Jump to content

Minecraft Dungeons

From Wikipedia, the free encyclopedia
(Redirected from Minecraft: Dungeons)

Minecraft Dungeons
Developer(s)
Publisher(s)Xbox Game Studios
Director(s)Måns Olson
Producer(s)
  • Annica Strand
  • Steven Taarland
Designer(s)
  • Daniel Brynolf
  • Laura de Llorens Garcia
  • Matthew Dunthorne
Programmer(s)Niklas Börestam
Artist(s)Daniel Björkefors
Composer(s)
  • Johan Johnson
  • Peter Hont
SeriesMinecraft
EngineUnreal Engine 4
Platform(s)
Release
  • May 26, 2020
  • Arcade
  • May 2021
Genre(s)Dungeon crawler
Mode(s)Single-player, multiplayer

Minecraft Dungeons is a 2020 dungeon crawler video game developed by Mojang Studios and Double Eleven and published by Xbox Game Studios. It is a spin-off of the sandbox video game Minecraft and was released for Nintendo Switch, PlayStation 4, Windows, and Xbox One in May 2020. It was also adapted into an arcade video game by Raw Thrills. The arcade version released in May 2021. The game would later cease development on September 28, 2023.[1]

Minecraft Dungeons received mixed reviews, with most critics deeming the game fun and charming, and praising its visuals and music. However, its simple gameplay and use of procedural generation were met with a more mixed reception, with its short story and lack of depth criticized.

Gameplay

[edit]

Unlike Minecraft, Minecraft Dungeons does not feature an open world nor mining or building. Instead, it is a point-and-click hack and slash-styled[2][3] dungeon crawler, rendered from an isometric perspective.[4] Players explore procedurally generated and hand crafted dungeons filled with randomly-generated monsters and also deal with traps, puzzles, bosses and finding treasure.[5][6] There is no class system; players can use any weapon or armor they wish.[7] The game includes a four-player local and online multiplayer.[8]

Plot

[edit]

Minecraft Dungeons is set in the same fictional world as Minecraft, known as the "Overworld", consisting of rough 3D objects—mainly cubes and fluids, and commonly called "blocks"—representing various materials, and inhabited by both peaceful and hostile mobs. Unlike 'Minecraft', the game features a linear, story-driven campaign, and cutscenes.

The opening cutscene tells the story of an illager named Archie, who was driven away by his people. While searching for a new home, he was forced to leave every village he found due to Villagers not allowing him to live with them. One day, Archie stumbled upon a powerful artifact known as the Orb of Dominance, which granted him magic powers but also corrupted him. Now known as the "Arch-Illager", he sought vengeance on all those who wronged him and subjugated numerous villages with his newly acquired army, composed of creatures such as redstone golems and other Illagers. Players assume the role of heroes who embark on a quest to defeat the Arch-Illager while liberating oppressed villages, fighting monsters, and completing various quests. Ultimately, the players face the Arch-Illager in his castle and, once defeated, the orb takes its true form as the Heart of Ender boss. This is the final boss of the game. After destroying the Heart of Ender aka the Orb of Dominance, Archie is freed from its influence. Rather than punish Archie for his actions, the players show him kindness and forgiveness and quickly befriend him. As the players and Archie depart, the Orb is shown to be rebuilding itself. It is then found by an Enderman who picks up the orb and goes into the End. The last scene in the cutscene shows an Endersent climbing out of the portal. In the game, after defeating Archie, players unlock new difficulties that make the game more challenging but provide better rewards.

