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Malvinas 2032

From Wikipedia, the free encyclopedia
Malvinas 2032
EngineCustom-made
Platform(s)Windows
Release1999
Genre(s)RTS

Malvinas 2032 is a video game developed and published by Sabarasa Entertainment.

Plot and gameplay

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The player takes control of Argentinian forces and tries to take back the Falkland Islands from Britain. It takes place in 2032, on the 50th anniversary of the Falklands War.[1]

Development

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Javier Otaegui serves as the project lead.[2] In 1996 he read in the local newspaper that Conde Entertainment Software had just won an international prize for real-time strategy Regnum, the first Argentinian CD release which sold over 10,000 copies.[3] Otaegui was inspired by this moment, later recalling that he thought "If someone has already made a game in Argentina, maybe I can do the same". The game took three years of development and led to Otaegui starting his own company, Sabarasa.[3] He considered it a "tribute" to the combatants killed in the war.[4]

The game's development began in March 1996, taking around 3.5 years to complete. During that time the team created their gaming engine and converted it from DOS to DirectX.[5]

GarageDeveloper International published the game in English.[6]

Release

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In March 2001, LeTemps announced the game was to be released in English in the next few weeks.[7]

Critical reception

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Idnes gave it a scathing review.[8] Absolute Games felt the title had no redeeming qualities.[9] JDeJuegos argues it's the first and only attempt from the Argentinian video gaming industry to create an RTS.[10]

Legacy

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Its legacy is in being one of the first Argentinian video gaming successes,[11] alongside contemporary titles such as Yo, Matías, and Argentum Online.[12]

See also

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References

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  1. ^ Wolf, Mark J. P. (May 2015). Video Games Around the World. MIT Press. ISBN 9780262527163.
  2. ^ DeLoura, Mark A. (2001). Game Programming Gems 2. Cengage Learning. ISBN 9781584500544.
  3. ^ a b Wong, Luis (2016-05-09). "The game industry of Argentina". Polygon. Retrieved 2019-08-16.
  4. ^ "Folha Online - Informática - Sonho de recuperar as Malvinas aparece em game argentino para PC - 08/03/2001". www1.folha.uol.com.br. Retrieved 2019-08-16.
  5. ^ "Malvinas 2032 - Ya es tiempo de recuperar lo nuestro..." 2001-04-18. Archived from the original on 2001-04-18. Retrieved 2019-08-16.
  6. ^ "Malvinas 2032 - Ya es tiempo de recuperar lo nuestro..." 2001-04-22. Archived from the original on 2001-04-22. Retrieved 2019-08-16.
  7. ^ "Multimédia. Guerre et jeux". Temps (in French). 2001-03-20. ISSN 1423-3967. Retrieved 2019-08-16.
  8. ^ "Malvinas 2032 - návrat v čase". iDNES.cz. 2000-09-08. Retrieved 2019-08-16.
  9. ^ "Malvinas 2032 - рецензия и обзор на игру на AG.ru". ag.ru. Retrieved 2019-08-16.
  10. ^ "J de Juegos - PC | Juegos de Estrategia | MALVINAS 2032 | Demo". www.jdejuegos.com. Retrieved 2019-08-16.
  11. ^ Penix-Tadsen, Phillip (2016-02-12). Cultural Code: Video Games and Latin America. MIT Press. ISBN 9780262034050.
  12. ^ Sametband, Ricardo (2003-11-10). "Videojuegos hechos en la Argentina". La Nación (in Spanish). Retrieved 2019-08-16.
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