Draft:Showa American Story
This is a draft article. It is a work in progress open to editing by anyone. Please ensure core content policies are met before publishing it as a live Wikipedia article. Find sources: Google (books · news · scholar · free images · WP refs) · FENS · JSTOR · TWL Last edited by Hey man im josh (talk | contribs) 13 days ago. (Update)
Finished drafting? or |
This article relies largely or entirely on a single source. (November 2024) |
Showa American Story | |
---|---|
Developer(s) | NEKCOM Games |
Publisher(s) | 2P Games |
Engine | Unreal Engine |
Platform(s) | |
Release | 2025 |
Genre(s) | Action role-playing |
Showa American Story (Simplified Chinese: 昭和米国物语; traditional Chinese: 昭和米國物語; pinyin: Zhāohé Mǐguó Wùyǔ), is an upcoming action role-playing game developed by Chinese indie studio NEKCOM Games with an alternative history premise of Japan's culturally colonising America. The game, revealed in 2022, is set to be released for Windows PC and PlayStation 5 in 2025.
Premise
[edit]The game is set on a world where the Showa era did not end in 1989 and Japanese asset price bubble did not burst in 1991. In Showa 66 (1991), Japan, with unchallengeable economic power, purchased over half of America, converting the United States to an unofficial colony of Japanese economics and culture. The protagonist Choko Chigusa, who cherished a dream of becoming an actress, was killed upon her arrival at Neo Yokohama (Hollywood) airport. She was resurrected finding a different world fraught with zombies and internecine human warfares.[1]
Reference
[edit]- ^ 日本の文化的植民地となった昭和66年のアメリカを描く中国産ゲーム『昭和米国物語』が発表! (in Japanese). IGN. 2022-01-08. Archived from the original on 2022-02-11. Retrieved 2022-01-08.