Module:Sports table/WDL OT
Appearance
This Lua module is used on approximately 3,200 pages and changes may be widely noticed. Test changes in the module's /sandbox or /testcases subpages, or in your own module sandbox. Consider discussing changes on the talk page before implementing them. |
Module rating is invalid or not specified. |
Usage
{{#invoke:Sports table/WDL OT|function_name}}
-- Style for football tables
local pp = {}
function pp.header(t,Args,p_sub,pos_label,group_col,VTE_text,full_table,results_header_txt)
-- Load relevant modules
local yesno = require('Module:Yesno')
-- Create table header
-- Pre stuff
local team_width = Args['teamwidth'] or '190'
local score_width = Args['scorewidth'] or '32'
local sort_text = yesno(Args['sortable_table'] or 'no') and ' sortable' or ''
local show_played = not yesno(Args['hide_played'] or 'no')
table.insert(t,'{| class="wikitable'..sort_text..'" style="text-align:center;"\n') -- Open table
-- Table title
if Args['title'] or Args['table_header'] then
table.insert(t,'|+ ' .. (Args['title'] or Args['table_header']) .. '\n')
end
-- Custom header options
local played_head_text = Args['pld_header'] or '<abbr title="Played">Pld</abbr>'
local group_head_text = Args['group_header'] or '<abbr title="Group">Grp</abbr>'
local win_head_text = Args['win_header'] or '<abbr title="Won">W</abbr>'
local OTwin_head_text = Args['OTwin_header'] or '<abbr title="Overtime win">OTW</abbr>'
local OTloss_head_text = Args['OTloss_header'] or '<abbr title="Overtime loss">OTL</abbr>'
local PKwin_head_text = Args['PKwin_header'] or Args['SOwin_header'] or (yesno(Args['showSOwin'] or 'no')
and '<abbr title="Shootout win">SOW</abbr>' or '<abbr title="Penalty kicks win">PKW</abbr>')
local PKloss_head_text = Args['PKloss_header'] or Args['SOloss_header'] or (yesno(Args['showSOloss'] or 'no')
and '<abbr title="Shootout loss">SOL</abbr>' or '<abbr title="Penalty kicks loss">PKL</abbr>')
local loss_head_text = Args['loss_header'] or '<abbr title="Lost">L</abbr>'
local bonus_head_text = Args['bonus_header'] or '<abbr title="Bonus points">BP</abbr>'
local tiebr_head_text = Args['tiebr_header'] or '<abbr title="Tiebreaker">T</abbr>'
-- What to rank the teams by
local ranking_style = Args['ranking_style'] or 'pts'
local show_points, show_perc, show_ppg = false, false, false
ranking_style = string.lower(ranking_style)
if ranking_style=='w' or ranking_style=='win' or ranking_style=='wins' or ranking_style=='none' then
-- Based on wins
elseif ranking_style=='perc' or ranking_style=='percentage' or ranking_style=='%' then -- NOTE: This is for points %, unlike Module:Sports table/WDL which caculates win %
-- Based on percentage
show_perc = true
elseif ranking_style=='ppg' or ranking_style=='points per game' or ranking_style=='ptspergame' then
-- Based on points per game
show_ppg = true
elseif ranking_style=='percpts' or ranking_style=='%pts' then
-- Based on percentage and points
show_perc = true
show_points = true
elseif ranking_style=='ppgpts' then
-- Based on ppg and points
