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Formula One video games

From Wikipedia, the free encyclopedia

Ever since Pole Position in 1982, Formula One (F1) has always played a part of the racing genre in video games. Early Formula One games were typically arcade racing games, before Formula One Grand Prix (1991) popularized Formula One racing simulations on home computers.

History

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Early roots and arcade games (1974–1990s)

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The roots of Formula One games can be traced back to 1974, with arcade racing games such as Speed Race by Taito and Gran Trak 10 by Atari which depicted F1-like cars going on a race track.

Two years later, F-1 (1976) by Namco has been cited as the first truly Formula One arcade game,[1] but it was an electro-mechanical game, rather than an arcade video game.

The first successful Formula One video game in arcade history was Pole Position (1982), by Namco. In Pole Position, the player has to complete a lap in a certain amount of time in order to qualify for a race at the Fuji racetrack. After qualifying, the player had to face other cars in a championship race. The game was very successful and it spawned an official sequel, Pole Position II, and an unofficial one, Final Lap. After the success of Pole Position, many similar games appeared in arcades (and later ported to home computers) such as TX-1 (1983).

During the late 1980s, successful arcade games included Super Sprint, which uses the top view instead of the rear view of most games, and its sequel Championship Sprint.

From the second part of the 1980s more games were being created. Most of these games featured racetracks, cars and driver names similar to the real ones, but all modified slightly, since they did not have official licenses from FIA. Examples of this are Super Monaco GP (1989) and its sequel Ayrton Senna's Super Monaco GP II (1992), which had a license to display only Ayrton Senna's name), or Nigel Mansell's World Championship, but many other less known games had similar features.

Formula One racing games made the transition to 3D computer graphics with Namco's arcade game Winning Run (1988).[2] Later arcade manufacturers began developing games in this style, like Sega with its Virtua Racing (1992), and later Namco again with Ace Driver (1994), which featured futuristic, F1-like cars.

Formula One began officially licensing video games in the early 1990s, starting with Video System's arcade game F-1 Grand Prix (1991).[1] It was ported to the SNES by Nintendo, and spawned two sequels and a Super Mario Kart-style spinoff.

Dawn of F1 home computer games (1980s–1990s)

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The first true Formula One racing simulators on home computers were Chequered Flag (1983) and Geoff Crammond's Formula One Grand Prix (F1GP) in 1991. Chequered Flag featured fuel depletion and car damage, and a set of several real circuits. Previously, most racing games representing Formula One, such as Accolade's Grand Prix Circuit and Electronic Arts' Ferrari Formula One, had been arcade-style games, but F1GP paid more attention to the physics of the cars, in addition to innovative graphics and accurate rendering of the actual racing tracks. The game, released in 1992, was based on the 1991 season. Over the years, the game had sequels Grand Prix 2, 3, and 4 (based on 1994, 1998, with a 2000 update, and 2001 respectively).

The F1 official license was also held by Ubisoft and later transferred to Electronic Arts, which published seasonal simulations and also F1 Challenge '99-'02.

A notable place on PC simulation games is held by Papyrus' Grand Prix Legends, which depicted the 1967 Formula One season instead of the then-current season, like all other contemporaries. It recreates in a very accurate way the physics of the car and the feel of driving a real 1967 Formula One racer. The game still has a vast popularity among video gamers, with many mods and original circuits being produced.[3]

Console gaming and Sony exclusivity (1990s–2000s)

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The first half of the 1990s saw a growing in popularity of Formula One games, and many software houses began acquiring licences and display most real names and cars, for example Formula One by Domark, which featured most real tracks, drivers and teams.

The first 3D games to feature a full license were F1 Challenge (1995) for the Sega Saturn,[1] and Formula 1 (1996) developed by Bizarre Creations for the PlayStation, the first game of the successful Formula One series. Despite the game being a mostly arcade game rather than a simulation, it was very well received; later the series moved towards a more realistic race approach. Other Formula One games released in the late 1990s include EA Sports F1 Series (which runs from the 1999–2002 F1 season with all drivers from each season).

