IEEE Transactions on Games
Appearance
Discipline | Computer science |
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Language | English |
Publication details | |
Publisher | |
Standard abbreviations | |
ISO 4 | IEEE Trans. Games |
Indexing | |
ISSN | 2475-1502 (print) 2475-1510 (web) |
Links | |
IEEE Transactions on Games is a quarterly journal of the IEEE Computational Intelligence Society that publishes peer-reviewed articles covering scientific, technical, and engineering aspects of games.[1] The editor-in-chief is Georgios N. Yannakakis.
History
[edit]The journal started as IEEE Transactions on Computational Intelligence and AI in Games in 2009 and was renamed to IEEE Transactions on Games in 2017.[2]
Conferences
[edit]The Annual IEEE Conference on Games (CoG) is held in various locations around the world. In 2022 CoG is hosted in Beijing, China through a virtual conference 21-24 August. [3]
References
[edit]- ^ "About the IEEE Transactions on Games".
- ^ "IEEE Transactions on Games". Computer Science Bibliography. Retrieved 12 August 2022.
- ^ "CoG 2022". IEEE Conference on Games 2022.