Games for Health
Games for Health are games that aim to either promote health or to prevent, diagnose or treat (chronic) diseases. These games, which are generally considered serious games, aim to influence health outcomes by increasing the user's knowledge and changing their behaviors through play.
Conference
[edit]Games for Health is also the name of series of conferences made possible in part by funding from the Robert Wood Johnson Foundation as part of their Pioneer Portfolio program. Games for Health is a part of the Serious Games Initiative.
The conference has received media attention for its work to showcase the health and research implications of video games.[1][2][3]
- September 2004 – Madison, Wisconsin
- September 2005 – Baltimore, Maryland
- September 2006 – Baltimore, Maryland
- May 2008 – Baltimore, Maryland
- June 2009 – Boston, Massachusetts
- May 2010 – Boston, Massachusetts
Journal
[edit]Games for Health Journal is also a peer-reviewed journal, which was launched in February 2012 and is published by Mary Ann Liebert publishers.[4]
See also
[edit]References
[edit]- ^ "Digital gamers target disease". The Washington Times. 2008. Retrieved 2010-04-13.
- ^ Begley, Sharon (2008). "This Is Your Brain on a Videogame". Newsweek. Retrieved 2010-04-13.
- ^ Aubrey, Allison (2008). "Gaming Your Way to Fitness". National Public Radio. Retrieved 2010-04-13.
- ^ "Games for health journal". VU Amsterdam. Retrieved 2024-08-25.