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Land of Illusion Starring Mickey Mouse

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Land of Illusion
Starring Mickey Mouse
Master System cover art
Developer(s)Sega
Publisher(s)Sega
Director(s)Yoshio Yoshida
Producer(s)Patrick Gilmore
Designer(s)Yoshio Yoshida
Go Sugai
Programmer(s)Takashi Shoji
Artist(s)Gen Adachi
Takako Kawaguchi
Ihsakat Emuk
Composer(s)Tomonori Sawada
Keisuke Tsukahara
Izuho Numata
SeriesIllusion
Platform(s)Game Gear, Master System
Release
1993
  • Master System
    Game Gear
    • JP: March 26, 1993
    • NA: March 1993
    • EU: 1993
Genre(s)Platformer
Mode(s)Single-player

Land of Illusion Starring Mickey Mouse, released in Japan as Mickey Mouse no Mahō no Crystal (ミッキーマウスの魔法のクリスタル) and in Brazil as Land of Illusion Estrelando Mickey Mouse, is a platform game developed and published by Sega for the Master System and Game Gear.

Plot

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When starting up the game, a short movie is shown. Mickey falls asleep with a book of fairy tales in his lap, later he wakes up in a strange village. A girl (looking like Daisy Duck) comes up to him asking him for help. She says the village's magic crystal' has been stolen by an evil Phantom. As a result, the beautiful happiness in her village has been replaced with sadness. Deciding to help the villagers, Mickey sets out to the North Mountains, to find the Princess who knows how to reach the Phantom's Castle in the Clouds.

The game's story has no direct connections to either its predecessor, Castle of Illusion, or its sequel, World of Illusion.

Gameplay

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Land of Illusion is a typical platform game, with the player sidescrolling his way through 14 stages, trying to retrieve the crystal to the villagers. Mickey can attack his enemies by picking up an item (such as a stone block) and throwing it at his enemies, or he can jump at them in a sitting pose. The stages consist of the Forest, Lake, Blacksmith's Castle, Castle Ruins, Tiny Cavern, Flower Field, Toy Workshop, Palace Ruins, Craggy Cliff, Desert, Good Princess's Castle, Sand Castle, Island, and the Phantom's Castle.

Throughout the game, the player can pick up items that imbue Mickey with new abilities, such as a rope for climbing up walls or a potion that can make Mickey shrink in size. Furthermore, the player can then return to previous levels and utilize these items to gain access to previously inaccessible areas.

Mickey begins the game with two power stars indicating how many hits he can take by enemies. Power stars can be collected throughout the game to give Mickey more health to a maximum of 5. However, there is one power star on every level making 14 in total. Each star collected after collecting 5 gives full health and an extra try. Most of them are in inaccessible areas which require many of the special items collected throughout the game. Upon completion of the game, the number of stars the player collects is tallied. Collecting all 14 stars gives a special score bonus.

Characters

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Several well-known Disney characters appear in the game:

Reception

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The game was generally well received by critics. Nottingham Post gave the Game Gear version 88% commenting: "The graphics are cute and the game is straightforward and challenging enough to appeal to just about anybody."[7]

See also

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References

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  1. ^ "Prodates" (PDF). Sega Pro. Paragon Publishing. May 1993. p. 18. Retrieved 24 September 2024.
  2. ^ "Sega Master Force Issue 2". Sega Master Force. Vol. 1, no. 2. Ludlow: Impact Magazines. September 1993. p. 11. Retrieved November 19, 2015.
  3. ^ "Sega Master Force Issue 1". Sega Master Force. Vol. 1, no. 1. Ludlow: Impact Magazines. August 1993. p. 37. Retrieved November 19, 2015.
  4. ^ "Ação Games, Volume 1". Ação Games. No. 32. April 1993. p. 30. Retrieved 19 June 2017.
  5. ^ Waring, Adam (July 1993). "Mickey Mouse 2 Land of Illusion Review". Mega Zone (29): 34–35.
  6. ^ Fountain, Steve (July 7, 1993). "Now you get it on CD". Nottingham Post. p. 10. Retrieved October 23, 2022 – via Newspapers.com.
  7. ^ Fountain, Steve (July 7, 1993). "Now you get it on CD". Nottingham Post. p. 10. Retrieved October 23, 2022 – via Newspapers.com.
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