Module:YYSandbox
Appearance
local public = {}
local private = {}
-- Removes leading and trailing spaces from strings
function private.trimWhitespace(str)
local whitespace = { [" "]=true, ["\n"]=true, ["\r"]=true }
local _start = 1
while (whitespace[str:sub(_start, _start)]) do
_start = _start + 1
end
local _end = str:len()
while (whitespace[str:sub(_end, _end)]) do
_end = _end - 1
end
return str:sub(_start, _end)
end
-- Checks if a table has a specific key
function private.hasKey(_table, key)
return _table[key] ~= nil
end
-- Gets a specific item from a table, with a fallback if the table doesn't have that key
function private.getValue(_table, key, fallback)
if private.hasKey(_table, key) then
return _table[key]
else
return fallback
end
end
-- Processes a csv row into a table and returns it
function private.processCsv(csv)
local retval = {}
for arg in csv:gmatch("([^,]+)") do
table.insert(retval, private.trimWhitespace(arg))
end
return retval
end
-- Get the arguments from a frame
function private.parseArgs(frame)
if private.getValue(frame.args, "external_args", false) then
return frame:getParent().args
end
return frame.args
end
-- Converts a difficulty number into a format that handles sorting better for + difficulties
function public.SortableDifficulty(frame)
local args = private.parseArgs(frame)
if private.hasKey(args, 1) == false then
return ''
end
local diff = args[1]
if type(diff) == 'number' then
return diff
end
diff = private.trimWhitespace(diff)
if diff:sub(#diff, #diff) == '+' then
return tonumber(diff:sub(1, #diff - 1) .. '.5')
end
return diff
end
-- Converts a version number into a format that handles sorting better
function public.SortableVersion(frame)
local args = private.parseArgs(frame)
if private.hasKey(args, 1) == false then
return ''
end
local retval = ''
for vpart in args[1]:gmatch('[^.]+') do
while #vpart < 4 do
vpart = '0' .. vpart
end
retval = retval .. vpart
end
return retval
end
function private.startsWith(String, Start)
return (string.sub(String, 1, string.len(Start)) == Start)
end
function private.toSet(list)
local out = {}
for i, k in ipairs(list) do
out[k] = true
end
return out
end
local normed_stats = {
0.00000000e+00,
5.83175390e-04,
4.66540312e-03,
1.57457355e-02,
3.73232250e-02,
7.28969237e-02,
1.25965884e-01,
2.00029159e-01,
2.98585800e-01,
4.25134859e-01,
5.74865141e-01,
7.01414200e-01,
7.99970841e-01,
8.74034116e-01,
9.27103076e-01,
9.62676775e-01,
9.84254264e-01,
9.95334597e-01,
9.99416825e-01,
1.00000000e+00
}
-- Calculates Lv 1-30 FRAG/STEP/OVER given partner data from partnerStats.json
function private.calculateStat(ps, stat)
local statIncStr = 'awakened' .. (stat:gsub("^%l", string.upper)) .. 'Increment'
local statAllLv = {}
local stat1 = ps[stat][1]
local stat20 = ps[stat][2]
local statInc = 0
if ps['hasAwakening'] then
statInc = ps[statIncStr]
end
for lv = 1, 20, 1 do
statAllLv[lv] = stat1 + normed_stats[lv] * (stat20 - stat1)
end
for lv = 21, 30, 1 do
statAllLv[lv] = stat20 + (lv - 20) * statInc
end
return statAllLv
end
-- Calculates Lv 1-30 PROG given partner and data from partnerStats.json
function private.calculateProg(ps, stat)
local overAllLv = private.calculateStat(ps, 'over')
local progAllLv = {}
if stat == 'progstep' then
local stepAllLv = private.calculateStat(ps, 'step')
for lv = 1, 30, 1 do
progAllLv[lv] = overAllLv[lv] + stepAllLv[lv]/2
end
elseif stat == 'progfrag' then
local fragAllLv = private.calculateStat(ps, 'frag')
for lv = 1, 30, 1 do
progAllLv[lv] = overAllLv[lv] * fragAllLv[lv]/50
end
elseif stat == 'progweaker' then
for lv = 1, 9, 1 do
progAllLv[lv] = overAllLv[lv] * (2 - 0.1*lv)
end
for lv = 10, 30, 1 do
progAllLv[lv] = overAllLv[lv]
