Resident Evil: The Umbrella Chronicles
Resident Evil: The Umbrella Chronicles | |
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Developer(s) | |
Publisher(s) | Capcom |
Director(s) |
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Producer(s) |
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Designer(s) |
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Writer(s) |
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Composer(s) |
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Series | Resident Evil |
Platform(s) | Wii, PlayStation 3[2] |
Release | |
Genre(s) | Rail shooter, light gun shooter |
Mode(s) | Single-player, multiplayer |
Resident Evil: The Umbrella Chronicles[a] is an on-rails light gun shooter video game developed by Capcom and Cavia as part of the Resident Evil series. The game was released for the Wii on November 13, 2007, in North America; November 15, 2007, in Japan; and on November 30, 2007, in Europe, excluding Germany, where the game is not available due to the refusal of a USK rating[5] and its subsequent inclusion in the index.[6] It was followed by Resident Evil: The Darkside Chronicles.[7] Both Chronicles games are included on the Resident Evil Chronicles HD Collection for the PlayStation 3.
The game exposes the Umbrella Corporation's meddling throughout the Resident Evil series through narration from Albert Wesker, a former Umbrella scientist, and hidden documents pertaining to the organization's secret motives and actions. The game is composed of five scenarios that recapitulate the events of Resident Evil Zero, the Resident Evil remake, and Resident Evil 3: Nemesis, as well as new material pertaining to the Umbrella Corporation's downfall.
Gameplay
[edit]The Umbrella Chronicles is an on-rails shooter. Players can use their Wii remote to target and shoot like they would in a light gun shooter. The game is also compatible with the Wii Zapper. Players follow a pre-set path, shooting enemies and picking up optional weapons and health items, occasionally choosing between multiple paths. Using the analog stick or the nunchuk, players can look around in a limited manner. In some cases, the Wii Remote can be used to activate melee weapons against enemies where the camera shifts to a third-person view, or use timed button presses in certain cutscenes to evade traps and enemy attacks. Each stage is split into individual chapters and contains save checkpoints at the end of each chapter. Stars are obtained at the end of each stage, based on the player's performance, which can be used to upgrade weapons. To unlock some levels and sublevels, the player needs a certain ranking, "S" being the best. The amount of destroyed items, obtained objects, files, critical hits and clear time affects this.
Upon beating Hunk's "4th Survivor" mission, co-operative mode will be unlocked for the single-player missions. When selecting characters, an option will appear on the screen to select co-op mode. Both players will play as the same character, but each player will have their own aiming reticle.
Plot
[edit]The Umbrella Chronicles encompasses several scenarios, which are based on various plot elements from the Resident Evil series. The game's first three scenarios, "Train Derailment", "The Mansion Incident", and "Raccoon's Destruction", are set within Raccoon City, or its surrounding area, in 1998. The final scenario, which is based on new material, is set in Russia, taking place in 2003. The game features nine playable characters from previous Resident Evil games, including Rebecca Chambers, Billy Coen, Chris Redfield, Jill Valentine, Carlos Oliveira, Albert Wesker, Ada Wong, Richard Aiken, and Hunk.