show_ppg = true
show_points = true
elseif ranking_style=='forpts' then
-- Based on goals for and points
show_points = true
else
-- Based on points
show_points = true
end
-- Use points instead of goals for/against
local for_against_style = Args['for_against_style'] or 'goals'
local fa_letter, fa_word_sing, fa_word_plur
local hide_for_against = false
-- First convert to lower case if it is a string
for_against_style = string.lower(for_against_style)
if for_against_style=='g' or for_against_style=='goal' or for_against_style=='goals' then
fa_letter = 'G'
fa_word_sing = 'Goal'
fa_word_plur = 'Goals'
elseif for_against_style=='p' or for_against_style=='point' or for_against_style=='points' then
fa_letter = 'P'
fa_word_sing = 'Point'
fa_word_plur = 'Points'
elseif for_against_style=='none' then
hide_for_against = true
else
fa_letter = 'G'
fa_word_sing = 'Goal'
fa_word_plur = 'Goals'
end
-- Whether to use goal ratio (goal average) instead
local do_ratio = yesno(Args['use_goal_ratio'] or 'no')
local do_average = yesno(Args['use_goal_average'] or 'no')
-- Whether to use goal percentage instead
local do_percentage = yesno(Args['use_goal_percentage'] or Args['use_point_percentage'] or 'no')
-- True if exist, false otherwise
local show_bonus_points = yesno(Args['show_bonus_points'] or 'no')
local show_tiebr = yesno(Args['show_tiebr'] or 'no')
-- Whether to show the OT win and OT loss and draw columns
local show_OTwin = yesno(Args['showOTwin'] or 'yes')
local show_OTloss = yesno(Args['showOTloss'] or 'yes')
local show_PKwin = yesno(Args['showPKwin'] or Args['showSOwin'] or 'no')
local show_PKloss = yesno(Args['showPKloss'] or Args['showSOloss'] or 'no')
local show_draw = yesno(Args['show_draw'] or 'yes')
local OTloss_after = yesno(Args['OTloss_after_loss'] or 'no')
local PKloss_after = yesno(Args['PKloss_after_loss'] or Args['SOloss_after_loss'] or 'no')
-- Use games behind header
local show_GB = yesno(Args['show_GB'] or 'no')
-- Initialize
local tt = {}
tt.count = 0 -- Up by one after every call
tt.tab_text = t -- Actual text
-- Actual headers
if pos_label ~= nil then
tt = p_sub.colhead(tt,score_width,pos_label) -- Position col
end
-- Add group header
if full_table and group_col then
tt = p_sub.colhead(tt,28,group_head_text) -- Group col
end
tt = p_sub.colhead(tt,team_width,'Team'..VTE_text) -- Team col
if show_played then
tt = p_sub.colhead(tt,score_width,played_head_text) -- Matches played col
end
if full_table then
tt = p_sub.colhead(tt,score_width,win_head_text) -- Win col
if show_OTwin then tt = p_sub.colhead(tt,score_width,OTwin_head_text) end
if show_PKwin then tt = p_sub.colhead(tt,score_width,PKwin_head_text) end
if show_draw then
tt = p_sub.colhead(tt,score_width,'<abbr title="Drawn">D</abbr>') -- Draw col
end
if show_OTloss and not OTloss_after then t = p_sub.colhead(tt,score_width,OTloss_head_text) end
if show_PKloss and not PKloss_after then t = p_sub.colhead(tt,score_width,PKloss_head_text) end
tt = p_sub.colhead(tt,score_width,loss_head_text) -- Loss col
