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Games, Learning & Society Conference

From Wikipedia, the free encyclopedia
Games Learning and Society Conference
StatusActive
GenreMulti-genre
VenueVaried
Location(s)Irvine California
CountryUnited States
Inaugurated2005
Most recent2022
Organized byGames Learning Society
Filing statusNon-profit

The Games + Learning + Society Conference (GLS Conference) is an academic conference. The conference is now held annually at the University of California Irvine. From 2003 to 2016, the conference was held at the University of Wisconsin-Madison.[1] The founder and chair is Constance Steinkuehler.

The GLS conference examines how games can be used to transform how people learn and what implications that knowledge has for society.

References

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  1. ^ "Departure of UW scholars spells the end for influential video gaming research group". The Capital Times. 2016-07-27. Retrieved 2022-03-19.
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