Phase VII
Phase VII is a role-playing game published by Cheshire Games in 1982.
Description
[edit]Phase VII is a science-fantasy system set on a vast damaged space station.[1] The PC's fight monsters and collect treasure, trying to increase in power to reach "Phase VII."[1] The game includes a solo scenario.[1]
Publication history
[edit]Phase VII was designed by Dennis Drew II, and published by Cheshire Games in 1982 as a 16-page book, a 6-page pamphlet, a map, a T-shirt iron-on, dice, and a plastic pouch.[1]
Reception
[edit]J. David George reviewed Phase VII in The Space Gamer No. 57.[2] George commented that "Phase VII is one of the weakest efforts on the role-playing market today. From a complete lack of playtesting to shoddy production, the game and its [...] pricetag can only be considered a very bad joke."[2]
Lawrence Schick in his book Heroic Worlds called the game "Eccentric".[1]
References
[edit]- ^ a b c d e Schick, Lawrence (1991). Heroic Worlds: A History and Guide to Role-Playing Games. Prometheus Books. p. 278. ISBN 0-87975-653-5.
- ^ a b George, J. David (November 1982). "Capsule Reviews". The Space Gamer (57). Steve Jackson Games: 30–31.