Draft:Asi Burak
Submission declined on 8 November 2024 by Ca (talk). This submission's references do not show that the subject qualifies for a Wikipedia article—that is, they do not show significant coverage (not just passing mentions) about the subject in published, reliable, secondary sources that are independent of the subject (see the guidelines on the notability of people). Before any resubmission, additional references meeting these criteria should be added (see technical help and learn about mistakes to avoid when addressing this issue). If no additional references exist, the subject is not suitable for Wikipedia.
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- Comment: This draft cites mostly non-independent sources, like press releases from companies he manages. Please reduce their usage. Some sections are also unsourced, see WP:verifiability. The few independent sources barely mention Burak, and do not give much useful biographical details to base an article on.Also, Forbes articles written by "contributors" are known for poor quality control. Recommend removal. Ca talk to me! 11:50, 8 November 2024 (UTC)
This is a draft article. It is a work in progress open to editing by anyone. Please ensure core content policies are met before publishing it as a live Wikipedia article. Find sources: Google (books · news · scholar · free images · WP refs) · FENS · JSTOR · TWL Last edited by AaronFowler (talk | contribs) 7 days ago. (Update)
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Asi Burak | |
---|---|
Born | Israel |
Nationality | Israeli |
Alma mater | Carnegie Mellon University |
Occupation(s) | Video game designer, Entrepreneur |
Known for | PeaceMaker, Games for Change, Power Play: How Video Games Can Save the World |
Website | https://www.asiburak.com/ |
Asi Burak is a video game creator, tech executive, and social entrepreneur, known for his work in developing video games aimed at promoting social change, including PeaceMaker, and for his role as Chairman of Games for Change (G4C).[1].
Early Life and Education
[edit]Asi Burak holds a Master of Entertainment Technology from Carnegie Mellon University (CMU)[2]. He has also taught in the MFA Design for Social Innovation program at the School of Visual Arts[3].
Career
[edit]ImpactGames
[edit]In 2005, Burak co-founded ImpactGames[4], a company dedicated to using video games as tools for education and social engagement. One of its most notable projects is PeaceMaker[5], a simulation game designed to promote understanding of the Israeli-Palestinian conflict. The game gained recognition for its educational approach and won the "Best Transformation Game" award at the 2007 Games for Change Festival[1].
In 2008, Burak launched Play the News[6]., a web-based platform that allowed users to engage with current events through interactive mini-games. Play the News was awarded the inaugural Knight News Game Award in 2009 for its innovative approach to news media[7].
Games for Change
[edit]Burak has served as the Chairman of Games for Change (G4C)[8], a nonprofit organization that promotes the creation and use of video games for social impact.
Tilting Point
[edit]Since 2017, Burak has been the Chief Business Officer at Tilting Point[8], a mobile game publisher. During his tenure, the company experienced significant growth, with a 25-fold increase in revenue[9]. Burak played a crucial role in securing multi-million dollar partnerships, including a $40 million user acquisition fund with Joycity[10].
Authorship
[edit]Burak co-authored the book Power Play: How Video Games Can Save the World with Laura Parker. The book explores the potential of video games to drive social and political change[11].
Recognition and Awards
[edit]Burak has been recognized for his work in the gaming industry. His projects and viewpoints have been featured in media outlets, and he has been a speaker at global events such as TED Talks[12], Harvard Kennedy School[13] , and the Clinton Global Initiative[14]. He has also been publically recognized for his contributions and received the following awards:
- Digital 25: Leaders in Emerging Entertainment (2011) – Awarded by the Producers Guild of America and Variety[15].
- Carnegie Mellon "Tartans on the Rise" Award (2017) – Recognized by Carnegie Mellon University for Burak’s impact on the gaming and tech industries[2]
- Gary’s Book Club at CES (2018) – Featured at Gary’s Book Club for Power Play: How Video Games Can Save the World[16]
Personal Life
[edit]In 1998, while studying at the Bezalel Academy of Arts and Design, Burak completed a final project imagining Israel in 2023. The project depicted a dystopian future where Israel coexisted with a right-wing Judean State. In 2023, the project gained renewed attention, as real-life events mirrored Burak’s predictions. It was featured on Israeli primetime television and discussed by various media outlets.[17]
- ^ a b "How Video Games Can Save The World". Forbes.
- ^ a b "Tartans on the Rise: Asi Burak". Carnegie Mellon University. Retrieved October 16, 2024.
- ^ "Asi Burak". MFA Design for Social Innovation.
- ^ "Impact Games". Carnegie Mellon University Entertainment Technology Center.
- ^ "Index Award 2009 Finalists". The Index Project.
- ^ "Games for Change Now and for the Future: A Conversation with Asi Burak". San Francisco State University Department of Jewish Studies.
- ^ "Games for Change Announces Winner of the First Knight News Game Awards". Knight Foundation.
- ^ a b "Gaming for a Better World". Katoikos. 21 October 2022.
- ^ "Tilting Point on synergistic growth by supercharging its developers' success". PocketGamer. 7 December 2021.
- ^ "Tilting Point Invests $40M with Joycity". GamesPress.
- ^ "How Video Games Can Save the World". Time. 23 January 2017. Retrieved October 16, 2024.
- ^ "TEDxGotham". TED Conferences.
- ^ "Shorenstein Center Newsletter, Spring 2011" (PDF). Shorenstein Center. p. 6.
- ^ "GW Strongly Represented at Clinton Global Initiative University". The George Washington University.
- ^ "PGA sets 'Digital 25' leaders". Variety. 19 September 2011.
- ^ "Gary's Book Club at CES 2018". Business Wire.
- ^ "ראיונות מרכזיים ראה את העתיד – היצירה של אסי בורק". Democratv.