Jump to content

PlayStation 3

Page semi-protected
From Wikipedia, the free encyclopedia
(Redirected from YLOD)

PlayStation 3
Original PlayStation 3 logo (2006–2009)
Revised PlayStation 3 logo (2009–2017)
  • Top: Original PlayStation 3 (2006)
  • Center: PlayStation 3 Slim (2009)
  • Bottom: PlayStation 3 Super Slim (2012)
Also known asPS3
DeveloperSony Computer Entertainment
ManufacturerSony, Foxconn, Asus[1]
Product familyPlayStation
TypeHome video game console
GenerationSeventh
Release date
  • JP: November 11, 2006 (2006-11-11)
  • NA: November 17, 2006 (2006-11-17)
  • PAL: March 23, 2007 (2007-03-23)
  • IND: April 26, 2007 (2007-04-26)[2]
  • IDN: October 1, 2009 (2009-10-01)[3]
  • BRA: August 11, 2010 (2010-08-11)[4]
Introductory price20 GB model[5][6][7]
US$499.99, ¥49,980
60 GB model[8][9][10]
US$599.99, ¥60,000, €599.99
Discontinued
  • NZ: September 29, 2015
  • AU/EU: March 2016
  • NA: October 2016
  • JP: May 29, 2017
Units shipped87.4 million
(as of March 31, 2017)[11]
Media
Operating systemPlayStation 3 system software[13][14]
CPU3.2 GHz Cell Broadband Engine with 1 PPE and 7 SPE cores
Memory256 MB XDR DRAM system and 256 MB GDDR3 video
Storage
  • Removable 2.5-inch SATA 20–500 GB hard disk
  • Non-removable 16 GB eMMC (Super Slim model)
Display
Video output formats
Graphics550 MHz RSX Reality Synthesizer
Sound
Audio output formats
  • A/V-Multi
    • Analog stereo
    TOSLINK HDMI *All models can decode Dolby TrueHD and as of firmware 2.30 DTS-HD Master Audio, to be output as LPCM. Output of the raw undecoded stream is limited to slim models.[15]
Controller inputSixaxis, DualShock 3, DualShock 4, DualSense,[16][17] Logitech Driving Force GT, Logitech Cordless Precision Controller, standard USB controllers, GT Force, rhythm game controllers, PlayStation Move, PlayStation 3 Blu-ray Remote Control, GunCon 3, PlayStation Portable, Wonderbook, PlayStation Vita, keyboard and mouse
Connectivity
Online servicesPlayStation Network
Best-selling gameGrand Theft Auto V, 29.52 million copies
Backward
compatibility
PredecessorPlayStation 2
SuccessorPlayStation 4
Websiteplaystation.com/explore/ps3

The PlayStation 3 (PS3) is a home video game console developed and marketed by Sony Computer Entertainment. The successor to the PlayStation 2, it is part of the PlayStation brand of consoles. It was first released on November 11, 2006, in Japan,[18] November 17, 2006, in North America, and March 23, 2007, in Europe and Australasia.[5][8][19] The PlayStation 3 competed primarily against Microsoft's Xbox 360 and Nintendo's Wii as part of the seventh generation of video game consoles.

The console was first officially announced at E3 2005, and was released at the end of 2006. It was the first console to use Blu-ray Disc technology as its primary storage medium.[20] The console was the first PlayStation to integrate social gaming services, including the PlayStation Network, as well as the first to be controllable from a handheld console, through its remote connectivity with PlayStation Portable and PlayStation Vita.[21][22][23] In September 2009, the Slim model of the PlayStation 3 was released. It no longer provided the hardware ability to run PS2 games. It was lighter and thinner than the original version, and featured a redesigned logo and marketing design, as well as a minor start-up change in software. A Super Slim variation was then released in late 2012, further refining and redesigning the console.

During its early years, the system received a mixed reception, due to its high price ($599 for a 60-gigabyte model, $499 for a 20 GB model), a complex processor architecture, and lack of quality games but was praised for its Blu-ray capabilities and "untapped potential". The reception improved over time. The system had a slow start in the market[24] but managed to recover, particularly after the introduction of the Slim model, and managed to sell 87.4 million units to outsell the competing Xbox 360 and become the eighth-bestselling video game console in history. Its successor, the PlayStation 4, was released in November 2013; Sony started discontinuing the PlayStation 3 within two years' time,[a] with shipments of new units ending in most of the world by 2016,[b] and the final units produced until May 29, 2017 in the Japanese market.[c]

History

The PlayStation 3 began development on March 9, 2001 when Ken Kutaragi, then the President of Sony Computer Entertainment, announced that Sony, Toshiba, and IBM would collaborate on developing the Cell microprocessor.[31] At the time, Shuhei Yoshida led a group of programmers within this hardware team to explore next-generation game creation. By early 2005, focus within Sony shifted towards developing PS3 launch titles.[31] In September 2004, Sony stated that the PlayStation 3 would utilize Blu-ray and that the console would also play DVDs and CDs,[32] and the following December, Nvidia was announced as a design partner for the console's graphics chip.[33] Sony officially unveiled PlayStation 3 to the public on May 16, 2005, at E3 2005,[34] along with a boomerang-shaped prototype design of the Sixaxis controller.[35] A functional version of the system was not present there,[36] nor at the Tokyo Game Show in September 2005,[37] although demonstrations (such as Metal Gear Solid 4: Guns of the Patriots[36]) were held at both events on software development kits and comparable personal computer hardware.[36][37] Video footage based on the predicted PlayStation 3 specifications was also shown (notably a Final Fantasy VII tech demo).[38]

The initial prototype shown in May 2005 featured two HDMI ports, three Ethernet ports and six USB ports;[39] however, when the system was shown again a year later at E3 2006, these were reduced to one HDMI port, one Ethernet port and four USB ports, presumably to cut costs.[40][41] Two hardware configurations were also announced for the console: a 20 GB model and a 60 GB model, priced at US$499 (€499) and US$599 (€599), respectively.[40] The 60 GB model was to be the only configuration to feature an HDMI port, Wi-Fi internet, flash card readers and a chrome trim with the logo in silver.[40] Both models were announced for a simultaneous worldwide release: November 11, 2006, for Japan and November 17, 2006, for North America and Europe.[42]

On September 6, 2006, Sony announced that PAL region PlayStation 3 launch would be delayed until March 2007, because of a shortage of materials used in the Blu-ray drive.[43] At the Tokyo Game Show on September 22, 2006, Sony announced that it would include an HDMI port on the 20 GB system, but a chrome trim, flash card readers, silver logo and Wi-Fi would not be included.[44] Also, the launch price of the Japanese 20 GB model was reduced by over 20%,[45] and the 60 GB model was announced for an open pricing scheme in Japan.[45] During the event, Sony showed 27 playable PS3 games running on final hardware.[46]

Launch

Silver PlayStation 3 consoles on show in 2006

The PlayStation 3 was first released in Japan on November 11, 2006, at 07:00.[18] According to Media Create, 81,639 PS3 systems were sold within 24 hours of its introduction in Japan.[47] There were reports that many of the initial systems were obtained by businessmen who paid mainly Chinese nationals to buy the system without any software to resell on eBay,[48] and, as a result of this, there were more hardware units sold than there were games. Ridge Racer 7 was the highest selling game on launch day. Soon after its release in Japan, the PS3 was released in North America on November 17, 2006.[5] Reports of violence surrounded the release of the PS3. A customer was shot, campers were robbed at gunpoint,[49] customers were shot in a drive-by shooting with BB guns,[50] and 60 campers fought over 10 systems.[51] The PS3 was released on the same day in Hong Kong and Taiwan as well.[52]

The console was originally planned for a global release through November, but at the start of September the release in Europe and the rest of the world was delayed until March.[53] Since it was a somewhat last-minute delay, some companies had taken deposits for pre-orders, at which Sony informed customers that they were eligible for full refunds or could continue the pre-order.[54] On January 24, 2007, Sony announced that PlayStation 3 would go on sale on March 23, 2007, in Europe, Australia, the Middle East, Africa and New Zealand.[8][19] Its European launch price was €599 (€629 in Ireland, £425 in Britain),[55] R6499 minimum in South Africa,[56] AU$999.95 in Australia, NZ$1199.95 in New Zealand.

On March 7, 2007, the 60 GB PlayStation 3 launched in Singapore with a price of S$799.[57] In the United Arab Emirates, the system retailed for 2499 dirhams on March 23, slightly less than the price in Europe. Sony also hosted a large launch party with singer Shakira performing at the Dubai Autodrome.[58][59]

The PS3 sold 600,000 units in the first two days of its release in Europe.[60] It became the fastest-selling home system in the United Kingdom with 165,000 units sold in two days, and became the second-fastest-selling system in the UK overall, the fastest being the PlayStation Portable.[61] Some British retailers claim that the PS3 was subjected to as many as 20,000 pre-order cancellations,[62] while others cited a "huge demand" for the system.[63] System sales for the following week were down 82%, selling 30,000 units, with a 60% drop in sales of the two most popular titles, MotorStorm and Resistance: Fall of Man.[64] Its UK launch price of £425 was higher than its Japanese and American prices, with value-added tax cited as a reason by a staff member. The continental Europe price was €599, while in Ireland it was €629.[65]

Over 27,000 units were sold in Australia over the course of the first ten days of sales and nine of the top ten best-selling games, including systems and handheld, of the week were for the PS3; overall, software and hardware sales resulted in A$33 million netted for Sony.[66] One analyst called it "a spike in retail spending not previously witnessed at the launch of any other system in Australia".[67] In New Zealand, over 4,800 units were sold in the first week generating "over NZ$6.8 million dollars in hardware and software retail sales."[68]

On April 27, 2007, it launched in India, with the 60 GB model retailing for 39,990 (US$1000 at the conversion rate at the time).[69] In Mexico, the 20 GB model launched with a price of 10,495 pesos, or US$974 at the time.[70] The console was launched in South Korea on June 16, 2007, as a single version equipped with an 80 GB hard drive and IPTV.[71]

Slim model

Following speculation that Sony was working on a 'slim' model, Sony officially announced the PS3 CECH-2000 model on August 18, 2009, at the Sony Gamescom press conference.[72][73] New features included a slimmer form factor, decreased power consumption, and a quieter cooling system.[74] It was released in major territories by September 2009. At the same time, a new logo was introduced for the console to replace the previous "Spider-Man" wordmarks (named due to their use of the same font as the logos of Sony's then-current Spider-Man films), with a new "PS3" wordmark evoking the design of the PlayStation 2 wordmark replacing the capitalized PlayStation 3 lettering.[75]

Super Slim model

In September 2012 at the Tokyo Game Show, Sony announced that a new, slimmer PS3 redesign (CECH-4000) was due for release in late 2012 and that it would be available with either a 250 GB or 500 GB hard drive. Three versions of the Super Slim model were revealed: one with a 500 GB hard drive, a second with a 250 GB hard drive which was not available in PAL regions, and a third with a 12 GB flash storage that was available in PAL regions, and in Canada. The storage of 12 GB model was upgradable with an official standalone 250 GB hard drive, and a vertical stand was also released for the model. In the United Kingdom, the 500 GB model was released on September 28, 2012; and the 12 GB model was released on October 12, 2012. In the United States, the PS3 Super Slim was first released as a bundled console. The 250 GB model was bundled with the Game of the Year edition of Uncharted 3: Drake's Deception and released on September 25, 2012; and the 500 GB model was bundled with Assassin's Creed III and released on October 30, 2012. In Japan, the black colored Super Slim model was released on October 4, 2012; and the white colored Super Slim model was released on November 22, 2012. The Super Slim model is 20 percent smaller and 25 percent lighter than the Slim model and features a manual sliding disc cover instead of a motorized slot-loading disc cover of the Slim model.[76][77][78][79][80][81] The white colored Super Slim model was released in the United States on January 27, 2013, as part of the Instant Game Collection Bundle.[82] The Garnet Red and Azurite Blue colored models were launched in Japan on February 28, 2013.[83] The Garnet Red version was released in North America on March 12, 2013, as part of the God of War: Ascension bundle with 500 GB storage and contained God of War: Ascension as well as the God of War Saga.[84] The Azurite Blue model was released on October 8, 2013, as a GameStop exclusive with 250 GB storage.[85]

Games

PlayStation 3 launched in North America with 14 titles, with another three being released before the end of 2006.[41] After the first week of sales it was confirmed that Resistance: Fall of Man from Insomniac Games was the top-selling launch game in North America.[86][87] The game was heavily praised by numerous video game websites, including GameSpot and IGN, both of whom awarded it their PlayStation 3 Game of the Year award for 2006.[88][89] Some titles missed the launch window and were delayed until early 2007, such as The Elder Scrolls IV: Oblivion, F.E.A.R. and Sonic the Hedgehog. During the Japanese launch, Ridge Racer 7 was the top-selling game, while Mobile Suit Gundam: Crossfire also fared well in sales,[90] both of which were offerings from Namco Bandai Games. PlayStation 3 launched in Europe with 24 titles, including ones that were not offered in North American and Japanese launches, such as Formula One Championship Edition, MotorStorm and Virtua Fighter 5. Resistance: Fall of Man and MotorStorm were the most successful titles of 2007,[91][92] and both games subsequently received sequels in the form of Resistance 2 and MotorStorm: Pacific Rift.[93][94]

At E3 2007, Sony was able to show a number of their upcoming video games for PlayStation 3, including Heavenly Sword, Lair, Ratchet & Clank Future: Tools of Destruction, Warhawk and Uncharted: Drake's Fortune; all of which were released in the third and fourth quarters of 2007. It also showed off a number of titles that were set for release in 2008 and 2009; most notably Killzone 2, Infamous, Gran Turismo 5 Prologue, LittleBigPlanet and SOCOM U.S. Navy SEALs: Confrontation.[95] A number of third-party exclusives were also shown, including the highly anticipated Metal Gear Solid 4: Guns of the Patriots,[96] alongside other high-profile third-party titles such as Grand Theft Auto IV, Call of Duty 4: Modern Warfare, Assassin's Creed, Devil May Cry 4 and Resident Evil 5. Two other important titles for PlayStation 3, Final Fantasy XIII and Final Fantasy Versus XIII, were shown at TGS 2007 in order to appease the Japanese market.[97][98]

Sony have since launched their budget range of PlayStation 3 titles, known as the Greatest Hits range in North America,[99] the Platinum range in Europe and Australia[100] and The Best range in Japan.[101] Among the titles available in the budget range include Resistance: Fall of Man, MotorStorm, Uncharted: Drake's Fortune, Rainbow Six: Vegas, Call of Duty 3, Assassin's Creed and Ninja Gaiden Sigma. As of October 2009 Metal Gear Solid 4: Guns of the Patriots, Ratchet & Clank Future: Tools of Destruction, Devil May Cry 4, Army of Two, Battlefield: Bad Company and Midnight Club: Los Angeles have also joined the list.