if show_OTloss and OTloss_after then t = p_sub.colhead(tt,score_width,OTloss_head_text) end
if show_PKloss and PKloss_after then t = p_sub.colhead(tt,score_width,PKloss_head_text) end
if show_tiebr then t = p_sub.colhead(tt,score_width,tiebr_head_text) end
if not hide_for_against then
tt = p_sub.colhead(tt,score_width,'<abbr title="'..fa_word_plur..' for">'..fa_letter..'F</abbr>') -- For col
tt = p_sub.colhead(tt,score_width,'<abbr title="'..fa_word_plur..' against">'..fa_letter..'A</abbr>') -- Against col
if do_ratio or do_average then
local ratio_word = do_ratio and ' ratio' or ' average'
local ratio_letter = do_ratio and 'R' or 'Av'
tt = p_sub.colhead(tt,36,'<abbr title="'..fa_word_sing..ratio_word..'">'..fa_letter..ratio_letter..'</abbr>') -- Ratio col
elseif do_percentage then
tt = p_sub.colhead(tt,28,'<abbr title="'..fa_word_sing..' percentage">%</abbr>') -- Percentage col
else
tt = p_sub.colhead(tt,score_width,'<abbr title="'..fa_word_sing..' difference">'..fa_letter..'D</abbr>') -- Difference col
end
end
end
if show_bonus_points then
tt = p_sub.colhead(tt,28,bonus_head_text) -- Bonus points col
end
if show_points then
tt = p_sub.colhead(tt,score_width,'<abbr title="Points">Pts</abbr>') -- Points col
end
if show_perc then
tt = p_sub.colhead(tt,36,'<abbr title="Point percentage">PCT</abbr>') -- Point percentage col
end
if show_ppg then
tt = p_sub.colhead(tt,36,'<abbr title="Points per game">PPG</abbr>') -- Points per game col
end
if full_table then
tt.count = tt.count+1
table.insert(tt.tab_text,results_header_txt)
end
return tt
end
function pp.row(frame,t,Args,p_sub,notes_exist,hth_id_list,full_table,rand_val,team_list,team_code_ii,ii_start,ii_end,ii_fw,bg_col,N_teams,ii,ii_show)
-- Build the inner parts of individual rows
-- Sub-module usage
local mm = require('Module:Math')
local yesno = require('Module:Yesno')
-- Get custom/default options for in table
local win_points = tonumber(Args['winpoints']) or 3
local OTwin_points = tonumber(Args['OTwinpoints']) or 2
local draw_points = tonumber(Args['drawpoints']) or 1
local OTloss_points = tonumber(Args['OTlosspoints']) or 1
local PKwin_points = tonumber(Args['PKwinpoints'] or Args['SOwinpoints']) or 1
local PKloss_points = tonumber(Args['PKlosspoints'] or Args['SOlosspoints']) or 0
local loss_points = tonumber(Args['losspoints']) or 0
-- Get some input
local wins = tonumber(Args['win_'..team_code_ii]) or 0
local OTwins = tonumber(Args['OTwin_'..team_code_ii]) or 0
local draws = tonumber(Args['draw_'..team_code_ii]) or 0
local OTlosses = tonumber(Args['OTloss_'..team_code_ii]) or 0
local PKwins = tonumber(Args['PKwin_'..team_code_ii] or Args['SOwin_'..team_code_ii]) or 0
local PKlosses = tonumber(Args['PKloss_'..team_code_ii] or Args['SOloss_'..team_code_ii]) or 0
local losses = tonumber(Args['loss_'..team_code_ii]) or 0
local tiebr = tonumber(Args['tiebr_'..team_code_ii]) or 0
local gfor = tonumber(Args['gf_'..team_code_ii] or Args['pf_'..team_code_ii] or '0') or '?'
local gaig = tonumber(Args['ga_'..team_code_ii] or Args['pa_'..team_code_ii] or '0') or '?'