Sony had held an exclusive license to make Formula One games from 2003 until 2006,[4] releasing sequels to Formula 1 on its PlayStation systems roughly at an annual pace throughout that time to form its Formula One series, as well as licensing the release of Infogrames' 2003 PS2-exclusive game Grand Prix Challenge, developed by Melbourne House. Challenge was well received by critics,[5] particularly its high quality graphics for its time,[6] despite being unknown to most F1 gaming fans.

Codemasters takes control (2009–2021)

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Sony concluded their Formula One series with the releases of Formula One 06 on the PS2 and PSP and Formula One Championship Edition on the PlayStation 3. In 2008, Codemasters obtained the F1 license,[7] beginning their own annual Formula One video game series. The first game of the series, F1 2009, was released on the Wii, PlayStation Portable and iOS, with the Wii version supporting the Wii Wheel for motion-controlled steering. Subsequent annual sequels were released on non-Nintendo consoles and personal computers, with F1 2011 also being available on eighth-generation handhelds and F1 2016 also available as a paid mobile title on iOS and Android. Besides the Wii U port of the F1 Race Stars spin-off, subtitled Powered-Up Edition, no other Codemasters F1 game has been available on a Nintendo console.

While Formula One games in general are strict reproductions of the sport regardless of gameplay style, Codemasters' F1 Race Stars was the first to bring Mario Kart-style gameplay to the setting, while their official license from FIA (which the company has held since 2009) allowed for the teams (complete with their respective sponsors) and drivers from that year's season to be given a cartoonish makeover.

Return to Electronic Arts (2021–present)

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In late 2020, Electronic Arts acquired Codemasters after outbidding Take-Two Interactive's offer to buy the company. As a result, all subsequent installments of Codemasters' ongoing F1 video game series, starting with the 2021 season's game, are published by Electronic Arts, making this the first F1 game to be published by the company in nearly two decades, after F1 Career Challenge and F1 Challenge '99-'02.

While Electronic Arts publishes the main F1 racing games, Frontier Developments developed and published the management simulator F1 Manager 2022, which holds the official license for the 2022 season. Frontier currently develops and publishes future installments of the F1 Manager franchise.

Modding

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Owing to the popularity of the sport, the technical and legal limitations of earlier titles (such as the omission of alcohol and tobacco branding) and lack of representation of particular seasons, the act of modding video games to feature specific seasons of Formula 1 has been popular since the 1990s, particularly following the releases of Grand Prix 2 in 1996 and Grand Prix Legends in 1998. Later on, ISIMotor-derived titles such as F1 Challenge '99-'02 and rFactor would continue the trend, with cars reaching ever higher levels of accuracy, down to race-specific configurations in regards to sponsorship and aero packages. rFactor's development studio, Image Space Incorporated, would later work with the BMW Sauber F1 team to feature the team's cars as standalone downloadable content. More recently, one of the more popular titles for modded Formula 1 seasons is the title Assetto Corsa, released in 2014.[8]

In addition to simulation-based titles and even outside the racing genre, Formula 1 cars have been made available as mods in many different video games over the years, either through models ported from pre-existing titles (such as EA Sports' F1 Championship Season 2000), or scratchbuilt. Due to their prevalence and real-world performance, these cars are popular choices to mod into games such as the Need for Speed and Grand Theft Auto franchises. The 2002 freeware title GeneRally also features a large range of Formula 1 seasons available for download, each car rendered in just 40 polygons.

List

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A list of Formula One video games that lists only those uses the F1 name, whether it is licensed by the Formula One Group or just F1 in name; is licensed by racing drivers and teams involved within the series otherwise featuring sprites that resemble a Formula One car in a way to get around licensing, featuring deliberately misspelt driver and team names; is named after a Grand Prix race that appear in the F1 calendar or those that features races that appear in the F1 calendar.