end
elseif stat == 'progabsolute' then
local stepAllLv = private.calculateStat(ps, 'step')
local fragAllLv = private.calculateStat(ps, 'frag')
for lv = 1, 30, 1 do
local frag = fragAllLv[lv]
local step = stepAllLv[lv]
local over = overAllLv[lv]
progAllLv[lv] = math.max(0, over - math.abs( math.abs(over-frag) - math.abs(over-step) ))
end
end
return progAllLv
end
-- Generates rows (Template:ExactStatTableRow) for use by Template:ExactStatTable
-- Stats implemented: frag, step, over, progstep, progfrag, progweaker, progabsolute
function public.ExactStatTableRows(frame)
local args = private.parseArgs(frame)
-- local partnerStats = JsonUtils.jsonToObj("User:GKWS/partnerStats")
local partnerStats_ = mw.loadJsonData("Module:YYSandbox/partnerStats.json")
local partnerStats = {}
for partner, ps in pairs(partnerStats_) do
partnerStats[partner] = ps
end
local stat = private.trimWhitespace(private.getValue(args, 'stat', false))
local isProgStat = private.startsWith(stat, 'prog')
local playRating = tonumber(private.trimWhitespace(private.getValue(args, 'playrating', '10')))
local condense = private.trimWhitespace(private.getValue(args, 'condense', '')) ~= ''
local condenseLvs = private.toSet({1, 5, 10, 15, 20, 25, 30})
-- partners with (non-random) stat-varying abilities
partnerStats['Tairitsu (Tempest) [max]'] = { link='Tairitsu (Tempest)',
frag={27.5,50}, step={130,160}, over={27.5,50}, hasAwakening=false }
partnerStats['Hikari (Fatalis) [max]'] = { link='Hikari (Fatalis)',
frag={27.5,50}, step={230,310}, over={220,300}, hasAwakening=false }
partnerStats['Vita [max bonus]'] = { link='Vita',
frag={34,51}, step={50.5,70.5}, over={77,110}, hasAwakening=false }
partnerStats['Mika Yurisaki [max bonus]'] = { link='Mika Yurisaki',
frag={53,103}, step={53,103}, over={53,103}, hasAwakening=false }
partnerStats['Ilith [awakened bonus]'] = { link='Ilith',
frag={50,50}, step={111.5,111.5}, over={50,50}, hasAwakening=true,
awakenedFragIncrement=0, awakenedStepIncrement=0.5, awakenedOverIncrement=0 }
-- partners that fail BYD challenge
bydFailPartners = private.toSet({
'Tairitsu (Tempest)',
'Tairitsu (Tempest) [max]',
'Hikari (Fatalis)',
'Hikari (Fatalis) [max]',
'DORO*C',
'Pandora Nemesis (MTA-XXX)',
'Toa Kozukata',
'Nami (Twilight)'
})
-- partners that use double stamina
doubleStaminaPartners = private.toSet({
'Hikari (Fatalis)', 'Hikari (Fatalis) [max]'
})
-- partners with min level 20
minLv20Partners = private.toSet({
'Hikari & Tairitsu (Reunion)', 'Ilith [awakened bonus]'
})
local rows = {}
for partner, ps in pairs(partnerStats) do
local ps = partnerStats[partner]
local minLv = 1
local maxLv = 20
if minLv20Partners[partner] then
minLv = 20
end
if ps['hasAwakening'] then
maxLv = 30
end
local staminaFactor = 1
if (doubleStaminaPartners[partner] and stat ~= 'frag') then
staminaFactor = 0.5
end
local trackLostFactor = 1
if (isProgStat or stat == 'over') and bydFailPartners[partner] then
trackLostFactor = (2.45*math.sqrt(playRating) + 2.5) / (2.45*math.sqrt(playRating) + 7.5)
end
local row_args = {
partner = partner,
condense = ''
}
if ps['link'] then
row_args['link'] = ps['link']
end
if condense then
row_args['condense'] = 'y'
end
local statAllLv = {}
if isProgStat then
statAllLv = private.calculateProg(ps, stat)
else
statAllLv = private.calculateStat(ps, stat)
end
for lv = minLv, maxLv, 1 do
if (not condense) or condenseLvs[lv] then
exactStat = statAllLv[lv] * staminaFactor * trackLostFactor
row_args['stat' .. lv] = string.format("%.3f", exactStat)
end
end
local row = frame:expandTemplate{title = 'YYExactStatTableRow', args=row_args}
rows[#rows+1] = row
end
return table.concat(rows, "\n")
end
return public