local s_pts = tonumber(Args['adjust_points_'..team_code_ii]) or tonumber(Args['startpoints_'..team_code_ii]) or 0
local hth_local = Args['hth_'..team_code_ii] or nil
-- Then calculate some values
local matches = wins + OTwins + draws + OTlosses + PKwins + PKlosses + losses
local points = win_points*wins + OTwin_points*OTwins + draw_points*draws
+ OTloss_points*OTlosses + loss_points*losses
+ PKwin_points*PKwins + PKloss_points*PKlosses + s_pts
if Args['goalpoints'] and tonumber(Args['gf_'..team_code_ii] or Args['pf_'..team_code_ii]) then
points = points + (tonumber(Args['goalpoints']) or 1)*tonumber(Args['gf_'..team_code_ii] or Args['pf_'..team_code_ii])
end
if tonumber(Args['win_'..team_code_ii]) == nil or tonumber(Args['draw_'..team_code_ii]) == nil or tonumber(Args['loss_'..team_code_ii]) == nil then
matches = tonumber(Args['matches_'..team_code_ii]) or matches
end
local percentage_format = Args['percentage_format']
local point_perc = ''
local ppg = ''
if tonumber(matches) == nil or (matches*win_points) == 0 then
-- Escape for zero matches
point_perc = '—'
ppg = '—'
else
if percentage_format == 'hundred 1 decimal' then
point_perc = mm._precision_format(((points) / (matches*win_points)*100), 1)
elseif percentage_format == 'hundred 2 decimals' then
point_perc = mm._precision_format(((points) / (matches*win_points)*100), 2)
else
point_perc = mm._precision_format((points) / (matches*win_points), 3)
percentage_format = 'no'
end
if points ~= (matches*win_points) and percentage_format == 'no' then
-- Drop the leading zero (from the string)
point_perc = string.sub(point_perc,2,string.len(point_perc))
end
ppg = mm._precision_format(points / matches, 2)
end
-- Show for/against
local for_against_style = Args['for_against_style'] or 'goals'
local hide_for_against = false
for_against_style = string.lower(for_against_style)
if for_against_style=='none' then
hide_for_against = true
end
-- Comparison of for against
local gcomp
-- Whether to use goal ratio (goal average) instead
local skip_sign
if yesno(Args['use_goal_ratio'] or 'no') or yesno(Args['use_goal_average'] or 'no') then
-- Now it is the goal ratio/goal average
if (gfor == '?') or (gaig == '?') or (gaig == 0) then
gcomp = '—'
else
gcomp = mm._precision_format(gfor / gaig, 3)
end
elseif yesno(Args['use_goal_percentage'] or 'no') then
-- Now it is the percentage
if (gfor == '?') or (gaig == '?') or gaig == 0 then
gcomp = '—'
else
gcomp = mm._precision_format(100 * gfor / gaig , 1)
end
elseif yesno(Args['use_point_percentage'] or 'no') then
-- Now it is the point percentage
if (gfor == '?') or (gaig == '?') or (gfor + gaig) <= 0 then
gcomp = '—'
else
gcomp = mm._precision_format(100 * gfor / (gfor + gaig) , 2)
end
else
-- It's goal difference
if (gfor == '?') or (gaig == '?') then
gcomp = '—'
else
gcomp = gfor - gaig
-- Formatting with signs
if gcomp>0 then
gcomp='+'..gcomp
elseif gcomp < 0 then
gcomp='−'..-gcomp
end
end
end
-- Use actual values if gfor or gaig is not numeric
if (gfor == '?') then gfor = Args['gf_'..team_code_ii] or Args['pf_'..team_code_ii] or '' end
if (gaig == '?') then gaig = Args['ga_'..team_code_ii] or Args['pa_'..team_code_ii] or '' end
-- Show games behind
local show_GB = yesno(Args['show_GB'] or 'no')
local GB_text = '—'
if show_GB then
local GB_team_no = tonumber(Args['GB_team']) or 1
if ii == GB_team_no then
-- Do nothing, it's vs this team
else
local wins_GB = tonumber(Args['win_'..team_list[GB_team_no]]) or 0
local losses_GB = tonumber(Args['loss_'..team_list[GB_team_no]]) or 0