As of March 31, 2012, there have been 595 million games sold for PlayStation 3.[102] The best selling PS3 games are Grand Theft Auto V,[d] Gran Turismo 5, The Last of Us, Uncharted 3: Drake's Deception and Uncharted 2: Among Thieves.

The last game released on the PlayStation 3 was Shakedown: Hawaii, on August 20, 2020.

Stereoscopic 3D

In December 2008, the CTO of Blitz Games announced that it would bring stereoscopic 3D gaming and movie viewing to Xbox 360 and PlayStation 3 with its own technology.[104] This was first demonstrated publicly on PS3 using Sony's own technology in January 2009 at the Consumer Electronics Show. Journalists were shown Wipeout HD and Gran Turismo 5 Prologue in 3D as a demonstration of how the technology might work if it is implemented in the future.[105] Firmware update 3.30 officially allowed PS3 titles to be played in 3D, requiring a compatible display for use.[106] System software update 3.50 prepared it for 3D films.[107] While the game itself must be programmed to take advantage of the 3D technology, titles may be patched to add in the functionality retroactively. Titles with such patches include Wipeout HD, Pain, and Super Stardust HD.[108]

Hardware

The PlayStation 3 was the first console to include an HDMI port.

The basic design of the PlayStation 3 remained the same across all three major hardware revisions with a black plastic case with a convex top side when placed horizontal, which could also be placed vertical, with the convex on the left side. The original case design had piano black plastic with a Spider-Man-font-inspired logo that PlayStation designer Teiyu Goto stated that "was one of the first elements SCEI president Ken Kutaragi decided on and the logo may have been the motivating force behind the shape of PS3".[109]

Technical specifications

The RSX 'Reality Synthesizer' on a PlayStation 3 motherboard

PlayStation 3 uses the 64-bit Cell microprocessor, designed by Sony, Toshiba and IBM, as its CPU, which is made up of one 3.2 GHz PowerPC-based Power Processing Element (PPE) and seven Synergistic Processing Elements (SPEs).[110] To increase yields and reduce costs, the chip was manufactured with eight SPEs, after manufacture, every chip is tested and if one defective SPE is found, it can be disconnected using laser trimming, leaving seven SPEs. This means that otherwise discarded processors can be used, reducing costs and waste. However, even if no defective SPE is found, one is still disabled.[111][112] Only six of the seven SPEs are accessible to developers as the seventh SPE is reserved by the console's operating system.[112] PlayStation 3 has 256 MB of XDR DRAM main memory.[113]

Graphics processing is handled by the RSX Reality Synthesizer, designed by Nvidia and paired with 256 MB of GDDR3 video memory.[113] The chip can produce resolutions from 480i/576i SD up to 1080p HD.[114] Originally, the Sony hardware development team did not plan to include any GPU in the PlayStation 3, because they thought that the Cell could handle everything, but game developers including the ICE team (the central graphics technologies group for the Sony's game studios) demonstrated to that without a dedicated GPU, the PlayStation 3 performance would not be sufficient, particularly in comparison to the Xbox 360. The demonstration convinced to add the GPU at the final stage of the PlayStation 3 development.[115]

Physical media games for the PlayStation 3 were sold on Blu-ray discs and the console features a 2× speed drive which is also capable of reading Blu-ray movies, DVDs, and CDs.[114]

It was originally available with hard drives of 20 and 60 GB[e][116][117] but various sizes up to 500 GB[118][119] were later made available (see: model comparison). All PS3 models have user-upgradeable hard drives.[120]

The system has Bluetooth 2.0 (with support for up to seven Bluetooth devices),[121] Gigabit Ethernet, USB 2.0 and HDMI 1.4[f] built in. Wi-Fi networking is also built-in on all but one early model.[g] A couple of early models also had a built-in flash card reader (compatible with Memory Stick, SD and CompactFlash).[h][114][113]

Models

PlayStation 3 has been produced in various models: the original, the Slim, and the Super Slim. Successive models have added or removed various features, reduced the console's initial purchase price and weight, and increased storage capacity (with exceptions).

Controllers and accessories

DualShock 3 controller in hand

Numerous accessories for the console have been developed. These accessories include the wireless Sixaxis and DualShock 3 controllers, the Logitech Driving Force GT, the Logitech Cordless Precision Controller, the Blu-ray Disc Remote, the PlayStation Eye camera, and the PlayTV DVB-T tuner/digital video recorder accessory.[122][123]

At Sony's E3 press conference in 2006, the then-standard wireless Sixaxis controller was announced. The controller was based on the same basic design as the DualShock 2 controller for the PlayStation 2 but was wireless, lacked vibration capabilities, and had a built-in accelerometer that could detect motion in three directional and three rotational axes (six in total, hence the name Sixaxis).

At its press conference at the 2007 Tokyo Game Show, Sony announced the DualShock 3 controller with the same function and design as Sixaxis, but with vibration capability added.[124] The controller is heavier than the standard Sixaxis controller and capable of vibration forces comparable to DualShock 2.[125] It was released in Japan in November 2007[126] and rolled out to the rest of the world throughout 2008.[127][128]

During E3 2009, Sony unveiled a motion controller, the PlayStation Move, partly in response to the popularity of the competing Nintendo Wii. The Move’s "wand" controllers use internal inertial sensors detect motion while the position of a glowing orb is tracked using a PlayStation Eye or PlayStation Camera. It went on sale in late 2010.[129]

Statistics regarding reliability

Some original PS3 systems display a yellow light, indicating a non-specific failure.

According to Ars Technica, the number of PlayStation 3 consoles that have experienced failure is well within the normal failure rates in the consumer electronics industry;[130] a 2009 study by SquareTrade, a warranty provider, found a two-year failure rate of 10% for PlayStation 3s.[131]

In September 2009, BBC's Watchdog television program aired a report investigating the issue, calling it the "yellow light of death" (YLOD). Among the consoles that experienced the failure, they found that it usually occurred 18–24 months after purchase, while the standard Sony warranty covers one year after purchase. After this time period, PlayStation 3 owners can pay Sony a fixed fee for a refurbished console.[132]

Sony claimed that, according to its statistics of returned consoles, approximately 0.5% of consoles were reported as showing the YLOD.[132][133] In response to the televised report, Sony issued a document criticizing the program's accuracy and conclusions; specifically that the faults were evidence of a manufacturing defect. The document also complained that the report had been inappropriate in tone and might damage Sony's brand name.[133][134]

Use in supercomputing

PS3's hardware has also been used to build supercomputers for high-performance computing.[135] Fixstars Solutions sells a version of Yellow Dog Linux for PlayStation 3 (originally sold by Terra Soft Solutions).[136] RapidMind produced a stream programming package for PS3,[137] but were acquired by Intel in 2009. Also, on January 3, 2007, Dr. Frank Mueller, Associate Professor of Computer Science at NCSU, clustered 8 PS3s. Mueller commented that the 256 MB of system RAM is a limitation for this particular application and is considering attempting to retrofit more RAM. Software includes: Fedora Core 5 Linux ppc64, MPICH2, OpenMP v 2.5, GNU Compiler Collection and CellSDK 1.1.[138][139][140] As a more cost-effective alternative to conventional supercomputers, the U.S. military has purchased clusters of PS3 units for research purposes.[141] Retail PS3 Slim units cannot be used for supercomputing, because PS3 Slim lacks the ability to boot into a third-party OS.

On March 22, 2007, SCE and Stanford University released the Folding@home software for PlayStation 3.[142] This program allows PS3 owners to lend the computing power of their consoles to help study the process of protein folding for disease research.

In December 2008, a group of hackers used a cluster of 200 PlayStation 3 computers to crack SSL authentication.[143]

In November 2010 the Air Force Research Laboratory (AFRL) created a powerful supercomputer by connecting together 1,760 Sony PS3s which include 168 separate graphical processing units and 84 coordinating servers in a parallel array capable of performing 500 trillion floating-point operations per second (500 TFLOPS).[144] As built the Condor Cluster was the 33rd largest supercomputer in the world and would be used to analyze high definition satellite imagery.[145]

Software

System software

Sony has included the ability for the operating system, referred to as System Software, to be updated.[146] The updates can be acquired in several ways:

  • If PlayStation 3 has an active Internet connection, updates may be downloaded directly from the PlayStation Network to PlayStation 3 and subsequently installed. Systems with active Internet will automatically check online for software updates each time the console is started.
  • Using an external PC, a user may download the update from the official PlayStation website, transfer it to portable storage media and install it on the system.
  • Some game discs come with system software updates on the disc. This may be due to the game requiring an update in order to run. If so, the software may be installed from the disc.[146]

The original PlayStation 3 also included the ability to install other operating systems,[147] such as Linux.[148] This was not included in the newer slim models and was removed from all older PlayStation 3 consoles with the release of firmware update 3.21 in April 2010. The functionality is now only available to users of original consoles who choose not to update their system software beyond version 3.15[149] or who have installed third-party, modified and unofficial versions of the firmware instead.[150]

Graphical user interface

The XrossMediaBar (XMB) used on the PlayStation 3 home screen

The standard PlayStation 3 version of the XrossMediaBar (pronounced "Cross Media Bar" and abbreviated XMB) includes nine categories of options. These are: Users, Settings, Photo, Music, Video, TV/Video Services, Game, Network, PlayStation Network and Friends (similar to the PlayStation Portable media bar). TheTV/Video Services category is for services like Netflix and if PlayTV or torne is installed; the first category in this section is "My Channels", which lets users download various streaming services, including Sony's own streaming services Crackle and PlayStation Vue. By default, the What's New section of PlayStation Network is displayed when the system starts up. PS3 includes the ability to store various master and secondary user profiles, manage and explore photos with or without a musical slide show, play music and copy audio CD tracks to an attached data storage device, play movies and video files from the hard disk drive, an optical disc (Blu-ray Disc or DVD-Video) or an optional USB mass storage or Flash card, compatibility for a USB keyboard and mouse and a web browser supporting compatible-file download function.[151] Additionally, UPnP media will appear in the respective audio/video/photo categories if a compatible media server or DLNA server is detected on the local network. The Friends menu allows mail with emoticon and attached picture features and video chat which requires an optional PlayStation Eye or EyeToy webcam.[152] The Network menu allows online shopping through the PlayStation Store and connectivity to PlayStation Portable via Remote Play.[152]

Digital rights management

PlayStation 3 console protects certain types of data and uses digital rights management to limit the data's use. Purchased games and content from the PlayStation Network store are governed by PlayStation's Network Digital Rights Management (NDRM). The NDRM allows users to access the data from up to 2 different PlayStation 3's that have been activated using a user's PlayStation Network ID.[153] PlayStation 3 also limits the transfer of copy protected videos downloaded from its store to other machines and states that copy protected video "may not restore correctly" following certain actions after making a backup such as downloading a new copy protected movie.[154]

Photo management

Photo Gallery
Photo Gallery main menu

Photo Gallery is an optional application to view, create, and group photos from PS3, which is installed separately from the system software at 105 MB. It was introduced in system software version 2.60 and provides a range of tools for sorting through and displaying the system's pictures. The key feature of this application is that it can organize photos into groups according to various criteria. Notable categorizations are colors, ages, or facial expressions of the people in the photos. Slideshows can be viewed with the application, along with music and playlists. The software was updated with the release of system software version 3.40 allowing users to upload and browse photos on Facebook and Picasa.[155]

PlayMemories Studio

PlayMemories is an optional stereoscopic 3D (and also standard) photo viewing application,[156] which is installed from the PlayStation Store at 956 MB. The application is dedicated specifically to 3D photos and features the ability to zoom into 3D environments and change the angle and perspective of panoramas.[157] It requires system software 3.40 or higher; 3D photos; a 3D HDTV, and an HDMI cable for the 3D images to be viewed properly.

