Dark Summit
Dark Summit | |
---|---|
Developer(s) | Radical Entertainment |
Publisher(s) | THQ |
Director(s) | Tom Legal |
Producer(s) |
|
Designer(s) | Pete Low |
Artist(s) | Liezel Sinclair |
Writer(s) | Justin Sheffield |
Composer(s) |
|
Platform(s) | Xbox, PlayStation 2, GameCube |
Release | Xbox PlayStation 2 GameCube |
Genre(s) | Snowboarding |
Mode(s) | Single-player, multiplayer |
Dark Summit is a 2001 snowboarding video game developed by Radical Entertainment and published by THQ.[4] It was released for the GameCube, PlayStation 2 and Xbox,
Gameplay
[edit]Controls for Dark Summit resemble other skateboarding and snowboarding games of the time. The player is able to perform grinds/jibs, grabs, flips, and complete special tricks on the mountain, alien half-pipe and the chairlift half-pipe.
Different areas are accessed by chairlift, and unlocked via "Lift Points" earned by completing missions. Cosmetics and snowboard upgrades are unlocked through "Equipment Points", earned by completing tricks around the mountain. Special tricks and combos earn more Equipment Points. Lift Points and Equipment Points are accumulated, and for every milestone reached, the player unlocks a new area, cosmetic and snowboard upgrade.
There are 4 different unlockable snowboards by earning Equipment Points. The starting boards offers no advantage over the others and will quickly become obsolete. However, newer boards enhance the overall speed and trick performance of the player.
Reception
[edit]Aggregator | Score | ||
---|---|---|---|
GC | PS2 | Xbox | |
Metacritic | 68/100[5] | 67/100[6] | 71/100[7] |
Publication | Score | ||
---|---|---|---|
GC | PS2 | Xbox | |
Edge | N/A | N/A | 2/10[8] |
Electronic Gaming Monthly | 7/10[9] | N/A | 7/10[10] |
Game Informer | 7/10[11] | 6.5/10[12] | 7/10[13] |
GamePro | N/A | [14] | N/A |
GameRevolution | N/A | N/A | C[15] |
GameSpot | 7.2/10[16] | 7.8/10[17] | 7.1/10[18] |
GameSpy | 70%[19] | N/A | 81%[20] |
GameZone | 7.8/10[21] | 7.8/10[22] | 7.5/10[23] |
IGN | 6.5/10[24] | 7.6/10[25] | 7.9/10[26] |
Next Generation | N/A | N/A | [27] |
Nintendo Power | 3.3/5[28] | N/A | N/A |
Official U.S. PlayStation Magazine | N/A | [29] | N/A |
Official Xbox Magazine (US) | N/A | N/A | 7/10[30] |
Dark Summit received "average" reviews for all platforms, according to review aggregation website Metacritic.[5][6][7] NextGen commented on the Xbox version, saying it "looks quite nice, and it's by no means bad, but it falls far short of its intriguing potential."[27]
References
[edit]- ^ "PR - 11/12/01 - THQ SHIPS DARK SUMMIT FOR XBOX AND PLAYSTATION 2". 2004-04-16. Archived from the original on 2004-04-16. Retrieved 2023-03-19.
- ^ "Games for Nintendo Switch, Nintendo 3DS, and Smartphones". Archived from the original on 2002-03-27.
- ^ "PR - 2/5/02 - THQ SHIPS DARK SUMMIT FOR NINTENDO GAMECUBE". 2004-04-16. Archived from the original on 2004-04-16. Retrieved 2023-03-19.
- ^ "Dark Summit (Xbox)". TeamXbox. IGN Entertainment. Archived from the original on February 7, 2009. Retrieved June 15, 2009.
- ^ a b "Dark Summit for GameCube Reviews". Metacritic. Red Ventures. Retrieved July 21, 2018.
- ^ a b "Dark Summit for PlayStation 2 Reviews". Metacritic. Red Ventures. Retrieved July 21, 2018.