The game's first scenario, based on the events of Resident Evil Zero, follows STARS operative Rebecca Chambers and former Marine Billy Coen as they venture through a train that eventually takes them to a derelict training facility.[8] Within the facility, they discover they are being stalked by James Marcus, co-founder of the Umbrella Corporation and creator of the T-virus, who was resurrected by leech test-subjects.[9] Marcus mutates into a monstrosity, but is subdued by the duo. Chambers and Coen escape as the facility self-destructs.[9] A sub-chapter within the scenario traces Wesker's actions, now posing as the leader of STARS' Alpha team, as he attempts to escape the training facility. This chapter also introduces Sergei Vladimir and one of his bodyguard Tyrants, codenamed "IVAN".[10][11]
The game then retells the events of the first Resident Evil. The scenario follows Chris Redfield and Jill Valentine, as opposed to the actual Resident Evil game, which features the two splitting up. Redfield and Valentine are forced to battle their way through a mansion full of undead residents before stumbling upon a secret Umbrella Corporation research facility in the mansion's basement.[12] The two then discover the facility's most powerful creation, a Tyrant, and destroy it.[13] The scenario features two different sub-chapters, which reveal Chambers' action between Resident Evil Zero and Resident Evil,[14] as well as Wesker's reanimation and escape after his apparent death.[15]
The next scenario visits Raccoon City during the events of Resident Evil 3: Nemesis. Valentine returns to the game, and is paired with mercenary Carlos Oliveira, as they attempt to survive an outbreak of the T-virus.[16] After defeating several undead citizens, Valentine and Oliveira encounter Nemesis, an upgraded Tyrant, sent to kill Valentine.[16] They defeat Nemesis and escape Raccoon City before it is destroyed by the United States government in a desperate contingency measure.[17][18] The scenario also features two sub-chapters, detailing Ada Wong and Hunk's background roles during the main scenario's events.[19][20]
The game's final scenario is composed of new material, which trails Redfield and Valentine as they and other armed anti-bioweapon activists investigate the Umbrella Corporation's final stronghold in Russia.[21] Despite their force sustaining heavy casualties, Redfield and Valentine enter the facility's inner sanctum, only to encounter and destroy the Umbrella Corporation's latest creation, the T-ALOS project.[22] The game's final sub-chapter features Wesker infiltrating the facility in an attempt to recover the Umbrella Corporation's most important files.[23][24] He is confronted by his long-time nemesis, Sergei Vladimir, whom he defeats.[25] The game's credits reveal that the Umbrella Corporation's secrets have finally been exposed. As a result, the U.S. government succeeds in its legal action against Umbrella's top officials.[26]
Development
[edit]The game was co-developed by Capcom and Cavia[27] and produced by Masachika Kawata, who was behind the PlayStation 2 port of Resident Evil 4.[28] At E3 2006, Capcom officially announced that development was already underway for an exclusive Resident Evil game for the Wii and mentioned that it would take advantage of the console's unique Wii Remote controller, giving players a new experience. Members of Capcom's Clover Studio, who created such games as Viewtiful Joe and Ōkami, were called upon to help develop the game.[29]
A short clip of the game was shown on the Nintendo World event on November 3, 2006, where 2007 was revealed as the release date. On April 6, 2007, the official Japanese website went live containing an official teaser video.[30] On April 13, 2007, the official Japanese website updated with a second trailer, character profiles and screenshots.[30] A Japan-only release of the game came with a limited edition collector's Biohazard box featuring several items.[31] Christian Svensson, Capcom's senior director of strategic planning and research, stated the game would support 480-progressive scan and 16:9 widescreen resolution.[32] A trailer was included in the Resident Evil 4: Wii Edition, which shows the mansion from the original game and areas of Raccoon City.[33] At its pre-E3 press conference on July 11, 2007, Nintendo announced that the Wii Zapper peripheral will be compatible with the game.[34]
The game was initially going to play similarly to Resident Evil 4. However, in an interview with Famitsu, the game's producer Masachika Kawata revealed the reason for the drastic change in gameplay: according to him, "Wii users like easiness" and that a Resident Evil 4-style game is "too complicated" for Wii users to enjoy. Masachika Kawata then elaborated that "complex operability can be an obstacle for Wii users", and that he purposefully had to "compromise to a lower difficulty level" and "reduce enthusiast-only elements".[35]
Release
[edit]Resident Evil: The Umbrella Chronicles was released in late 2007. An extensive line of tie-in products was created to promote the release of Capcom's on-rails shooter and to expand its storyline. This includes a graphic novel, several spin-off novels, and an official soundtrack release.
Biohazard: The Umbrella Chronicles ~Hōkai he no Jokyoku~ (バイオハザード アンブレラ・クロニクルズ ~崩壊への序曲~, lit. "Biohazard Umbrella Chronicles ~Overture to the Collapse~) is a series of two comics published in Akita Shoten's Weekly Shōnen Champion magazine in Japan. The first chapter was released on November 8, 2007, the second on November 15, the same day the game came out in Japan. Masaru Miyazaki wrote the plot for the manga. The illustrations were done by Naotsugu Matsueda. Its story is based on the game, taking place just before the invasion of the Russian Umbrella facility, using a fictional Russian village-like setting. Protagonists Chris Redfield and Jill Valentine are drawn into various strange occurrences in the village, which has been completely infected by the T-virus, before finding the sole survivor, a young girl named Anna, and later face off against Wesker.[36]
Biohazard: The Umbrella Chronicles SIDE A (バイオハザード アンブレラ・クロニクルズ SIDE A) and Biohazard: The Umbrella Chronicles SIDE B (バイオハザード アンブレラ・クロニクルズ SIDE B) written by Osamu Makino are novels based on the events of Resident Evil: The Umbrella Chronicles and direct novelizations of the game.[37] The first one was released in Japan on December 22, 2007. The second one was published in January 2008.