local GB_num = (wins_GB-wins+losses-losses_GB)/2
-- Display options
if GB_num >0 then
-- Indicates trailing GB_team
GB_text = GB_num
elseif GB_num == 0 then
-- Equal, do nothing to get dash
else
-- Ahead of GB team, should be noted by plus (instead of minus that comes from formula)
GB_text = '+'..-GB_num
end
end
end
-- Whether to show the OT win and OT loss and draw columns
local show_OTwin = yesno(Args['showOTwin'] or 'yes')
local show_OTloss = yesno(Args['showOTloss'] or 'yes')
local show_PKwin = yesno(Args['showPKwin'] or Args['showSOwin'] or 'no')
local show_PKloss = yesno(Args['showPKloss'] or Args['showSOloss'] or 'no')
local show_draw = yesno(Args['show_draw'] or 'yes')
local OTloss_after = yesno(Args['OTloss_after_loss'] or 'no')
local PKloss_after = yesno(Args['PKloss_after_loss'] or Args['SOloss_after_loss'] or 'no')
-- Some local vars
local hth_string
local tt_return = p_sub.hth(frame,Args,full_table,hth_id_list,hth_local,notes_exist,team_list,team_code_ii,ii_start,ii_end,rand_val)
hth_string = tt_return.str
hth_id_list = tt_return.list
notes_exist = tt_return.notes_exist
-- What to rank the teams by
local ranking_style = Args['ranking_style'] or 'pts'
local rank_points, rank_perc, rank_ppg = false, false, false
local win_fw, win_string
local for_style, points_style = '', ''
ranking_style = string.lower(ranking_style)
if ranking_style=='w' or ranking_style=='win' or ranking_style=='wins' then
-- Based on wins
win_fw = 'font-weight: bold;'
win_string = hth_string
elseif ranking_style=='perc' or ranking_style=='percentage' or ranking_style=='%' then
-- Based on percentage
rank_perc = true
win_fw=ii_fw
win_string = ''
elseif ranking_style=='ppg' or ranking_style=='points per game' or ranking_style=='ptspergame' then
-- Based on points per game
rank_ppg = true
win_fw=ii_fw
win_string = ''
elseif ranking_style=='percpts' or ranking_style=='%pts' then
-- Based on percentage and points
rank_perc = true
rank_points = true
points_style = 'font-weight:bold;'
win_fw=ii_fw
win_string = ''
elseif ranking_style=='ppgpts' then
-- Based on ppg and points
rank_ppg = true
rank_points = true
points_style = 'font-weight:bold;'
win_fw=ii_fw
win_string = ''
elseif ranking_style=='none' then
win_fw=ii_fw
win_string = ''
elseif ranking_style=='forpts' then
-- Based on goals for and points
rank_points = true
points_style = 'font-weight:bold;'
for_style = 'font-weight:bold;'
win_fw=ii_fw
win_string = ''
else
-- Based on points
rank_points = true
points_style = 'font-weight:bold;'
win_fw=ii_fw
win_string = ''
end
local show_played = not yesno(Args['hide_played'] or 'no')
local show_bonus_points = yesno(Args['show_bonus_points'] or 'no')
local show_tiebr = yesno(Args['show_tiebr'] or 'no')
-- Row building
if show_played then
table.insert(t,'| style="'..ii_fw..bg_col..'" |'..matches..'\n') -- Played
end
if full_table then
-- Use actual values if wins, draws, and losses are not numeric
if (OTwins == 0 and PKwins == 0 and wins == 0 and draws == 0 and OTlosses == 0 and PKlosses == 0 and losses == 0) then
local function numorval(s)
return s and ((s == '' and 0) or tonumber(s) or s) or 0
end
wins = numorval(Args['win_'..team_code_ii])
OTwins = numorval(Args['OTwin_'..team_code_ii])
PKwins = numorval(Args['PKwin_'..team_code_ii] or Args['SOwin_'..team_code_ii])
draws = numorval(Args['draw_'..team_code_ii])
losses = numorval(Args['loss_'..team_code_ii])
OTlosses = numorval(Args['OTloss_'..team_code_ii])
PKlosses = numorval(Args['PKloss_'..team_code_ii] or Args['SOloss_'..team_code_ii])
end