Title Platform(s) Release date Developer / Publisher Formula 1 season
F-1[9][10] Arcade 1976 Namco / Atari No license
Monaco GP Arcade, SG-1000 1979 Sega / Gremlin Industries No license
Monte Carlo[11][12] Arcade 1980 Atari No license
Pro Monaco GP[13] Arcade 1980 Sega No license
Monza G.P.[14][15] Arcade 1981 Olympia No license
Turbo Arcade, Intellivision, Colecovision 1981 Sega No license
Pole Position Arcade 1982 Namco / Atari No license
Brands Deluxe[16] Commodore 64 1983 Alligata No license
Grand Prix[17] Commodore 64 1983 MRH No license
Grand Prix[18] Commodore 64 1983 C.R. Wright No license
Chequered Flag ZX Spectrum 1983 Steve Kelly No license
Pole Position II Arcade, Atari 7800, Commodore 64 1983 Namco / Atari No license
TX-1 Arcade 1983 Namco / Atari No license
Grand Prix[19] Commodore 64 1984 Ellis Horwood No license
Grand Prix Manager ZX Spectrum 1984 Silicon Joy No license
F-1 Race NES, Game Boy 1984 Nintendo No license
Scalextric: The Computer Edition[20] Commodore 64, Amstrad CPC, ZX Spectrum 1985 Leisure Genius No license
Formula 1 Simulator[21] Commodore 64, Commodore 16/Plus4, Amstrad CPC, MSX, ZX Spectrum 1985 Spirit Software/Mastertronic No license
Formula One[22] Amstrad CPC, ZX Spectrum 1985 G.B. Munday and B.P. Wheelhouse/CRL Group No license
Grand Prix[23] Commodore 64 1986 Systems Editoriale No license
Grand Prix Simulator Commodore 64, Amstrad CPC, ZX Spectrum 1986 Codemasters No license
Home Hungaroring Commodore 64 1986 Kerszi No license
World Grand Prix Master System 1986 Sega No license
Continental Circus Arcade 1987 Taito No license
Final Lap Arcade 1987 Namco No license
F1 Spirit: The Road to Formula 1[24] MSX 1987 Konami No license
Famicom Grand Prix: F1 Race Famicom Disk System 1987 Nintendo No license
Nigel Mansell's Grand Prix[25] Amiga, Atari ST, Amstrad CPC, ZX Spectrum 1987 Martech No license
Grand Prix Circuit MS-DOS, Amiga, Amstrad CPC, Commodore 64, ZX 1988 Distinctive Software / Accolade No license
Grand Prix Simulator II Commodore 64, Amstrad CPC, ZX Spectrum 1988 Oliver Twins / Codemasters No license
F-1 Dream Arcade 1988 Capcom / Romstar No license
F-1 Spirit: 3D Special[26] MSX 1988 Konami No license
Ferrari Formula One[27] MS-DOS, Amiga, Amstrad CPC, Commodore 64, ZX Spectrum June 1, 1988 Electronic Arts No license
Grand Prix[28] Amstrad CPC, Commodore 64, ZX Spectrum 1988 D&H Games No license
Satoru Nakajima: F-1 Hero NES 1988 American Sammy / Varie No license
Winning Run Arcade 1988 Namco No license
F.1 Manager[29] Amiga, Atari ST, Commodore 64 1989 Simulmondo No license
Tail to Nose: Great Championship[30] Arcade 1989 Video System No license
Super Monaco GP Arcade, Genesis, Amiga, Amstrad CPC,
Atari ST, Commodore 64, Game Gear
1989 Sega No license
F-1 Dream PC Engine 1989 NEC Avenue No license
F-1 Pilot PC Engine 1989 Pack-In-Video No license
Driver's Eyes Arcade 1990 Namco No license
F1 Circus PC Engine
NES
September 14, 1990 Nichibutsu No license
Final Lap 2 Arcade 1990 Namco No license
Formula One: Built to Win NES 1990 SETA No license
F1 Circus '91 PC Engine July 21, 1991 Nichibutsu No license
F1 Circus MD Genesis December 20, 1991 Micronics No license
Satoru Nakajima F-1 Hero GB World Championship '91 Game Boy December 27, 1991 Varie No license
Formula 1 3D: F1 Manager II[31] Commodore 64 1991 Simulmondo No license
