Talk:MonoGame
This article was nominated for deletion on 10 May 2013. The result of the discussion was keep. |
External links modified (February 2018)
[edit]Hello fellow Wikipedians,
I have just modified 2 external links on MonoGame. Please take a moment to review my edit. If you have any questions, or need the bot to ignore the links, or the page altogether, please visit this simple FaQ for additional information. I made the following changes:
- Added archive https://web.archive.org/web/20130602061051/http://supergiantgames.com/index.php/2012/08/bastions-open-source-branch-for-monogame/ to http://supergiantgames.com/index.php/2012/08/bastions-open-source-branch-for-monogame/
- Added archive https://web.archive.org/web/20120903011650/http://tributegames.com/blog/?p=18 to http://tributegames.com/blog/?p=18
When you have finished reviewing my changes, you may follow the instructions on the template below to fix any issues with the URLs.
This message was posted before February 2018. After February 2018, "External links modified" talk page sections are no longer generated or monitored by InternetArchiveBot. No special action is required regarding these talk page notices, other than regular verification using the archive tool instructions below. Editors have permission to delete these "External links modified" talk page sections if they want to de-clutter talk pages, but see the RfC before doing mass systematic removals. This message is updated dynamically through the template {{source check}}
(last update: 5 June 2024).
- If you have discovered URLs which were erroneously considered dead by the bot, you can report them with this tool.
- If you found an error with any archives or the URLs themselves, you can fix them with this tool.
Cheers.—InternetArchiveBot (Report bug) 17:20, 4 February 2018 (UTC)
Note on Monogame
[edit]Recently, a user removed an entry from this page claiminng that the game in question was XNA. This was based on published source code, which clearly showed that XNA libraries were being used. The user was incorrect. Monogame uses the same scheme for naming libraries as XNA so projects made in XNA can be ported to the framework without refactoring. As such, in a game developed with either framework, the libraries contain XNA in their names. --75.71.29.35 (talk) 00:44, 2 February 2019 (UTC)