Jump to content

File talk:Mori Uncanny Valley.svg

Page contents not supported in other languages.
From Wikipedia, the free encyclopedia

Image use in other media

[edit]

This image was just on 30 Rock, wow!

No, it actually was a different one. I just re-watched the episode. --Liface (talk) 22:04, 25 April 2008 (UTC)[reply]

Bunraku puppets

[edit]

Are Bunraku puppets supposed to be only slightly less familiar than humanoid robots but significantly more "like humans" ? —Preceding unsigned comment added by 67.170.104.8 (talk) 14:04, 2 June 2009 (UTC)[reply]

The image is based on the graph given in Masahiro Mori's paper The Uncanny Valley where he writes:
I don't think a bunraku puppet is similar to human beings on close observation. Its realism in terms of size, skin, and so on, does not approach that of a prosthetic hand. But when we enjoy a puppet show in the theater, we are seated far from the puppets. Their absolute size is ignored, and their total appearance including eye and hand movements is close to that of human beings. So although the puppets' body is not humanlike, we can feel that they are humanlike owing to their movement. And from this evidence I think their familiarity is very high.
- ToE 01:46, 16 March 2012 (UTC)[reply]
That text doesn't justify the puppets being on the right side of the valley. X axis being realism, they should clearly be on the "high familiarity" region on the left of it. Enough said. --uKER (talk) 23:58, 5 July 2013 (UTC)[reply]

Use of numbers for 'likeness'

[edit]

Likeness isn't something numeric, so we should prefer not to use numbers, like "50%", "100%" in this case. Such numbers have no meaning. I would suggest to write "partial likeness" and "complete likeness" instead, but I guess that's too verbose. — Preceding unsigned comment added by 84.106.240.13 (talk) 14:09, 23 October 2012 (UTC)[reply]