Downloadable content

[edit]

There are six expansion packs that continue the story of the game:

  • In Jungle Awakens, the players travel to a jungle that has been corrupted by a shard of the Orb of Dominance, turning its inhabitants into violent monsters. At the end of the expansion, the players face a boss, the "Jungle Abomination", before destroying the Orb shard and liberating the jungle of its corruption.
  • In Creeping Winter, the location is changed to an island trapped in an eternal winter and the final boss is the "Wretched Wraith", but the premise remains the same.
  • In Howling Peaks, the location is the windswept peaks of a mountain and the final boss is the "Tempest Golem".
  • Flames of the Nether, set in the Nether, is the only expansion to feature no story elements.
  • Hidden Depths returns to the premise of the first three expansions, and has players travel to the murky bottom of a deep ocean corrupted by an Orb shard. The final boss is the "Ancient Guardian".
  • Echoing Void is the conclusion of the Orb of Dominance storyline, and sees the players traveling to the End to destroy the final shard, facing various End-themed monsters such as watchlings along the way, with the "Vengeful Heart of Ender" as the final boss.

Development

[edit]

Dungeons is developed by Mojang Studios for Xbox One, Windows 10, PlayStation 4, and Nintendo Switch using Unreal Engine 4.[9][10] Console ports are being done by Double Eleven.[11]

With the continued success of the original Minecraft, Mojang thought about other possible games that could bring something new to the Minecraft universe.[12] Experimenting with different ideas, the game was originally meant to be a single-player dungeon crawl game, inspired by The Legend of Zelda series, for the Nintendo 3DS.[12][13] However, as the game began to take shape, these elements were changed or removed. For example, after adding in multiplayer features, the development team realized that these changes made the game more fun.[14] According to game director Måns Olsen, the game was inspired by Diablo and Torchlight,[10] as well as co-operative first-person shooter games like Warhammer: End Times – Vermintide and Left 4 Dead.[12]

One of the primary challenges the development team faced was figuring out how to adapt the gameplay of dungeon crawl games like Diablo into the world of Minecraft. Since Minecraft characters did not have any special innate abilities, Mojang had to think of alternatives to things such as character class that would normally be found in games of that genre. Their solution was to focus on creating weapons and armor that the player could make more powerful through enchantments, allowing the player to explore their creativity through customization.[13][15]

In addition, Mojang wanted to streamline the traditional dungeon crawl game experience into something more accessible. Olsen remarked that other games in the genre "are approachable to some degree, but they're typically games with very deep, interconnected systems", and that they wanted to make getting into Minecraft Dungeons "super easy" yet "instantly familiar".[16] The decision to not allow building or crafting, a staple of the original Minecraft, was also made in order to focus on the core dungeon-crawling experience.[12] To give more experienced players a challenge, the team added options to change the game's difficulty, which would reward players with better equipment and new secret content for playing on harder difficulties.[15]

Minecraft Dungeons was announced on September 28, 2018, during the Minecon live streaming event.[17][18] A video showcasing gameplay was released during E3 2019.[19]

Release

[edit]

Minecraft Dungeons was released on May 26, 2020, after being delayed from its original April release date[20] due to the COVID-19 pandemic.[21] The closed beta for the game ran for a month from March 25 to April 24, 2020.[22][23]

After the initial release, the game was supported with several downloadable content (DLC) expansions packs that each added new dungeons, weapons, items and artifacts.[24] The first expansion, titled Jungle Awakens, was released on July 1, 2020.[25] It was followed by Creeping Winter on September 8, 2020,[26] Howling Peaks on December 9, 2020,[27] Flames of the Nether on February 24, 2021,[28] Hidden Depths on May 26, 2021,[29] and Echoing Void on July 28, 2021.[30] A patch for the Xbox One version of the game including enhancements for Xbox Series X/S consoles was released alongside the Flames of the Nether update.[31] On July 28, 2021, the same day that Minecraft Dungeons: Echoing Void was released, Minecraft Dungeons, Ultimate Edition was released with all 6 DLCs and access to all Hero Pass Cosmetics.[32]

In March 2021, Mojang announced an arcade version of the game associated with collectible cards.[33] Officially licensed from Mojang and Microsoft, it was created by developer Play Mechanix and entertainment company Raw Thrills. The gameplay was changed into a beat-em-up format, similar to games such as Golden Axe. It debuted at Dave & Buster's restaurants sometime in May 2021, and at Sony Pictures' Wonderverse on December 19, 2023.[34]

Reception

[edit]

