Jump to content

Calorie Kun vs. Moguranian

From Wikipedia, the free encyclopedia
(Redirected from Calorie Kun Vs. Moguranian)
Calorie Kun Vs. Moguranian
Developer(s)Vic Tokai
Publisher(s)Sega
Platform(s)Arcade
Release1986
Genre(s)Platform
Mode(s)1-2 players alternating turns

Calorie Kun vs Moguranian is a platform game developed by Vic Tokai and published by Sega as an arcade video game in 1986.

Gameplay

[edit]

The player controls "Calorie-Kun" an abstract, mole-like creature that must make its way around a number of tunnels with ladders, avoiding enemies and collecting the items placed around the screen; before quickly making its way to the exit. The player is armed with a limited number of bombs that can be used to destroy or disable enemies.

Calorie-kun faces a timer in the form of a calorie counter which is slowly counting down and may be replenished by fruit and other food items scattered throughout the level. If allowed to drop too low, Calorie-kun will grow anemic and slow down considerably. If raised too high too quickly, Calorie-kun instead becomes too fat to move around in most tunnels until the counter drops again, or may even explode if the counter reaches an extreme.

Reception

[edit]

In Japan, Game Machine listed Calorie Kun vs. Moguranian on their October 1, 1986 issue as being the tenth most-successful table arcade unit of the month.[1]

References

[edit]
  1. ^ "Game Machine's Best Hit Games 25 - テーブル型TVゲーム機 (Table Videos)". Game Machine (in Japanese). No. 293. Amusement Press, Inc. 1 October 1986. p. 21.
[edit]