GoldenEye (pinball)
Appearance
Manufacturer | Sega Pinball |
---|---|
Release date | March 1996 |
System | Sega WhiteStar |
Design | Ward Pemberton |
Programming | John Carpenter, Neil Falconer, Orin Day |
Artwork | Paul Faris |
Mechanics | Rob Hurtado |
Music | Brian L. Schmidt |
Sound | Brian L. Schmidt |
Production run | 2,200 units |
GoldenEye is a 1996 pinball machine released by Sega Pinball. It is based on the 1995 James Bond film of the same name.
Gameplay
[edit]There are 5 modes which can be started at the Mode Start Lane. You cannot start one mode while in another. In non-mode single-ball play, the bumpers cycle the currently lit mode. 10M[clarification needed] is automatically added to your Mode Total, displayed after the mode ends (with the exception of Xenia Extra Ball).
- Complete Scenes: Complete the following scenes:
- Xenia Extra Ball
- Satellite Hurryup
- Nerve Gas Plant
- Train/Tank Multiball
- Send Spike
Once all modes are completed, the Start Mode saucer will light for a wizard mode by completing the 007 Top Lanes, finishing Shootout, successfully completing Q's Pen, and spelling "GOLDENEYE".