The Resident Evil Shot Blaster, a replacement to the Wii Zapper, was released by Capcom alongside The Umbrella Chronicles. It quickly sold out and Capcom produced a second run of the product, identical to the first, in 2009.[38][39] The gun comes with a Nunchuk holster which can be detached to make the gun one-handed. The holster also rotates downward to allow easy reloading for in the game. The package includes a decal for the Wii Remote which has a picture of characters from the game, and a Nunchuk joystick grip which has the logo of the Umbrella Corporation on it.
Biohazard: The Umbrella Chronicles Original Soundtrack was composed by Masafumi Takada and Jun Fukuda from Grasshopper Manufacture featuring Ada Wong as the cover. A CD with 49 tracks called Biohazard: The Umbrella Chronicles Original Sound Track was released in Japan on December 19. It was published by Suleputer and was distributed by Sony Music Distribution for 3150 yen. The soundtrack includes a full-color booklet. Initially produced items are limited editions with special sleeve cases.
Reception
[edit]Aggregator | Score |
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GameRankings | 75.03% (Wii)[52] |
Metacritic | 75% (Wii)[51] |
Publication | Score |
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1Up.com | B+[40] |
Edge | 7 out of 10[41] |
Eurogamer | 7 out of 10[47] |
Famitsu | 32 out of 40[46] |
Game Informer | 8.25 out of 10[50] |
GamePro | (4.25/5)[42] |
GameRevolution | B[49] |
GameSpot | 7.0 out of 10[44] |
GameSpy | [45] |
GamesRadar+ | 7 out of 10[48] |
IGN | 7.9 out of 10[43] |
X-Play |
The Wii version of The Umbrella Chronicles has received positive scores from critics. GamePro praised its unlockable secrets and satisfying gameplay, adding that "the only downside to The Umbrella Chronicles is that longevity will be an issue."[42] GameTrailers called it "fantastic overall" and a "superb entry in the genre," praising the game for its surprising length and unlockable content, but stated that while the graphics "look good", they were sometimes "a step behind" Resident Evil 4 and added that having the game on rails actually makes it scarier, and that it's "basically a love letter" to fans of the series.[53] IGN praised the game for having "amazingly cool" design but complained about the lack of representation from Resident Evil 2 and 4 as well as the gameplay, which they felt was too slow; on the other hand, they called the presentation "pretty impressive" and stated that "there’s no denying the fun" they had with it.[43] GameSpot praised the easy controls and the look and feel of the game, but criticized the music, stating that "it undermines the atmosphere," and that the "on-rails shooter gameplay can still feel restrictive.[44] 1UP.com called it "a surprisingly meaty experience" and "an accessible, mostly satisfying shooter" and praised the depth and strategy offered by the gameplay, but complained about difficult headshots and stated that "it never really amounts to more than its concept".[40]
The Wii version of the game has sold over 1.4 million copies worldwide.[54]
Sequel
[edit]On March 8, 2009, Capcom announced they would have new game announcements on March 12 at the Resident Evil 5 launch party in San Francisco.[55] A few days earlier, Capcom's Associate Product Marketing Manager, Matt Dahlgren, said in an interview that "Nintendo Wii fans will be very happy very soon" when asked about getting more Resident Evil on Wii.[56] On March 11, Famitsu confirmed a sequel for Umbrella Chronicles, titled Resident Evil: The Darkside Chronicles. The game, like its predecessor, has on-rails gameplay.[57]
Notes
[edit]References
[edit]- ^ Fletcher, JC (March 13, 2012). "Resident Evil Chronicles HD Collection comes to PSN in June". Joystiq. Archived from the original on July 22, 2012. Retrieved July 24, 2012.