Video services

Video editor and uploader

A new application was released as part of system software version 3.40 which allows users to edit videos on PlayStation 3 and upload them to the Internet. The software features basic video editing tools including the ability to cut videos and add music and captions. Videos can then be rendered and uploaded to video sharing websites such as Facebook and YouTube.[155]

Video on demand

In addition to the video service provided by the Sony Entertainment Network, the PlayStation 3 console has access to a variety of third-party video services, dependent on the region:

Since June 2009, VidZone has offered a free music video streaming service in Europe,[158] Australia and New Zealand.[159] In October 2009, Sony Computer Entertainment and Netflix announced that the Netflix streaming service would also be available on PlayStation 3 in the United States. A paid Netflix subscription was required for the service.[160] The service became available in November 2009.[161] Initially users had to use a free Blu-ray disc to access the service; however, in October 2010 the requirement to use a disc to gain access was removed.[162]

In April 2010, support for MLB.tv was added, allowing MLB.tv subscribers to watch regular season games live in HD and access new interactive features designed exclusively for PSN.[163]

In November 2010, access to the video and social networking site MUBI was enabled for European, New Zealand, and Australian users; the service integrates elements of social networking with rental or subscription video streaming, allowing users to watch and discuss films with other users.[164][165] Also in November 2010 the video rental service VUDU,[166] NHL GameCenter Live,[167] and subscription service Hulu Plus launched on PlayStation 3 in the United States.[168]

In August 2011, Sony, in partnership with DirecTV, added NFL Sunday Ticket.[169] Then in October 2011, Best Buy launched an app for its CinemaNow service.[170] In April 2012, Amazon.com launched an Amazon Video app, accessible to Amazon Prime subscribers (in the US).[171]

Upon reviewing the PlayStation and Netflix collaboration, Pocket-Lint said "We've used the Netflix app on Xbox too and, as good as it is, we think the PS3 version might have the edge here." and stated that having Netflix and LoveFilm on PlayStation is "mind-blowingly good."[172]

In July 2013, YuppTV OTT player launched its branded application on the PS3 computer entertainment system in the United States.[173][174]

Audio capabilities

The PlayStation 3 has the ability to play standard audio CDs, a feature that was notably removed from its successors.[175] PlayStation 3 added the ability for ripping audio CDs to store them on the system's hard disk; the system has transcoders for ripping to either MP3, AAC, or Sony's own ATRAC (ATRAC3plus)[176] formats. Early models were also able to playback Super Audio CDs, however this support was dropped in the third generation revision of the console from late 2007. However, all models do retain Direct Stream Digital playback ability.[177]

PlayStation 3 can also play music from portable players by connecting the player to the system's USB port, including from Walkman digital audio players and other ATRAC players[178] and other players that use the UMS protocol. The PlayStation 3 did not feature the Sony CONNECT Music Store.

OtherOS support

PlayStation 3 initially shipped with the ability to install an alternative operating system alongside the main system software; Linux and other Unix-based operating systems were available. The hardware allowed access to six of the seven Synergistic Processing Elements of the Cell microprocessor, but not the RSX 'Reality Synthesizer' graphics chip.

The 'OtherOS' functionality was not present in the updated PS Slim models, and the feature was subsequently removed from previous versions of the PS3 as part of the machine's firmware update version 3.21 which was released on April 1, 2010;[179] Sony cited security concerns as the rationale. The firmware update 3.21 was mandatory for access to the PlayStation Network.[180]

The removal caused some controversy; as the update removed officially advertised features from already sold products, and gave rise to several class action lawsuits aimed at making Sony return the feature or provide compensation.[181][182] On December 8, 2011, U.S. District Judge Richard Seeborg dismissed the last remaining count of the class action lawsuit (other claims in the suit had previously been dismissed), stating: "As a legal matter, ... plaintiffs have failed to allege facts or articulate a theory on which Sony may be held liable."[183]

As of January 2014, the U.S. Court of Appeals for the Ninth Circuit partially reversed the dismissal and have sent the case back to the district court.[184]

Leap year bug

On March 1, 2010 (UTC), many of the original PlayStation 3 models worldwide were experiencing errors related to their internal system clock. The error had many symptoms. Initially, the main problem seemed to be the inability to connect to the PlayStation Network. However, the root cause of the problem was unrelated to the PlayStation Network, since even users who had never been online also had problems playing installed offline games (which queried the system timer as part of startup) and using system themes. At the same time, many users noted that the console's clock had gone back to December 31, 1999. The event was nicknamed the ApocalyPS3, a play on the word apocalypse and PS3, the abbreviation for the PlayStation 3 console.[185]

The error code displayed was typically 8001050F and affected users were unable to sign in, play games, use dynamic themes, and view/sync trophies.[186] The problem only resided within the first- through third-generation original PS3 units while the newer "Slim" models were unaffected because of different internal hardware for the clock.

Sony confirmed that there was an error and stated that it was narrowing down the issue and were continuing to work to restore service.[187] By March 2 (UTC), 2010, owners of original PS3 models could connect to PSN successfully and the clock no longer showed December 31, 1999.[188] Sony stated that the affected models incorrectly identified 2010 as a leap year, because of a bug in the BCD method of storing the date.[189][190] However, for some users, the hardware's operating system clock (mainly updated from the internet and not associated with the internal clock) needed to be updated manually or by re-syncing it via the internet.

On June 29, 2010, Sony released PS3 system software update 3.40, which improved the functionality of the internal clock to properly account for leap years.[191]

Features

PlayStation Portable connectivity

PlayStation Portable can connect with PlayStation 3 in many ways, including in-game connectivity. For example, Formula One Championship Edition, a racing game, was shown at E3 2006 using a PSP as a real-time rear-view mirror.[192] In addition, users are able to download original PlayStation format games from the PlayStation Store, transfer and play them on PSP as well as PS3 itself.[193][194] It is also possible to use the Remote Play feature to play these and some PlayStation Network games, remotely on PSP over a network or internet connection.

Sony has also demonstrated PSP playing back video content from PlayStation 3 hard disk across an ad hoc wireless network. This feature is referred to as Remote Play located under the browser icon on both PlayStation 3 and PlayStation Portable. Remote play has since expanded to allow remote access to PS3 via PSP from any wireless access point in the world.[195]

PlayStation Network

PlayStation Network is the unified online multiplayer gaming and digital media delivery service provided by Sony Computer Entertainment for PlayStation 3 and PlayStation Portable, announced during the 2006 PlayStation Business Briefing meeting in Tokyo. The service is always connected,[196] free,[197] and includes multiplayer support.[21] The network enables online gaming, the PlayStation Store, PlayStation Home and other services. PlayStation Network uses real currency and PlayStation Network Cards as seen with the PlayStation Store and PlayStation Home.

PlayStation Plus

PlayStation Plus (commonly abbreviated PS+ and occasionally referred to as PSN Plus) is a premium PlayStation Network subscription service that was officially unveiled at E3 2010 by Jack Tretton, President and CEO of SCEA.[198] Rumors of such service had been in speculation since Kaz Hirai's announcement at TGS 2009 of a possible paid service for PSN but with the current PSN service still available. Launched alongside PS3 firmware 3.40 and PSP firmware 6.30 on June 29, 2010, the paid-for subscription service provides users with enhanced services on the PlayStation Network, on top of the current PSN service which is still available with all of its features. These enhancements include the ability to have demos and game updates download automatically to PlayStation 3. Subscribers also get early or exclusive access to some betas, game demos, premium downloadable content, and other PlayStation Store items. North American users also get a free subscription to Qore. Users may choose to purchase either a one-year or a three-month subscription to PlayStation Plus.[199]

PlayStation Store

The PlayStation Store is an online virtual market available to users of Sony's PlayStation 3 (PS3) and PlayStation Portable (PSP) game consoles via the PlayStation Network. The Store offers a range of downloadable content both for purchase and available free of charge. Available content includes full games, add-on content, playable demos, themes and game and movie trailers. The service is accessible through an icon on the XMB on PS3 and PSP. The PS3 store can also be accessed on PSP via a Remote Play connection to PS3. The PSP store is also available via the PC application, Media Go. As of September 24, 2009, there have been over 600 million downloads from the PlayStation Store worldwide.[200]

The PlayStation Store is updated with new content each Tuesday in North America, and each Wednesday in PAL regions.[201] In May 2010 this was changed from Thursdays to allow PSP games to be released digitally, closer to the time they are released on UMD.[202]

On March 29, 2021, Sony announced that it would shut down the PS3 version of the Store on July 2, though previous purchases on the store will remain downloadable.[203] However, on April 19, following fan feedback, Sony reversed their decision and confirmed that the PS3 store would remain operational.[204]

What's New

What's New was announced at Gamescom 2009 and was released on September 1, 2009, with PlayStation 3 system software 3.0.[205] The feature was to replace the existing [Information Board], which displayed news from the PlayStation website associated with the user's region. The concept was developed further into a major PlayStation Network feature, which interacts with the [Status Indicator] to display a ticker of all content, excluding recently played content (currently in North America and Japan only).

The system displays the What's New screen by default instead of the [Games] menu (or [Video] menu, if a movie was inserted) when starting up. What's New has four sections: "Our Pick", "Recently Played", the latest information, and new content available in PlayStation Store. There are four kinds of content the What's New screen displays and links to, on the sections. "Recently Played" displays the user's recently played games and online services only, whereas, the other sections can contain website links, links to play videos, and access to selected sections of the PlayStation Store.

The PlayStation Store icons in the [Game] and [Video] section act similarly to the What's New screen, except that they only display and link to games and videos in the PlayStation Store, respectively.

PlayStation Home

PlayStation Home was a virtual 3D social networking service for the PlayStation Network.[206] Home allowed users to create a custom avatar, which could be groomed realistically.[207][208] Users could edit and decorate their personal apartments, avatars, or club houses with free, premium, or won content.[207] Users could shop for new items or win prizes from PS3 games, or Home activities.[208] Users could interact and connect with friends and customize content in a virtual world.[209] Home also acted as a meeting place for users that wanted to play multiplayer video games with others.[209]

A closed beta began in Europe from May 2007 and expanded to other territories soon after.[210] Home was delayed and expanded[211] several times before initially releasing.[212][213] The Open Beta test was started on December 11, 2008. It remained as a perpetual beta until its closure on March 31, 2015.[214][215] Home was available directly from the PlayStation 3 XrossMediaBar. Membership was free, but required a PSN account.[208][209]

Home featured places to meet and interact, dedicated game spaces, developer spaces, company spaces, and events. The service underwent a weekly maintenance and frequent updates.[216] At the time of its closure in March 2015, Home had been downloaded by over 41 million users.[214]

Life with PlayStation

The Life with PlayStation application showing weather forecasts and news headlines for New York City. Screenshot taken at approximately 8pm PST

Life with PlayStation, released on September 18, 2008[217] to succeed Folding@home, was retired November 6, 2012. Life with PlayStation used virtual globe data to display news and information by city. Along with Folding@home functionality, the application provided access to three other information "channels", the first being the Live Channel offering news headlines and weather which were provided by Google News, The Weather Channel, the University of Wisconsin–Madison Space Science and Engineering Center, among other sources.[218] The second channel was the World Heritage channel which offered historical information about historical sites. The third channel was the United Village channel. United Village was designed to share information about communities and cultures worldwide.[219] An update allowed video and photo viewing in the application.[217] The fourth channel was the U.S. exclusive PlayStation Network Game Trailers Channel for direct streaming of game trailers.

