Acquisitions | |
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