- ^ Bocanegra, Jorge (October 31, 2011). "Biohazard Chronicles HD Selection announced for Japan". Rely on Horror. Archived from the original on May 2, 2012. Retrieved November 5, 2011.
- ^ Capcom, Biohazard The Umbrella Chronicles: Official Guide Book Archived March 3, 2016, at the Wayback Machine
- ^ Capcom, Biohazard The Umbrella Chronicles: Art of Arts Archived March 3, 2016, at the Wayback Machine
- ^ "Titelsuche in der USK-Prüfdatenbank". Datenbank. USK. Retrieved August 22, 2009. [dead link ]
- ^ Bundesprüfstelle für jugendgefährdende Medien (March 2008). "BAnz. Nr. 48 vom 28.03.2008". BPJM-Aktuell (3/2008).
- ^ "IGN: Resident Evil: Darkside Chronicles Detailed". March 11, 2009. Archived from the original on March 15, 2009. Retrieved March 11, 2009.
- ^ Capcom (November 13, 2007). Resident Evil: The Umbrella Chronicles (Wii). Capcom.
Resident Evil 0 Digest 1: Facing certain death, Rebecca was rescued by the prisoner, Billy Coen. Rebecca was still suspicious of Billy, but realized that they needed to work together if they wanted to survive the nightmare. Shortly after, the train suddenly started to move. It accelerated and was rapidly approaching dangerous speeds. To prevent the imminent derailment, the pair engaged the brake. However, it was too late and the train rolled on its side. The two barely managed to escape the wreck. Nearby was Umbrella's Management Training Facility.
- ^ a b Capcom (November 13, 2007). Resident Evil: The Umbrella Chronicles (Wii). Capcom.
Resident Evil 0 Digest 2: While monitoring Billy and Rebecca's progress, they began to sense a presence bent on Umbrella's destruction and decided to destroy the facility... The pair eventually met with a reanimated Marcus. He told them the startling story of how he was assassinated 10 years ago. The copied Marcus eventually transformed into Queen Leech while the timer began to run down on a bomb that was set to level the facility...
- ^ Capcom (November 13, 2007). Resident Evil: The Umbrella Chronicles (Wii). Capcom.
Albert Wesker: It is time for me to abandon the sinking ship that is Umbrella.
- ^ Capcom (November 13, 2007). Resident Evil: The Umbrella Chronicles (Wii). Capcom.
Albert Wesker: Wesker Here, I will use the ropeway to return to the training facility, and depart from there.
- ^ Capcom (November 13, 2007). Resident Evil: The Umbrella Chronicles (Wii). Capcom.
Resident Evil Digest 1: The survivors – Chris, Jill, Barry and Wesker – resumed the search for Bravo Team, but found that most of them had already been killed by zombies. The mansion was filled with trap doors and strange devices and full of monstrous dogs, crows, spiders and blood-sucking plants.
- ^ Capcom (November 13, 2007). Resident Evil: The Umbrella Chronicles (Wii). Capcom.
Resident Evil Digest 2: They discovered Wesker in the cultivation chamber and learned that he was a traitor... The Tyrant pursued Jill and Chris, while in the background a self-destruction mechanism had been initialized. The pair made contact with Brad, Alpha's helicopter pilot, and fled to the helipad to escape.
- ^ Capcom (November 13, 2007). Resident Evil: The Umbrella Chronicles (Wii). Capcom.
Rebecca Chambers:After splitting up with Billy, I went to the mansion where Brave Team was rendezvous.
- ^ Capcom (November 13, 2007). Resident Evil: The Umbrella Chronicles (Wii). Capcom.
Albert Wesker:The virus that Birkin had created brought me back from the brink of annihilation... I did not have time to enjoy my newfound life. I had something I needed to do. Time to grab the data and get out
- ^ a b Capcom (November 13, 2007). Resident Evil: The Umbrella Chronicles (Wii). Capcom.
Resident Evil 3 Digest 1: One of the U.B.C.S. men was private military contractor Carlos Oliveira. Jill and Carlos began to work together to try and escape the hell on earth Raccoon City had become. A black-coated monster stood between them and their freedom. Nemesis, or the Pursuer, was intent on wiping out every last member of S.T.A.R.S.
