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Mazin Saga: Mutant Fighter

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Mazin Saga: Mutant Fighter
Developer(s)Almanic Corporation[a]
Publisher(s)
Director(s)Satsuki Mizuno
Takashi Yoneda
Tommy Bon Bon
Producer(s)Kenzi Nagai
Designer(s)Takashi Nagai
Programmer(s)Yōji Iwashita
Artist(s)Hidetoshi Fujioka
Naoyuki Hayakawa
Takehito Suzuki
Composer(s)Kazuo Sawa
SeriesMazinger
Platform(s)Sega Genesis
Release
Genre(s)Beat 'em up, fighting
Mode(s)Single-player

Mazin Saga: Mutant Fighter[c] is a 1993 hybrid beat 'em up/fighting video game developed by Almanic Corporation, in conjunction with ALU and Team "Saga", and published by Vic Tokai for the Sega Genesis in North American and later in Japan and Europe by Sega. Based upon Go Nagai's MazinSaga mecha manga,[2] which is considered a combination of Nagai's Mazinger and Devilman franchises, players assume the role of Koji Kabuto wielding the Mazinger Z armor to fight against powerful 'Bio Beasts' led by God Kaiser Hell. Co-directed by Satsuki Mizuno, Takashi Yoneda and "Tommy Bon Bon", the title was created by most of the same team that worked on previous projects at Almanic such as E.V.O.: Search for Eden. It was met with mostly positive reception from critics since its release.

Gameplay

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Top: Beat 'em up segment.
Bottom: Garuda-K7 boss fight.

Mazin Saga: Mutant Fighter is a cross-genre game that blends side-scrolling beat 'em up and fighting playstyles where players take control of Koji Kabuto wielding the Mazinger Z armor through six stages, each one set in a different location across the world, to fight against enemies and powerful 'Bio Beasts' led by God Kaiser Hell.[3] At the title screen, the player has access to the options menu where the difficulty settings can be adjusted between two levels.[3]

Stages are split into four sections; the first three see Kabuto using the Mazinger Z armor in a beat 'em up format and the fourth sees Mazinger Z as a giant robot to battle the boss of that stage in a one-on-one encounter. During beat 'em up segments, Kabuto has the ability to execute special moves that deals damage to enemies on-screen by performing certain button combinations. Most of the fighting is physical and Kabuto can run and perform dashing attacks.[3] Players can also collect items scattered along the way such as money, health and 1UPs.[3]

During the boss segment, gameplay changes to a fighting game format. The player must fight against the stage boss by depleting the opponent's health bar in order to progress further. As with the beat 'em up segments, players can perform button combinations to execute special moves damage the boss, although moveset differs from those in the beat 'em up format.[3]

Synopsis

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Mazin Saga: Mutant Fighter is based upon Go Nagai's MazinSaga mecha manga, which is considered a combination of Nagai's Mazinger and Devilman franchises, with characters from the original Mazinger Z series reprising their roles in MazinSaga albeit slightly different from their anime/manga counterparts.[2] Set in a different universe from the original Mazinger plot, the story begins in the year 1999 when God Kaiser Hell began an all-out invasion to control Earth using powerful giants known as 'Bio Beasts'.[3]

Development and release

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Mazin Saga: Mutant Fighter was developed, with additional support from ALU and Team "Saga", by most of the same team that worked on previous projects at Almanic Corporation such as E.V.O.: Search for Eden, with Satsuki Mizuno, Takashi Yoneda and a person under the pseudonym "Tommy Bon Bon" acting as co-directors.[2][4] Kenzi Nagai also acted as producer, while both Takashi Nagai and Yōji Iwashita served as lead programmer and designer respectively.[4] Artists Hidetoshi Fujioka, Naoyuki Hayakawa, Takehito Suzuki and Yasuo Wakatsuki created the pixel art, while Kunio-kun composer Kazuo Sawa scored the soundtrack and made the sound effects.[4] Other people collaborated in its development as well.[4] The game was first released in North America by Vic Tokai on 25 February 1993 and a day later in Japan by Sega.[5][citation needed] Sega later published the title in Europe on July of the same year.[6][7][8]

Reception and legacy

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MegaTech gave the game 90% and a Hyper Game Award.[19] Mega gave the game 65%, saying that it was not as good as Streets of Rage 2.[7]

Former Treasure member Tetsuhiko Kikuchi was inspired by Mazin Saga: Mutant Fighter to program the enemies manually rather than with mathematical algorithms during development of Gunstar Heroes.[27]

Notes

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  1. ^ Additional work by ALU and Team "Saga".
  2. ^ Japanese: マジンサーガ, Hepburn: MajinSāga
  3. ^ Also known as MazinSaga[b] in Japan and Mazin Wars in Europe.

