Jump to content

F1 ROC: Race of Champions

From Wikipedia, the free encyclopedia
Exhaust Heat
F1 ROC: Race of Champions
F1 ROC: Race of Champions
North American box art
Developer(s)SETA
Publisher(s)
Programmer(s)Tetsuo Mochizuki
Composer(s)Masanao Akahori (Opus Corp.)[3]
SeriesF1 ROC
Platform(s)SNES
Release
Genre(s)Racing
Mode(s)Single-player

F1 ROC: Race of Champions, released in Japan and Europe as Exhaust Heat (エキゾースト・ヒート), is a 1992 racing video game developed by SETA Corporation for the Super Nintendo Entertainment System.

The following year, the game was followed up with F1 ROC II: Race of Champions.

Gameplay

[edit]
This is a screenshot of a typical game. The player shown here is competing at the Canadian Grand Prix that took place at the Circuit Gilles Villeneuve in Montreal, Quebec, Canada.

There are sixteen open wheel racing tracks in the game; all of them correspond to the 1992 Formula One season, with races all over the Earth. Realistic looking advertisements are present where the audience sits, complete with near-perfect spelling of sponsors; this mild level of censorship applies because some of the sponsors are tobacco or alcohol-related. The game uses the Super Famicom's Mode 7 to give the track and background perspective.

Players have a limited amount of money to modify their race car before having to qualify and eventually try to win the race. Modifications must be purchased out of the player's pocket as if they were a driver/owner. As with F1 rules at the time, no refueling is possible; pit stops are only used to fix damage on the automobile. Post-race damage penalties will occur if the player finished the race with a damaged vehicle. Even a minor dent can be expensive to a rookie because of the high level of precision by the mechanics. Total damage can and will force the player to retire from the race. The player can choose to hide stats such as position in the race (in order to have an unobstructed view of the backgrounds).

Reception

[edit]

In an import review for Mean Machines, Julian Rignall cited Exhaust Heat as "one of the most rewarding, enjoyable and long-lasting racing games around", although he noted that "there no trackside obstacles and the game has a rather sparse and empty feel about it." Radion Automatic also praised the game, writing that "[e]ven non-race fans will be converted by this stunning release."[4] Writers for Famitsu called Exhaust Heat an "easy type of F-Zero".[2]

See also

[edit]

References

[edit]
  1. ^ "Super NES Games" (PDF). Nintendo of America. Archived from the original (PDF) on 3 March 2016. Retrieved 25 October 2015.
  2. ^ a b c エキゾースト・ヒート まとめ [スーパーファミコン]. Famitsu (in Japanese). Kadokawa Corporation. Archived from the original on 13 January 2017. Retrieved 5 February 2016.
  3. ^ "Composer information". SNES Music. Retrieved 2012-08-08.
  4. ^ a b "F1 Exhaust Heat review" (PDF). Mean Machines. No. 19. EMAP. April 1992. pp. 80–82. Archived (PDF) from the original on 3 April 2014. Retrieved 5 February 2016.
  5. ^ "F1 ROC: Race of Champions Review Score". Archived from the original on 2019-05-13.
[edit]