Outage

On April 20, 2011, Sony shut down the PlayStation Network and Qriocity for a prolonged interval, revealing on April 23 that this was due to "an external intrusion on our system". Sony later revealed that the personal information of 77 million users might have been taken, including: names; addresses; countries; email addresses; birthdates; PSN/Qriocity logins, passwords and handles/PSN online IDs.[220] It also stated that it was possible that users' profile data, including purchase history and billing address, and PlayStation Network/Qriocity password security answers may have been obtained.[220] There was no evidence that any credit card data had been taken, but the possibility could not be ruled out, and Sony advised customers that their credit card data may have been obtained.[220][221] Additionally, the credit card numbers were encrypted and Sony never collected the three digit CVC or CSC number from the back of the credit cards which is required for authenticating some transactions.[222] In response to the incident, Sony announced a "Welcome Back" program, 30 days free membership of PlayStation Plus for all PSN members, two free downloadable PS3 games, and a free one-year enrollment in an identity theft protection program.[223][224]

Sales and production costs

Region Units sold First available
Canada "about 1.5 million" as of October 6, 2010[225] November 17, 2006
Europe
(includes UK and other PAL regions)
30 million as of December 19, 2012[226] March 23, 2007
Japan 9.3 million as of June 27, 2013[227] November 11, 2006
United Kingdom 5.5 million as of June 27, 2013[227] March 23, 2007
United States 22.9 million as of June 27, 2013[227] November 17, 2006
Worldwide 87.4 million (as of March 31, 2017)[11] November 11, 2006

Although its PlayStation predecessors had been very dominant against the competition and were hugely profitable for Sony, PlayStation 3 had an inauspicious start, and Sony chairman and CEO Sir Howard Stringer initially could not convince investors of a turnaround in its fortunes. The PS3 lacked the unique gameplay of the more affordable Wii which became that generation's most successful console in terms of units sold. Furthermore, PS3 had to compete directly with Xbox 360 which had a market head start, and as a result the platform no longer had exclusive titles that the PS2 enjoyed such as the Grand Theft Auto and Final Fantasy series (regarding cross-platform games, Xbox 360 versions were generally considered superior in 2006, although by 2008 the PS3 versions had reached parity or surpassed),[228] and it took longer than expected for PS3 to enjoy strong sales and close the gap with Xbox 360. Sony also continued to lose money on each PS3 sold through 2010,[229] although the redesigned "slim" PS3 cut these losses.[230]

PlayStation 3's initial production cost is estimated by iSuppli to have been US$805.85 for the 20 GB model and US$840.35 for the 60 GB model.[231] However, they were priced at US$499 and US$599, respectively, meaning that units may have been sold at an estimated loss of $306 or $241 depending on model, if the cost estimates were correct,[232] and thus may have contributed to Sony's games division posting an operating loss of ¥232.3 billion (US$1.97 billion) in the fiscal year ending March 2007.[233] In April 2007, soon after these results were published, Ken Kutaragi, President of Sony Computer Entertainment, announced plans to retire. Various news agencies, including The Times[234] and The Wall Street Journal[235] reported that this was due to poor sales, while SCEI maintains that Kutaragi had been planning his retirement for six months prior to the announcement.[235]

In January 2008, Kaz Hirai, CEO of Sony Computer Entertainment, suggested that the console may start making a profit by early 2009, stating that, "the next fiscal year starts in April and if we can try to achieve that in the next fiscal year that would be a great thing" and that "[profitability] is not a definite commitment, but that is what I would like to try to shoot for".[236] However, market analysts Nikko Citigroup have predicted that PlayStation 3 could be profitable by August 2008.[237] In a July 2008 interview, Hirai stated that his objective is for PlayStation 3 to sell 150 million units by its ninth year, surpassing PlayStation 2's sales of 140 million in its nine years on the market.[238] In January 2009 Sony announced that their gaming division was profitable in Q3 2008.[239]

After the system's launch, production costs were reduced significantly as a result of phasing out the Emotion Engine chip and falling hardware costs.[240][241] The cost of manufacturing Cell microprocessors had fallen dramatically as a result of moving to the 65 nm production process,[241][242] and Blu-ray Disc diodes had become cheaper to manufacture.[240][243] As of January 2008, each unit cost around $400 to manufacture;[244][245] by August 2009, Sony had reduced costs by a total of 70%, meaning it only cost Sony around $240 per unit.[246][247][248] The PlayStation 3's actual manufacturing cost at launch was never officially disclosed; SCE's Phil Harrison said in a 2019 interview that during the system's launch "it was a worry because 600 bucks was actually too cheap, because the machine was so expensive to make", before telling the interviewer that he can't disclose the real figure but that it would "make your eyebrows shoot clear off the top of your head".[249]

Critical reception

Early PlayStation 3 reviews after launch were critical of its high price and lack of quality games. Game developers regarded the architecture as difficult to program for. PS3 was, however, commended for its hardware including its Blu-ray home theater capabilities and graphics potential.[250][251]

Critical and commercial reception to PS3 improved over time, after a series of price revisions, Blu-ray's victory over HD DVD,[252] and the release of several well received titles. Ars Technica's original launch review gave PS3 only a 6/10, but second review of the console in June 2008 rated it a 9/10.[253] In September 2009, IGN named PlayStation 3 the 15th-best gaming console of all time, behind both of its competitors: Wii (10th) and Xbox 360 (6th).[254] However, PS3 has won IGN's "Console Showdown"—based on which console offers the best selection of games released during each year—in three of the four years since it began (2008, 2009 and 2011, with Xbox winning in 2010).[255] IGN judged PlayStation 3 to have the best game line-up of 2008, based on their review scores in comparison to those of Wii and Xbox 360.[256] In a comparison piece by PC Magazine's Will Greenwald in June 2012, PS3 was selected as an overall better console compared to Xbox 360.[257] Pocket-Lint said of the console "The PS3 has always been a brilliant games console," and that "For now, this is just about the best media device for the money."[172]

Original model

PS3 was given the number-eight spot on PC World magazine's list of "The Top 21 Tech Screwups of 2006", where it was criticized for being "Late, Expensive and Incompatible".[258] GamesRadar ranked PS3 as the top item in a feature on game-related PR disasters, asking how Sony managed to "take one of the most anticipated game systems of all time and—within the space of a year—turn it into a hate object reviled by the entire internet", but added that despite its problems the system has "untapped potential".[259] Business Week summed up the general opinion by stating that it was "more impressed with what the PlayStation 3 could do than with what it currently does".[260]

Developers also found the machine difficult to program for. In 2007, Gabe Newell of Valve said "The PS3 is a total disaster on so many levels, I think it's really clear that Sony lost track of what customers and what developers wanted". He continued "I'd say, even at this late date, they should just cancel it and do a do over. Just say, 'This was a horrible disaster and we're sorry and we're going to stop selling this and stop trying to convince people to develop for it'".[261] Doug Lombardi VP of Marketing for Valve has since stated that Valve is interested in developing for the console and is looking to hire talented PS3 programmers for future projects.[262] He later restated Valve's position, "Until we have the ability to get a PS3 team together, until we find the people who want to come to Valve or who are at Valve who want to work on that, I don't really see us moving to that platform".[263] At Sony's E3 2010 press conference, Newell made a live appearance to recant his previous statements, citing Sony's move to make the system more developer-friendly, and to announce that Valve would be developing Portal 2 for the system. He also claimed that the inclusion of Steamworks (Valve's system to automatically update their software independently) would help to make the PS3 version of Portal 2 the best console version on the market.

Activision Blizzard CEO Bobby Kotick has criticized PS3's high development costs and inferior attach rate and return to that of Xbox 360 and Wii. He believes these factors are pushing developers away from working on the console. In an interview with The Times Kotick stated "I'm getting concerned about Sony; the PlayStation 3 is losing a bit of momentum and they don't make it easy for me to support the platform."[264] He continued, "It's expensive to develop for the console, and the Wii and the Xbox are just selling better. Games generate a better return on invested capital (ROIC) on the Xbox than on the PlayStation." Kotick also claimed that Activision Blizzard may stop supporting the system if the situation is not addressed. "[Sony has] to cut the [PS3's retail] price, because if they don't, the attach rates are likely to slow. If we are being realistic, we might have to stop supporting Sony."[265] Kotick received heavy criticism for the statement, notably from developer BioWare who questioned the wisdom of the threatened move, and referred to the statement as "silly."[266]

Despite the initial negative press, several websites have given the system very good reviews mostly regarding its hardware. CNET United Kingdom praised the system saying, "the PS3 is a versatile and impressive piece of home-entertainment equipment that lives up to the hype [...] the PS3 is well worth its hefty price tag."[267] CNET awarded it a score of 8.8 out of 10 and voted it as its number one "must-have" gadget,[268] praising its robust graphical capabilities and stylish exterior design while criticizing its limited selection of available games.[269] In addition, both Home Theater Magazine and Ultimate AV have given the system's Blu-ray playback very favorable reviews, stating that the quality of playback exceeds that of many current standalone Blu-ray Disc players.[270][271]

In an interview, Kazuo Hirai, chairman of Sony Computer Entertainment argued for the choice of a complex architecture.[272] Hexus Gaming reviewed the PAL version and summed the review up by saying, "as the PlayStation 3 matures and developers start really pushing it, we'll see the PlayStation 3 emerge as the console of choice for gaming."[273] At GDC 2007, Shiny Entertainment founder Dave Perry stated, "I think that Sony has made the best machine. It's the best piece of hardware, without question".[274]

Slim model and rebranding

The PlayStation 3 Slim received extremely positive reviews as well as a boost in sales; less than 24 hours after its announcement, PS3 Slim took the number-one bestseller spot on Amazon.com in the video games section for fifteen consecutive days. It regained the number-one position again one day later.[275] PS3 Slim also received praise from PC World giving it a 90 out of 100 praising its new repackaging and the new value it brings at a lower price as well as praising its quietness and the reduction in its power consumption. This is in stark contrast to the original PS3's launch in which it was given position number-eight on their "The Top 21 Tech Screwups of 2006" list.[276]

CNET awarded PS3 Slim four out of five stars praising its Blu-ray capabilities, 120 GB hard drive, free online gaming service and more affordable pricing point, but complained about the lack of backward compatibility for PlayStation 2 games.[277] TechRadar gave PS3 Slim four and a half stars out of five praising its new smaller size and summed up its review stating "Over all, the PS3 Slim is a phenomenal piece of kit. It's amazing that something so small can do so much". However, they criticized the exterior design and the build quality in relation to the original model.[278]

Eurogamer called it "a product where the cost-cutting has—by and large—been tastefully done" and said "It's nothing short of a massive win for Sony."[279]

Super Slim model

The Super Slim model of PS3 has received positive reviews. Gaming website Spong praised the new Super Slim's quietness, stating "The most noticeable noise comes when the drive seeks a new area of the disc, such as when starting to load a game, and this occurs infrequently." They added that the fans are quieter than those of Slim, and went on to praise the new smaller, lighter size. Criticism was placed on the new disc loader, stating: "The cover can be moved by hand if you wish, there's also an eject button to do the work for you, but there is no software eject from the triangle button menus in the Xross Media Bar (XMB) interface. In addition, you have to close the cover by hand, which can be a bit fiddly if it's upright, and the PS3 won't start reading a disc unless you do [close the cover]." They also said there is no real drop in retail price.[280]

Tech media website CNET gave new Super Slim 4 out of 5 stars ("Excellent"), saying "The Super Slim PlayStation 3 shrinks a powerful gaming machine into an even tinier package while maintaining the same features as its predecessors: a great gaming library and a strong array of streaming services [...]", whilst also criticising the "cheap" design and disc-loader, stating: "Sometimes [the cover] doesn't catch and you feel like you're using one of those old credit card imprinter machines. In short, it feels cheap. You don't realize how convenient autoloading disc trays are until they're gone. Whether it was to cut costs or save space, this move is ultimately a step back." The criticism also was due to price, stating the cheapest Super Slim model was still more expensive than the cheapest Slim model, and that the smaller size and bigger hard drive should not be considered an upgrade when the hard drive on a Slim model is easily removed and replaced. They did praise that the hard drive of the Super Slim model is "the easiest yet. Simply sliding off the side panel reveals the drive bay, which can quickly be unscrewed." They also stated that whilst the Super Slim model is not in any way an upgrade, it could be an indicator as to what's to come. "It may not be revolutionary, but the Super Slim PS3 is the same impressive machine in a much smaller package. There doesn't seem to be any reason for existing PS3 owners to upgrade, but for the prospective PS3 buyer, the Super Slim is probably the way to go if you can deal with not having a slot-loading disc drive."[281]

Pocket-Lint gave Super Slim a very positive review saying "It's much more affordable, brilliant gaming, second-to-none video and media player." They think it is "A blinding good console and one that will serve you for years to come with second-hand games and even new releases. Without doubt, if you don't have a PS3, this is the time to buy." They gave Super Slim 4-and-a-half stars out of 5.[172]

Technology magazine T3 gave the Super Slim model a positive review, stating the console is almost "nostalgic" in the design similarities to the original "fat" model, "While we don't know whether it will play PS3 games or Blu-ray discs any differently yet, the look and feel of the new PS3 Slim is an obvious homage to the original PS3, minus the considerable excess weight. Immediately we would be concerned about the durability of the top loading tray that feels like it could be yanked straight out off the console, but ultimately it all feels like Sony's nostalgic way of signing off the current-generation console in anticipation for the PS4."[282]

Notes

  1. ^ On September 29, 2015, Sony confirmed that sales of the PlayStation 3 were to be discontinued in New Zealand, but the system remained in production in other markets.[25]
  2. ^ Shipments of new units to Europe and Australia ended in March 2016, followed by North America which ended in October 2016.[26][27]
  3. ^ [26][27][28][29][30]
  4. ^ Of the 90 million total units sold by April 2018, 32.8% of that total were for the PlayStation 3 version.[103]
  5. ^ 20 GB model was not available in PAL regions
  6. ^ Initially used HDMI 1.3a specification,[114] but was upgraded to 1.4 with the introduction of stereoscopic 3D for gaming and Blu-ray playback (via firmware update). The PlayStation 3 does not support any other HDMI 1.4 capabilities.
  7. ^ Original 20 GB model
  8. ^ 60 GB and CECHExx 80 GB models

