Deadly Fusion
Deadly Fusion is an adventure published by Mayfair Games in 1990 for the superhero role-playing game DC Heroes, which features characters from the DC Comics universe.
Plot summary
[edit]Deadly Fusion is a 2-player adventure using a unique format.[1] The adventure is split into six "chapters"; the two players play Batman and Superman, but they both take turns role-playing their superhero or being the gamemaster, switching roles at the end of each chapter. At the end of the adventure, both players role-play together.[2]
Publication history
[edit]The superhero role-playing game DC Heroes, was published by Mayfair Games in 1985, and a second edition was released in 1989.[3] Several adventures were released for this edition, including Deadly Fusion, written by Thomas R. Cook, with cover art by Carmine Infantino and Mike DeCarlo, and interior art by the DC Comics staff. It was published by Mayfair Games in 1990 as two 40-page booklets bound into a single cardstock cover.[1]
Reception
[edit]In Issue 26 of White Wolf (April/May 1991), Gene Alloway called the two-player alternating format "one of the most unique formats I have ever seen done for an adventure and it is done well." Alloway liked the system, calling it "truly effective in that one can hardly choose which is more enjoyable, playing or GMing." However, Alloway had some issues with the physical appearance of the product, noting the difficulty of reading some text printed with a light gray background, and the lack of color art inside the booklets, unlike all other Mayfair-published adventures released for DC Heroes. Despite this, Alloway concluded by giving this adventure a rating of 3 out of 5, saying, "The story is well done, surprising and presented in a unique, though visually plain format. If you like Batman and Superman, and don't like to be the GM through the whole adventure, this is for you."[2]
Other reviews
[edit]- Abyss #46 (Summer 1990)
References
[edit]- ^ a b Schick, Lawrence (1991). Heroic Worlds: A History and Guide to Role-Playing Games. Prometheus Books. p. 46. ISBN 0-87975-653-5.
- ^ a b Alloway, Gene (April–May 1991). "Capsule Reviews". White Wolf Magazine. No. 26. p. 36.
- ^ Varney, Allen (January 1991). "Role-playing Reviews". Dragon. No. 165. pp. 67–69.