Jump to content

Draft:Mighty Monsterwheelies

From Wikipedia, the free encyclopedia


Mighty Monsterwheelies
GenrePreschool
Created byTBA
Voices ofTBA
Opening themeTBA
ComposerTBA
Country of originUnited States
Original languageEnglish
No. of seasons1
No. of episodes14 (list of episodes)
Production
Running timeTBA
Production companyDreamWorks Animation Television
Original release
NetworkNetflix
ReleaseOctober 14, 2024 (October 14, 2024) –
present

Mighty Monsterwheelies is an American computer-animated preschool television series created by Dreamworks Animation Television for Netflix.

Premise

[edit]

The series is focused on the titular "Mighty Monsterwheelies", a team of six emergency vehicles with powers and appearances themed after several horror movie monsters from iconic films by Universal Pictures. The team does its best to help out in the town of Motorvania whenever the citizens are in a pinch.

Characters

[edit]

Main

[edit]

Others

[edit]

Antagonists

[edit]

Despite having antagonistic characters, the antagonists in the series are typically anti-villains.

Darin De Paul, David Errigo Jr. and Kari Wahlgren voice many miscellaneous extras in the series.

Episodes

[edit]

Season 1 - October 14, 2024

[edit]
  1. Welcome to Motorvania - The team has to save a new family moving into Motorvania when they get lost on the Mountain Road.
  2. No Need for Speed - Miss Buser's brakes suffer a mysterious mechanical failure, and it's up to the Monsterwheelies to bring her to a stop so Axyl can fix them.
  3. Rock, Rock. Who's There? - Sonnie and Bolts are sent to investigate a mysterious loud noise preventing Motorvanians from sleeping in peace.
  4. Escape from the Car Wash - Gil E. and Sweeps are sent to save Briggs from the Motorvania car wash when it mysteriously begins to malfunction.
  5. Heatwave - During one of the worst heat waves in Motorvanian history, Sonnie is sent to help the citizens reach the safety of the shade. Unfortunately, he himself overheats while escorting the last one, and the other Monsterwheelies have to try and help him without getting stuck on surfaces superheated by the heat wave.
  6. Meteor Shower - The entire team is deployed to protect Motorvania when three meteors from a meteor shower make a beeline towards the town.
  7. Wild, Wild, WesternWheelies - After Briggs and the mayor accidentally scare them off, the Monsterwheelies have to round up Ranch Rover Jane's runaway bouncing broncos.
  8. Bridging the Gap - Axyl, Gil E. and Wraps find themselves in a dire situation when Briggs gets stranded on a broken bridge.
  9. The Big Bounce - The Monsterwheelies are deployed to stop a giant bouncy ball accidentally created by Dr. Jalopy, but the ball is much harder to stop than they originally thought.
  10. High Fliers and Extreme Riders - A loose show tent ends up endangering the Extreme Riders before their stunt show can begin, prompting Sonnie and Gil E. to get involved.
  11. Let's Get Kraken - Gil E. is sent to the depths of Blacktop Lagoon to investigate a mysterious distress alarm on the mayor's systems, and she has Subrina's full help in finding out.
  12. It's Raining Tires - The Monsterwheelies have to round up a new shipment of tires during a wind storm before the town's big race, but one of the racers ends up making a mistake that requires Sweeps to help him fix.
  13. Under Pressure - The team sets out to help Motorvania in the midst of a series of unexplained pipe failures causing the city to flood.
  14. The Big Wave - Gil E. leads the team as they prepare Blacktop Lagoon to be safe before a tidal wave hits, but one ends up needing rescue in the middle of the wave hitting.
  15. Solid as a Rock - With the other Monsterwheelies out of action due to their overhauls, Sweeps and Wraps are left to clear a blocked tunnel, but their clashing approaches cause more trouble than initially present.
  16. A Case of the Honk-Ups - Axyl is sent to fix Mayor van Helsing before he is to sing in a talent show, but the mayor's case of the honk-ups may prove to be her most difficult repair job.
  17. Overheated - Bolts' overzealous attempts to attend to every emergency himself puts him out of action when the constant effort causes him to overheat, forcing him to sit out of the next rescues until he fully recovers.
  18. Tossed Out - Axyl finds herself in a panic when she mistakenly throws out Sweeps' childhood toy, but her decision not to tell him right away causes a close call that requires them to call for backup.
  19. Lost and Found - Sonnie has to find the other Monsterwheelies after the PHantom Freeze hypnotizes everyone.
  20. All Shook Up - Axyl, Bolts, and Sweeps set out to find out why brand new cases of fizzy waters constantly burst when opened.
  21. Marooned - Gil E. and Wraps are sent to find out why Rita and her passenger, a famous singer, are long overdue, and upon seeing the Phantom Freeze everyone sets out to bring them home.
  22. The Art of Deception - The Invisible Van swipes the various art pieces meant for an art show in Motorvania, and his powers give Sweeps, Bolts, and Sonnie a challenge in trying to catch him.
  23. Blown Away - The Monsterwheelies are paired up to help keep Motorvanias safe in a wind storm, but Sweeps is forced to learn that not every job is a solo job.
  24. The Wobbly Lighthouse - Gil E. and Axyl are sent to help stabilize and fix Blacktop Lagoon lighthouse, but disaster strikes when the only bulb is broken.
  25. Haunted Halls - Motorvania city hall is suddenly becoming haunted, prompting Axyl and Bolts to visit to uncover the truth behind the supernatural shenanigans.
  26. The Creature of Blacktop Lagoon - Wraps, Gil E. and Bolts are sent to investigate monster sightings at Blacktop Lagoon, and the latter's skepticism on the supernatural are put to the test.

Production and development

[edit]

TBA

References

[edit]
[edit]