Minecraft Dungeons received mixed to positive reviews from critics, according to review aggregator Metacritic.[35][36][37] Critics generally found the game fun and charming,[2][42][43][45][3] complimenting its visuals[39][2][43][45] and music.[45] Some were divided on Dungeons's simplicity[44][43][46] and the procedural generation system used to generate loot and dungeon layouts.[44][40][41][2][3] Most reviewers were critical of the game's short story mode and perceived lack of depth.[44][2][39] Shacknews called it "a fun, laid back dungeon crawler for friends to get into."[47] The Hero Edition of Minecraft Dungeons sold 11,450 physical copies on the Nintendo Switch within its first week on sale in Japan, making it the fourth bestselling retail game of the week in the country.[48] The game was nominated for the category of Best Family game at The Game Awards 2020.[49] The game has over 15 million players, as of February 2022, and approximately 25 million as of April 2024.[50]

In other games

[edit]

Three music tracks from this game, Halland, Dalarna, and The Arch-Illager, are featured as downloadable content in the 2018 crossover fighting game Super Smash Bros. Ultimate, with the former two being rearranged into a single medley. These songs were added to the game on October 13, 2020, as part of Challenger Pack 7, which features content from Minecraft franchise including the default skins Steve and Alex as playable fighters and a stage based on Minecraft biomes.[51]