Super Grand Prix[32] Amiga, Atari ST 1991 Codemasters No license
F1 Exhaust Note[33] Arcade 1991 Sega 1991
F-1 Grand Prix[34][permanent dead link] Arcade, SNES 1991 Video System 1991
F1 Grand Prix: Satoru Nakajima Genesis 1991 Varie 1991
Fastest 1 Genesis 1991 Human Entertainment 1990
Satoru Nakajima F-1 Hero 2 NES 1991 Varie No license
Slicks[35] Commodore 64, Amstrad CPC, ZX Spectrum 1991 Oliver Twins / Codemasters No license
Al Unser Jr.'s Turbo Racing NES 1991 Data East No license
Aguri Suzuki F-1 Super Driving SNES 1992 Genki No license
F-1 Grand Prix Part II[36] Arcade, SNES 1992 Video System 1992
F1 Circus Special: Pole to Win PC Engine June 26, 1992 Nichibutsu No license
F1 Circus '92 PC Engine December 18, 1992 Nichibutsu No license
F-1 Hero MD Genesis 1992 Varie 1992
F1 Super License: Nakajima Satoru Genesis 1992 Varie 1992
F1 Pole Position SNES 1992 Human Entertainment 1992
Final Lap 3 Arcade 1992 Namco No license
Grand Prix MS-DOS, Atari ST, Amiga 1992 MicroProse, Geoff Crammond No license
Nigel Mansell's World Championship[37] MS-DOS, Amiga, Atari ST, Genesis, NES, ZX Spectrum 1992 Gremlin Graphics / Gremlin Interactive No license
Ayrton Senna's Super Monaco GP II Master System, Genesis, Game Gear July 1992 Sega No license
Ferrari Grand Prix Challenge Genesis, Game Boy 1992 System 3 / Acclaim Entertainment No license
Grand Prix Unlimited[38] MS-DOS 1992 Accolade 1991
Exhaust Heat SNES 1992 SETA No license
Hungaroring Commodore 64 1992 Novotrade No license
Satoru Nakajima F-1 Hero GB '92: The Graded Driver Game Boy 1992 Varie No license
Super F1 Circus SNES July 24, 1992 Nichibutsu No license
Super F1 Circus Limited SNES October 23, 1992 Nichibutsu No license
F1 Hero MD Genesis 1992 Aisystem / Varie No license
F1 Super License: Nakajima Satoru Genesis 1992 Varie 1992
Super F1 Hero SNES December 18, 1992 Varie No license
Overtake Arcade 1992 Zoom 1992
F1 Super Lap[39] Arcade 1992 Sega 1992
F-1 Grand Prix Star II[36] Arcade 1993 Jaleco 1992
Formula 1 Sensation[40] NES 1993 Konami No license
Formula One MS-DOS, Master System, Genesis,
Game Gear, Amiga
1993 Atari / Domark 1993
F1 Pole Position 2 SNES 1993 Human Entertainment 1993
F1-Racer[41] Amiga 1994 F1 Licenceware No license
Final Lap R[42] Arcade 1993 Namco 1993
Gerhard Berger's Formula 1 Quiz[43] Commodore 64 1993 Austriasoft No license
Super F1 Circus 2 SNES July 29, 1993 Nichibutsu No license
F1 Circus CD Sega CD March 18, 1994 Nichibutsu No license
F1 Super Battle[44][45] Arcade 1994 Jaleco No license
Formula One World Championship: Beyond the Limit Sega CD 1994 Sega 1993
F-1 Grand Prix Part III[46] SNES 1994 Video System 19911993
Human Grand Prix III: F1 Triple Battle SNES 1994 Human Entertainment 1994
Nakajima Satoru F-1 Hero '94 SNES 1994 Varie No license
Super F1 Circus 3 SNES July 14, 1994 Nichibutsu No license
Grand Prix Manager MS-DOS 1995 MicroProse 1995+
F1 World Championship Edition[47] Amiga, Genesis 1995 Peakstar / Domark 1994
F1 Challenge Sega Saturn 1995 Virgin Interactive 1995
Human Grand Prix IV: F1 Dream Battle SNES 1995 Human Entertainment 1995
SD F-1 Grand Prix SNES 1995 Human Entertainment No license
Slipstream Arcade 1995 Capcom No license
Super F1 Circus Gaiden SNES July 7, 1995 Nichibutsu No license
Grand Prix 2 MS-DOS August 30, 1996 Geoff Crammond, MicroProse 1994