References

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  1. ^ "Mega Drive". Sega. Archived from the original on 20 July 2020. Retrieved 4 August 2024. 2月26日/マジンサーガ [Feb 26//Mazinger Saga]
  2. ^ a b c "コンシューマーゲームソフト". ALU (in Japanese). D3 Publisher. 2003. Archived from the original on 19 June 2004. Retrieved 19 August 2020.
  3. ^ a b c d e f Mazin Saga: Mutant Fighter instruction manual (Sega Genesis, US)
  4. ^ a b c d Almanic Corporation (25 February 1993). Mazin Saga: Mutant Fighter (Sega Genesis). Vic Tokai. Level/area: Staff roll.
  5. ^ "ソフトウェア一覧(セガ発売)| メガドライブ". SEGA HARD Encyclopedia (in Japanese). Sega. 2020. Archived from the original on 29 November 2019. Retrieved 20 August 2020.
  6. ^ a b Anglin, Paul (August 1993). "Review: Mazin Wars". Computer and Video Games. No. 141. EMAP. p. 63. Archived from the original on 9 October 2017. Retrieved 20 August 2020.
  7. ^ a b c Mellerick, Paul (July 1993). "Game Review: Mazin Wars". Mega. No. 10. Future Publishing. pp. 48–49.
  8. ^ a b "Mega Drive Review - Mazin Wars". Sega Power. No. 44. Future Publishing. July 1993. pp. 56–57.
  9. ^ Semrad, Ed; Carpenter, Danyon; Manuel, Al; Williams, Ken; Weigand, Mike (December 1993). "Review Crew - Major Mike's Game Roundup - Mazin' Saga". Electronic Gaming Monthly. No. 53. Sendai Publishing. p. 50. Archived from the original on 5 January 2019. Retrieved 20 August 2020.
  10. ^ Boyle, Lance (January 1994). "Genesis ProReview: Mazin Saga". GamePro. No. 54. IDG. p. 60. Archived from the original on 20 August 2020. Retrieved 20 August 2020.
  11. ^ Leach, James (July 1993). "Reviews - Mazin Wars". GamesMaster. No. 7. Future Publishing. pp. 46–47.
  12. ^ "BEメガドッグレース – マジンサーガ". Beep! Mega Drive (in Japanese). No. 42. SoftBank Creative. March 1993. p. 21. Archived from the original on 20 August 2020. Retrieved 20 August 2020.
  13. ^ D'Italia, Fabio (April 1993). "Review: Mazin Saga". Computer+Videogiochi (in Italian). No. 25. Gruppo Editoriale Jackson. p. 102.
  14. ^ "TV Game・Broad-Way: マジンサーガ". Hippon Super! (in Japanese). No. 27. Takarajimasha. March 1993. p. 38.
  15. ^ Cox, Tom; Leadbetter, Richard (July 1993). "Megadrive Review – Mazin Wars". Mean Machines Sega. No. 9. EMAP. pp. 70–72.
  16. ^ "Review: Mazin Wars". Mega Drive Advanced Gaming. No. 12. Maverick Magazines. August 1993. pp. 42–43.
  17. ^ "Zapping: Mega Drive - Mazin Wars". Mega Force (in French). No. 19. MegaPress, S.A.R.L. Summer 1993. pp. 112–113. Archived from the original on 20 August 2020. Retrieved 20 August 2020.
  18. ^ Sebök, Gerd; Schneider, Ulf (May 1993). "Test Mega Drive - Mazin Saga". Mega Fun (in German). No. 8. CT Computec Verlag GmbH & Co. KG. p. 78. Archived from the original on 20 August 2020. Retrieved 20 August 2020.
  19. ^ a b c Guise, Tom; Glancey, Paul (June 1993). "Megadrive Review – Mazin Wars". MegaTech. No. 18. EMAP. pp. 32–34.
  20. ^ Gerhardt, Roland (February 1994). "Mega Drive Review: Mazin Wars". Play Time (in German). No. 32. CT Computec Verlag GmbH & Co. KG. pp. 112–113. Archived from the original on 20 August 2020. Retrieved 20 August 2020.
  21. ^ Delpierre, Christophe (July–August 1993). "Tests De Jeux: Mazin Saga". Player One (in French). No. 33. Média Système Édition. pp. 50–53. Archived from the original on 19 October 2017. Retrieved 20 August 2020.
  22. ^ Pitt, Adrian; Wooding, Paul (July 1993). "Reviewed!: Mazin Saga". Sega Force. No. 19. Europress Impact. pp. 64–66.
  23. ^ Hill, Mark (August 1993). "ProReview: Mazin Wars". Sega Pro. No. 22. Paragon Publishing. p. 67.
  24. ^ "Jogo Rápido - Magin Saga" (PDF). Super Game (in Portuguese). No. 23. Nova Cultural. June 1993. p. 18. Archived (PDF) from the original on 8 July 2017. Retrieved 20 August 2020.
  25. ^ Vilner, Lionel (July–August 1993). "Test: Mazin Wars". Supersonic (in French). No. 12. Pressimage. pp. 30–31. Archived from the original on 3 July 2017. Retrieved 20 August 2020.
  26. ^ Barysch, Jan (August 1993). "Rom Check: Endzeit und Monster - Mazin Wars". Video Games (in German). No. 21. Future-Verlag. p. 104. Archived from the original on 20 August 2020. Retrieved 20 August 2020.
  27. ^ "Treasure Factory Special - ガンスター&マックふっかーい思い入れのあるシーン". Beep! Mega Drive (in Japanese). No. 49. SoftBank Creative. October 1993. p. 112. (Translation by Shmuplations. Archived 30 March 2019 at the Wayback Machine).
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