- ^ a b "Dark Summit for Xbox Reviews". Metacritic. Red Ventures. Retrieved July 21, 2018.
- ^ Edge staff (January 2002). "Dark Summit (Xbox)". Edge. No. 106. Future plc.
- ^ EGM staff (May 2002). "Dark Summit (GC)". Electronic Gaming Monthly. No. 154. Ziff Davis. p. 112.
- ^ EGM staff (January 2002). "Dark Summit (Xbox)". Electronic Gaming Monthly. No. 150. Ziff Davis. p. 228.
- ^ "Dark Summit (GC)". Game Informer. No. 109. FuncoLand. May 2002. p. 85.
- ^ "Dark Summit (PS2)". Game Informer. No. 105. FuncoLand. January 2002. p. 83.
- ^ Helgeson, Matt (December 2001). "Dark Summit (Xbox)". Game Informer. No. 104. FuncoLand. p. 105. Archived from the original on November 19, 2005. Retrieved July 21, 2018.
- ^ Four-Eyed Dragon (November 27, 2001). "Dark Summit Review for PS2 on GamePro.com". GamePro. IDG Entertainment. Archived from the original on February 12, 2005. Retrieved July 22, 2018.
- ^ Silverman, Ben (November 2001). "Dark Summit Review (Xbox)". Game Revolution. CraveOnline. Archived from the original on October 1, 2015. Retrieved July 22, 2018.
- ^ Varanini, Giancarlo (February 25, 2002). "Dark Summit Review (GC)". GameSpot. Red Ventures. Retrieved July 21, 2018.
- ^ Varanini, Giancarlo (November 7, 2001). "Dark Summit Review (PS2)". GameSpot. Red Ventures. Retrieved July 21, 2018.
- ^ Varanini, Giancarlo (November 20, 2001). "Dark Summit Review (Xbox)". GameSpot. Red Ventures. Retrieved July 21, 2018.
- ^ Wessel, Craig (April 10, 2002). "Dark Summit (GCN)". GameSpy. IGN Entertainment. Archived from the original on February 17, 2005. Retrieved July 21, 2018.
- ^ D'Aprile, Jason (November 15, 2001). "Dark Summit (Xbox) [date mislabeled as 'July 3, 2000']". GameSpy. IGN Entertainment. Archived from the original on October 25, 2005. Retrieved July 21, 2018.
- ^ Lafferty, Michael (March 22, 2002). "Dark Summit Review - GameCube". GameZone. Archived from the original on September 3, 2007. Retrieved July 22, 2018.
- ^ Valentino, Nick (December 20, 2001). "Dark Summit Review - PlayStation 2". GameZone. Archived from the original on August 21, 2007. Retrieved July 22, 2018.
- ^ The Badger (December 3, 2001). "Dark Summit (Xbox)". GameZone. Archived from the original on February 5, 2005. Retrieved July 22, 2018.
- ^ Casamassina, Matt (February 13, 2002). "Dark Summit (GCN)". IGN. Ziff Davis. Retrieved July 21, 2018.
- ^ Smith, David (November 27, 2001). "Dark Summit (PS2)". IGN. Ziff Davis. Retrieved July 21, 2018.
- ^ Lopez, Vincent (November 14, 2001). "Dark Summit (Xbox)". IGN. Ziff Davis. Retrieved July 21, 2018.
- ^ a b "Dark Summit (Xbox)". NextGen. No. 85. Imagine Media. January 2002. p. 42. Retrieved October 10, 2021.
- ^ "Dark Summit". Nintendo Power. Vol. 153. Nintendo of America. February 2002. p. 151.
- ^ "Dark Summit". Official U.S. PlayStation Magazine. No. 52. Ziff Davis. January 2002. p. 126.
- ^ "Dark Summit". Official Xbox Magazine. Imagine Media. February 2002. p. 80.