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Breathing Games

From Wikipedia, the free encyclopedia
Breathing Games
Formation2014; 10 years ago (2014)
Location
Websitehttp://www.breathinggames.net

Breathing Games is an open access health commons that aims to promote respiratory health through games for health and open source hardware released under copyleft licences.[1][2] Breathing Games leads collaborations with hospitals and universities in Canada, France,[3] Switzerland, Italy and South Korea, and is a member of the Global Alliance against chronic Respiratory Diseases.[4]

The commons builds on open collaboration and peer production[5][6] to design and develop education and treatment games and hardware for asthma,[7] cystic fibrosis,[8][9] and COPD.[10]

In 2020, Breathing Games organized a joint event between the Geneva Health Forum and Open Geneva to promote open-source health technologies.[11]

In the media

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Breathing Games is presented through its collaboration with the peer to peer network Sensorica in the documentary A new Economy, directed by Trevor Meier.[12]

In March 2019, the Swiss Television reports on an event organized by Breathing Games during the OpenGeneva festival.[13]

Funding

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Breathing Games is funded by public research funds (Canadian Institutes of Health Research,[14] French Hospitals Federation – Fonds FHF,[15] European Union OpenCare[16]) and by a private foundation.

Awards

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In 2019, Breathing Games was a Citypreneurs finalist, a contest hosted by the City of Seoul and United Nations agencies to find solutions to the global goals.[17]

See also

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References

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  1. ^ "Breathing Games Joins Open Source Initiative | Open Source Initiative".
  2. ^ "Breathing Games". unglobalcompact.org.
  3. ^ "Les hôpitaux Necker - Enfants malades et Cochin AP-HP ont participé à la 2ème Game Jam destinée à créer des " serious games " pour adolescents et jeunes adultes atteints de mucoviscidose". 21 October 2019.
  4. ^ "Participating Organizations".
  5. ^ Balli, F.; Gomez, V. (2016). "239 Therapeutic adherence: Exploring open collaboration to mobilize all stakeholders behind children with cystic fibrosis". Journal of Cystic Fibrosis. 15: S112. doi:10.1016/S1569-1993(16)30478-7.
  6. ^ "GameJam en santé respiratoire — les Cahiers de l'imaginaire". Archived from the original on 2017-12-19. Retrieved 2017-05-21.
  7. ^ Bernard, Sophie (June 2, 2024). "Breathing Games développe des applications pour les enfants asthmatiques". Le Lien MULTIMÉDIA / Qui fait Quoi.
  8. ^ "Le jeu sérieux, vous connaissez ? | Hinnovic". Archived from the original on 2018-05-01. Retrieved 2017-05-21.
  9. ^ "Archived copy". Archived from the original on 2017-07-03. Retrieved 2017-05-21.{{cite web}}: CS1 maint: archived copy as title (link)
  10. ^ "Les jeux sont faits #95 – Entrevue : jouer pour mieux respirer - Multijoueur". www.multijoueur.ca. Archived from the original on 2017-06-05.
  11. ^ "Événement en ligne - Geneva Health Forum, du 16 au 18 novembre 2020 : Participez gratuitement à une série d'activités en ligne sur le matériel libre en santé!". 4 November 2020.
  12. ^ http://aneweconomy.ca
  13. ^ "19h30 - Hackathon: Le jeu vidéo au service de la santé. - Play RTS".
  14. ^ "Funding Decisions Database". 20 November 2008.
  15. ^ "Fonds FHF - Accompagner les projets".
  16. ^ "Opencare.cc".
  17. ^ https://www.citypreneurs.org
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