- ^ Capcom (November 13, 2007). Resident Evil: The Umbrella Chronicles (Wii). Capcom.
Resident Evil 3 Digest 2: In a matter of hours, a missile that had been launched would annihilate all traces of Raccoon City
- ^ Capcom (November 13, 2007). Resident Evil: The Umbrella Chronicles (Wii). Capcom.
Eradication Notes: They formulated a plan for the complete eradication of the city. In compliance, on October 1st, 1998, the military launched a new type of strategic missile into the heart of the city. Raccoon City, with its 100,000 inhabitants, was forever wiped from the face of the earth.
- ^ Capcom (November 13, 2007). Resident Evil: The Umbrella Chronicles (Wii). Capcom.
Ada Wong: I must escape this town and survive in order to accomplish my objective.
- ^ Capcom (November 13, 2007). Resident Evil: The Umbrella Chronicles (Wii). Capcom.
Hunk I have secured 'G'. I m all that is left of Alpha Team. I am en route to the rendezvous point.
- ^ Capcom (November 13, 2007). Resident Evil: The Umbrella Chronicles (Wii). Capcom.
Jill Valentine: There's no time to wait for authorization from the Russian Government. That facility is an Umbrella base. /Chris Redfield: Yeah, we can't let them get away with this.
- ^ Capcom (November 13, 2007). Resident Evil: The Umbrella Chronicles (Wii). Capcom.
Sergei Vladimir: Introducing the latest Umbrella product line. Codename Talos. A pinnacle of biological weaponry, all controlled by the Red Queen computer. The ultimate weapon.
- ^ Capcom (November 13, 2007). Resident Evil: The Umbrella Chronicles (Wii). Capcom.
Albert Wesker: I will use one pawn to eliminate the other, and emerge with the spoils for myself.
- ^ Capcom (November 13, 2007). Resident Evil: The Umbrella Chronicles (Wii). Capcom.
Albert Wesker: The summation of Umbrella on one disk. This should come in handy.
- ^ Capcom (November 13, 2007). Resident Evil: The Umbrella Chronicles (Wii). Capcom.
Sergei Monster Notes: Sergei transformed into this monster after injecting himself with a virus. The tentacles binding his arms fuse into one large tentacle. At the end of this appendage is a dangerous claw that can be used for movement or attacking.
- ^ Capcom (November 13, 2007). Resident Evil: The Umbrella Chronicles (Wii). Capcom.
Umbrella Raccoon City Judgment: After the Raccoon City incident, the U.S. government issued an order for Umbrella to cease and desist all operations.
- ^ "Know Thy Fellow Man". Resident Evil / The Darkside Chronicles: Talking Evil. Capcom. July 24, 2009. Archived from the original on November 25, 2014. Retrieved August 14, 2009.
- ^ Casamassina, Matt (April 30, 2007). "Umbrella Chronicles Was Like RE4". IGN. Archived from the original on November 27, 2007. Retrieved December 31, 2007.
- ^ Bramwell, Tom (February 20, 2007). "Clover vets helping on Resi 5 and Inafune Wii title". Eurogamer. Archived from the original on March 2, 2007. Retrieved March 15, 2007.
- ^ a b "The Umbrella Chronicles official website" (in Japanese). Archived from the original on April 8, 2007. Retrieved April 6, 2007.
- ^ Capcom.co, Limited Edition Collector's Box (JPN) Archived May 20, 2007, at the Wayback Machine
- ^ Joystiq.com, Resident Evil Wii will be seen in 480p, 16:9 glory Archived January 28, 2015, at the Wayback Machine Retrieved on March 29, 2007
- ^ IGN: Resident Evil: The Umbrella Chronicles, Trailer from RE4 Archived July 26, 2010, at the Wayback Machine Retrieved on May 31, 2007
- ^ "E3 2007: Wii Zapper Announced". IGN. July 11, 2007. Archived from the original on November 27, 2007. Retrieved December 31, 2007.
- ^ IGN: Umbrella Chronicles Was Like RE4 Archived March 14, 2012, at the Wayback Machine
- ^ [1] Archived November 5, 2007, at the Wayback Machine
- ^ バイオハザード アンブレラ・クロニクルズ: 文庫: 牧野修 | 角川書店・角川グループ Archived March 3, 2016, at the Wayback Machine
- ^ Fletcher, JC (April 27, 2009). "Prepare for Darkside Chronicles with a Resident Evil Shot Blaster". Engadget. Retrieved April 14, 2024.