References

  1. ^ Shilov, Anton (July 18, 2006). "Asustek Computer Ships PlayStation 3 Consoles". X-bit labs. Archived from the original on January 16, 2009. Retrieved May 5, 2007.
  2. ^ "Sony brings PlayStation 3 at Rs 39,990". The Times of India. April 26, 2007.
  3. ^ "PlayStation 3 Akhirnya Resmi Dijual di Indonesia". Tempo. October 2, 2009.
  4. ^ G1, Gustavo PetróDo; Paulo, em São (August 11, 2010). "PS3 começa a ser vendido oficialmente no Brasil por R$ 2 mil". Tecnologia e Games.{{cite web}}: CS1 maint: numeric names: authors list (link)
  5. ^ a b c "Sony's PS3 makes U.S. debut". USA Today. November 17, 2006. Archived from the original on March 8, 2008. Retrieved January 14, 2008.
  6. ^ "PlayStation 3 hits 'grey market'". BBC News. November 13, 2006. Retrieved May 14, 2024.
  7. ^ a PAL region PlayStation 3 20GB version was announced at €499 but on September 6, 2006, Sony announced that launch would be delayed until March 2007, because of a shortage of materials used in the Blu-ray drive. "PlayStation 3 Euro launch delayed". BBC. September 6, 2006. Archived from the original on March 7, 2008. Retrieved January 14, 2008.
  8. ^ a b c "SCEE official press release". Sony Computer Entertainment Europe. January 24, 2007. Archived from the original on January 19, 2008. Retrieved January 14, 2008.
  9. ^ "PlayStation 3 launches March 23 in Europe, 425". January 24, 2007. Archived from the original on September 1, 2018. Retrieved September 1, 2018.
  10. ^ "Sony Confirms PS3 Euro Launch Details". Edge-Online. January 24, 2007. Archived from the original on January 21, 2012. Retrieved January 14, 2008.
  11. ^ a b "SIE Business Development". Sony Computer Entertainment. Archived from the original on April 27, 2019. Retrieved April 26, 2019.
  12. ^ "PS3 SACD FAQ". ps3sacd.com. Archived from the original on October 19, 2018. Retrieved October 11, 2015.
  13. ^ "PlayStation 3 System Software Version 4.60; Update Your PS3 System". Archived from the original on June 22, 2014. Retrieved June 23, 2014.
  14. ^ "PS4 v1.72 and PS3 v4.60 Updates Add 'System Stability'". IGN. June 25, 2014. Archived from the original on June 25, 2014. Retrieved June 25, 2014.
  15. ^ "PS3 Slim gains ability to bitstream Dolby TrueHD, DTS-HD MA". Joystiq. August 21, 2009. Archived from the original on March 9, 2010. Retrieved March 22, 2010.
  16. ^ Santa Maria, Alex (November 2, 2020). "PS5 DualSense Controller Works Perfectly On PS3 (But Not PS4)". ScreenRant. Archived from the original on October 8, 2021. Retrieved July 1, 2021.
  17. ^ Williams, Demi (November 2, 2020). "PS5 DualSense controller works on PS3". gamesradar. Archived from the original on October 8, 2021.
  18. ^ a b "PS3 sells out at launch". BBC. November 11, 2006. Archived from the original on December 17, 2007. Retrieved January 14, 2008.
  19. ^ a b "PlayStation 3 launches March 23 in Europe, 425". January 24, 2007. Archived from the original on September 1, 2018. Retrieved September 1, 2018.
  20. ^ "PlayStation 3 Features – Blu-ray". SCEA. Archived from the original on March 7, 2010. Retrieved March 4, 2010.
  21. ^ a b "PlayStation Direct.net". PlayStation Direct.net. Archived from the original on July 25, 2010. Retrieved August 6, 2010.
  22. ^ "PlayStation.com – PLAYSTATION3 Features: Multimedia". Sony Computer Entertainment America. Archived from the original on March 8, 2010. Retrieved August 6, 2010.
  23. ^ De Leon, Al (December 26, 2007). "PlayStation Blog — PS3 Tips — Remote Play and PlayStation Store". blog.us.playstation.com. PlayStation.Blog. Archived from the original on January 12, 2008. Retrieved January 14, 2008.
  24. ^ "Sony Acknowledges Slow PS3 Sales in 2007". December 4, 2007. Archived from the original on November 4, 2016. Retrieved December 30, 2016.
  25. ^ Cood, Matthew. "PlayStation 3 Being Discontinued in New Zealand". NZGamer.com. Archived from the original on October 13, 2015. Retrieved July 27, 2016.
  26. ^ a b Ashcraft, Brian (May 30, 2017). "Sony Finally Killed Off The PS3 In Japan". Kotaku. Archived from the original on August 13, 2017. Retrieved August 16, 2017.
  27. ^ a b Ackerman, Dan (May 30, 2017). "Sony PlayStation 3 ends shipments, fulfilling 10-year promise". CNET. Archived from the original on August 16, 2017. Retrieved August 16, 2017.
  28. ^ user name (February 8, 2013). "PlayStation 3 チャコール・ブラック 500 GB". Jp.playstation.com. Archived from the original on March 22, 2017. Retrieved January 9, 2018.
  29. ^ Lawrence Yee (March 20, 2017). "Sony to Halt Playstation 3 Production in Japan – Variety". Variety.com. Archived from the original on December 4, 2017. Retrieved January 9, 2018.
  30. ^ Andrew Griffin. "PlayStation 3 production to be stopped in Japan, Sony announces". The Independent. Archived from the original on September 9, 2017. Retrieved January 9, 2018.
  31. ^ a b "Mark Cerny frankly recounts Sony's mistakes with the PlayStation 3". VentureBeat. June 30, 2013. Archived from the original on July 13, 2018. Retrieved July 12, 2018.
  32. ^ Dunham, Jeremy (September 21, 2004). "Kutaragi Confirms PS3 Info". IGN. IGN Entertainment, Inc. Archived from the original on September 23, 2004. Retrieved November 4, 2023.
  33. ^ Dunham, Jeremy (December 7, 2004). "Sony Announces PS3 GPU". IGN.com. IGN Entertainment, Inc. Archived from the original on December 9, 2004. Retrieved November 4, 2023.
  34. ^ Sulic, Ivan (May 16, 2005). "E3 2005: PS3 Official". IGN. Archived from the original on October 7, 2007. Retrieved June 11, 2020.
  35. ^ "E3 2005: PlayStation 3 – The ("boomerang") Controller". IGN Entertainment, Inc. May 16, 2005. Archived from the original on January 6, 2011. Retrieved June 11, 2020.
  36. ^ a b c "TGS 2005 booth round-up". Gamasutra. September 15, 2005. Archived from the original on December 22, 2008. Retrieved January 14, 2008.
  37. ^ a b "Sony E3 2005 press conference video". IGN. May 17, 2005. Archived from the original on December 11, 2007. Retrieved June 11, 2020.
  38. ^ Allen, Jason (May 15, 2005). "E3 2005: Eyes-on the Final Fantasy VII Tech Demo". IGN. Archived from the original on February 9, 2012. Retrieved June 11, 2020.
  39. ^ "PlayStation 3 announced for 2006". GameSpot. May 16, 2005. Archived from the original on August 4, 2011. Retrieved January 14, 2008.
  40. ^ a b c "IGN: E3 2006: The final word on PlayStation". IGN. May 24, 2006. Archived from the original on August 13, 2007. Retrieved June 11, 2020.
  41. ^ a b "IGN's Official PlayStation 3 FAQ". IGN. March 26, 2007. Archived from the original on April 9, 2007. Retrieved June 11, 2020.
  42. ^ "Sony PlayStation 3 launch details". Arstechnica. May 9, 2006. Archived from the original on February 20, 2009. Retrieved January 18, 2008.
  43. ^ "PlayStation 3 Euro launch delayed". BBC. September 6, 2006. Archived from the original on March 7, 2008. Retrieved January 14, 2008.
  44. ^ "TGS 2006 – TGS 06: No US PS3 price drop; HDMI in 20 GB model". GameSpot. September 23, 2006. Archived from the original on October 17, 2009. Retrieved January 14, 2008.
  45. ^ a b Gantayat, Anoop (September 22, 2006). "TGS 2006: Price Drop For Japanese PS3". IGN PlayStation 3. Archived from the original on February 19, 2007. Retrieved June 11, 2020.
  46. ^ "TGS 2006: PS3 to Take Over Tokyo". IGN. August 16, 2006. Archived from the original on November 10, 2006. Retrieved June 11, 2020.
  47. ^ "Japanese PS3 Sales Data Also Depressing". Media Create Co. via Kotaku. November 14, 2006. Archived from the original on December 12, 2007. Retrieved October 24, 2008.
  48. ^ "Foreigners And Fights, PS3 JPN Launch's Dark Side". Kotaku. November 12, 2006. Archived from the original on June 26, 2007. Retrieved September 2, 2007.
  49. ^ "Camping PlayStation gamers robbed at gunpoint". KMTR. Archived from the original on February 28, 2008. Retrieved November 17, 2006.
  50. ^ "Four People Shot While Waiting for PlayStation Console, Including 27 NEWSFIRST Reporter". WKYT News. November 16, 2006. Archived from the original on November 20, 2006. Retrieved November 17, 2006.
  51. ^ Augenstein, Neal (November 17, 2006). "PlayStation3 Crowd Gets More Than It Bargained for in Tysons". WTOP News. Archived from the original on March 3, 2007. Retrieved November 17, 2006.
  52. ^ Jenkins, David (November 2, 2006). "Sony Confirms Hong Kong, Taiwan PS3 Launch". Gamasutra.com. Archived from the original on October 8, 2021. Retrieved August 11, 2021.
  53. ^ Gibson, Ellie (September 6, 2006). "PS3 delayed in Europe". Eurogamer. Archived from the original on November 25, 2009. Retrieved August 25, 2010.
  54. ^ "Official PS3 News Thread – Page 61 – NTSC-uk.co.uk Forums". Ntsc-uk.co.uk. Archived from the original on July 28, 2020. Retrieved August 25, 2010.
  55. ^ Boxer, Steve (February 1, 2007). "PS3 launch price is no fun for UK gamers". The Guardian. Archived from the original on October 8, 2021. Retrieved August 11, 2021.
  56. ^ "PS3 gets a price boost in South Africa". Engadget. May 22, 2007. Retrieved November 6, 2024.
  57. ^ "Singapore's PS3 launch party". CNET. March 8, 2007. Archived from the original on February 19, 2008. Retrieved January 14, 2008.
  58. ^ "Sony finalises Middle East PS3 launch date". Arabian Business. February 1, 2007. Archived from the original on October 8, 2021. Retrieved August 11, 2021.
  59. ^ "Hard-Core Gamers Drive Gray Console Sales". Arab News. February 13, 2007. Archived from the original on October 8, 2021. Retrieved August 11, 2021.
  60. ^ "Sony's PS3 has record launch in Europe". Financial Times. March 28, 2007. Archived from the original on October 8, 2021. Retrieved April 2, 2007.
  61. ^ "PlayStation 3 becomes UK's fastest-selling home system". GamesIndustry. March 26, 2007. Archived from the original on October 12, 2007. Retrieved April 2, 2007.
  62. ^ "Sony PS3 hit by £10m in cancellations". BR. March 27, 2007. Archived from the original on December 1, 2008. Retrieved March 29, 2007.
  63. ^ "Sony's PS3 has record launch in Europe". Financial Times. March 29, 2007. Archived from the original on October 8, 2021. Retrieved April 4, 2007.[dead link]
  64. ^ PlayStation 3 hardware sales plummet 82 per cent, Gamesindustry.biz
  65. ^ Boxer, Steve (February 1, 2007). "PS3 launch price is no fun for UK gamers". The Guardian. Archived from the original on October 8, 2021. Retrieved August 11, 2021.
  66. ^ "PlayStation 3 generates $33m of sales in Australia". April 5, 2007. Archived from the original on December 30, 2012. Retrieved April 9, 2007.
  67. ^ "PlayStation 3 causes record retail spike in Australia". Gamesindustry.biz. April 5, 2007. Archived from the original on July 10, 2007. Retrieved April 9, 2007.
  68. ^ "NZ PS3 launch created unprecedented sales spike". Gameplanet. April 11, 2007. Archived from the original on September 28, 2007. Retrieved April 10, 2007.
  69. ^ "Sony PlayStation 3 Launch In India Next Month; Price Rs 39,990". Gigaom.com. March 23, 2007. Archived from the original on October 8, 2021. Retrieved August 11, 2021.
  70. ^ Murray, J. (December 15, 2006). "PS3 launching at $974 in Mexico". Engadget. Archived from the original on October 8, 2021. Retrieved August 11, 2021.
  71. ^ "PlayStation 3 (80 GB) Korean". SCEI. Archived from the original on May 23, 2007. Retrieved January 18, 2008.
  72. ^ "Entertainment on PS3 has a new look". PlayStation UK. August 18, 2009. Archived from the original on August 21, 2009. Retrieved August 18, 2009.
  73. ^ "Sony Announces Slim PS3 – It Lives This September!". Kotaku. August 18, 2009. Archived from the original on August 21, 2009. Retrieved August 18, 2009.
