Naruto: Ultimate Ninja Heroes 2: The Phantom Fortress
Naruto: Ultimate Ninja Heroes 2: The Phantom Fortress | |
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Developer(s) | CyberConnect2 Artdink |
Publisher(s) | Namco Bandai Games |
Composer(s) | Chikayo Fukuda |
Series | Naruto: Ultimate Ninja |
Platform(s) | PlayStation Portable |
Release | |
Genre(s) | Fighting game |
Mode(s) | Single-player, multiplayer |
Naruto: Ultimate Ninja Heroes 2: Phantom Fortress, known as in Japan as Naruto: Narutimate Portable - Mugenjō no Maki (NARUTO ナルティメットポータブル 無幻城の巻, Naruto: Narutimetto Pōtaburu - Mugenjō no Maki, lit. "Naruto: Narutimate Portable - Castle of Illusions"), is a fighting game developed by CyberConnect2 and Artdink and published by Namco Bandai Games for PlayStation Portable in 2006–2008. It is the second installment of the Heroes series in the west.
Plot
[edit]In the game, the player chooses four characters and equips them with skills and items. This release is the full non-modified version of Naruto: Ultimate Ninja Heroes, and contains the three characters that were removed: The Third Hokage, Shizune and Kabuto. Both removed stages and the game's Story Mode are now present as well. Additionally, movesets have been updated. Players can also select whether the characters use Japanese or English voices. Jiraiya and Naruto can use Rasengan, Kakashi can use Lightning Blade and Sasuke can use Chidori without the use of a secret technique.
While some characters retain their old techniques, others, such as Neji, have theirs upgraded. The game contains two original storylines involving moving up a haunted castle in the sky to the 100th floor in "The Mugenjo" mode from Naruto's perspective (or 30 subfloors if playing the "Hidden Mugenjo" mode from Jiraiya's perspective). Each floor has several "blank" rooms where the users place randomly generated scrolls to determine the type of action that will take place in the room. The scrolls include Battle (a player vs. CPU fight) and five mini game scrolls: Tree Climbing (Naruto dashes up a tree and dodges broken branches), Shadow Possession (Simon-style button pressing), Amusement (slot machines), Riddle (answer Naruto trivia) and Clone (the shell game where the player tries to follow the real clone). Non-blank rooms include Treasure Rooms, Healing Rooms and Drama rooms (where the story progresses and cut scenes take place). Other game modes include vs. CPU and ad hoc wireless battle mode where players can fight against a friend using game sharing (only one UMD, but two PSPs).
Reception
[edit]Aggregator | Score |
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Metacritic | 64/100[3] |
Publication | Score |
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Famitsu | 30/40[4] |
GameSpot | 4.5/10[5] |
GameSpy | [6] |
GamesRadar+ | [7] |
GameZone | 7.5/10[8] |
Hardcore Gamer | 3/5[9] |
IGN | 7.1/10[10] |
Jeuxvideo.com | 13/20[11] |
Pocket Gamer | [12] |
PlayStation: The Official Magazine | [13] |
The game received "mixed" reviews according to the review aggregation website Metacritic. In Japan, however, Famitsu gave it a score of one eight, one six, and two eights for a total of 30 out of 40.[4]
References
[edit]- ^ Sinclair, Brendan (June 23, 2008). "Shippin' Out June 23-27: Bad Company, Guitar Hero DS". GameSpot. Fandom. Archived from the original on July 17, 2023. Retrieved December 17, 2024.
- ^ Capone, Anthony (July 18, 2008). "Updated Australian Release List - 18/7/08". PALGN. PAL Gaming Network. Archived from the original on July 19, 2008. Retrieved December 17, 2024.
- ^ "Naruto: Ultimate Ninja Heroes 2: The Phantom Fortress". Metacritic. Fandom. Archived from the original on May 29, 2024. Retrieved December 16, 2024.
- ^ a b Riley, Adam (March 23, 2006). "Famitsu Rates Xenosaga DS & Contact". Cubed3. Archived from the original on November 24, 2023. Retrieved December 16, 2024.
- ^ Dodson, Joe (July 7, 2008). "Naruto: Ultimate Ninja Heroes 2: The Phantom Fortress Review". GameSpot. Fandom. Archived from the original on September 30, 2023. Retrieved December 16, 2024.
- ^ Theobald, Phil (June 30, 2008). "GameSpy: Naruto: Ultimate Ninja Heroes 2: The Phantom Fortress". GameSpy. IGN Entertainment. Archived from the original on July 3, 2008. Retrieved December 17, 2024.
- ^ Kim, Alan (June 25, 2008). "Naruto: Ultimate Ninja Heroes 2 [The Phantom Fortress] review". GamesRadar+. Future plc. Archived from the original on March 23, 2023. Retrieved December 17, 2024.
- ^ Zacarias, Eduardo (June 26, 2008). "NARUTO: Ultimate Ninja Heroes 2: The Phantom Fortress – PSP – Review". GameZone. Archived from the original on September 13, 2008. Retrieved December 17, 2024.
- ^ Renoux, Karin "Kitty"; Cowan, Danny "Sardius" (July 2008). "Naruto: Ultimate Ninja Heroes 2: The Phantom Fortress". Hardcore Gamer. Prima Games. Archived from the original on February 15, 2009. Retrieved December 17, 2024.
- ^ Clements, Ryan (June 20, 2008). "Naruto: Ultimate Ninja Heroes 2: The Phantom Fortress Review". IGN. Ziff Davis. Archived from the original on March 3, 2023. Retrieved December 16, 2024.
- ^ Romendil (July 17, 2008). "Test: Naruto: Ultimate Ninja Heroes 2". Jeuxvideo.com (in French). Webedia. Archived from the original on June 18, 2020. Retrieved December 17, 2024.
- ^ Mundy, Jon (July 23, 2008). "Naruto: Ultimate Ninja Heroes 2: The Phantom Fortress". Pocket Gamer. Steel Media Ltd. Archived from the original on April 13, 2024. Retrieved December 17, 2024.
- ^ "Review: Naruto: Ultimate Ninja Heroes 2: The Phantom Fortress". PlayStation: The Official Magazine. No. 9. Future plc. August 2008. p. 83.