- ^ "Resident Evil Shot Blaster Returns from the Dead". Cool Things. May 2, 2009. Retrieved April 14, 2024.
- ^ a b Davis, Ryan (June 8, 2008). "Resident Evil: The Umbrella Chronicles Review". 1UP.com. Archived from the original on January 15, 2016. Retrieved December 5, 2007.
- ^ "Resident Evil: UC Review". Edge Magazine. Archived from the original on January 15, 2013. Retrieved March 30, 2008.
- ^ a b Kim, Tae (November 13, 2007). "Review: Resident Evil: The Umbrella Chronicles". GamePro. Archived from the original on November 14, 2007. Retrieved December 5, 2007.
- ^ a b Bozon, Mark (November 13, 2007). "Resident Evil: The Umbrella Chronicles Review". IGN. Archived from the original on November 16, 2007. Retrieved December 5, 2007.
- ^ a b Suttner, Nick (November 13, 2007). "Resident Evil: The Umbrella Chronicles Review". GameSpot. Archived from the original on October 11, 2007. Retrieved November 13, 2007.
- ^ "Resident Evil: The Umbrella Chronicles Review". GameSpy. Archived from the original on February 3, 2009. Retrieved January 31, 2009.
- ^ "Biohazard : The Umbrella Chronicles Review". Famitsu. Archived from the original on March 4, 2009. Retrieved January 31, 2009.
- ^ Reed, Kristan (2007-11-27). "Resident Evil: The Umbrella Chronicles Review Archived February 7, 2009, at the Wayback Machine". Eurogamer. Retrieved on January 31, 2009.
- ^ Resident Evil: The Umbrella Chronicles Review Archived July 26, 2008, at the Wayback Machine, GamesRadar. Retrieved on January 31, 2009.
- ^ "Resident Evil: The Umbrella Chronicles video game review for the WII Archived September 5, 2008, at the Wayback Machine". Game Revolution. Retrieved on January 31, 2009.
- ^ Miller, Matt (January 2008). "Resident Evil: The Umbrella Chronicles Review". Game Informer. Archived from the original on December 29, 2007. Retrieved January 31, 2009.
- ^ "Resident Evil: Umbrella Chronicles (wii: 2007): Reviews Archived March 5, 2009, at the Wayback Machine". Metacritic. Retrieved on January 31, 2009.
- ^ "Resident Evil: The Umbrella Chronicles Reviews Archived January 18, 2009, at the Wayback Machine". GameRankings. Retrieved on January 31, 2009.
- ^ "Resident Evil: UC review". GameTrailers. November 12, 2007. Archived from the original on April 22, 2009. Retrieved December 5, 2007.
- ^ CAPCOM | Press Release 2007, Capcom's "Resident Evil: The Umbrella Chronicles" Breaks 1 Million! Archived April 3, 2009, at the Wayback Machine
- ^ "Resident Evil 5 Launch Party!". Capcom. Archived from the original on March 10, 2009. Retrieved March 8, 2009.
- ^ "Capcom Has a Surprise for Resident Evil fans with a Wii". Hell Descent. Archived from the original on March 10, 2009. Retrieved March 8, 2009.
- ^ Robinson, Martin. "New Resident Evil for Wii". ign. Archived from the original on March 13, 2009. Retrieved March 8, 2009.
External links
[edit]- Official website
- Official website (in Japanese)
- Resident Evil: The Umbrella Chronicles at Wikia
- 2007 video games
- Cavia (company) games
- Video game interquels
- Multiplayer and single-player video games
- PlayStation 3 games
- PlayStation Move-compatible games
- PlayStation Network games
- Rail shooters
- Resident Evil spin-off games
- Video game prequels
- Video game remakes
- Video games about police officers
- Video games developed in Japan
- Video games featuring female protagonists
- Video games scored by Masafumi Takada
- Video games set in 1998
- Video games set in 2003
- Video games set in Russia
- Video games set in the United States
- Wii games
- Wii games re-released on the Nintendo eShop
- Wii Zapper games