  74. ^ "Sony answers our questions about the new PlayStation 3". Ars Technica. August 18, 2009. Archived from the original on August 20, 2009. Retrieved August 19, 2009.
  75. ^ "Sony Completely Rebrands The PlayStation 3". Kotaku. August 19, 2009. Archived from the original on December 11, 2014. Retrieved December 10, 2014.
  76. ^ "Sony shocks world and announces PS3 super duper Slim". Eurogamer. September 19, 2012. Archived from the original on September 20, 2012. Retrieved September 20, 2012.
  77. ^ "New PlayStation 3 console slims down for the holidays". PC World. September 19, 2012. Archived from the original on September 21, 2012. Retrieved September 20, 2012.
  78. ^ Detwiler, Bill (October 11, 2012). "PS3 Super Slim teardown reveals hardware changes, but no real upgrades". TechRepublic. Archived from the original on December 26, 2014. Retrieved December 26, 2014.
  79. ^ "Sony unveils super slim PlayStation 3". CNET. CBS Interactive. Archived from the original on December 26, 2014. Retrieved December 26, 2014.
  80. ^ Plunkett, Luke (September 19, 2012). "Sony Unveils a Brand New Model of the PS3 [Update: Now With Official Pics]". Kotaku. Gawker Media. Archived from the original on December 26, 2014. Retrieved December 26, 2014.
  81. ^ "TGS: New PlayStation 3 Model Is Official". IGN. September 19, 2012. Archived from the original on December 26, 2014. Retrieved December 26, 2014.
  82. ^ Makuch, Eddie. "500GB white PS3 hits next week". GameSpot. Archived from the original on October 10, 2013. Retrieved December 26, 2014.
  83. ^ "Red and Blue Slim PlayStation 3 Models Coming to Japan". IGN. January 22, 2013. Archived from the original on October 8, 2021. Retrieved December 26, 2014.
  84. ^ "Garnet Red PS3 heads to North America in God of War: Ascension bundle". January 31, 2013. Archived from the original on December 30, 2016. Retrieved December 30, 2016.
  85. ^ "Azurite Blue Super Slim PS3 Coming To North America On October 8". August 26, 2013. Archived from the original on June 29, 2017. Retrieved December 30, 2016.
  86. ^ "Gamestop Corp. Q3 2006 Earnings Conference Call Summary". Gamestop Corporation via alacrastore.com. November 21, 2006. Archived from the original on July 7, 2011. Retrieved January 8, 2009.
  87. ^ "Saling The World: In Search of Zelda – week of November 24, 2006". Gamasutra. November 24, 2006. Archived from the original on November 9, 2009. Retrieved January 8, 2009.
  88. ^ GameSpot Staff (December 21, 2006). "Best Games and Worst Games of 2006 at GameSpot — Best PlayStation 3 Game". GameSpot. Archived from the original on March 1, 2007. Retrieved April 30, 2007.
  89. ^ IGN Staff (December 21, 2006). "IGN.com presents The Best of 2006 – PlayStation 3: Game of the Year". IGN.com. Archived from the original on March 21, 2007. Retrieved April 30, 2007.
  90. ^ Gantayat, Anoop (November 13, 2006). "Sony Number Two in Japan". IGN. Archived from the original on May 15, 2007. Retrieved June 11, 2020.
  91. ^ "Cathedral row over video game". BBC. June 9, 2007. Archived from the original on December 22, 2007. Retrieved January 18, 2008.
  92. ^ "Motorstorm completes hat-trick". Eurogamer. April 5, 2007. Archived from the original on August 27, 2009. Retrieved January 18, 2008.
  93. ^ Evolution Studios (2007). "MotorStorm 2 sequel confirmed for PS3, in development at Evolution Studios". www.videogamesblogger.com. Archived from the original on September 18, 2007. Retrieved September 6, 2007.
  94. ^ Insomniac Games (2007). "Full Moon Show Podcast". www.insomniacgames.com. Archived from the original on September 27, 2007. Retrieved November 12, 2007.
  95. ^ "Best of E3 2007 Winners". Kotaku. July 31, 2007. Archived from the original on September 30, 2007. Retrieved August 12, 2007.
  96. ^ Hatfield, Daemon (July 11, 2007). "Haze now Fully PS3 Exclusive, 360 & PC Dropped". GameSpot. Archived from the original on September 2, 2007. Retrieved August 11, 2007.
  97. ^ "E308:No Changes on Final Fantasy Versus XIII Being PS3 Exclusive". Kotaku. July 14, 2008. Archived from the original on December 7, 2008. Retrieved November 29, 2008.
  98. ^ Gibson, Ellie (July 11, 2007). "E3: Square Enix's John Yamamoto". GamesIndustry.biz. Archived from the original on April 18, 2008. Retrieved August 11, 2007.
  99. ^ "PS3 Greatest Hits Launch Today". blog.us.playstation.com. PlayStation.Blog. July 28, 2008. Archived from the original on August 7, 2011. Retrieved August 15, 2009.
  100. ^ "PS3 Platinum range in UK from August". Computerandvideogames.com. July 17, 2008. Archived from the original on July 17, 2008. Retrieved August 15, 2009.
  101. ^ "PlayStation 3 the best". Jp.playstation.com. Archived from the original on September 14, 2012. Retrieved August 15, 2009.
  102. ^ "PLAYSTATION3 Worldwide Software Unit Sales". Sony Computer Entertainment Inc. Archived from the original on June 9, 2012. Retrieved August 4, 2012.
  103. ^ Cherney, Mark A. (April 9, 2018). "This violent videogame has made more money than any movie ever". MarketWatch. Archived from the original on November 15, 2020. Retrieved December 30, 2020.
  104. ^ "Blitz Games Introduces True Stereoscopic 3D For Xbox 360 And PS3". Cinemablend.com. December 1, 2008. Archived from the original on January 22, 2009. Retrieved August 15, 2009.
  105. ^ "Sony teases with high-quality PS3 HD". Ars Technica. January 8, 2009. Archived from the original on April 27, 2012. Retrieved June 14, 2017.
  106. ^ "Sony dates PS3 3D update". MCV. June 1, 2010. Archived from the original on June 5, 2010.
  107. ^ "PS3 3.30 System Software Update". blog.us.playstation.com. PlayStation.Blog. April 21, 2010. Archived from the original on June 29, 2011. Retrieved April 24, 2010.
  108. ^ JC Fletcher on (May 31, 2010). "First PS3 3D game updates available in Japan on June 10". Joystiq. Archived from the original on August 3, 2010. Retrieved August 25, 2010.
  109. ^ "Kutaragi "insisted" on Spider-Man font for PS3". computerandvideogames.com. March 29, 2007. Archived from the original on January 14, 2008. Retrieved January 18, 2008.
  110. ^ "Cell Introduction" (PDF). IBM. Archived from the original (PDF) on March 26, 2009. Retrieved January 14, 2008.
  111. ^ "Sony PlayStation 3 Cell Processor". North Carolina State University. Archived from the original on December 4, 2007. Retrieved January 14, 2008.
  112. ^ a b Linklater, Martin. "Optimizing Cell Code". Game Developer Magazine, April 2007. pp. 15–18. To increase fabrication yields, Sony ships PlayStation 3 Cell processors with only seven working SPEs. And from those seven, one SPE will be used by the operating system for various tasks, This leaves six SPEs for game programmer to use.
  113. ^ a b c "E3 2005: PS3 Tech Specs". IGN. May 16, 2005. Archived from the original on September 8, 2007. Retrieved June 11, 2020.
  114. ^ a b c d "PlayStation 3 Technical Specifications". SCEA. Archived from the original on January 13, 2008. Retrieved January 14, 2008.
  115. ^ Moriarty, C. (2013). "PlayStation 3 delayed, originally planned for 2005". IGN. Archived from the original on October 20, 2022. Retrieved October 21, 2022.
  116. ^ "Reeves: No PAL 80 GB PS3 Plans – Edge Magazine". Next-gen.biz. June 11, 2007. Archived from the original on January 16, 2013. Retrieved June 28, 2011.
  117. ^ "PS3 60 GB review". CNET. November 13, 2006. Archived from the original on May 17, 2007. Retrieved January 14, 2008.
  118. ^ "Sony Computer Entertainment Japan to introduce PlayStation3 (PS3) with 160 GB and 320 GB hard disk drive, available from July 29, 2010 at a Recommended Retail Price of 29,980 yen and 34,980 yen respectively". Sony. July 6, 2010. Archived from the original on July 11, 2010. Retrieved July 6, 2010.
  119. ^ "White PS3 Slim out in Japan this month". Eurogamer. July 6, 2010. Archived from the original on July 9, 2010. Retrieved July 6, 2010.
  120. ^ Rubenstein, Jeff (December 28, 2007). "PlayStation Blog — Upgrading the PS3's hard drive". blog.us.playstation.com. PlayStation.Blog. Archived from the original on January 18, 2008. Retrieved January 14, 2008.
  121. ^ quick reference manual Archived January 10, 2011, at the Wayback Machine, for 20 GB US PlayStation 3 page 14
  122. ^ "PlayStation 3 Accessories". SCEA. Archived from the original on January 13, 2008. Retrieved January 14, 2008.
  123. ^ "PlayTV on PlayStation 3 explained". Sony Computer Entertainment Europe via Kotaku. August 22, 2007. Archived from the original on September 12, 2008. Retrieved October 14, 2008.
  124. ^ "DualShock 3 Wireless Controller With Rumble Feature To Be Introduced For PlayStation 3". Sony Computer Entertainment. September 20, 2007. Archived from the original on October 12, 2007. Retrieved September 20, 2007.
  125. ^ "TGS '07: Spot On — The Dual Shock 3". GameSpot. September 19, 2007. Archived from the original on October 12, 2007. Retrieved September 20, 2007.
  126. ^ "DualShock 3 will launch on November 11 in Japan". Kotaku. October 8, 2007. Archived from the original on December 21, 2007. Retrieved January 14, 2008.
  127. ^ "Sony Announces New 80 GB PS3 Bundle, DualShock 3, Red PSP". Daily Tech. February 26, 2008. Archived from the original on April 15, 2008. Retrieved March 17, 2008.
  128. ^ "TGS 07: DualShock 3 announced". IGN. September 19, 2007. Archived from the original on November 12, 2007. Retrieved June 11, 2020.
  129. ^ "PlayStation Move motion controller to hit worldwide market starting this September". Sony Computer Entertainment. June 16, 2010. Archived from the original on June 10, 2012. Retrieved June 30, 2010.
  130. ^ Kuchera, Ben (February 14, 2008). "Xbox 360 failure rates worse than most consumer electronics". Arstechnica.com. Archived from the original on July 6, 2010. Retrieved August 25, 2010.
  131. ^ Sands A, Tseng V. (2009). Game Console Failure Rates: Wii 9 times more reliable than Xbox 360, 4 times more than PS3. SquareTrade. Archived March 24, 2012, at the Wayback Machine
  132. ^ a b Unsworth, Rob (September 17, 2009). "BBC "Watchdog" report on "Yellow Light of Death"". BBC. Archived from the original on April 10, 2012. Retrieved May 31, 2010.
  133. ^ a b "Sony rebuts BBC PlayStation claim". news.bbc.co.uk. BBC News. September 18, 2009. Archived from the original on October 8, 2021.
  134. ^ "Sony tackles BBC over 'PS3 failure' report". www.gamesindustry.biz. September 17, 2009. Archived from the original on September 22, 2009. Retrieved September 18, 2009.
  135. ^ "Building Supercomputer Using PlayStation 3". Console Watcher.com. August 28, 2006. Archived from the original on February 6, 2007. Retrieved August 28, 2006.
  136. ^ "Fixstars: Products". Fixstars Solutions | Yellow Dog Linux Get YDL. Archived from the original on October 5, 2009. Retrieved February 4, 2010.
  137. ^ "RapidMind and Terra Soft partner to unleash PlayStation 3 for Linux". RapidMind. Archived from the original on August 22, 2007.
  138. ^ "Engineer Creates First Academic PlayStation 3 Computing Cluster". PhysOrg.com. Archived from the original on March 19, 2007.
  139. ^ "NC State Engineer Creates First Academic PlayStation 3 Computing Cluster". College of Engineering, North Carolina State University. Archived from the original on October 12, 2007.
  140. ^ "Sony PS3 Cluster (IBM Cell BE)". Frank Mueller, Associate Professor, College of Engineering, North Carolina State University. Archived from the original on February 12, 2007.
  141. ^ Stokes, Jon (November 28, 2009). "Sony still subsidizing US military supercomputer efforts". Ars Technica. Archived from the original on December 12, 2009. Retrieved December 18, 2009.
  142. ^ "Folding@home". Sony Computer Entertainment. Archived from the original on March 18, 2007. Retrieved March 18, 2007.
