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Burnout Crash!

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Burnout Crash!
Developer(s)Criterion Games
Publisher(s)Electronic Arts
Director(s)Rich Franke
Toby Nelson
Producer(s)Dan McDonald
Thomas Belmont
Designer(s)Bill Lane
SeriesBurnout
Platform(s)PlayStation 3, Xbox 360, iOS
Release
  • NA: 20 September 2011 (PSN)
  • NA: 21 September 2011 (XBLA)
  • EU: 21 September 2011
  • NA: 15 April 2012 (iOS)
Genre(s)Racing
Mode(s)Single-player

Burnout Crash! (branded Burnout CRASH!) is a downloadable action racing video game in the Burnout series. It is developed by Criterion Games and published by Electronic Arts for PlayStation 3, Xbox 360, iOS via PlayStation Network, Xbox Live Arcade, and iTunes App Store.[1]

In Burnout Crash!, players drive into an intersection and attempt to cause as big a pile-up as possible. Unlike previous games in the series, Burnout Crash! is played from a bird's-eye or aerial view. Points are earned for causing damage and destroying the environment and other vehicles. Leaderboards powered by EA's Autolog service enable players to compare scores with other players.[2]

The game features three game modes and six different intersections to play, as well as seven drivable vehicles. The Xbox 360 version of the game also includes a Kinect mode, allowing players to use gestures to control the game.[3]

To date, Burnout Crash! was the last title in the series before much of Criterion's staff transitioned over to working on the Need for Speed series, while the remaining staff provide additional work on non-racing game titles.[4][5][6][7]

Reception

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The iOS version received "favorable" reviews, while the PlayStation 3 and Xbox 360 versions received "average" reviews according to video game review aggregator Metacritic.[8][9][10] GamePro gave the PlayStation 3 and Xbox 360 versions three-and-a-half stars out of five. Although calling it "addictive", they said that the game doesn't have the same "mindless" carnage from the previous titles.[27] The A.V. Club gave the Xbox 360 version a C, criticizing the gameplay's execution and its soundtrack.[28] Edge gave the same Xbox 360 version a score of four out of ten. The magazine criticized the changes in gameplay (such as a top-down perspective, a lack of Crash mode and a system of unlocking new vehicles), the usage of Kinect system due to its imprecise controls, and the game's price.[29]

References

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  1. ^ "Burnout™ CRASH! for iPhone 3GS, iPhone 4, iPhone 4S, iPod touch (3rd generation), iPod touch (4th generation) and iPad on the iTunes App Store". iTunes. Apple Inc. Archived from the original on 14 April 2012. Retrieved 26 February 2023.
  2. ^ Matt Webster (7 July 2011). "Criterion announce Burnout CRASH!". Criterion Games. Archived from the original on 10 July 2011. Retrieved 14 September 2014.
  3. ^ Jim Reilly (7 July 2011). "Burnout Crash! Revealed". IGN. Ziff Davis. Retrieved 14 September 2014.
  4. ^ Brian Crecente (9 August 2012). "How the creators of Burnout became the stewards of Need for Speed". Polygon. Vox Media. Retrieved 12 May 2020.
  5. ^ Ozzie Mejia (19 June 2013). "Criterion staff assisting Ghost Games with Need For Speed: Rivals". Shacknews.
  6. ^ Samit Sarkar (29 March 2017). "Star Wars Battlefront 2 officially announced". Polygon. Vox Media.
  7. ^ Imran Khan (6 September 2018). "First Battlefield V Battle Royale Details, Criterion Developing". Game Informer. GameStop. Archived from the original on July 11, 2019.
  8. ^ a b "Burnout Crash! for iPhone/iPad Reviews". Metacritic. Fandom. Retrieved 4 May 2013.
  9. ^ a b "Burnout Crash! for PlayStation 3 Reviews". Metacritic. Fandom. Retrieved 4 May 2013.
  10. ^ a b "Burnout Crash! for Xbox 360 Reviews". Metacritic. Fandom. Retrieved 4 May 2013.
  11. ^ Maurice Tan (21 September 2011). "Review: Burnout Crash! (X360)". Destructoid. Gamurs. Retrieved 26 February 2023.
  12. ^ Dan Whitehead (22 September 2011). "Burnout Crash (X360)". Eurogamer. Gamer Network. Retrieved 26 February 2023.
  13. ^ a b Bryan Vore (21 September 2011). "Burnout Crash (PS3, X360): Criterion Returns To Crashing". Game Informer. GameStop. Archived from the original on September 26, 2011. Retrieved 14 September 2014.
  14. ^ a b Daniel R. Bischoff (27 September 2011). "Burnout Crash Review (PS3, X360)". GameRevolution. CraveOnline. Archived from the original on 24 September 2015. Retrieved 26 February 2023.
  15. ^ a b Carolyn Petit (20 September 2011). "Burnout Crash! Review (PS3, X360)". GameSpot. Fandom. Retrieved 14 September 2014.
  16. ^ "Burnout Crash Review (X360)". GameTrailers. Defy Media. 23 September 2011. Archived from the original on 16 September 2014. Retrieved 28 February 2023.
  17. ^ AJ Dellinger (17 April 2012). "Burnout Crash! Review (iOS)". Gamezebo. Retrieved 26 February 2023.
  18. ^ a b Ryan Davis (22 September 2011). "Burnout CRASH! Review (PS3, X360)". Giant Bomb. Fandom. Retrieved 14 September 2014.
  19. ^ a b Daemon Hatfield (22 September 2011). "Burnout Crash Review (PS3, X360)". IGN. Ziff Davis. Retrieved 14 September 2014.
  20. ^ Griffin McElroy (20 September 2011). "Burnout Crash review: Accident prevention (X360)". Engadget (Joystiq). Yahoo. Retrieved 26 February 2023.
  21. ^ Ryan McCaffrey (21 September 2011). "Burnout Crash Review". Official Xbox Magazine. Future US. Archived from the original on 17 June 2012. Retrieved 14 September 2014.
  22. ^ Harry Slater (13 April 2012). "Burnout Crash! (iOS)". Pocket Gamer. Steel Media Ltd. Retrieved 26 February 2023.
  23. ^ "Review: Burnout Crash!". PlayStation: The Official Magazine. No. 52. Future plc. December 2011. p. 77.
  24. ^ Eli Hodapp (12 April 2012). "'Burnout Crash!' Review – Paging Dr. Beat". TouchArcade. TouchArcade.com, LLC. Retrieved 23 July 2018.
  25. ^ Adam Larck (27 September 2011). "Burnout Crash (XBLA) Review". 411Mania. Archived from the original on 28 September 2011. Retrieved 27 February 2023.
  26. ^ Roger Hargreaves; Paul Kevan (23 September 2011). "Burnout Crash! review – hit and run (X360)". Metro. DMG Media. Archived from the original on 6 October 2011. Retrieved 26 February 2023.
  27. ^ Justin Haywald (26 September 2011). "Review: Burnout Crash! (360/PS3)". GamePro. GamePro Media. Archived from the original on 1 October 2011. Retrieved 14 September 2014.
  28. ^ Scott Jones (3 October 2011). "Burnout CRASH! (X360)". The A.V. Club. G/O Media. Archived from the original on 12 February 2013. Retrieved 26 February 2023.
  29. ^ Edge staff (28 September 2011). "Burnout Crash! review (X360)". Edge. Future plc. Archived from the original on 30 September 2011. Retrieved 5 September 2015.
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