Grand Prix Manager 2 Windows 1996 Edward Grabowski / MicroProse 1996+
F-1 Grand Prix 1996 - Team Unei Simulation PlayStation 1996 Coconuts 1996
Formula One Masters[48] Amiga 1996 Amivision / ESP No license
F1 Manager 96[49] Windows 1996 Software 2000 / EuroPress 1996+
Pole Position/Team F1 (Manager)[50] Windows 1996 Ascon GmbH / Electronic Arts, Ascon GmbH 1995+
Formula 1 Windows, PlayStation September 1996 Bizarre Creations / Psygnosis 1995
Power F1[51] Windows April 1997 Teque London / Eidos 1995
Formula Circus PlayStation May 2, 1997 Nichibutsu No license
F1 Manager Professional[52] Windows 1997 Software 2000 / EuroPress No license
Formula Grand Prix: Team Unei Simulation 2[53] PlayStation 1997 Coconuts No license
Tactics Formula Sega Saturn 1997 Aki Corporation No license
Formula 1 97 Windows, PlayStation September 26, 1997 Bizarre Creations / Psygnosis 1997
F1 Pole Position 64 Nintendo 64 October 1997 Human Entertainment / Ubisoft 1996
F1 Racing Simulation[54] Windows December 31, 1997 Bizarre Creations / Ubisoft 1996
Prost Grand Prix[55] Windows 1998 Visiware / Infogrames, Canal+ No license
Racing Simulation 2 Windows 1998 Ubisoft No license
F-1 World Grand Prix[56] Nintendo 64, Arcade
Dreamcast, PlayStation
Windows, Game Boy Color
July 27, 1998
1999
2000
Paradigm Entertainment, Lankhor / Eidos Interactive,
Video System, Sega
1997 (N64)
1998 (DC, GBC)
1999 (PS, PC)
Johnny Herbert's Grand Prix Championship 1998[57] Windows September 30, 1998 Midas Interactive Entertainment No license
Grand Prix Legends Windows October 1998 Papyrus / Sierra Entertainment 1967
Formula 1 98 PlayStation November 30, 1998 Visual Science / Psygnosis 1998
Official Formula One Racing[58] Windows 1999 Lankhor / Eidos Interactive 1998
Monaco Grand Prix: Racing Simulation 2 Windows, PlayStation, Nintendo 64 June 1999 Ubisoft No license
Grand Prix World Windows June 1999 Edward Grabowski / Microprose, Hasbro Interactive 1998+
F-1 World Grand Prix II Nintendo 64
Dreamcast, Game Boy Color
September 30, 1999
2000
Paradigm Entertainment, Video System 1998 (N64)
1999 (DC, GBC)
Formula One 99 Windows, PlayStation October 1999 Studio 33 / Psygnosis 1999
F1 2000 Windows, PlayStation March 2000 Visual Science / EA Sports 2000
F1 Racing Championship Windows, PlayStation, PlayStation 2, Nintendo 64, Game Boy Color, Dreamcast April 30, 2000 Ubisoft / Video System 1999
Grand Prix 3 Windows July 28, 2000 Geoff Crammond, MicroProse / Hasbro Interactive 1998
Formula One 2000 PlayStation, Game Boy Color October 6, 2000 Studio 33 / SCE 2000
F1 Manager[59]
(F1 Manager 2001)[60]
Windows October 13, 2000
(re-released September 21, 2001)
Intelligent Games / EA Sports 1999+
F1 Championship Season 2000 Windows, PlayStation, PlayStation 2, Game Boy Color December 19, 2000 Visual Science / EA Sports 2000
F1 World Grand Prix 2000[61] Windows, PlayStation February 21, 2001 Eutechnyx / Eidos Interactive 2000
Formula One 2001 PlayStation, PlayStation 2 May 21, 2001 Studio Liverpool / SCEE 2001
Grand Prix 3 Season 2000 Windows August 2001 MicroProse / Atari 2000
F1 2001 Windows, PlayStation 2, Xbox October 2001 ISI / EA Sports 2001
Williams F1 Team Driver[62] Windows December 2001 KnowWonder / THQ 2001
F1 2002 Windows, PlayStation 2, Xbox, GameCube, Game Boy Advance June 2002 ISI, Magic Pockets / EA Sports 2002