  143. ^ "PlayStation 3 used to hack SSL". Engadget. December 30, 2008. Archived from the original on July 6, 2009. Retrieved October 31, 2009.
  144. ^ "AFRL to hold ribbon cutting for Condor supercomputer". www.wpafb.af.mil. The Official Web Site of Wright-Patterson Air Force Base. November 17, 2010. Archived from the original on December 9, 2010. Retrieved December 15, 2010.
  145. ^ Koff, Stephen (November 30, 2010). "Defense Department discusses new Sony PlayStation supercomputer". blog.cleveland.com. Archived from the original on February 23, 2011. Retrieved March 28, 2011.
  146. ^ a b "PlayStation.com – PLAYSTATION3 – Features – SystemUpdate". SCEA. Archived from the original on February 8, 2010. Retrieved February 4, 2010.
  147. ^ "Install Other OS". PlayStation 3 User's Guide. Sony Computer Entertainment. 2007. Archived from the original on April 21, 2007. Retrieved April 25, 2007.
  148. ^ Boyes, Emma (November 27, 2006). "Yellow Dog Linux launches for PS3". GameSpot. Archived from the original on February 19, 2007. Retrieved November 30, 2006.
  149. ^ Andrew Yoon (March 29, 2010). "Linux support dropped from PS3 firmware 3.21". Joystiq. Archived from the original on April 13, 2010. Retrieved March 29, 2010.
  150. ^ F., Ryan. "PS3 dual boot GameOS/Linux CFW released". Archived from the original on July 3, 2017. Retrieved December 30, 2016.
  151. ^ "PlayStation 3 Features Connectivity". Sony. Archived from the original on March 4, 2010. Retrieved September 3, 2010.
  152. ^ a b "About the PlayStation Network". Sony. Archived from the original on January 12, 2008. Retrieved January 13, 2008.
  153. ^ "PlayStation Knowledge Center". Sony. Archived from the original on September 30, 2011. Retrieved July 6, 2010. Can multiple PlayStationNetwork accounts access PlayStationStore content that was purchased by a different account?
  154. ^ "PlayStation Knowledge Center". Sony. Archived from the original on September 30, 2011. Retrieved July 6, 2010. How do I back up and restore videos that were downloaded from the PlayStationStore?
  155. ^ a b "PS3 System Software Update – 3.40". blog.eu.playstation.com. PlayStation.Blog. June 28, 2010. Archived from the original on July 1, 2010. Retrieved June 28, 2010.
  156. ^ "What is the function of PlayMemories application?". Archived from the original on December 1, 2012. Retrieved September 22, 2010.
  157. ^ "Sony launches PlayMemories app for 3D photos". Archived from the original on September 23, 2010. Retrieved September 22, 2010.
  158. ^ Smith, Stevie (June 12, 2009). "VidZone gives PlayStation 3 a free music video jukebox". www.thetechherald.com. Archived from the original on October 8, 2021.[permanent dead link]
  159. ^ Bantick, Mike (June 12, 2009). "VidZone review – The online music video jukebox". www.itwire.com. Archived from the original on June 9, 2012.
  160. ^ "Coming Soon: Netflix Members Can Instantly Watch Movies and TV Episodes Streamed to TVs Via the PlayStation(R)3 Computer Entertainment System (Press Release)". www.reuters.com. Netflix Inc. via Reuters. October 26, 2009. Archived from the original on December 14, 2013.
  161. ^ "Available Now: Netflix Members can Instantly Watch Movies and TV Episodes Streamed to TVs Via the PlayStation(R)3 Computer Entertainment System". www.prnewswire.com. Netflix Inc. via PRNewswire. November 10, 2009. Archived from the original on November 29, 2011. Retrieved October 6, 2011.
  162. ^ Greg Peters (Netflix) (October 14, 2010). "Netflix on PS3: Disc-free Next Week". blog.us.playstation.com. PlayStation.Blog. Archived from the original on October 1, 2011. Retrieved October 6, 2011.
  163. ^ Chen, Grace (April 22, 2010). "Watch Major League Baseball on PS3! MLB.TV App Live Today". PlayStation.blog. Archived from the original on May 11, 2012. Retrieved June 15, 2012.
  164. ^ Sources:
  165. ^ "MUBI Goes Live This Week". IGN. November 1, 2010. Archived from the original on March 8, 2012. Retrieved June 11, 2020.
  166. ^ Sources:
  167. ^ Chen, Grace (November 10, 2010). "NHL "Lights the Lamp" on the PS3". blog.us.playstation.com. PlayStation.Blog. Archived from the original on November 14, 2010. Retrieved June 24, 2012.
  168. ^ Panico, Susan (November 10, 2010). "Get Hulu Plus on your PS3 Today!". blog.us.playstation.com. PlayStation.Blog. Archived from the original on September 24, 2011. Retrieved October 6, 2011.
  169. ^ Rosenberg, Philip (August 17, 2011). "DIRECTV and PlayStation Bring NFL Sunday Ticket to PS3". blog.us.playstation.com. PlayStation.Blog. Archived from the original on September 5, 2011. Retrieved June 24, 2012.
  170. ^ Chen, Grace (October 25, 2011). "PlayStation Store Update". blog.us.playstation.com. PlayStation.Blog. Archived from the original on February 10, 2012. Retrieved June 24, 2012.
  171. ^ Buser, Jack (April 3, 2012). "PS3: The First Console to Offer Amazon Video". PlayStation.blog. Archived from the original on June 7, 2012. Retrieved June 15, 2012.
  172. ^ a b c Hall, Chris (February 15, 2013). "Sony PS3 slim review". Pocket-lint. Archived from the original on April 14, 2013. Retrieved January 29, 2014.
  173. ^ "How to access the YUPPTV app" Archived January 18, 2016, at the Wayback Machine. Sony.com. March 12, 2013.
  174. ^ "YuppTV Application Overview" Archived January 18, 2016, at the Wayback Machine. Playstation.com.
  175. ^ McAllister, Neil (November 1, 2013). "Here's what YOU WON'T be able to do with your PlayStation 4". The Register. Archived from the original on October 8, 2021. Retrieved August 11, 2021.
  176. ^ "ATRAC3plus". afterdawn.com. Archived from the original on October 8, 2021. Retrieved August 28, 2021.
  177. ^ "Do all PS3s play SA-CD?". ps3sacd.com. Archived from the original on October 8, 2021. Retrieved August 11, 2021.
  178. ^ "PS3 - Video category". Archived from the original on July 9, 2018. Retrieved May 9, 2022.
  179. ^ "PSA: PS3 Firmware Update 3.21 available now". April 1, 2010. Archived from the original on April 2, 2010. Retrieved April 1, 2010.
  180. ^ "PS3 Firmware (v3.21) Update". blog.us.playstation.com. PlayStation.Blog. March 28, 2010. Archived from the original on June 15, 2011. Retrieved March 28, 2010. .. but due to security concerns, Sony Computer Entertainment will remove the functionality through the 3.21 system software update
  181. ^ "Sony Steals Feature From Your PlayStation 3". March 30, 2010. Archived from the original on April 2, 2010. Retrieved March 30, 2010.
  182. ^ Sources:
  183. ^ "Sony Tosses PlayStation 3 Upgrade Claims Aside". Courthouse News Service. December 9, 2011. Archived from the original on December 15, 2011. Retrieved December 16, 2011.
  184. ^ "Appellate Court Puts PS3 Class Action Lawsuit Back in the Game". January 8, 2014. Archived from the original on February 22, 2014. Retrieved February 4, 2014.
  185. ^ Previous post Next post (March 1, 2010). "ApocalyPS3: Buggy Clock Drives PlayStation 3 Haywire | GameLife". Wired.com. Archived from the original on September 2, 2010. Retrieved August 25, 2010.
  186. ^ Sony PS3 network glitch affects thousands Archived April 18, 2018, at the Wayback Machine The Daily Telegraph, March 1, 2010,
  187. ^ "PlayStation Network Status Update – PlayStation.Blog.Europe". blog.eu.playstation.com. PlayStation.Blog. March 2010. Archived from the original on July 15, 2010. Retrieved August 25, 2010.
  188. ^ "PS3 issues apparently resolved, game on". Engadget. March 2, 2010. Archived from the original on May 3, 2010. Retrieved August 25, 2010.
  189. ^ Bakalar, Jeff (March 1, 2010). "PS3 console errors fixed, leap year bug to blame". CNET.com. Archived from the original on June 17, 2011. Retrieved March 2, 2010.
  190. ^ Tabuchi, Hiroko (March 1, 2010). "Error Blocked PlayStation 3 From Using Its Network". New York Times. Archived from the original on March 5, 2010. Retrieved March 2, 2010.
  191. ^ "PlayStation 3 Features Software Updates". Sony. Archived from the original on March 5, 2010. Retrieved September 3, 2010.
  192. ^ Haynes, Jeff (May 8, 2006). "E3 2006: Formula One 06 Resurfaces". IGN. Archived from the original on February 16, 2007. Retrieved June 11, 2020.
  193. ^ Deleon, Nicholas (December 7, 2006). "Downloadable PS1 Games Hit The PSP (Provided You Have a PS3)". Gizmodo. Archived from the original on January 22, 2007. Retrieved January 21, 2007.
  194. ^ Kennedy, Sam (October 20, 2006). "Phil Harrison Talks Downloadable PS1 Games on PS3". 1up.com. Archived from the original on October 1, 2009. Retrieved April 3, 2007.
  195. ^ Nix, Marc (October 20, 2006). "PSP and PS3 Play Together". IGN PSP. Archived from the original on January 5, 2007. Retrieved January 21, 2007.
  196. ^ "PlayStation 3 announced for 2006". GameSpot. May 16, 2005. Archived from the original on August 4, 2011. Retrieved April 4, 2007.
  197. ^ "Official PlayStation Website". SCEA. Archived from the original on December 1, 2008. Retrieved January 15, 2008.
  198. ^ Joseph L. Flatley (June 15, 2010). "PlayStation Plus Announced at E3: $50/Year". Engadget. Archived from the original on December 22, 2015. Retrieved October 12, 2015.
  199. ^ Fahey, Mike (June 29, 2010). "What Do You Get with PlayStation Plus?". Kotaku. Archived from the original on September 18, 2015. Retrieved October 12, 2015.
  200. ^ "TGS 2009: Keynote Address". IGN. September 23, 2009. Archived from the original on May 17, 2012. Retrieved June 11, 2020.
  201. ^ "PSN Thursday no more: say hello to PSN Tuesday and Wednesday". Archived from the original on August 20, 2010. Retrieved August 2, 2010.
  202. ^ "PSN Store Day Move Not Due To 360". Thesixthaxis.com. April 23, 2010. Archived from the original on June 28, 2010. Retrieved August 2, 2010.
  203. ^ Zwiezen, Zack (March 29, 2021). "Sony Closing PlayStation Store On PS3, Vita, And PSP This Summer". Kotaku. Archived from the original on October 8, 2021. Retrieved March 29, 2021.
  204. ^ "PlayStation Store on PS3 and PS Vita Will Continue Operations". April 19, 2021. Archived from the original on October 8, 2021.
  205. ^ "PlayStation Games & Media News: – Entertainment on PS3 has a new look". SCEE. Archived from the original on August 21, 2009. Retrieved August 18, 2009.
  206. ^ "GDC: Phil Harrison's Keynote Speech". Games Industry. May 16, 2007. Archived from the original on December 6, 2008. Retrieved October 8, 2009.
  207. ^ a b "PlayStation Home unveiled". Engadget. March 7, 2007. Archived from the original on January 15, 2008. Retrieved January 15, 2008.
  208. ^ a b c "GDC 2007 Sony keynote speech". Engadget. March 8, 2007. Archived from the original on January 19, 2008. Retrieved January 15, 2008.
  209. ^ a b c "PlayStation Home, the free virtual world of PlayStation 3". JoyStiq. March 7, 2007. Archived from the original on February 1, 2009. Retrieved January 15, 2008.
  210. ^ "Europeans Go Home". IGN. May 1, 2007. Archived from the original on May 12, 2007. Retrieved May 2, 2007.
  211. ^ "PlayStation Home Beta Extended Today". PlayStation.Blog. September 19, 2008. Archived from the original on September 21, 2008. Retrieved May 21, 2009.
  212. ^ "Virtual Worlds News: Sony Home Delayed to Spring 2008". Virtual Worlds News. September 20, 2007. Archived from the original on February 12, 2009. Retrieved July 1, 2009.
  213. ^ "PlayStation Home not open till fall of 08". Platform Nation. April 22, 2007. Archived from the original on February 8, 2009.
  214. ^ a b "Playstation Home Closing Its Doors After 6 Years". September 26, 2014. Archived from the original on June 8, 2016. Retrieved June 14, 2016.
