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Codename: Panzers – Phase Two

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Codename: Panzers – Phase Two
Developer(s)StormRegion
Publisher(s)cdv Software Entertainment
Platform(s)Microsoft Windows
Release
  • EU: July 22, 2005
  • NA: July 25, 2005
Genre(s)Real-time tactics
Mode(s)Single-player, multiplayer

Codename: Panzers – Phase Two is a 2005 real-time tactics video game developed by the Hungarian studio StormRegion and published by cdv Software Entertainment. It is the sequel to Codename: Panzers – Phase One. The two games were followed by Codename: Panzers – Cold War.

Gameplay

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Like Soldiers: Heroes of World War II and, to a lesser extent, Blitzkrieg, Codename: Panzers focuses on managing groups of troops, tanks, armored vehicles, and artillery and destroying the enemy or capturing objectives. The game abstracts concepts such as supply, repair, and air support without doing away with them entirely, and belongs to the real-time tactics genre more than the traditional wargame/simulation genre.

Story

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Phase Two focuses on three campaigns: Axis (the same leader as in the first game with Dario DeAngelis, the Italian leader), Western Allied (the same leader as in the first game), and Yugoslavian Partisans (led by Farvan "Vuk" Pondurovik, sometimes misspelled as Fervan). The Axis campaign follows the Italian Dario de Angelis and the Afrika Korps through the North African Campaign to the First Battle of El Alamein. The Western Allied campaign begins at the Second Battle of El Alamein, and includes Operation Torch, the Battle for Tobruk, and the Battle of the Kasserine Pass, then finishes with the Allied campaign in Italy, including Anzio and the Battle of Monte Cassino. The Yugoslav partisan campaign focus on combat in the Balkans with Soviet assistance.

Development

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Publisher cdv Software took a hard line against software piracy with Phase Two. In July 2005, the company announced a partnership with Logistep to legally prosecute pirates for every "traced and proven pirated copy as well as every illegal download and upload".[1] The game was an important part of CDV's financial strategy for 2005; its predecessor, Codename: Panzers – Phase One, had been a commercial success.[2][3]

Reception

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The game received "favorable" reviews according to the review aggregation website Metacritic.[4]

Sales

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In the German market, the initial sales results for the game were positive; GameZone.de reported that it was "selling well" after "a few weeks" of availability.[17] The game received a "Gold" award from the aDeSe, for sales in Spain above 40,000 units during its first year.[18]

References

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  1. ^ Pototzki, Tim (July 22, 2005). "Logistep schützt "Phase Two"". Gamesmarkt (in German). Mediabiz. Archived from the original on May 28, 2022. Retrieved January 9, 2023.
  2. ^ Pototzki, Tim (February 21, 2005). "CDV 2004 voll im Plan". Gamesmarkt (in German). Mediabiz. Archived from the original on May 28, 2022. Retrieved January 9, 2023.
  3. ^ Pototzki, Tim (May 27, 2005). "CDV legt erneut zu". Gamesmarkt (in German). Mediabiz. Archived from the original on May 28, 2022. Retrieved January 9, 2023.
  4. ^ a b "Codename: Panzers - Phase Two for PC Reviews". Metacritic. Fandom. Retrieved January 9, 2023.
  5. ^ "Review: Codename: Panzers - Phase Two". Computer Games Magazine. No. 180. theGlobe.com. November 2005. p. 76.
  6. ^ Luo, Di (November 2005). "Codename: Panzers Phase Two" (PDF). Computer Gaming World. No. 256. Ziff Davis. p. 99. Retrieved January 9, 2023.
  7. ^ "Codename: Panzers - Phase Two". Game Informer. No. 149. GameStop. September 2005. p. 110.
  8. ^ Ocampo, Jason (August 8, 2005). "Codename: Panzers, Phase Two Review". GameSpot. Fandom. Archived from the original on August 11, 2005. Retrieved January 9, 2023.
  9. ^ Peckham, Matt (November 1, 2005). "GameSpy: Codename: Panzers Phase Two". GameSpy. IGN Entertainment. Archived from the original on January 14, 2006. Retrieved January 9, 2023.
  10. ^ Aceinet (August 15, 2005). "Codename: Panzers Phase Two - PC - Review". GameZone. Archived from the original on October 2, 2008. Retrieved January 9, 2023.
  11. ^ Shin, Thomas "Arlieth"; Brothers, David "4thletter" (October–November 2005). "Codename: Panzers Phase Two". Hardcore Gamer. Vol. 1, no. 5. Prima Games. p. 68. Retrieved January 9, 2023.{{cite magazine}}: CS1 maint: numeric names: authors list (link)
  12. ^ Butts, Steve (August 9, 2005). "Codename Panzers: Phase Two". IGN. Ziff Davis. Retrieved January 9, 2023.
  13. ^ "Codename: Panzers - Phase Two". PC Gamer. Vol. 12, no. 11. Future US. p. 85.
  14. ^ Stevens, Tim (September 6, 2005). "Codename: Panzers, Phase Two Review". X-Play. G4 Media. Archived from the original on November 14, 2005. Retrieved January 9, 2023.
  15. ^ Hill, Jason (August 18, 2005). "Absorbing challenge". The Sydney Morning Herald. Fairfax Media. Archived from the original on September 24, 2015. Retrieved January 9, 2023.
  16. ^ Wapshott, Tim (July 23, 2005). "Codename Panzers: Phase 2 [sic]". The Times. Retrieved January 9, 2023.(subscription required)
  17. ^ Sosinka, Michael (August 17, 2005). "Codename: Panzers 2: Es erscheint bei 10tacle". GameZone.de (in German). Computec. Archived from the original on May 28, 2022.
  18. ^ "Galardones aDeSe 2006" (PDF). Asociación Española de Distribuidores y Editores de Software de Entretenimiento (in Spanish). July 2006. pp. 7–8. Archived from the original (PDF) on August 23, 2006.
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