Arjan Brussee
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Arjan Brussee (pronounced ar-yan broo-zhay) (born 1972) is a Dutch video game programmer and entrepreneur. He was the main coder of the first two Jazz Jackrabbit games[1] and co-founded Guerrilla Games and Boss Key Productions. He is often credited with being the first successful Dutch game developer.[2]
Career
[edit]Brussee was a member of the demoscene group Ultra Force, where he coded Vectordemo, one of the first demos with 3D imagery on IBM PC compatibles.
At Guerrilla Games, he worked on the Killzone series as a development director and part of the management team.[3] On 23 February 2012, Brussee announced that he was leaving Guerilla to join the EA Games studio Visceral Games as an executive producer for Battlefield Hardline.
In July 2014, news leaked of Brussee leaving EA and co-founding Boss Key Productions with Cliff Bleszinski.[4] In December 2017, Brussee left Boss Key Productions to return to Epic Games after a 20-year hiatus from the company.[5] Since rejoining Epic Games, Brussee has been working on an unannounced project.[6]
References
[edit]- ^ "Arjan Brussee". LinkedIn.
- ^ "Interview - Carlo Vogelsang on Lightning Quick 3D Audio with OpenAL". 30 June 2003. Archived from the original on 9 May 2006. Retrieved 1 May 2006.
- ^ "Co-founder Leaves Guerrilla Games for EA Visceral". CONTROL500. 23 February 2012. Retrieved 7 January 2021.
- ^ Corriea, Alexa Ray (4 July 2014). "Cliff Bleszinski creates Boss Key game studio with Guerrilla Games co-founder". Polygon. Retrieved 10 January 2018.
- ^ Kerr, Chris. "Boss Key co-founder Arjan Brussee departs to rejoin Epic Games". Retrieved 10 January 2018.
- ^ "Boss Key co-founder Arjan Brussee joins Epic Games". GamesIndustry.biz. 8 December 2017. Retrieved 7 January 2021.