table.insert(t,'| style="'..win_fw..bg_col..'" |'..wins..win_string..'\n') -- Won
if show_OTwin then
table.insert(t,'| style="'..ii_fw..bg_col..'" |'..OTwins..'\n') -- Won in OT
end
if show_PKwin then
table.insert(t,'| style="'..ii_fw..bg_col..'" |'..PKwins..'\n') -- Won on PKs
end
if show_draw then
table.insert(t,'| style="'..ii_fw..bg_col..'" |'..draws..'\n') -- Drawn
end
if show_OTloss and not OTloss_after then
table.insert(t,'| style="'..ii_fw..bg_col..'" |'..OTlosses..'\n') -- Lost in OT
end
if show_PKloss and not PKloss_after then
table.insert(t,'| style="'..ii_fw..bg_col..'" |'..PKlosses..'\n') -- Lost on PKs
end
table.insert(t,'| style="'..ii_fw..bg_col..'" |'..losses..'\n') -- Lost
if show_OTloss and OTloss_after then
table.insert(t,'| style="'..ii_fw..bg_col..'" |'..OTlosses..'\n') -- Lost in OT
end
if show_PKloss and PKloss_after then
table.insert(t,'| style="'..ii_fw..bg_col..'" |'..PKlosses..'\n') -- Lost on PKs
end
if show_tiebr then
table.insert(t,'| style="'..ii_fw..bg_col..'" |'..tiebr..'\n') -- Tie breaker
end
if not hide_for_against then
table.insert(t,'| style="'..ii_fw..bg_col..for_style..'" |'..gfor..'\n') -- GF
table.insert(t,'| style="'..ii_fw..bg_col..'" |'..gaig..'\n') -- GA
table.insert(t,'| style="'..ii_fw..bg_col..'" |'..gcomp..'\n') -- Goal comparison
end
end
if show_bonus_points then
if s_pts < 0 then
table.insert(t,'| style="'..bg_col..'" | −'..-s_pts..'\n')
else
table.insert(t,'| style="'..bg_col..'" | '..s_pts..'\n')
end
end
if rank_points then
-- Add − for negative point totals
if points<0 then
table.insert(t,'| style="'..points_style..bg_col..'" | −'..-points..hth_string..'\n')
else
table.insert(t,'| style="'..points_style..bg_col..'" | '..points..hth_string..'\n')
end
elseif rank_perc then
table.insert(t,'| style="font-weight: bold;'..bg_col..'" | '..point_perc..hth_string..'\n')
end
if rank_ppg then
table.insert(t,'| style="font-weight: bold;'..bg_col..'" | '..ppg..hth_string..'\n')
end
if show_GB then
table.insert(t,'| style="'..ii_fw..bg_col..'" |'..GB_text..'\n') -- GB
end
return {t=t, notes_exist=notes_exist, hth_id_list=hth_id_list}
end
function pp.status(Args)
-- Declare status options
-- ------------------------------------------------------------
-- NOTE: If you add to status_code, also add to status_called and status_letters!!
-- Or functionality will be compromised
-- ------------------------------------------------------------
local status_code, status_called = {}, {}
status_code = { A='Advances to a further round', C='Champion', D='Disqualified',
E='Eliminated', H='Host', O='Play-off winner', P='Promoted', Q='Qualified to the phase indicated',
R='Relegated', T='Qualified, but not yet to the particular phase indicated'}
local status_letters = (Args['status_order'] or '') .. 'ABCDEFGHIJKLMNOPQRSTUVWXYZ'
-- Status position (before or after read and default)
local stat_pos_val = Args['status_pos'] or ''
local status_position = 'after' -- Default location
stat_pos_val = string.lower(stat_pos_val)
if stat_pos_val=='before' then
status_position = 'before'
elseif stat_pos_val=='after' then
status_position = 'after'
end
-- Read in custom status options
for l in mw.text.gsplit(status_letters, '') do
status_called[l] = false
status_code[l] = status_code[l] or '?'
status_letters = mw.ustring.gsub(status_letters, '(' .. l ..'.-)' .. l, '%1')
if Args['status_text_' .. l] then
status_code[l] = Args['status_text_' .. l]
end
end
return {code=status_code, called=status_called, letters=status_letters, position=status_position}
end
return pp