Majestic Part I: Alien Encounter
Appearance
Majestic Part 1: Alien Encounter | |
---|---|
Developer(s) | Istvan Pely, Stephan Sherban, Seth Jones |
Publisher(s) | Piranha Interactive Publishing |
Producer(s) | Istvan Pely |
Designer(s) | Istvan Pely |
Programmer(s) | Istvan Pely |
Artist(s) | Istvan Pely |
Writer(s) | Sherban Young Richard Sigler |
Composer(s) | Seth W. Jones |
Platform(s) | Windows,[2] Macintosh[2] |
Release | November 1995[1] |
Genre(s) | Point-and-click adventure |
Mode(s) | Single-player |
Majestic Part 1: Alien Encounter is a 1995 video game from Piranha Interactive Publishing.
Development
[edit]Majestic was developed by Loyola College students Istvan Pely, Stephan Sherban, and Seth Jones.[1] The game was developed with a budget of less than $9,000, financed largely by loans from parents and the "maxed out" credit cards of the three partners.[3]
Reception
[edit]Electric Games gave the game a score of 87% stating "Good storyline. Graphics and sounds are all well-balanced. Answers to riddles could have been found in the game. A little short, but well worth playing"[4]
References
[edit]- ^ a b Dresser, Michael (December 24, 1995). "3 Loyola students create a hot computer game". The Baltimore Sun. p. 39. Archived from the original on June 18, 2022. Retrieved June 24, 2022 – via Newspapers.com.
- ^ a b "Majestic Part 1: Alien Encounter". piranhainteractive.com. Archived from the original on April 3, 1997. Retrieved June 24, 2022.
- ^ "3 Loyola students create hot computer game". The Baltimore Sun. December 24, 1995. p. 40. Archived from the original on June 18, 2022. Retrieved June 24, 2022 – via Newspapers.com.
- ^ a b "Majestic Part 1: Alien Encounter Review". electric-games.com. Archived from the original on October 13, 2007. Retrieved June 24, 2022.
- ^ "Majestic Part 1: Alien Encounter Review". PC Games (in German). August 1996. p. 159. Retrieved June 24, 2022.
- ^ "Majestic". PC Spiel (in German). December 1996. p. 131. Retrieved June 24, 2022.