Doc the Destroyer
Appearance
Doc the Destroyer | |
---|---|
Developer(s) | Beam Software Pty. |
Publisher(s) | Melbourne House |
Designer(s) | Paul Kidd Geoffrey Evans |
Programmer(s) | Richard Woodcock Anthony Burkitt |
Artist(s) | David O'Callaghan Russel Comte |
Platform(s) | Commodore 64, ZX Spectrum |
Release |
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Genre(s) | Role-playing |
Doc the Destroyer is a 1987 role-playing video game for the Commodore 64 and ZX Spectrum. It was published in the United Kingdom by Melbourne House. The game offers keyboard or joystick input for multiple choice adventure.
Plot
[edit]The story follows Doc, a time traveller. As Doc is searching for adventure by traveling to different time periods, he stops in Domed City. Doc thinks he'll find some adventure here, but somehow loses his time machine and can't escape from this era. You make decisions for Doc as you help find his long lost machine.[1]
Gameplay
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Development
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Reception
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Reception
Publication | Score |
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Crash | 41%[2] |
Computer and Video Games | 23/30 (64) 21/30 (Spec)[3] |
Sinclair User | [4] |
Your Sinclair | 7/10[5] |
Zzap!64 | 32%[1] |
References
[edit]- ^ a b "ZZap! Test". Zzap!64. No. 26. June 1987. p. 91.
- ^ "Reviews". Crash. No. 40. May 1987. p. 25.
- ^ Metcalfe, Tim (June 1987). "C+VG Reviews". Computer and Video Games. No. 68. p. 20.
- ^ Taylor, Graham (May 1987). "Arcade Review". Sinclair User. No. 62. p. 70.
- ^ John (June 1987). "Screen Shots". Your Sinclair. No. 37. p. 57.
External links
[edit]- Doc the Destroyer can be played for free in the browser at the Internet Archive
- Doc the Destroyer at SpectrumComputing.co.uk
- Doc the Destroyer at MobyGames