Formula One Arcade PlayStation September 2002 Studio 33 / SCE 2001
Grand Prix 4 Windows September 10, 2002 Geoff Crammond, MicroProse / Infogrames 2001
Formula One 2002 PlayStation 2 November 1, 2002 Studio Liverpool / SCEE 2002
Grand Prix Challenge PlayStation 2 November 21, 2002 Melbourne House, Infogrames / Atari 2002
F1 Challenge '99-'02
F1 Career Challenge
Windows
PlayStation 2, Xbox, GameCube
May 13, 2003
June 9, 2003
ISI / EA Sports
Visual Science / EA Sports
19992002
Formula One 2003 PlayStation 2 July 11, 2003 Studio Liverpool / SCEE 2003
Formula One 04 PlayStation 2 September 22, 2004 Studio Liverpool / SCEE 2004
F1 Manager Online Windows June 2005 F1-TM No license
Formula One 05 PlayStation 2 July 1, 2005 Studio Liverpool / SCEE 2005
F1 Grand Prix PlayStation Portable September 1, 2005 Traveller's Tales / Sony CEE 2005
Formula One 06 PlayStation 2, PlayStation Portable July 28, 2006 Studio Liverpool / SCE 2006
Formula One Championship Edition PlayStation 3 December 28, 2006 Studio Liverpool / SCE 2006
Pole Position: Remix iOS September 14, 2008 NAMCO No license
F1 2009 Wii, PlayStation Portable, iOS November 17, 2009[63] Sumo Digital[64] / Codemasters 2009
F1 2010 Windows, PlayStation 3, Xbox 360, iOS September 24, 2010 Codemasters 2010[65]
iGP Manager[66] Windows, Android, iOS 2011 iGP Games No license
F1 2011 Windows, PlayStation 3, PlayStation Vita, Nintendo 3DS, Xbox 360, iOS September 20, 2011 Codemasters 2011
F1 Online: The Game Windows June 26, 2012 Codemasters 2011
F1 2012 Windows, PlayStation 3, Xbox 360 September 18, 2012 Codemasters 2012
F1 Race Stars Windows, PlayStation 3, Xbox 360, iOS November 13, 2012 Codemasters 2012
F1 Challenge Android, iOS 2013 Codemasters 2012
F1 2013 Windows, PlayStation 3, Xbox 360 October 4, 2013 Codemasters 2013
F1 2014 Windows, PlayStation 3, Xbox 360 October 17, 2014 Codemasters 2014
Cockpit Manager 14 Windows April 11, 2014 Cartola Games 2014
F1 2015 Windows, PlayStation 4, Xbox One July 10, 2015 Codemasters 20142015
F1 2016 Windows, PlayStation 4, Xbox One, Android, iOS, tvOS August 19, 2016 Codemasters 2016
F1 2017 Windows, PlayStation 4, Xbox One August 25, 2017 Codemasters 2017
F1 2018 Windows, PlayStation 4, Xbox One August 24, 2018 Codemasters 2018
F1 Mobile Racing[67] Android, iOS October 18, 2018 Codemasters 2018, 2019, 2020, 2021, 2022
F1 Clash[68] Android, iOS May 10, 2019 Hutch Games 2019, 2020, 2021, 2022, 2023
F1 2019 Windows, PlayStation 4, Xbox One June 28, 2019 Codemasters 2019
F1 2020 Windows, PlayStation 4, Xbox One, Stadia July 10, 2020 Codemasters 2020
F1 2021 Windows, PlayStation 4, PlayStation 5, Xbox One, Xbox Series X/S July 16, 2021 Codemasters / EA Sports 2021
F1 22 Windows, PlayStation 4, PlayStation 5, Xbox One, Xbox Series X/S July 1, 2022 Codemasters / EA Sports 2022
F1 Manager 2022 Windows, PlayStation 4, PlayStation 5, Xbox One, Xbox Series X/S August 30, 2022 Frontier Developments 2022
F1 23 Windows, PlayStation 4, PlayStation 5, Xbox One, Xbox Series X/S June 16, 2023 Codemasters / EA Sports 2023
F1 Manager 2023 Windows, PlayStation 4, PlayStation 5, Xbox One, Xbox Series X/S August 31, 2023 Frontier Developments 2023
F1 24 Windows, PlayStation 4, PlayStation 5, Xbox One, Xbox Series X/S May 31, 2024 Codemasters / EA Sports 2024

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