Else Heart.Break()
Appearance
Else Heart.Break() | |
---|---|
Developer(s) | Erik Svedäng |
Publisher(s) | Erik Svedäng |
Artist(s) | Niklas Åkerblad |
Engine | Unity |
Platform(s) | |
Release | September 24, 2015 |
Genre(s) | Adventure game, Programming game |
Mode(s) | Single-player |
Else Heart.Break() is a programming puzzle video game. It was developed by Erik Svedäng with art by Niklas Åkerblad.
Development
[edit]Else Heart.Break() was developed by Swedish developer Erik Svedäng. Development began in 2010 after the release of Blueberry Garden.[1] It was released on Windows, Linux, and Mac OS X on September 24, 2015.[2]
Reception
[edit]Reception
Aggregator | Score |
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Metacritic | 79/100[3] |
Publication | Score |
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Adventure Gamers | [4] |
PC Gamer (US) | 86/100[5] |
Else Heart.Break() received generally positive reviews from video game critics.[3]
References
[edit]- ^ Donnelly, Joe (September 26, 2015). "Up To Code: else Heart.Break() Arrives". Rock, Paper, Shotgun. Retrieved June 5, 2021.
- ^ Priestman, Chris (September 11, 2015). "Make friends and hack reality when Else Heart.Break() drops on September 24th". Kill Screen. Retrieved June 5, 2021.
- ^ a b "Else Heart.Break() for PC Reviews". Metacritic. Retrieved June 5, 2021.[dead link ]
- ^ Tekaia, Pascal (November 9, 2015). "else Heart.Break()". Adventure Gamers. Retrieved June 5, 2021.
- ^ Kelly, Andy (October 1, 2015). "Else Heart.Break() review". PC Gamer. Retrieved June 5, 2021.
External links
[edit]