  215. ^ "PlayStation Home Update – September 26, 2014". September 26, 2014. Archived from the original on September 29, 2014.
  216. ^ Contreras, Paulmichael (August 23, 2011). "PlayStation Home – Over 23 Million Strong, Evolving With A New Major Redesign". PlayStation LifeStyle. Archived from the original on January 13, 2012. Retrieved November 29, 2011.
  217. ^ a b "Life with PlayStation". PlayStation.com. September 18, 2009. Archived from the original on November 13, 2012. Retrieved October 7, 2009.
  218. ^ "Life With PlayStation out now". Kotaku. September 18, 2008. Archived from the original on September 26, 2009. Retrieved October 14, 2009.
  219. ^ "United Village". Archived from the original on September 20, 2010. Retrieved October 1, 2009.
  220. ^ a b c "PSN/Qriocity Service Update — PlayStation.Blog.Europe". blog.eu.playstation.com. PlayStation.Blog. April 26, 2011. Archived from the original on May 2, 2011. Retrieved May 5, 2011.
  221. ^ "PlayStation Network and Qriocity Outage FAQ — PlayStation.Blog.Europe". blog.eu.playstation.com. PlayStation.Blog. April 28, 2011. Archived from the original on May 4, 2011. Retrieved May 5, 2011.
  222. ^ Albanesius, Chloe (April 28, 2011). "PlayStation Network Credit Card Data Encrypted, Sony Says". PC Magazine. Archived from the original on July 4, 2017. Retrieved September 8, 2017.
  223. ^ Wesley Yin-Poole (May 1, 2011). "PSN: Sony outlines "Welcome Back" gifts News – PlayStation 3 – Page 1". Eurogamer.net. Archived from the original on May 5, 2011. Retrieved May 9, 2011.
  224. ^ "PlayStation Network nears restoration; users get ID theft protection – Game Hunters: In search of video games and interactive awesomeness – USATODAY.com". Content.usatoday.com. May 5, 2011. Archived from the original on May 9, 2011. Retrieved May 9, 2011.
  225. ^ Nowak, Peter (October 6, 2010). "Sony aims for PS3 holiday sales boost". CBC. Archived from the original on October 9, 2010. Retrieved October 31, 2010.
  226. ^ Makuch, Eddie (December 19, 2012). "PS3 sells 30 million across Europe and PAL regions". GameSpot. Archived from the original on January 8, 2013. Retrieved February 25, 2013.
  227. ^ a b c Orland, Kyle (June 27, 2013). "Analysis: Xbox 360 poised to pass Wii in US sales by year's end". Arstechnica.com. Archived from the original on December 8, 2019. Retrieved December 8, 2019.
  228. ^ Shah, Sarju (May 23, 2008). "Xbox 360 Versus PlayStation 3 Graphics Comparison: Round 3". GameSpot.com. Archived from the original on July 17, 2012. Retrieved July 19, 2012.
  229. ^ Reisinger, Don (February 1, 2012). "Why Sony needed to swap out its CEO | The Digital Home – CNET News". News.cnet.com. Archived from the original on August 10, 2012. Retrieved July 19, 2012.
  230. ^ "PS3 Profitable, Price Cut Unlikely". June 28, 2010. Archived from the original on June 17, 2013. Retrieved November 22, 2012.
  231. ^ Sources:
  232. ^ Hesseldahl, Arik (November 16, 2006). "Nothing Cheap About the PS3". www.businessweek.com. Bloomberg. Archived from the original on June 28, 2011. Retrieved October 4, 2011.
  233. ^ "PS3 launch hits Sony profits". GamesIndustry.biz. May 16, 2007. Archived from the original on April 17, 2008. Retrieved August 31, 2007.
  234. ^ Sabbagh, Dan; Kennedy, Siobhan (April 27, 2007). "PlayStation boss pays the price of weak sales". Times Online. London. Archived from the original on June 12, 2011. Retrieved April 27, 2007.
  235. ^ a b Grant, Christopher (April 26, 2007). "Sony's Ken Kutaragi announces plans to retire". Joystiq. Archived from the original on October 12, 2007. Retrieved July 3, 2007.
  236. ^ "Sony's Hirai eyes PS3 profit as costs decline". Reuters. January 7, 2008. Archived from the original on August 27, 2009. Retrieved April 22, 2008.
  237. ^ "PS3 profitable by August, say Nikko Citigroup analysts". GamesIndustry.biz. April 21, 2008. Archived from the original on April 22, 2008. Retrieved April 22, 2008.
  238. ^ Nuttall, Chris (July 20, 2008). "Sony sets 150 m sales target for PS3". Financial Times. Archived from the original on July 29, 2008. Retrieved August 2, 2008.
  239. ^ nofi (January 29, 2009). "Sony's Game Division In Profit". TheSixthAxis. Archived from the original on February 1, 2009. Retrieved March 3, 2009.
  240. ^ a b "Sony cuts PS3 production costs in half". psu.com. January 11, 2008. Archived from the original on January 5, 2012. Retrieved January 22, 2008.
  241. ^ a b "PlayStation 3 manufacturing costs to go down, way down". ps3fanboy.com. February 8, 2007. Archived from the original on February 28, 2009. Retrieved July 15, 2007.
  242. ^ "IBM Shrinks Cell Broadband Engine to 65nm Process". dailytech.com. March 13, 2007. Archived from the original on September 27, 2007. Retrieved July 15, 2007.
  243. ^ "PlayStation 3 Production Costs Drop". Game Informer. May 7, 2007. Archived from the original on May 9, 2007. Retrieved July 15, 2007.
  244. ^ "Sony's Blu-Ray Breakthrough". BusinessWeek. January 8, 2008. Archived from the original on January 13, 2008. Retrieved January 14, 2008.
  245. ^ "PS3 production costs halved, says analyst". www.gamesindustry.biz. January 14, 2008. Archived from the original on April 2, 2008. Retrieved January 14, 2008.
  246. ^ "PS3 70 percent cheaper to make". www.gamersyndrome.com. August 1, 2009. Archived from the original on January 14, 2010. Retrieved August 9, 2009.
  247. ^ Bailey, Kat (August 22, 2009). "PlayStation 3 Production Costs Slashed 70 Percent". 1up. Archived from the original on October 1, 2009. Retrieved July 31, 2009.
  248. ^ Ashcraft, Brian (August 22, 2009). "Sony: PS3 Manufacturing Costs Down 70 Percent". Kotaku. Archived from the original on August 1, 2009. Retrieved July 31, 2009.
  249. ^ "Meet the Only Executive Who Worked for Both PlayStation and Xbox". YouTube. IGN. November 2019.
  250. ^ Emeran, Riyad (March 23, 2007). "Sony PlayStation 3". Trustedreviews.com. Archived from the original on May 16, 2009. Retrieved July 10, 2007.
  251. ^ Allen, Danny (March 1, 2007). "First review: PlayStation 3". PC Advisor. Archived from the original on July 17, 2007. Retrieved July 10, 2007.
  252. ^ "Toshiba Announces Discontinuation of HD DVD Businesses" (Press release). Toshiba. February 19, 2008. Archived from the original on September 14, 2008. Retrieved August 31, 2008.
  253. ^ Kuchera, Ben (June 4, 2008). "They say it got smart: a 2008 review of the PS3". Ars Technica. Archived from the original on February 1, 2009. Retrieved June 10, 2008.
  254. ^ "PlayStation 3 is number 15". IGN Entertainment. Archived from the original on September 6, 2009. Retrieved October 15, 2009.
  255. ^ Shea, Cam. "Console Showdown 2011: Winner Announced! – Games Feature at IGN". Games.ign.com. Archived from the original on May 17, 2012. Retrieved July 19, 2012.
  256. ^ Shea, Cam (December 18, 2008). "Aussie Console Showdown 08: PS3 vs. Wii vs. 360". IGN. Archived from the original on February 9, 2009. Retrieved June 11, 2020.
  257. ^ Greenwald, Will (June 7, 2012). "Xbox 360 vs. PlayStation 3: Which Console Wins the Gaming Game". PCMag.com. Archived from the original on August 2, 2012. Retrieved July 19, 2012.
  258. ^ Tynan, Dan (December 20, 2006). "The Top 21 Tech Screwups of 2006". PC World. Archived from the original on July 7, 2008. Retrieved February 3, 2007.
  259. ^ Reparaz, Mikel (March 21, 2007). "The Top 7... PR disasters". GamesRadar. Archived from the original on December 26, 2010. Retrieved March 21, 2007.
  260. ^ Edwards, Cliff (November 16, 2006). "PS3: Soon to Be a Great System". Business Week. Archived from the original on October 22, 2007. Retrieved July 10, 2007.
  261. ^ Bishop, Stuart (January 15, 2007). "Valve: PS3 a "total disaster on so many levels"". computerandvideogames.com. Archived from the original on January 18, 2007. Retrieved January 15, 2007.
  262. ^ "Valve open to work with PS3 development". Qj.net. July 5, 2009. Archived from the original on July 16, 2011. Retrieved March 15, 2010.
  263. ^ Guttridge, Luke (July 3, 2009). "Valve dodge PS3 development". play.tm. Archived from the original on July 6, 2009. Retrieved July 13, 2009.
  264. ^ Sabbagh, Dan (June 19, 2009). "Sony should beware — Activision chief is not simply playing games". The Times. London. Archived from the original on July 8, 2009. Retrieved July 13, 2009.
  265. ^ Crossley, Rob (June 19, 2009). "Kotick slams PS3 for 'high' dev costs". develop-online. Archived from the original on July 5, 2009. Retrieved July 13, 2009.
  266. ^ "BioWare: Activision PS3 comment "silly and biased towards what is popular."". Archived from the original on July 17, 2009. Retrieved July 19, 2009.
  267. ^ Carnoy, Dave (March 2007). "PS3 Reviewed". CNet.co.uk. Archived from the original on March 28, 2007. Retrieved April 21, 2007.
  268. ^ CNET Staff (November 21, 2006). "Top 10 Must-haves". CNET. Archived from the original on May 6, 2008. Retrieved February 22, 2007.
  269. ^ Carnoy, David (November 14, 2006). "Sony PlayStation 3 (60 GB) Reviews". CNET. Archived from the original on May 17, 2007. Retrieved February 3, 2007.
  270. ^ Chiarella, Chris (December 2006). "Sony PlayStation 3". Home Theater Magazine. Primedia Magazines, Inc. Archived from the original on August 28, 2009. Retrieved February 22, 2007.
  271. ^ Buettner, Shane C. (December 2006). "PlayStation3 Blu-ray Disc Player". Primedia Magazines, Inc. pp. 4 of 6. Archived from the original on January 20, 2007. Retrieved February 22, 2007.
  272. ^ "Hirai: We're the "official" industry leader". Eurogamer. January 20, 2009. Archived from the original on September 5, 2009. Retrieved October 31, 2009. We don't provide the easy to program for console that [developers] want, because easy to program for means that anybody will be able to take advantage of pretty much what the hardware can do, so then the question is what do you do for the rest of the nine-and-a-half years?
  273. ^ Haywood, Nick (March 23, 2007). "Review : Sony PlayStation 3". HEXUS.gaming. pp. 6 of 6. Archived from the original on December 2, 2010. Retrieved April 25, 2007.
  274. ^ Gibson, Ellie (March 7, 2007). "GDC: What's Next for PS3?". GamesIndustry.biz. Archived from the original on April 18, 2008. Retrieved April 25, 2007.
  275. ^ "PS3 Slim gets back Bestseller top spot on Amazon". qj.net. September 1, 2009. Archived from the original on September 29, 2011. Retrieved September 3, 2009.
  276. ^ "Priced right, Sony's slim-line PlayStation 3 (120 GB) bundles the top-notch features of the earlier PlayStation 3 into a smarter, sleeker package". PC World. September 2, 2009. Archived from the original on September 3, 2009. Retrieved September 3, 2009.
  277. ^ "Sony PlayStation 3 Slim – 120 GB Review". CNET. August 19, 2009. Archived from the original on September 5, 2009. Retrieved September 3, 2009.
  278. ^ "Sony PlayStation 3 Slim 120 GB review". TechRadar. September 1, 2009. Archived from the original on September 5, 2009. Retrieved September 3, 2009.
  279. ^ Leadbetter, Richard (September 2, 2009). "Hardware Test: PS3 Slim Article • Page 1 • Articles •". Eurogamer.net. Archived from the original on February 2, 2014. Retrieved January 29, 2014.
  280. ^ Dodds, Gavin. "PlayStation Super Slim 500 GB – Review". Spong. Archived from the original on November 14, 2013. Retrieved October 6, 2012.
  281. ^ Bakalar, Jeff. "Sony PlayStation Super Slim Uncharted 3 Limited Edition Bundle Review". CNET. Archived from the original on October 8, 2012. Retrieved October 6, 2012.
  282. ^ Sawh, Michael. "Sony PS3 Super Slim review: Hands-on". T3. Archived from the original on October 14, 2012. Retrieved October 6, 2012.

Official websites

Auxiliary sites by Sony