H.A.T.E. Hostile All Terrain Encounter
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H.A.T.E. Hostile All-Terrain Encounter | |
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Developer(s) | Vortex Software |
Publisher(s) | Gremlin Graphics |
Programmer(s) | Costa Panayi |
Composer(s) | Ben Daglish |
Platform(s) | Amiga, Amstrad CPC, Atari ST, Commodore 64, and ZX Spectrum |
Release | May 1989 |
Genre(s) | Shoot 'em up |
Mode(s) | Single-player |
H.A.T.E. Hostile All-Terrain Encounter is an isometric scrolling shoot 'em up similar to Sega's Zaxxon, developed by Vortex Software and released in 1989 for the Amiga, Amstrad CPC, Atari ST, Commodore 64, and ZX Spectrum.
Gameplay
[edit]The game is set as a training simulator in the year 2320. Colonised sectors of the galaxy are under alien threat and the player must qualify on "Stripworld" in order to join the Galactic Fighter Pilots.[1] The only goal is to survive until the end of each level, but extra lives for the subsequent level can be accumulated by collecting plasma cells occasionally left behind by destroyed enemies. The player alternates between an aeroplane and a tank as they progress through 10 levels.
References
[edit]External links
[edit]- H.A.T.E. Hostile All Terrain Encounter at SpectrumComputing.co.uk
- Amiga reviews
- Commodore 64 review at Zzap64.com
Categories:
- 1989 video games
- Amiga games
- Amstrad CPC games
- Atari ST games
- Commodore 64 games
- Gremlin Interactive games
- Scrolling shooters
- Video games developed in the United Kingdom
- Video games scored by Ben Daglish
- Video games with isometric graphics
- Vortex Software games
- ZX Spectrum games
- Single-player video games
- Scrolling shooter video game stubs