Otaku Girl
Author | Louis Bulaong |
---|---|
Language | English |
Genre | Pop Culture Fiction, GameLit, Postmodern Literature |
Publication place | Philippines |
Published in English | 2021 |
Pages | 442 |
ISBN | 979-8-52577-418-6 |
Preceded by | Escapist Dream |
Otaku Girl is a science fiction novel written by Louis Bulaong and published on June 23, 2021.[1][2] The story was first posted as a webnovel, becoming noted for its postmodern elements and pop culture references,[3] before being published as a book four months later. It is the sequel to Bulaong's debut novel Escapist Dream.[4]
Plot
[edit]The story takes place in a virtual reality world called the Escapist Dream, a place that allows anyone who visits it to gain superhuman abilities derived from characters in films, comics, anime, video games, and other fictional media. A year before the start of the novel, the virtual reality world suffered a malfunction which trapped its visitors inside. They are then forced to fight for survival against rogue artificial intelligences who have begun attacking them.
The main character of the story is GI, a teenage Japanese otaku, who is forced to fight for her life inside the Escapist Dream. The protagonist of the first novel, Charlie Anderson, also returns to assist the trapped geeks. Both GI and Charlie must fight against powerful AIs who have taken over the different areas of the Escapist Dream, such as Stan City, the place inspired by American comic book and superhero fiction; Otaku Academy, a place inspired by Japanese manga and anime; Gamer's Den, an area inspired by video games and gaming culture; and the Library, an area influenced by classic literature.
Publication history
[edit]Author Louis Bulaong published Otaku Girl in February 2021 in web format through various online publications.[5][1][6] The chapters were later compiled and published as a novel through Amazon Kindle in June of the same year.[7]
Themes and style
[edit]The story was written as a satire to geek culture combined with GameLit elements.[3] Bulaong intentionally made the writing style and story to be as "wacky as possible" by including informal writing, memes, and tropes.[4] He also wrote it as a commentary to cancel culture.[8]
Journalist Derrick St. Claire described the book in his analysis as a "postmodernist meditation on the serious life of a geek".[5] He also mentioned other issues commented upon by the book, such as escapism, fandoms, and subcultures, as well as its "portrayal of the typical problems faced by teens in general".[5]
Reception
[edit]The novel was met with positive reception upon its release,[9][10] with Royal Road giving it 4.55/5[11] and Scribblehub giving it 5/5.[12][4] It gained significant praise in the author's native country of the Philippines, becoming one of the best books written by a Filipino in 2021.[13] Eun Yoon from Fugue described the novel as a "delightful and thought-provoking novel that offers a heartfelt look into the life of an otaku."[9]
Literary critic Carl Hannigan from Geeks gave it a 5 out of 5 rating, praising its surrealism while saying, "Otaku Girl is one of the best reflections of modern society that I've read this year. It is relatable, humorous, and sends a message to how we exist in the modern culture. I know I've become a bit too deep with this book, but overall, the humor and the story are amazing."[4]
John Mountain from Substack listed the book at #1 in his "5 Best Pop Culture Fiction", stating, "it's a philosophical book that borders on heavy drama, and a story about geeks trapped inside a corrupted fantasy world mirrored teenagers today and the inescapable torment of social relationships, education, and preparation for the difficulties of their future adult life."[14]
In other media
[edit]- Nick Antonis, head developer of mobile game publisher Naxeex, cited the novel as one of the principle inspirations behind the company’s superhero sandbox games.[15]
- Artist Nadun published art inspired by the novel in the website Premium Vector.[14]
References
[edit]- ^ a b Khamsriwath, Wissawa. "Otaku Girl". Novel Releases. Archived from the original on 2021-06-29. Retrieved 2021-07-04. February 5, 2021
- ^ "Otaku Girl entry". Goodreads. Archived from the original on 2021-07-05. Retrieved 2021-07-04.
- ^ a b Sweden, Stephen R. (12 November 2022). "Pop Culture in Literature: Styles, Themes, and Genres". New York University.
- ^ a b c d Hannigan, Carl. "Otaku Girl (Book Review): Where Memes and Literature Mix". Voice Media Group. Archived from the original on 2024-08-28. Retrieved 2021-07-04.
- ^ a b c St. Claire, Derrick (14 May 2024). "Louis Bulaong: The Dean of Pop Culture Fiction". Ezine Articles. May 12, 2024
- ^ Inkstone. "Otaku Girl". Webnovel. Archived from the original on 2021-09-09. Retrieved 2021-09-09. Retrieved September 9, 2021
- ^ "Otaku Girl: Internet Speculative Fiction Database". Archived from the original on 2023-05-09. Retrieved 2023-05-09.
- ^ Bulaong, Louis. Otaku Girl. Afterword. ISBN 9798525774186
- ^ a b Yoon, Eun (March 20, 2024). "A Short Introduction to Webnovels". Fugue. Retrieved August 1, 2024.
- ^ Webby, Janet (21 June 2021). "Otaku Girl (Webnovel Review)". Baskadia.
- ^ Bradley, Noah (4 February 2021). "Otaku Girl: Chapter 1 (Review)". Royal Road. Archived from the original on 2021-06-30. Retrieved 2021-07-04. February 4, 2021
- ^ Mod, Tony. "Otaku Girl". Scribblehub. Archived from the original on 2021-06-30. Retrieved 2021-07-04. April 30, 2021
- ^ Tatoy, Jake. "USA NGA WARAY, UMARU HIN GANTIMPALA HA AMAZON". RMN News. Archived from the original on 2021-06-27. Retrieved 2021-07-04. June 23, 2021
- ^ a b Mountain, John (23 August 2023). "The 5 Best Pop Culture Fiction". Substack. Archived from the original on 2023-08-23. Retrieved 2023-08-23. August 23, 2023
- ^ Alexandros, Martin Hati (28 September 2023). "The Everyday Life of a Cyprus Video Game Developer". Scoop. Archived from the original on 19 October 2023. Retrieved 19 October 2023.
External links
[edit]- Otaku Girl in Bookois