References

[edit]
  1. ^ "Minecraft Dungeons: 25 million players and counting". Minecraft.net. Retrieved September 28, 2023.
  2. ^ a b c d e f Avard, Alex (May 22, 2020). "Minecraft Dungeons review: "A more approachable entry point for the hack and slash genre"". GamesRadar+. Archived from the original on November 9, 2020. Retrieved May 25, 2020.
  3. ^ a b c d Maxwell, Ben (May 22, 2020). "Minecraft Dungeons review – my first Diablo". PCGamesN. Archived from the original on June 4, 2020. Retrieved May 25, 2020.
  4. ^ Gilbert, Ben (May 26, 2020). "A new 'Minecraft' game is out today, and it shakes up the iconic series with a bold new hack-and-slash style of gameplay you can play with a friend". Business Insider. Archived from the original on June 7, 2020. Retrieved May 29, 2020.
  5. ^ "'Minecraft Dungeons' is a blocky, smash-and-slash adventure". Engadget. June 11, 2019. Archived from the original on June 11, 2019. Retrieved June 11, 2019.
  6. ^ Campbell, Colin (June 10, 2019). "Minecraft Dungeons is simple, Diablo-inspired fun for the family". Polygon. Archived from the original on June 11, 2019. Retrieved June 11, 2019.
  7. ^ McCarthy, Caty (June 10, 2019). "Minecraft Dungeons is Diablo for People Who Are Intimidated by Diablo". USgamer. Archived from the original on June 11, 2019. Retrieved June 11, 2019.
  8. ^ Marks, Tom (June 9, 2019). "Minecraft Dungeons Release Window Announced - E3 2019". IGN. Archived from the original on June 10, 2019. Retrieved June 10, 2019.
  9. ^ Kain, Erik. "'Minecraft Dungeons' Is A New Action-RPG Set In The 'Minecraft' Universe". Forbes. Archived from the original on September 30, 2019. Retrieved June 10, 2019.
  10. ^ a b "Minecraft: Dungeons is made in the Unreal Engine". PCGamesN. June 11, 2019. Archived from the original on October 7, 2019. Retrieved June 11, 2019.
  11. ^ "Announcement: Minecraft Dungeons". Double Eleven. September 17, 2019. Archived from the original on October 7, 2019. Retrieved September 18, 2019.
  12. ^ a b c d Williams, Mike (May 5, 2020). "Inside Minecraft Dungeon's Journey From a Zelda-Inspired 3DS Game to an Approachable Dungeon Crawler". USgamer. Archived from the original on June 23, 2020. Retrieved June 2, 2020.
  13. ^ a b Beckhelling, Imogen (October 28, 2019). "Minecraft Dungeons started life as a Nintendo 3DS game". Eurogamer. Archived from the original on November 11, 2020. Retrieved June 2, 2020.
  14. ^ O'Connor, James (May 5, 2020). "Minecraft Dungeons Was Originally More Like Zelda Than Diablo". GameSpot. Archived from the original on May 28, 2020. Retrieved June 2, 2020.
  15. ^ a b Roxburgh, Ewan (May 5, 2020). "Taking Minecraft Into New Genres: An Interview With Minecraft Dungeon's Måns Olson And Daniel Bjorkefors". Press Start. Archived from the original on May 28, 2020. Retrieved June 2, 2020.
  16. ^ Talbot, Carrie (November 18, 2019). "Dungeon crawlers can be "tricky" but getting into Minecraft Dungeons "is super easy"". PCGamesN. Archived from the original on June 4, 2020. Retrieved June 2, 2020.
  17. ^ Gilbert, Ben (September 29, 2018). "For the first time since the original, a new 'Minecraft' game is in the works — and it's arriving in 2019". Business Insider. Archived from the original on June 4, 2020. Retrieved June 2, 2020.
  18. ^ Campbell, Colin (September 29, 2018). "Mojang announces Minecraft: Dungeons". Polygon. Archived from the original on April 4, 2020. Retrieved June 2, 2020.
  19. ^ Grubb, Jeff (June 9, 2019). "Minecraft: Dungeons gameplay debuts at E3 2019". VentureBeat. Archived from the original on June 4, 2020. Retrieved June 2, 2020.
  20. ^ Chalk, Andy (March 31, 2020). "Minecraft Dungeons is delayed until May". PC Gamer. Archived from the original on March 31, 2020. Retrieved March 31, 2020.
  21. ^ Beckhelling, Imogen (April 1, 2020). "Minecraft Dungeons is coming out a little later than planned due to the pandemic". Rock Paper Shotgun. Gamer Network. Archived from the original on May 20, 2020. Retrieved May 29, 2020.
  22. ^ "Minecraft Dungeons FAQ". Minecraft Help. Mojang. Archived from the original on March 29, 2020. Retrieved April 24, 2020. The closed beta will run from March 25 to April 24 at 11 am CEST (2 am PDT).
  23. ^ "How to play Minecraft Dungeons Beta". Windows Central. April 3, 2020. Archived from the original on April 3, 2020. Retrieved May 28, 2020.
  24. ^ Watts, Steve (June 26, 2020). "Minecraft Dungeons First DLC, Jungle Awakens, Coming Next Week". Gamesradar. Archived from the original on September 28, 2020. Retrieved September 20, 2020.
