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GameDuell

From Wikipedia, the free encyclopedia
GameDuell
Company typeLimited liability company
IndustryInteractive Entertainment
Founded2003; 21 years ago (2003)
Founder
  • Kai Bolik, CEO
  • Boris Wasmuth, CMO
  • Michael Kalkowski
Headquarters
Berlin, Germany
Number of employees
130[1] (2024)
ParentMobile Premier League
Websitehttp://inside.gameduell.com/

GameDuell is a German cross-platform games community headquartered in Berlin, Germany.[2] It operates over 70 games in seven languages with over 130 million users.[3] The company produces and distributes digital card and board games, action arcade games, as well as puzzle games for the web and social and mobile platforms.[2][4] Some of the company's games include Fluffy Birds, Maya Pyramid, Bubble Speed, Jungle Jewels, Grand Gin Rummy and Belote.

History

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GameDuell was founded in December 2003 by Kai Bolik, Michael Kalkowski and Boris Wasmuth.[5][6] In 2004, GameDuell raised a funding round led by Holtzbrinck Ventures and Burda Digital Ventures.[7] The company raised a $17 million in a second round of funding in July 2008 from Wellington Partners.[7][8] In 2008, GameDuell expanded into North America and opened an office in San Francisco.[6] The company released its first Facebook game, Bubble Popp, in 2009 and its first iOS mobile game, Jungle Jewels, in 2010. Jungle Jewels was also released for Android in 2011.

By 2013, the company had produced more than 70 online games in German, French, English, Dutch, Swedish, Danish and Spanish, and had a user base of 80 million players.[6][4]

GameDuell headquarters

In 2014, the company changed its logo to reflect "passion for game development and game experience."[9] In February 2014, former PopCap studio director Todd English joined GameDuell as head of studio for social and mobile games,[10] and Ian J. Bowden, co-founder of Rockstar Leeds, became art director at GameDuell in August 2014. While at Rockstar, Bowden worked on the Grand Theft Auto game series, L.A. Noire, Red Dead Redemption and Max Payne 3.[11] GameDuell released the French card game Belote.com in 2014 with cross-platform functionality.[12] Later that same year, GameDuell launched the Belote.com world tournaments ("Coupe Du Monde").[13] In June 2015, Howard Phillips became GameDuell's head of game design and user experience. Phillips previously worked for Nintendo, THQ, Microsoft, and was studio director at Chair Entertainment.[14]

In March 2016, GameDuell released Grand Gin Rummy, its digital adaptation of the traditional gin rummy card game. The company's cross-platform game engine makes the game playable across iOS and Android smartphones and tablets.[15] It was additionally released on Facebook in April 2016.[16]

GameDuell is a member of the industry association media.net Berlin Brandenburg[17] and member of the German game developers association, GAME.[18] As of July 2018, the company employs 150 people.[19] Mobile Premier League acquired GameDuell in February 2022.[20]

Operations

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GameDuell operates a dedicated cross-platform game server with an open cross-platform development toolkit written in programming language Haxe.[2] By 2016, GameDuell had over 130 million users and 70 games produced in seven languages.[3]

GameDuell hosts the "Skat Masters", the world's largest skat tournament, every year with the support of the German Skat Association.

References

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  1. ^ Fröhlich, Petra (15 August 2024). "Die größten Games-Studios in Deutschland 2024" [The largest game studios in Germany in 2024]. GamesWirtschaft (in German). Archived from the original on 15 August 2024. Retrieved 15 August 2024.
  2. ^ a b c Matt Suckley (July 23, 2015). "How to get a job at Berlin casual developer GameDuell". Pocket Gamer. Retrieved February 19, 2017.
  3. ^ a b Carl Quinton (June 17, 2016). "GameDuell Studio Spotlight". GameSauce. Retrieved February 19, 2017.
  4. ^ a b Georg Räth (September 18, 2013). "Less gut feeling, more analysis". Gründerszene. Retrieved February 19, 2017.
  5. ^ Alexander Huesing (August 22, 2016). "GameDuell buys investors out - after 13 years". Deutsche Startups. Retrieved February 19, 2017.
  6. ^ a b c Georg Räth (September 30, 2014). "Fluffy Birds and Scrum meetings - so it looks at GameDuell". Gründerszene. Retrieved February 19, 2017.
  7. ^ a b Dean Takahashi (July 3, 2008). "Germany's GameDuell raises round for skill-based games". Venture Beat. Retrieved February 19, 2017.
  8. ^ Ernst-Jan Prauth (July 4, 2008). "GameDuell raises €10.8 million in series B". The Next Web. Retrieved February 19, 2017.
  9. ^ Jon Jordan (June 24, 2014). "GameDuell - same passion, different logo". Pocket Gamer. Retrieved February 19, 2017.
  10. ^ Rachel Weber (February 11, 2014). "PopCap's Todd English joins GameDuell". Games Industry. Retrieved February 19, 2017.
  11. ^ James Brightman (August 19, 2014). "Rockstar Leeds co-founder joins GameDuell". Games Industry. Retrieved February 19, 2017.
  12. ^ "GameDuell 10 Years of Online Success". Gamasutra. April 11, 2014. Retrieved February 19, 2017.
  13. ^ "Belote World Cup: the first online tournament". Belote.com. Retrieved February 19, 2017.
  14. ^ Matthew Handrahan (June 24, 2015). "GameDuell hires Nintendo, Microsoft veteran Howard Phillips". Games Industry. Retrieved February 19, 2017.
  15. ^ Viktor Puz (March 1, 2016). "Grand Gin Rummy: GameDuell releases new MobileGame". Newsslash. Retrieved February 19, 2017.
  16. ^ Viktor Pulz (April 29, 2016). "Grand Gin Rummy now also on Facebook playable". Newsslash. Retrieved February 19, 2017.
  17. ^ "GameDuell". media.net Berlin Bandenburg. Retrieved February 19, 2017.
  18. ^ "Members". Game Bundesverband e.v. Retrieved February 19, 2017.
  19. ^ "Deutschlands größte Spielehersteller 2018". GamesWirtschaft (in German). 2 July 2018.
  20. ^ Laghate, Gaurav (28 February 2022). "Mobile Premier League acquires German games studio GameDuell". The Economic Times. Retrieved 1 July 2022.
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