Jump to content

Ghost in the Shell: Stand Alone Complex (2005 video game)

From Wikipedia, the free encyclopedia
Ghost in the Shell:
Stand Alone Complex
North American cover art
Developer(s)G-Artists[a]
Publisher(s)
SeriesGhost in the Shell
Platform(s)PlayStation Portable
Release
  • JP: September 15, 2005
  • EU: October 21, 2005
  • NA: October 25, 2005[1]
  • AU: November 4, 2005[2]
Genre(s)Shooter
Mode(s)Single-player, multiplayer

Ghost in the Shell: Stand Alone Complex[c] is a 2005 first-person shooter video game developed by G-Artists and published by Sony Computer Entertainment for the PlayStation Portable. Bandai released the game outside Japan. It is based on the cyberpunk anime series Ghost in the Shell: Stand Alone Complex and a sequel to the first Ghost in the Shell: Stand Alone Complex game. It was released in Japan on September 15, 2005, in Europe on October 21, 2005 distributed by Atari Europe, and in North America on October 26, 2005, but releasing it under the same name as the original PS2 game caused confusion and misinterpretation of it as a port.

Gameplay

[edit]

Ghost in the Shell features first-person shooter gameplay. Customizable Tachikoma sentient tanks, which can operate independently as AI characters or be ridden inside by players, accompany the player at all times. Playable characters include Motoko Kusanagi, Batou, Togusa, and Saito. All levels can be played by all characters. Aramaki is also available for multiplayer matches. All characters have varying statistics which can affect how a game plays out, for example Batou has more health than other players and Saito holds sniper rifles steadier than others. In addition, Tachikoma robots can act as an AI companion, and players can select from four Tachikoma "characters", balanced, aggressive, intelligent and humorous. Controls are similar to other first person shooter games on the platform, such as Coded Arms and Medal of Honor: Heroes.

Plot

[edit]

Dealing with similar concepts to other incarnations of Ghost in the Shell, the game has an original storyline which follows on from and refers to the PlayStation 2 game's plotline.

Reception

[edit]

The game received "mixed" reviews according to the review aggregation website Metacritic.[4] Reviewers generally noted flaws in gameplay and graphics. In Japan, Famitsu gave it a score of 30 out of 40.[5]

Notes

[edit]
  1. ^ Additional work by Sony Computer Entertainment Japan.[3]
  2. ^ Japanese: 攻殻機動隊 STAND ALONE COMPLEX -狩人の領域-, Hepburn: Kōkaku Kidōtai Sutando Arōn Konpurekkusu -Kariudo no Ryōiki-
  3. ^ Released in Japan as Kokaku Kidotai: Stand Alone Complex - Domain of the Hunters[b]

References

[edit]
  1. ^ Adams, David (October 25, 2005). "Ghost in the PSP". IGN. Ziff Davis. Archived from the original on April 4, 2021. Retrieved May 25, 2020.
  2. ^ Leuveren, Luke Van (October 31, 2005). "Updated Australian Release List - 31/10/05". PALGN. Archived from the original on June 29, 2006. Retrieved July 7, 2024.
  3. ^ "JAPANスタジオ作品一覧 2005年~2003年" [List of Japan Studio works 2005–2003] (in Japanese). Sony Interactive Entertainment. 2021. Archived from the original on February 25, 2021. Retrieved March 1, 2021.
  4. ^ a b "Ghost in the Shell: Stand Alone Complex for PSP Reviews". Metacritic. CBS Interactive. Archived from the original on April 4, 2021. Retrieved May 25, 2020.
  5. ^ a b "攻殻機動隊 スタンド アローン コンプレックス -狩人の領域- [PSP]". Famitsu (in Japanese). Enterbrain. Retrieved May 25, 2020.
  6. ^ Juba, Joe (December 2005). "Ghost in the Shell: Stand Alone Complex (PSP)". Game Informer. No. 152. GameStop. p. 186. Archived from the original on August 7, 2009. Retrieved May 25, 2020.
  7. ^ Mueller, Greg (November 9, 2005). "Ghost in the Shell: Stand Alone Complex Review (PSP) [date mislabeled as "May 17, 2006"]". GameSpot. CBS Interactive. Archived from the original on April 4, 2021. Retrieved May 25, 2020.
  8. ^ Leeper, Justin (November 8, 2005). "GameSpy: Ghost in the Shell: Stand Alone Complex (PSP)". GameSpy. IGN Entertainment. Archived from the original on April 4, 2021. Retrieved May 25, 2020.
  9. ^ David, Mike (November 21, 2005). "Ghost In The Shell: Stand Alone Complex - PSP - Review". GameZone. Archived from the original on October 6, 2008. Retrieved May 25, 2020.
  10. ^ Nix, Marc (October 19, 2005). "Ghost in the Shell: Stand Alone Complex (PSP)". IGN. Ziff Davis. Archived from the original on April 4, 2021. Retrieved May 25, 2020.
  11. ^ "Ghost in the Shell: Stand Alone Complex (PSP)". Official UK PlayStation 2 Magazine. No. 71. Future plc. April 2006. p. 96.
  12. ^ "Ghost in the Shell: Stand Alone Complex (PSP)". Official U.S. PlayStation Magazine. No. 99. Ziff Davis. December 2005. p. 139.
  13. ^ van Leuveren, Luke (November 13, 2005). "Ghost in the Shell: Stand Alone Complex - Sony PSP Video Game Review". PALGN. Archived from the original on November 3, 2012. Retrieved May 25, 2020.
  14. ^ "Review: Ghost in the Shell: Stand Alone Complex (PSP)". PSM. Imagine Media. December 25, 2005. p. 94.
  15. ^ Wapshott, Tim (January 14, 2006). "Ghost in the Shell: Stand Alone Complex (PSP)". The Times. Archived from the original on September 29, 2006. Retrieved May 25, 2020.(subscription required)
[edit]