  25. ^ Prescott, Shaun (July 2, 2020). "Minecraft Dungeons' Jungle Awakens DLC is out now". PC Gamer. Archived from the original on September 26, 2020. Retrieved September 20, 2020.
  26. ^ Howard, Kelsey (July 11, 2020). "New Dungeons DLC and more on September 8". Minecraft.net. Archived from the original on September 23, 2020. Retrieved September 20, 2020.
  27. ^ Boddy, Howard (October 3, 2020). "Minecraft Dungeons 'Howling Peaks' DLC: Features, release date, and everything you need to know". Archived from the original on October 6, 2020. Retrieved October 7, 2020.
  28. ^ Boddy, Zachary (February 24, 2021). "Minecraft Dungeons releases 'Flames of the Nether' DLC with Ancient Hunts, new areas, and more". Archived from the original on February 25, 2021. Retrieved February 26, 2021.
  29. ^ "'Hidden Depths' DLC is now available on all Minecraft Dungeons platforms". Windows Central. May 26, 2021. Archived from the original on May 26, 2021. Retrieved May 26, 2021.
  30. ^ "Here's everything we know about 'Echoing Void' for Minecraft Dungeons". Windows Central. July 28, 2021. Archived from the original on January 24, 2022. Retrieved January 24, 2022.
  31. ^ "Minecraft Dungeons is now Xbox Series X|S Optimized with 'Flames of the Nether' update". Windows Central. February 24, 2021. Archived from the original on May 17, 2022. Retrieved June 15, 2022.
  32. ^ Phillips, Tom (July 13, 2021). "Minecraft Dungeons' sixth DLC and Ultimate Edition get release date". Eurogamer. Archived from the original on August 5, 2022. Retrieved August 4, 2022.
  33. ^ "Minecraft Dungeons is receiving its own arcade cabinet". March 5, 2021. Archived from the original on August 20, 2021. Retrieved August 20, 2021.
  34. ^ "Dave & Busters Debuts Minecraft Dungeons Arcade At All Locations". Arcade Heroes. May 24, 2021. Archived from the original on June 29, 2022. Retrieved June 15, 2022.
  35. ^ a b "Minecraft Dungeons for PC Reviews". Metacritic. Archived from the original on June 6, 2020. Retrieved July 20, 2020.
  36. ^ a b "Minecraft Dungeons". Metacritic. Archived from the original on August 17, 2020. Retrieved July 20, 2020.
  37. ^ a b "Minecraft Dungeons for Xbox One Reviews". Metacritic. Archived from the original on September 12, 2020. Retrieved May 25, 2020.
  38. ^ "Minecraft Dungeons". Metacritic. Archived from the original on August 17, 2020. Retrieved August 30, 2020.
  39. ^ a b c Carter, Chris (May 24, 2020). "Review: Minecraft Dungeons". Destructoid. Archived from the original on June 9, 2020. Retrieved May 25, 2020.
  40. ^ a b Phillips, Tom (May 27, 2020). "Minecraft Dungeons review: a Diablo-like that's just deep enough". Eurogamer. Archived from the original on June 11, 2020. Retrieved May 29, 2020.
  41. ^ a b Cork, Jeff (May 26, 2020). "Review - Minecraft Dungeons". Game Informer. Archived from the original on June 11, 2020. Retrieved May 29, 2020.
  42. ^ a b Watts, Steve (May 28, 2020). "Minecraft Dungeons Review - A Cuter Looter". GameSpot. CBS Interactive. Archived from the original on March 4, 2023. Retrieved May 29, 2020.
  43. ^ a b c d Macy, Seth (May 23, 2020). "Minecraft Dungeons Review - IGN". IGN. Archived from the original on June 14, 2020. Retrieved May 25, 2020.
  44. ^ a b c d "Minecraft Dungeons review: Foundation for adventure". Shacknews. May 25, 2020. Archived from the original on June 12, 2020. Retrieved May 25, 2020.
  45. ^ a b c d Stuart, Keith (May 26, 2020). "Minecraft Dungeons review – hours of fun for locked-down families". The Guardian. Archived from the original on June 12, 2020. Retrieved May 29, 2020.
  46. ^ Corliss, Cameron (May 24, 2020). "Minecraft Dungeons Review". Game Rant. Archived from the original on June 4, 2020. Retrieved May 25, 2020.
  47. ^ "Minecraft Dungeons E3 2019 preview: Creative sidestep". Shacknews. June 11, 2019. Archived from the original on June 11, 2019. Retrieved June 11, 2019.
  48. ^ Romano, Sal (September 17, 2020). "Famitsu Sales: 9/7/20 – 9/13/20". Gematsu. Archived from the original on September 17, 2020. Retrieved September 17, 2020.
  49. ^ Tassi, Paul (December 11, 2020). "Here's The Game Awards 2020 Winners List With A Near-Total 'Last Of Us' Sweep". Forbes. Archived from the original on December 11, 2020. Retrieved December 20, 2020..
  50. ^ "Minecraft Dungeons has reached 15 million players". My Nintendo News. February 8, 2022. Archived from the original on October 3, 2022. Retrieved October 3, 2022.
  51. ^ "Super Smash Bros. Ultimate DLC 'Challenger Pack 7: Steve & Alex' launches October 13 - Gematsu". Gematsu. October 3, 2020. Archived from the original on March 19, 2022. Retrieved March 19, 2022.
[edit]