5th Gear (video game)
Appearance
5th Gear | |
---|---|
Developer(s) | Fantastic Four |
Publisher(s) | Hewson Consultants |
Designer(s) | Jeroen Leijten |
Composer(s) | Jochen Hippel |
Platform(s) | Amiga, Atari ST, Commodore 64 |
Release | Amiga
|
Genre(s) | Driving game |
Mode(s) | Single-player |
5th Gear is a computer game for the Amiga, Atari ST and Commodore 64, released on the Rack-It budget label.[1][2][3] The original Commodore 64 version was programmed by Jeroen Leijten, with music by Theo and Renier Hongens.[4] It was largely inspired by previous arcade games Steer and Go and Spy Hunter.
Gameplay
[edit]The player controls a white car that travels up (and then down) a tricky landscape filled with water, bumps, trees, and enemy vehicles. Cash is earned by completing levels, with an initial $10,000 available. These funds are spent at garages to buy extra fuel, repair the car's armour, and put add-ons for the car. These include a turbo-jump (allowing the car to get airborne unassisted, rather than relying on jumps) and waterproofing.
Sources
[edit]- ^ Michael Suck (March 1990). "Dien sie wissen nicht, was sie tun". ASM. No. 11.
- ^ Laurence Scotford (April 1990). "Screentest: 5th Gear". ACE. No. 31.
- ^ "Fifth Gear (review)". The Games Machine. No. 28. March 1990.
- ^ "Cheapo Round-up: 5th Gear". Commodore User. No. 61. October 1988.